ZX Format #01
31 октября 1995
  Игры  

Toys - Novella: Crystal Kingdom Dizzy

<b>Toys</b> - Novella: Crystal Kingdom Dizzy
 CRYSTAL KINGDOM DIZZY

              OR

   <<<<<<< DIZZY-7 >>>>>>>


    Company - Manufacturer:

          CODE MASTERS

        Released: 1993

  Author Description: AM Aksenov

So ...


         Part One.


   This a lovely summer morning, our
the hero woke up, tortured
strange feeling. Step out of your
Loved the treehouse, Dizzy
went to the old well wishes. Cursory look around looking round, 
he routinely found no-man's gold coin, and as

usual, threw it into the well, hoping to get an answer. Coin,
bulknuv disappeared into the depths. AND
Suddenly out of the well came an unfamiliar voice, which 
broadcasts: "Sorry, pal, but accept payment in bank notes or 
jewelry." ... ? !!!", - Only able to think Dizzy - here that -

something is wrong. "On the dais, next to
well, lay weight. Hero
picked her up and walked toward the house.
At the house he was waiting for a pleasant surprise - no 
elevator button fixed. (So ​​far, so

country). Asked for a decision
itself - weight reliably imprinted button on the ground. Dizzy 
knew that can be shed in the garden

to find any useful iron
and for sure - there have found a second weight. Hero caught it 
and went to his house. In the doorway of his met a friend of 
Daisy with a joyful cry: "Get out my house, Dizzy !!!". That's

number! But in the bedroom was
very useful for the tourist thing - the whip! "Do not worry, 
you have at the door, and we in the window "- thought

Dizzy, thanks to the window substituted
box from which he gets on
the upper floors of our poselochka.
So, bravely taking the whip out
Bedroom Daisy, our hero jumped up. "For a start is not bad
would eat "- thought
he, and went into the kitchen of Dora.
"Hmm ... here vkustno smells"
- Quipped Dizzy. "Yes"
- Dora sighed - "I'm ready
my wonderful cakes, but then
passed out a current, and I can not finish them. "" What a 
mess! " Further, Dizzy went to my grandfather

cottage and had the following conversation with its inhabitants:
 - Hello, Grandpa!
 - Do not bother me, Dizzy, I

   very upset, I have set
   of problems.

   Further, the house showed second Denzila raskurochenny 
elevator and asking for a weight. Going into the

workshop, our hero found there
unusually somber brother, with his
indispensable player. "Beroyatno,
He threw his Mozart and decided
listen to "My Dying Bridge", -
Dizzy thought, a loud said:
 - What are you so prigoryunilsya,

   Denzil?
 - Why, brother, I come pochi
   thread of his grandfather's glasses, but where
   then lost all my tools
   you. You did not see them?
 - No, "replied our hero, and went further validation of the 
village. Only now, before his mind

realized that he is completely automatically jumps over snakes 
that were formerly in the village in the trees never met. On

the top tier were already visible
destruction - the collapsed area
sex in the house Dylan. Here - and
handy stick. Dizzy hooked
his branch of the former sex,
jumped, grabbed the handle and
jumped again. (Not Indiana
Jones, of course, but too bad). Little Dylan was discovered 
grandfather reading the newspaper. After a little conversation, 
he said that the newspaper had finished and

Dizzy can take it away. Dizzy
carried her grandfather, but he has not changed his mood. Then
our hero once again went to the studio
Denzila, and making out
She left a path of
clouds, headed by
it. This path has led
it on a bridge over a waterfall. Above the bridge is the 
entrance to the grotto, examining it, Dizzy

found a screwdriver, which he decided to include Denzilu.

          "Oh, you found my screwdriver," - glad Denzil -
"Take this key, I know he
you handy. "Dizzy little
thought and decided that the key generator can be repaired. On 
the road to the back room, he met the famous elephant CJ, too 
grustyaschego. CJ told him that he is where - then lost the bag 
of his favorite peanut butter, not even having time to eat 
breakfast. Our hero has passed in back room and worked on the 
generator. Those little poskripev and raising, back to life. 
Dizzy ran to the kitchen, told about repairs and was awarded 
the brand Dora cake. After that went to

