Voyager #02
19 октября 1998 |
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Tusovka - FunTop'98: Interview with Serzh Soft.
(C) DR.DASH Edited by NEXT-STOP Music: (C) KENOTRON / ETC / RUSH LIVING ROOM Articles and contributions of this man appeared in many magazines, Spectrum (as in electronic and printing). But about himself little is known. We decided to correct this injustice and make the author of many articles mainly hero of one of them. Along the way (in principle, it is not on the way) on FunTop'98 to visit us drove Sergei Kolotov (SERZH SOFT). V: How and where there was your first acquaintance with Speccy? C: The first time I met with Speccy in Shadrinsk, when I went to the station for young technicians in a circle Electronics. It was about 1989. There We stood "Atari" and we're always in for something playing. A little later we brought the Spectrum. As soon as I saw it, so immediately thought: "Oh, this is something!". V: What do you immediately liked the Spectrum? C: At first he just stood there, and we played on it, but later began to appear so-called "game rooms". That is, the store put 3.2 Spectrum, downloadable games, and ... It was then I thought, thought and went in a circle of young programmers all on the same UT station. It was already 1990. V: How did your passion for coding? C: What is coding?! While I have yet met with this computer! But the first program I began to write in that circle, though in BASIC. We were there almost was not taught, gave the cassette with games, a tape recorder, for adjusting otvertochku head and said: "Do what you want, free ...". AND we played. A BASIC became engaged on their own, and that's when I started tetradochku, which is a each programmer, and it began to write his first program, of course, in BASIC. References no at that time we did not have, except for guide Spectrum Vickers. V: Actually, it was about assembly language ... C: Wait a minute ... The thing is that three years later I left out of this circle, and left this tetradochku there. So, a year after that I looked at the UT station and saw this picture: a few people crowded around a computer program from the hard stuffed this notebook. Then I thought: "It can if we want!" and decided to seriously do something higher. That's exactly when I started programming on assembler. V: How does the first assembler you used? C: First - DATA;), that is, I stuffed the line DATA, a program in BASIC to read and run. And my first program involved a modification of the font. V: It's not even programs, and procedures. And as for the program is ... C: Program I did not write at all ever. True, there were several ... At least, here. I really liked one program from Norton Utility, which created card drive. I decided to do the same on the Speccy and did. She had, and "side effects" - she looked the picture and allow it to run files. A first step I did in the assembly EDITAS. It was loaded with a tape recorder. Then I "moved" to GENS 3, after appeared GENS 4. Then there was the drive and GENS 4, but is a disk, and then appeared MASM, I was blown away. At its glitches at the time I did not pay attention, because after sitting in GENS'a MASM'e just nice. And then came ZXASM, in which I still and write. Glitches in it I do not notice, and Global glitches are observed. V: You yourself admitted that ZXASM convenient for pa Bots primarily with XT-keyboard ... C: Yes, I have attached IBM keyboard on it, I and work. Other I have the soul does not lie. A ZXASM just perfect for this keyboard. V: And how many of your finished work? C: How many - I do not know, I did not count them. Again the same - complete ... First, a mini-demo "Gingerbread Man". This was my first attempt to translate the program in BASIC into machine code. V: For the first time - pretty cool. C: Then I immediately thought: "We must begin to cool, then over time, something cool will come. "For those who not seen, say that the bun it goes across the screen, jumps, climbs everywhere and so on. It somehow reminded Dizzy ... V: Grand Dizzy, who walks on tiptoe. ;) C: Yes, quite large. In fact, he walked normally, jumping and running. And then came gift'iki different. The first one was for Mitchell'a, he was still lived in Norilsk. And now he is in the Laser soft, ie in Obolensk. Another of my job - it's an intro to game Kurgantsy "FOX HUNTER (Fox Hunting). V: What can you say about the collaboration with FANAT'om, which makes the game SCORCHED EARTH? From: A-ah! What a sneaky question! :) So, here's how ... FANAT - a coder, also from Shadrinsk, or rather, former coder from Shadrinsk very good coder. C I met him at school, in grade 