Inferno #09
31 июля 2006 |
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Gameland - Description of the Game Ball Quest.
Ball Quest Today - a new game under the regime of "color on point ", but this time with the music for Turbo Sound (for the first time on the ZX), and pre-rendered three dimensional animation of objects (also, it seems the first time on ZX)! Rules of the game You control the soccer ball. Place action - the scaffolding erected the terrible height. (The height you can estimate thread in the form of skyscrapers in the background.) You require, collect all the keys, get to the exit (EXIT). Is the rolling ball and bouncy, so to accomplish this task is not so easy! If the ball falls down, he could hit somebody over the head, which is why Besides a drop in an attempt to subtract. Total attempts to four, including one that gives early in the game. The number of attempts have never increases, so be careful! In the game you will meet: - The walls of wood and concrete. On them you can go and jump without any restrictions. - The wall of glass. It can be divided. - A thin board. It can break through. - Sand chasy.Dayut extra time me. - Cherry. Give little glasses. - Diamond. Gives a lot of points. - Pauchok.Polzaet up and vniz.Smertelno Dangerous! - Kettlebell. Temporarily disables the ability to jump. - Bottle. Creates a temporary uncontrollable Bridge - reverses the buttons "left" and "Right." - Arrow-tips. Placed with the sense of scrap! - Key. It needs to be taken. - Exit (EXIT). Go to the next UB vnyu. Appears when you collect all the keys. Outputs can be more than one! The game has eight levels. I hope for your honesty that you do not rename corresponding files:) The game goes on rekord.Poetomu after the 8-level we again turn to the 1 st, but under but example of 9, so as not to trouble the memory compute that the number of full prohodeny. Record Maksagora (mode SLOW GAME): 2370, went somewhere to level 10. And now my records. In Pang 16C Max mountains interrupted me, but there could not! :) SLOW GAME: Maximum score - 5410 (23rd level) Record the Level 1 - 405 Record the Level 2 - 325 Record Level 3 - 285 Record Level 4 - 230 FAST GAME: Maximum score - 1405 (7 th level) Well, pereb'ete? :) I then added Accounting fractional seconds, and at least through This smash my record is quite real! By the way, the puzzle "16" (in IG # 8) so Nobody decided. And there are very, very nice and simple solution ... Management "O" or "6" or "Left Arrow - Left "P" or "7" or "right arrow" - right "M" or "Space" or "0" - jump "H" - a pause "T" - turn on / off music Requirements for the computer There are two versions of the game: 1) under normal ZX with lotion 16col (see Info Guide # 8); 2) under the ATM. Version under 16col also works at Pen tagon 1024SL 2.x (where the regime is built 16col LIMITED). In the version for ATM, as before, podrazu MEVA that this ATM turbo 2 (version 6 or 7), garnished with glitches, which, when switching chenii videomodes exchanged addresses a5 .. 7 <-> A8 .. 10. For cards sold NedoPC, Gluck net.Ubiraetsya this he (the version 7.10), I quote "Turbo 2 + Assembly and Con figuration Manual "on 13/04/2005: ========================================== 3) To eliminate the entanglement of memory switching from screen to screen Sinclair CP / M, take legs D65.13 and cut off from her Signal DMX, instead, on this 13th leg catches a signal CMX (this inverse DMX - D68.9). ========================================== Desirable Turbo Sound scheme NedoPC (see IG # 7). You can instead use to use Turbo FM, because it is compatible with Turbo Sound. If you do not have TS / TFM, then th zyka will play properly! Sound effects of running on the same AY, so feel free to turn off the music button "T" and enjoy Tes some effect:) Highly desirable to have on your computer Turbo mode. It is also desirable presence Cache RAM standard ZX Lprint III, volume emom no less than 16k. Cache is much to exceeds the FPS in the turbo mode and makes the game smoother, which is vital in the mode of FAST GAME! Authors Alone Coder original idea code levels pixel art, Processing images and music Shiru Otaku-rendered graphics, fonts Image Processing, level editor, Music sound effects and player Surfin 'Bird graphic spider John Silver levels processing of music Maksagor beta Ryazan - Moscow - Ryazan May - August 2006 * Originally planned to play in applications mapping to the magazine, but Newart persuaded to put it SS'2006 game compo (which compete all platforms). Let's see what progress It achieves this dubious activi yatii:) Subsequently, in a game everyone can get up vit new levels, pictures, music and demos passage. Only need to replace the nodules tnye files. Sources lay out simultaneously simultaneously with the game, like last time. Alone Coder
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