Denzilu and asked how to promote repair of glasses. Reply 
testified that the glasses - this is not a generator, and so 
quickly not chinyatsya. Then, to stretch the time, our hero 
went to chat with CJ and gave him cake Dora. Elephant instantly 
brightened and Dizzy brought my umbrella. "Perhaps, with the 
umbrella and Waterfalls are not afraid "- thought

he decided to conduct an experiment. The experiment was 
successful, and behind a wall of water was discovered an old 
cave. This place was populated by dangerous, but rather

stupid creatures. In the depths of the same
rock lay a huge diamond. "Well
on the pebble well wishes
should work "- thought
Dizzy. And it's true - when
Diamond reached the bottom of
well, flew genie
and offered to perform
one wish. Dizzy
asked the grandfather spoke to him.
Jinn promised to fulfill the request and disappeared.
Before you go to
grandfather, our hero ran to Denzilu and took
in addition repaired glasses.
And then, finally, Dizzy returns
sunglasses holder, and the grandfather reads
newspaper. After reading the news, grandfather cries out:
 - What a mess!
 - What is it?
 - Kidnapped ancient relics at
   of our country, we are waiting for trouble!
 - What can I do?
 - We must find the stolen reduce
   Highest and return them to the secret

   temple, or an evil curse

   destroy us all. Go

   go! Good luck!


   The end of the first part of the password -
BOOK.



         Part Two.


   Well. Now things nekotrye
cleared and there was some
certainty. Ancient Evil
again return to earth
Yolkfolk.

   Dizzy faced a severe
fight for their homeland.

   So, our hero went to
coast. In the little park in the shade
trees, he found his
kinsman - Dozy. As everyone knows, Dozy - not just a dormouse, 
and undisputed champion of sleep. On

This time out he could only shake out, "Hi", but on a tree 
branch above him showed a tube of superglue. Dizzy, health

reasoning that all can be useful, grabbed the tube and went
to the pier. Walking past facilities
Freddie, he exchanged a pair of
words with the owner and, since money
He was not available, was about
go on, but suddenly saw
log shelf small cup. Upon closer examination it turned out to 
forage for fish. From the previous considerations Dizzy

and grabbed her. Going further,
Our hero went to the pier, under the
who had dozed off a whopping big fish. Near the pier, but, alas,
too far to jump, there was an old boat, as if coming out of a 
movie about pirates. With water Dizzy was not friendly. 
Previously, he had to swim only scuba diving and fins. He is 
deeply breath and jumped into the water. but

the next moment a bullet flew back as afloat
behaved with great difficulty and at
This dramatically lost power.
And then the hero has lit up the idea. He
fast food and took out a jar with a sweeping gesture knocked 
her into the water. Fish awakened from sleep and zarezvilas at 
the surface. Dizzy cleverly jumped on the fish head

and safely moved to the yacht. On the deck he was met by the 
famous Captain Blackheart and Dizzy asked to help in the 
preparation of the yacht to sail. Our hero, with a sigh, 
started to inspect the yacht. First of all, is striking in the 
absence of the wheel, ran briskly along the deck of healthy 
rats, no less dangerous, than elsewhere circling crows that

clearly shows the presence of leaks
in the hold, sail on the main mast
had been discontinued. Climbing on the line for all masts, 
Dizzy became owner of a coil of tape,

wheel, and a lump of putty. He
immediately tried to glue the wheel on the steering column 
superglue, but after a few seconds wheel struck down. Then

Dizzy tried to impose it on
axis with putty and excelled in it - steering wheel
left hanging in place. At the stern hero found a saw. With it 
and a skein of tape, he went to repair a leak in the bottom. 
Hold rather resembled the ancient cave:

the walls dripped something poisonous and,
In addition to rats, there were carried huge spiders and bats -
vampires. B bow hold
Dizzy has found a piece of board and
cut of rough cloth. All this
was no longer carry, because of this
he left the cloth before the event, and
deftly avoiding a meeting with bat
creature, captured the board. Going down below, Dizzy quickly 
found rotten boards in the wall of the hold -

oozing out of them harmless
(Health) water. Processed
board saw, he put
her to the place of the leak and secured with adhesive tape. 
Case progressed. Going to

stern, Dizzy found the captain's cabin, which was discovered in 
the depths of the needle with the thread. These subjects were 
reminded hero, that on the way here, he left flap of tissue, 
and large scissors. Dizzy started to climb

from the hold, deciding on the way to capture the remaining 
items. Get tissue was more difficult than dosochki - had 
double-jump over a vampire. He coped with this, our hero, 
grabbing scissors, jumped out of the hold. That now? Logic 
dictates that it's time to sail. Dizzy climbed a rope net on 
the main mast, on which Ray was fastened folded sail. He

cautiously sided with Mr. Ray scissors cut the rope holding the 
sail is rolled. Huge flag dropped, revealing a solid overview 
ragged hole. "Mm-yeah ..., with the sail not sail - it will 
turn into rags through a couple of hours "- thought