10, at the Olympics programming when I took I place. FANAT took up many good projects: for DOOM, DIZZY. His GOBLINS, by the way, it was a fly - a in 1995. But, as usual, quite by accident source "ruined." Then FANAT and LONE WOLF wanted to do TUNNEL, was still a whole bunch of projects: FANAT engaged in DUNE, by the way, before anyone else, but the end nothing has been brought was not. And once we saw the toy SCORCHED EARTH (twisted Land), IBM PC. We are in it for very long were cut, She liked us and decided to make it FANAT for the Spectrum, and make cool, with twists. He did all this cool bells and whistles were there, and he released several demos, and one was already with the menus and icons. In short, there was an a good half of all toys, but there was a bad thing - FANAT began to depart from Spektrumstseny, he's some other hobbies, other problems, and the project was buried, and sorry ... : ( V: And what role did you play in this project? C: Well, what ... Yes, almost any. FANAT ordered protsedurki me, and I made them, because in general, like to do various small protsedurki and then they improve. There were procedures for multiplication, division, addition, and others. By the way, then they started appearing everywhere. :) I wonder ... It turns out, clever ideas people come to mind at once. But in general, except for tips and procedures, this toy did my no. V: With this clear. In short, we never shall see Dim the full version. Those who have seen though, would be a demo this game, mourn with us. But that's enough the bad news. What are you still doing on the spectrum metal other than coding? C: In addition to coding, I'm doing just coding. But it's pretty broad term. It's like writing a different stateek. Incidentally, this is one of my greatest pleasure. Earlier I sent them in ZX-REVIEW, and I always kill it, as they are published: in six months, nine months later. Generally, nine months - a symbolic date for "revyushki. That is, the magazine gave birth just over this time. I did not mention the fact that the articles were cut from them cast their very good things ... But I think it was all for the better - it gave me some hardening ... V: And not only that. After your computer you "must" namely Inforkom ... ;) C: Yes, I must stop at this moment more ... At first, I was sitting on Spektrum48 to 5.25''drive and black-and-white monitor on the BK-shki. And so I wrote article, or rather, a series of several articles. Inforkom me very pleased, when awarded the prize for ... m-m-m ... system programming. Except for me, prizes were given to Mr. Veremeenko - for authoring and Ilya Komandin - for the game section. Interesting that they were all second places, ie PC Nobody went and we got the computer's motherboard SCORPIO. When I first saw this card, it I really liked, but it was nowhere to be connected. I thought, thought and wrote in Scorpio More one 5-inch floppy drive, controller, IBM-keyboards, various connectors, etc. And at home I purchased mini-tower. Later I added a second disk drive, 3.5''... Here on this car and I continued to work until now then ... * CONTINUED IN NEXT ARTICLE * (C) DR.DASH Edited by NEXT-STOP Music VERNISAZH (C) KENOTRON / ETC / RUSH LIVING ROOM (Continued) V: And who do you think is currently "elite" to Spectrum scene? C: Wow! Okay, but it's only my opinion ... First, coders, since I can attribute it to them. I was always curious to know: Is it cool code itself as a demo. Thus, coders: the most advanced is the group X-TRADE. In their demo in 1996 ILLUSION was such a cool code for the time, there was going pure real-time programming. In general, I think X-TRADE ancestors' realtaymovogo programming. Before that there were some attempts, but they do not were so obvious. What is characteristic for them, their effects were the most compressed. Of course, it was possible to compress more, if you try:), but the code was approaching maximum efficiency. But in 1997 was the most concise and cool demo - it ... V: POWER UP! C: Absolutely. In it there is a lot of cool effects. But one of its problem that all these effects are not linked into a coherent whole, ie, design disappoint. By design I want to highlight SHIT FOR BRAINS, but codes there is not at a level like EXPLODER'a. V: And what about DIGITAL REALITY? C: good coder FLYING, good, good algorithms, he is doing, but I'm in his place would have worked over a little more. :) Indeed, compared with the same EXPLODER'om guys and their X-TRADE ... to him they should be catching up ... V: What if a pure hit-parade of teams in your concept? C: Okay. I will classify them according to the development of level of coding