Voyager #02
19 октября 1998
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Mail - Letter from AiR'a with the revocation of the journal.

<b>Mail</b> - Letter from AiR'a with the revocation of the journal.
(C) Readers
Music (C) MITCHELL / HWC



            The village GRANDPA



     Despite the terrible job our mail, letters, we still 
obtain, albeit with a horrible delay. Before you start digging 
into them, I want to behalf of DIO-GEN to say a huge thank you 
to everyone write to us, thank you for the constructive 
criticism and advice. And now - the first letter ...




     Best regards to all of the DIO-GEN'u AIR'a and
SCANDALL JACKSON'a!

     Hello-hello! Always happy to receive letters from
regular readers.

     PROS - it's my favorite comp in our city, we have a lot of 
interesting material on it, so that PROFI CLUB long you have 
empty will not. 

     Very happy, especially happy DUDE, as
most ardent admirer of this machine.

     Now about the "flight to HARHAN, first by
about the first part. Without cheat'ov game can go
15 minutes (he tried), in contrast to DIZZY ...

     Yes, but you own it and wrote ...

     ... Author's version of the passage can not be sent 
because it simply NO! Well, not me literary talent, and that's 
it! Send only the beginning, but I do not think it worth 
printing in magazine, as it is very gloomy, and the best I

can not ...

     And we stand for justice! Let it prevail! After my 
delirium, already stretched to two rates, we still dare and 
give backstory game, so everyone knew what was happening in 
reality. 

     ... If you refer to your description, there
There is one drawback - namely, you may not know, but I have 
one and the same action often produces different messages (such 
as in the case with garbage) ... Has anyone tried to load the 
game 48 mode?


     I do not want, but you have to repeat: THIS IS NOT
DESCRIPTION! This is something inspired by the imagination 
after the passing game. And in the 48K, we have not even tried 
to boot, it never occurred. Now try ... Why did you bury 48 
Speccy? It is not good, man ... :) 

     Now the second part. The demo version will be released
yet soon, the last few months I've been busy ... If
even aware that the game I'm writing not so much for sale, but 
rather for themselves, then the date of completion of work You 
can only guess. About the whole idea is not to say a lot I can, 
but if you dig around in my sick mind, then: 1) In the final 
version it will not quite "brodilka-# $% Ilka", most likely, I 
prin several genres. 2) is ready to subpart "shooter-letalka. 
3) The structure of the worlds in the second part I will take 
from the novel "Star revenge," so if you want to know about

game in detail, then read some of the books that work in the 
magazine "Adventure and fantasy", the commercials since 1992. 
If you start to describe what there and how I'm afraid I 
12-leaf notebooks are not enough. 

     Yes ... intrigued ... What then, will wait for a demo
more to do nothing. Must be published in the journal. And with 
the spread of the finished game - to help. 

     ... Thank you for the disk driver. A STS 6.2 and
ALASM I also could not merge ...

     You're welcome. As for the STS 6.2 ...
Read in this issue under the heading "LABORATORY"
Material Ivan Roshchina. He not only managed to "make friends" 
this "sweet couple," but also described some Revised STS, so 
that the latter is buggy with the disk. I thank him for it!


     ... The last time I came up with an idea
regarding the possibility skidyvaniya articles on disk.
Too many read a magazine once, skidyvaya liked the article on 
disk, and then kill edition. As a man who many magazin'ami goes 
well (I collect only ZX-FORMAT, DEJA VU and VOYAGER), I want to 
say that this option quite necessary, since a lot easier to 
click on "Ext. Key" and to remember the authors of the magazine 
with a kind word, than, swearing, throw the magazine Magic'om 
and then in a text editor to manually edit

Text ...

     There is one thing BUT ... Our text, throw out
our magazine and so MUST be edited. Suppose all the control 
sequences we clean, but you have to log Proportional font! And 
nice-looking on-screen text during unloading them on the disk 
will be similar to the "raw meat ...: (


     ... Although it's your business, how to make a magazine, 
but so if you are so strongly against skidyvaniya articles

then encode the text of some clever way
so that nobody could find anything.

     The point is, our own, but the magazine something we do for
YOU. This game can write for themselves, and in the case
with the magazine all of this makes no sense ... Feel that
all still have to make "Save text". Surely we have
there is a "literary talent"? ;)

     P.S. I'd like to look at the "ANACONDA".

     Be sure you look ... In general, this article
resulted in a very strong resonance, but more on that later.
And now - the following letter:

     Hello, DIO-GEN'ovtsy! That you wrote RAINBOW
of Nizhny Tagil. Quite pleased to know that
PROFIK not yet completely forgotten about him and remember
something to make it ...