Dizzy. "Well, nothing, after all
I have everything you need to pay. "He crept toward the hole 
and put patch, use a piece of

tissue extracted in the hold.
Remained final touch - you need
hang the flag. But his yacht is just not there. After searching
the whole ship, Dizzy realized that
here he has nothing to do and
More time has decided to explore the shore. C
by fish, he moved to
land. Then he made a second
attempt to push apart Dozy and excelled in this bold endeavor.
Champion rubbed his eyes and said:
"This is a flag captain, you're it
I was searching for? And with these words issued
Dizzy's "Jolly Roger". Dizzy
took the flag and returned to the yacht.
Rising to the "crow's nest"
(Forward-place at the top of the main mast), he used the flag 
as intended and then went to the captain. Dizzy reported on the 
completion repair, for which he was immediately

awarded the honorary title, and
asked for help in his business.
The captain said that swimming is desirable to have information
on the status of goals. Dizzy found this
thought true, and went on a quest. Back on shore, he
Freddy went to the bench and asked the owner - does not know 
whether he where the crystal

island. Freddie said he did not
knows, but he has a map
which can be useful Dizzy.
He asked me what Fred wants
for her. Freddie said: "I
like your medal, let me, I'll give you a bargain, this
excellent taleskop. "Dizzy gladly agreed, and became the owner 
of maps and the telescope, the same way back to the yacht. 
There He gave the captain of the map. Taking

card, he said: "Great!" Now we can sail, and you go upstairs and
Look forward. "Dizzy up in
"Crow's nest", took the telescope and ...


   Here ends the second
part of the game, password to continue - WALL.


                            ...
        Part Three.


   Dizzy arrived at the Crystal
island, where he was to fulfill the main part of its mission - 
to find and return the treasure. Caught in a small forest

Dizzy immediately found a flashlight and,
took him and went to investigate
area. He soon discovered
elevator, which, unfortunately,
stuck. Little passing to the right,
he saw a log platform
the trees are exactly the same
at home. Surveying them, our hero
zaimel great fins.
"Great, now would be even scuba, and then
you can safely dive "- thought
he said. Next were discovered protruding from - oil pipe under 
the ground. Behind them is the entrance to dock, which Dizzy 
and discovered scuba. More to the right, at mooring dock, he 
found full of holes rubber boat. " More on the surface nothing 
interesting observed, and our hero ducked.

Swim through deep water, he
reached the entrance to the cave, located at the bottom. In the 
cave he dropped aqualung and flippers, and thought that 
knowingly took a flashlight, climbed into the upper course. 
Climbing and passing to the left, Dizzy found

fork. First surveyed
right upper branch, he
found a small cave, just
under the dock. In the grotto
was flying
mouse, as always
hostile, and Kirk.
Having produced a pick, he
moved to the left
top speed. Walking over an open corridor for him, he came to 
the elevator shaft on the opposite wall, which showed one more 
pass. This passage brought him to the canister of - under

oil, which he also captured. After that met Dizzy
with the spirit and jumped into the elevator shaft
(Luckily it was not deep). On
bottom of the cave he saw a strange Dedkov, dressed in rags.
 - You came to save me? I'm for
   Perth is the century - said

   old.
 - No problem, come on - replied

   Dizzy.
 - I'm too old to dale
   to go look for, please

   other way.
Dizzy looked around and saw a brand-new stone wall. He took a 
pickaxe, swung and hit on the wall. The wall shattered into

and dust behind it found a cache
with the missing treasures. "Wow!" - Thought the hero - but
perhaps the first person to need help. "In the cave, where he 
was old man, had a button of the same lift, but he still did 
not work. Dizzy has decided to grease the mechanism

lift. To do this, had twice
to overcome the way to the surface.
Why? Yes, of - the fact that the canister was empty and 
appeared Dizzy plan extraction of oil. Thus, relegate to the 
ground canister and a pick, our hero went to the oil line pipe. 
He carefully inspected the pipe and, finding weak

place, hit it with a pick. In the tube formed a break from
which flowed oil. Filling the tank of lubricant
material, he went
left, and there, on zaprygnuv
railing of the elevator shaft, blurry
mechanism. Carrying out these actions,
He went to the elevator button, pushed
it. Elevator immediately went down, not
waiting for a hero. Dizzy, was overjoyed to this turn of 
events, once again went to treasure cave on foot. Approaching

the old man, he said that
Now you can use
lift. The old man thanked
it climbed into the basket lift
and recalled the hero of the treasure.
Dizzy uploaded a jewel in the
basket and pushed the button lift.
Elevator moved upward, and the hero -
right. Is a straight corridor, he noticed
small object lying in the niche wall. Zaprygnuv there, Dizzy 
possessed subject, found themselves with a pin.