and design, to progress. Mostly here is demomeyking. It is in good demomeykinge see all of the band. At first I put PROGRESS, it's really progressive group. Then there are the DMS from the association RUSH, but they are now gone, so that they can be omitted. But VIBRATIONS - this is a demo, which I bastard and I will always baldet. By the way, their encoder, BACA, was my "virtual teacher" on algorithms, ie some algorithms I looked at his code. One can not forget also the association EXTREME. It includes MEGACODE, BEERMANS and others. Very young group of E-MAGE from the first demos burst onto the scene Spectrum and very, very many struck it was "fixing" that is, the guys understand how to downhole do demos. Effects may not be as too steep, but the impression from the demo will be at altitude. And the music in the late TRASH'a - the most ruleznaya music! ;) V: Well, what are you busy now? C: Now I have slept one big strained. Here today, 8 th August 1922 the number will FUNTOP, I finally finished writing 4K INTRO. In her eight effects plus pechatalka messages. If we calculate then each effect lasted less than 500 bytes. V: We have already seen and appreciated this thing, and what everyone. C: I think the chances are ... Their competitors It is at 4K INTRO I think: of course, X-TRADE ... V: If they will participate ... From: EXPLODER, PROGRESS - can take a very good effect and music, DIGITAL REALITY - can take a clean design and E-MAGE, although about their Codes I'm not sure. In fact, they take it a set of graphics, music and movement, at the currently this figure is the highest on the Spectrum it is from them, among groups of beginners, of course. V: In the near future ... C: In the near future, that is, tomorrow we will go Obolensk in and do some writing demos on FUNTOP with Dr.DASH 'it and LASER SOFT. From the intro, I calculated the small stone fell from the soul, but remained big-very big piece of rock called BITS MUTATIONS. Now it is possible to speak, as the interview will appear after the festival. V: But the name - a piece unreliable, especially if when work is not finished yet ... C: I think that it will remain, but will not get ahead of ourselves, all the time. By the time as you read this stuff, all we have met on FUNTOP'e ... V: And what are your plans for the future on the loading pa Botha Z80? C: After I returned back from FUNTOP'a, plan take part in ARTCOMP'98. What would it be - you will see ... Besides, I would like to write something necessary for the Spectrum. V: And what do you think is right? C: At the moment I would very much fallen from Pascal's type TURBO PASCAL 7.0 on the IBM PC. Many people, something to write on the Spectrum, are familiar with Pascal. Not with C, with other languages, namely Pascal, more than half of the people. Imagine PASCAL on Spectrum with the ability to call assembler directly from the text ... V: And if something is more democratic ... What would you wanted to write? C: I do not know what I would like to write. I have big problems with patience, so the prospect of I write only of any demos. If, however, enough patience, you want to write a small toy in the genre of "adventure". Specifically, it will play in Russian, with a very simple design, ie the font 6x8, monochrome screen, but the toy will be very intelligent. She will be designed for the true lovers of text adventyur. V: Well, you gave! M:) C: But this I just want to ... :) I would also like to make all the characters alive, able to move freely, that they were not alien to any human problem. They should sleep eat, go about their business, etc., that is, the concept of "virtual theater". V: Now you're just so-o-al! ;) C: Now, exactly ... :) V: We've heard that you're going to write a book ... C: One feature I pulled in to write a journal DEJA VU a couple of lines that I would like to publish a book on the Spectrum. Since I wrote this, you will have do it. Therefore, plans to write a book dedicated to the art of coding on the Spectrum, that is create good, well-developed, optimized procedures and programs. I want to parse it all effects that are configured for 4K INTRO, all effects from the demos that we are now ready to work with LASER SOFT and DR.DASH 'it on FUNTOP'98. In writing demos helped us DEMIURGE ASH from the city of Carpets, Group ETERNITY INDUSTRY, big thanks to him for that. In particular, he helped with the graphics. I think that it work FUNTOP'e take far past the place. Also worth mentioning in the schedule of FILL'a Moscow. His images - just shine! V: We are a bit away from the topic, rather, from the book ... C: Yes, the book is devoted to writing the coolest