ZX Format #01
31 октября 1995 |
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Information - From the authors
Hello, dear readers! You see before you is the first release of a new electronic journal "ZX-Format", written by for the Spectrum and it is dedicated. We thank you for that Are you interested in them and are this appeal. So to speak, "Thank you for your purchase. Nice to know that you sinklerist (or future sinklerist) that you have all of us beloved Speccy, and you it at least occasionally turn. We hope help you learn how to use it, and if you already figured out bytes, registers and tracks - contact us and teach us and our readers. Ask questions, answer others, suggest topics which is light. One of the main objectives we set ourselves a new edition - is the union of all who able to create something really worthwhile for the Spectrum. Programmers, artists, musicians need to know each other and act together. Journal - it opportunity for everyone to tell about myself. Share experiences, learn about new developments, publish an article - but few - Is that all you can think of! Creating software secretly becomes profitable. If you live in away from the big cities, we can assist you in distributing software. Only one request, rather not even asked, but motto - selling in Russia - write in Russian. And then in the eyes of the ripples from the name of Ivanov, typed in Roman characters. Creating the magazine, we proceeded from their own aspirations and interests, so your suggestions may surprise us. Surprise and surprised! Now let us look at sections of our magazine. 1. TOYS. Almost all are in various game. Just him and the subject of this section. - Desyatochka " Games, like everything else on light, there are good and bad. And then there are masterpieces. Hope that they have enough to fill our "Desyatochki. As you can imagine, it is extremely popular method vote. You too can take part in this: if you live in St. Petersburg, do not be lazy, go to the store firm "Logros Software" at the address specified in the "Authors" and Express your personal opinion or by sending a letter, write to it in large letters "DESYATOCHKA" and provide the best in your opinion, the game. It is desirable to give more information about authors and year of writing. - "What's New" All worthwhile, that there is on the market, should not escape of your attention. This column will allow you all the time to be in course of events. - "On the shelves" How to pass the maze, how to deal with the unbeaten, it seemed would be a monster under the stairs is a treasure - these and many other questions on the passage of the various games we will answer You in this category. But! This kind of information will be issued only through Some time after the described by the game. Very many Way to go, they like to dig up all yourself. However, they can skip this section. - "Novella" What is a computer story to explain, perhaps, no necessary. And if there is, then ... However, read all understand. 2. PROGRAMMERS. This section is fully dedicated to those who he wrote what - program or wants to write them in the future. We plan to introduce you to a course on BASIC and assembly language, understandable and available. In addition, we will talk about TR-DOS and the various system programs in terms of their most effective use. 3. IS-DOS. There is such a wonderful system - IS-DOS, giving the second life is no longer a young Speccy. K Unfortunately, not everyone uses it fully, if ever, used. We'll tell you about its features for both beginners and inveterate users and programmers. 4. IRON. Spectrum all give light weight and weight wrong. Extra memory drives, mouse, there are now more and modems - about this and many others here will be written. - "Periphery" Accordingly, the peripheral devices such as light pen, for example. - "Revision" Various improvements to your favorite car. - "Producers" Article developers and / or manufacturers of all iron. 5. INTERVIEW. How often interesting to know the story of creation which - or program, to understand what is the the author, known only an abstract name to screen, ask him plans. We will put in the magazine interviews with many such people, their story about themselves and their creations. 6. PREMIER. What can I say? Premiere new program is a premiere of the new program. 7. REST. That's worked 22 hours with an hour break for lunch, and as a result there are only most basic desires - food and sleep. There is not until the seventh section. - "Something" Say, a programmer - it does not profession, it is diagnosed. And these most programmers are very laugh. When we laugh, when No, but it happens all the time Something. - "Demo" And here you can admire the chosen us for rates demoshku or intro. 8. PO Box. All, as mentioned earlier - "We'll", "we will help to learn" - can be paraphrased as: "You tell us - what sounds! Have questions - write. Can you help - please write. Do not like it structure of the magazine, I would like something to change or add - write back. Oh, and do not forget, please, about "Desyatochku. - Letters of Games " Problems, advice, POKES, all that belongs to the Games, in which You play. - "Sharing experiences" Same problems, advice, suggestions. But even "serious" programming. - "Ads" With this rubric is clear. Want to read the announcement - see, you want to publish - Please contact us (on the first time it is desirable to come in person). 9. COMPETITION. Want to take part in the competition? Please! Conditions in category. 10. MISC. We looked back and suddenly realized how insignificant part of a huge computer world can illuminate the first eight sections. Therefore, all that does not fit the previous headers, we put here. So you've read the first article the first issue, which We hope to publish and develop with your help. Come out to the main menu, choose a theme and ... However, well, read something you know how. Good luck! P.S. If you have a desire to help further develop the magazine and send us any, even ridiculous amount, we will be happy to accept it. Thanks in advance. Ch. Ed. P. Rindin. ________________________________
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