Now it was only to return to the land. Once out on the
hard surface, he threw
all items and went to the elevator.
There, our hero saw the salvaged
treasures and the old man, who
Expressing gratitude for salvation, and gave
he set for the repair of punctures.
Delighted, Dizzy came back to
nulsya to the boat and made a
repair, and then, using scuba gear, blew it. After that, he
collected valuables and put them
the boat. Then our hero climbed
there myself, pulled the pin, swung and stabbed her in the 
boat. Escaped from the new hole air jet boat moved

through the wall of the dock.


   Here ends the third
part of the game, password to continue - DOZY.



    Part Four - Final.


   Dizzy was a maze of
of the island. "Faster,
quickly bring the crystal, "-
told him a strange little man
standing against the wall, closing the passage. There was only 
one way, and Hero went for the crystal.

On this way, it was waiting for the set
hazards: a trap with water, cave dwellers, popping
from the floor spikes. But, having won
all obstacles, Dizzy
mined the crystal and cast
his little man. Wall behind
back of the disappeared, and he
said the hero of that now
You can go further. Dizzy, taking jewelry, went to
opened passage. From the ceiling
passage flowed abundantly acid, and
in the end the way it was waiting for an impasse in
which was a catapult. Our
Hero uploaded a treasure in a spoon
catapults, then went in
himself. Catapult worked and Dizzy threw over the wall impasse 
scattered treasures in the cave. The cup was in failing to 
water, and because Our hero was unimportant swimmer, he has 
left her there. After going right, he found a pot with salt. He 
further went upstairs and walked to the right, saw a solid cave 
from which had three choices: one

down and two up. To start
Dizzy came down, surveying the bottom of the cave, he won
parachute. He then returned and
took place in the upper right exit.
This path led him into a small
cavern where he found frozen into the
ice crown. Dizzy ice sprinkled with salt, and
Soon the crown was
free. Our hero
left the cave the same way as, and entered (taking the crown).
Now he has decided to test the left
the upper exit and hit the cave
smaller imevschuyu two outputs
top - left and right. Scratched
hero in the back of his head and turned right. And not in vain! 
Right passage ended in a cliff beside which hung a cloud of 
calm, while lying on a cloud sword

- The last treasure.
The presence of a parachute allowed Dizzy's easy to plan for 
the cloud, where he throwing a parachute, and took the precious

sword. Next he went to the bottom of the cave, up to the last 
fork and turned left. There opened another cave in

the end of which the altar.
Keeper of the temple said the hero:
"Put your valuables in the proper places." Dizzy has 
established a crown and a sword in place, then keeper said to 
him: "Well, you guessed it two places. "remained

only to return the cup. Dizzy picked up a piece of ice that lay 
on road to the temple, and returned to the bowl. There, using 
ice, it froze the water and pulled dragotsent. After that he 
took  the temple and put it on

something. Keeper said,

  Hero guessed all the places
posted by magic
distinct home. He was
units of his grandfather, which
  told him: "Well,
 saved our country from
an evil curse. Now you're a hero! ".


   That's it, game over!


By author:

1. Prizes:
 - Cherry - will only points,

   You can not take it.
 - Heart - will add energy.
 - Small Dizzy - add

   life.

2. If you do not use items
giving single result - will be extra stuff, but the game you
pass.

3. If Dizzy is not tumbles in
air, then you are running a fall.

4. Fully follow my description, the grandfather points you get
immediately, without excuses.

5. I advise you not to use the regime of infinite energy, 
standing in the loader - the game already

simple. What is acceptable - so it
infinite lives, but alas - this
mode is proposed. And finally - the owners AY-3-8910/12 -
music in the game is inferior
(As the game itself), the domestic
samples. And therefore I advise -
turn off the sound, put on headphones and cut in, say,
Enslaved or Tiamat.





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