effects, there will be disassembled algorithms for each effect: it kodilsya the difficulties may be encountered when implementing these algorithms. The book will help the very people who want to create cool effects for their demos. V: The intention to publish a book is quite serious, or again this plan? From: Intentions something serious, but can not imagine as this book sell. But, still think that will release this book purely for myself, that is, for non-commercial distribution. A few chapters I could write right now, but good, the volume worked by the book - that's how it goes. Over it need to work more than one month. Perhaps, the contract with someone from the distributors. Again, we need feedback, looking for information on specific people: Do I need a laptop or not, whether it is useful them. V: indisputable, it will be interesting because boards shape change, and the algorithms remain. C: If someone is willing to buy this book, write me, tell me what is needed ... V: Much, if not all will depend on the price ... C: I can not say right now, even about its price, but I will say that the volume of the book will be around 200 pages, such as books on the chart at INFORKOMA. The book will be given Listings, their detailed description etc. Just tell me: "Yes or No", all will be depend precisely on this. My address is: 641800, Kurgan region., R. Shadrinsk, st. Liebknecht, Building 27, Apt. 1. Kolotova Sergei You can also write to the address of the publisher. V: What toys do you like? S: It is, of course, LORD OF CHAOS. This is the my playable toys. She sits on my desktop drive, and I run it periodically. And sometimes I its run "lifeless", sometimes normal. Normal I like so much more. Then, I liked the toy LASER SQUAD, I just fanatel from ne8e often played, but after the LORD OF CHAOS me to play it no longer wants. Also on my hard disk seated chess IS-CHESS 48 - they are very much play, and they are very hard to win even on the second level. Out of the 48's toys I like best MYTH. On a PC, I dropped out of CIVILIZATION, looking for her on the Spectrum, even saw that someone makes it. But ... On the Spectrum is a good toy Prince of Persia. It was done well, but there are glitches. What about toys Fame Mednonogova ... I enjoyed playing Fool. Pinocchio looked - made fun, but this game not for me. TANKODROM - is to play together, we with his friends often played it, all very much. In UFO-I I've played, but it is not much liked me. For I UFO'shki not fit the concept of good toys. That's my opinion. I've played in UFO-1 and UFO-2, but did not get the pleasure you get from other toys. At UFO-2, I spent the time factor in three less than the first part, and she did not like it. But BLACK RAVEN - is the most ruleznaya toy for the Spectrum, is indisputable. The fact is I had experience playing WARCRAFT, the best of my years institute, the first three course, held under the auspices of the WARCRAFT games with the teachers and students. After that play Black Crow was eerily interesting, and the passage I have spent somewhere in a week. Might and faster, but I digress. Generally, in this toy I was playing, play and I'll probably play. Cheat'ov I do not recognize, especially in such games. I do not know them and know I do not. In general, Slava fellow in the sense that if he sat for the project, it will sit for him until until not finish it, unlike the group, producing endless pre-release demo, and how it is being heralded! The demo version of the new version! Wow! But time flies, and nothing appears. Now there is a lull on the Spectrum, but I think it's the calm before the storm, before FUNTOP'om. V: I hope that this will be the case. In general, these "no completed projects "are driving another nail into the Spectrum coffin as it's not sad. C: Yes. Now on the Spectrum are some fans then there are people for whom this is a hobby. They probably have another machine at home, but they want to work specifically on the Spectrum, because it feels the What can you do something himself, and to do cool. V: To argue this is useless. Finally, several words for the readers "VOYAGER". C: In conclusion, I want to say hello to all my friends, all those who communicate with me, be rewritten. I want to say thank you DR.DASH 'y for their hospitality. Individual greetings LASER SOFT of Obolensk, COMPUTER RATS GROUP of Barrow. Not also forget about ARTCOMP'e that follows FUNTOP'om. And for all - read on ... P.S. Now, after FunTop'a, I want to congratulate Sergei with 2 seats in the 4K INTRO COMPO and wish success in future endeavors. DIO-GEN
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В этот день... 21 November