     DUDE just blossomed here. :)

     I saw the first issue of your magazine, and before
This saw the 0-curve, the signal ... Well, Well, well,
Only for some reason all the magazines are similar to each 
other, and yours - is no exception. Could come up with something

new in design.

     And we have come up with! We have the first magazine in 
which printing is COLOUR Proportional font! As for the 
appearance - it is "an unspoken standard," and reinvent the 
wheel, I think it is not necessary. 

     One of the articles mentioned image viewer with the 
ability to view on CP / M screen. I'm not whether this viewer? 
Others I have not seen such ... 

     Disappoint: not yours, there are others. And about your - 
the new version be happy to publish it. 

     ... From Tagil developments can be noted
connection CD-ROM to PROFI ...

     These are the times! And we are about this and did not 
know! We look forward to the information. Or, you can connect a 
compact, not only for the pros, anyone Spectrum? 

     ... As well as system SUPER MAGIC KEY (some call it NMI 
HELL). It is intended as Alternative Skorpionovskoy MagOS, but 
it was not brought to an end. Now it's just flash

in Rom.

     Anyway, very interesting! Incidentally, one of the
your stateek can be found in this issue. Thank you!
Read the following message:

     Hi, DIO-GEN! Wrote you a DOCTOR SIOUX / PHF. I
I am main organizer'om of Phantom FAMILY corp.,
Coordinator ChbZXNet, swapper'om, coder'om '
cracker'om. I want to say a few words about ZXNet.
I send you all that I had accumulated for
in the network. Is there and the scheme Vicomm-modem 
configuration instructions, and revised versions of the 
programs for your modem. If you have not yet decided on

than doing a network, you can do to Vicomm'ah. Y
we are here for 23 user network. Soon the planned gateway to 
Fido. So, wait, sir! 

     Thank you so much! Immediately give a number! Scheme and 
instructions can be found in the skeleton, and terminalki can 
be obtained by contacting the editor. 


     On this high note, let me leave,
and finally - thank you again to all who have sent us letters 
(both electronic and conventional), including reviews by 
FunTop'u. We will reply to all, if not in the magazine, it 
personally. And those who we have not yet written - please do 
so immediately! ;) 



                   Email judged the NEXT-STOP.







Other articles:

Inform - was held in Moscow FunTop'98, Sergsoft Away Diogen etc.

Inform - The authors of the magazine.

Inform - a description of the shell magazine.

Inform - Flying greetz: greetings.

Locman - short story of the game "Escape to Harhan (prehistory of AiR'a).

Locman - Slacker: A list of passwords for the game Net Walk. Cheat-mode in the game Mnoster Land.

Kaleidoscope - On the new global projects in the Speccy: Monstr Land, fisherman, Net Walk, Head Ball.

Kaleidoscope - The new system programs: Art Work demo version, RUSH-Copy, Maxsoft Screen Packer v1.4.

Kaleidoscope - The presentation of the game EMPIRE demo version 3.00.

Tusovka - Full report with FunTop'98: introduction.

Tusovka - Full report with FunTop'98: part one. Welcome Miniintervyu with Grandpa and Mike Blum.

Tusovka - Full report with FunTop'98: Part Two. Miniintervyu with Hardwave Crew.

Tusovka - Full report with FunTop'98: Part III. Thoughts during the Music compo: Virtual Vision group, Rage Technology.

Tusovka - Full report with FunTop'98: Part Four. Opinions about the Demo compo from Logros, Daniil / Playgear.

Tusovka - Full report with FunTop'98: the second day.

Tusovka - the results FunTop'98.

Tusovka - the views of witnesses FunTop'98.

Tusovka - FunTop'98: Interview with Serzh Soft.

Skeleton - The scheme and the list of items to VICOMM-modem.

Skeleton - Dangerous otvetchaet for assaults on the General Sound.

History - In den GARGOYLE (History and softografiya).

History - On the Western Journal of Sinclair User 1982-1993.

Laboratory - Error in STS v6.2 and fixing it.

Laboratory - How to make friends ALASM v4.1 and STS v6.2.

Profi Club - Description of the GRF Viever v1.6b.

Profi Club - Music Editors in CP / M: ADJ, Synthmaster v1.3, Music.com.

Profi Club - Glitch in the View Screen v2.0 - what does it mean?

Mail - Letter from AiR'a with the revocation of the journal.

Advertising - Advertising and announcements.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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