Miracle #03
16 июля 1999
  Игры  

Project of the Year - a presentation of the game "12 secret book."

<b>Project of the Year</b> - a presentation of the game
                   12 Mystery Book

                     - Mission -

                (C) 1998 Demiurge Ash

          specifically for zhurnala "M! rA (lE"


                          Who is able to put forth his right 
hand, 

                          pull teeth from a poisonous snake? Who

                          anoint themselves with oil and put on 
a 

                          rags, can go through the fire,

                          fed fat and lard? Who is linking

                          himself and weight gain around the 
neck is a huge stone 

                          can cross the ocean? Only

                          assiduous reader of these excellent

                          legends, the benefit to him and for 
us! 


    That there are 12 secret book:
People and snakes? This role-playing game
with non-standard engine. This
Alloy early Ultim and Might'Magic. This story is not based
on nabivshih nauseam elves and
orcs, and the pagan traditions of ancient peoples slyavyanskih
- Your ancestors. This is not the eternal struggle of darkness 
and light, good and evil, and human and nEchT0, fuck a 
different side of the world. This campaign two friends: Mad kmet

(Soldier (staroslav.)) and the Dark
Sage (magician). It has dozens of weapons and spells. Magic
mass destruction and healing. This mass of situational
locations (sitlokov) loadable from disk. In them you're
various dialogues, mining
spells, artifacts, or
simple wisdom.


    Main place of action: lower costs to the armed kmet

    teeth in the middle - witch thinks whatever spell

    zasobachit by rising above the top right volotu (giants).



    One of our enemies - arachno. Underground dweller, blunt, 
but 

    strong. It is used to protect the treasures and treasuries.


    Perhaps you uvazhemy
reader so lines, it seems
that all the above are not perechilennoe
more than hyperbole twist on a broken play. In
some extent you may be
rights. The fact that I have
spent on the creation of the world 12TK
About _TREH_ years, resulting in
without getting anything in return. AND
that would finally clarify
Am I doing something people want, or just mayus
foolishness, I decided to release
separate, small game,
One mission. And the number of
copies sold, tell me
answer to this question.


    Tuta alhimichit witch with spells. Sometimes it is something

    worthwhile: a new spell, but eliksirchik some magic.


    Now consider what
offers you a mission. In
Basically all the same thing as myself
game. The mission has its own story,
designed in part to educate
you, my dear reader, about
the beginning of this whole story with
astral kidnapping artifacts - 12 secret book.



    Elder - he brought us here. tell little

    history and during the game with something to help. ;-)


    Maybe some of all
Yet, despite the present
screenshots, the question arises: By
what genre the author classifies
its creation? To which I am
answer: the foundation course
the principles of role-playing
game, though you seem confused
not inherent in RPG form above.
About the form, I can say
following: the main reason
this choice - 128kb our
beloved Speccy. A decent
pseudo-3D engine (sprite)
I would have to spend
too precious
memory. A used
Currently, "engine"
consumes little memory, CPU time and leaves
space for imagination. I do not
argue ... I do not argue ... on the form he
really a chur simpleton, but this is not arcade
right? In addition, he supported a "chip" as dynamic 
lighting:)! A good graphics you get in "Sitlokah", it is no 
wonder that I ranked third on FunTop'98 gfx-compo. Moreover

planned to do some
"Sitloki" pure animation.
Well, in the Mission you get a little animation at the 
beginning and final cartoon in the end.



    "Dynamic Light" in action: a warrior in a dungeon

    makes its way through the torch, but accidentally

    comes to the plate-trapped. The result: a lively, but a bit

    burnt kmet looks at rushing from under the floor language

    flame (anime:).


    If you are interested and you want to purchase a copy of


  12 Mystery Books: - Mission -,


       then send 20 rubles to my address,


  601908, Vladimir region.,
 Kovrov-8, Building 16, Apt. 73

  Shirokov, Alexei V.

       (Per 12TK: Mission)







Other articles:

From the Editor - Preface: For what purpose we are releasing the magazine?

From the Editor - shell: a description of a new obolchka to the magazine.

From the Editor - a letter to the journal: Dr.Sioux / Phantom Family, Fistsoft, Mr.Z / HardWave, Kurov N., Eagle / Computer Ratz Group, Rom Corp / Virtual Vision Group.

From the Editor - in this issue: Content.

Project of the Year - presentation version of the game of Robo KT-soft/ETC.

Project of the Year - a presentation of the game from a group of Spark: Townships.

Project of the Year - a presentation of the game "12 secret book."

Project of the Year - a few words about the upcoming game, Chip & Dale.

Project of the Year - an amazing story to the game "Navigator".

Project of the Year - World of Darkness: a description of a new real-time strategy.

Rattles - Fresh or not, but savory cheats.

Rattles - Crematorium: STALKER game - a description of all items.

Rattles - Crematorium: Country Myths - Tips specials.

SWAP'A Basics - information for beginners as well as a few sly misrepresent, which You can crank the mail.

kodit Who's there? - Quick graphics: a few recipes from Zetter'a (print sprites, update the screen).

kodit Who's there? - Packer'y and Depacker'y: the truth about the packer or the ranting of Sir Kot'a.

kodit Who's there? - Working with MS-DOS: All about the mod files - a full description of the structure of mod-file, as well as a description of all effects.

kodit Who's there? - Working with MS-DOS: Ms-Dos floppy disk - a description of the structure of Ms-Dos disk.

kodit Who's there? - Chanky flame: a description of the algorithm chankovogo fire.

kodit Who's there? - Attribute bump mapping: bump mapping for those who have not entered.

kodit Who's there? - Guru meditates: optimization programs for execution time and size.

kodit Who's there? - An approximate search for a given sequence of bytes!

kodit Who's there? - Fast 42 print: fast how to print 42 characters in a row.

Party zone - KidSoft'98: a report from the Voronezh Festival of Computer Art.

Party zone - EarthQuake'99: a report from the Chelyabinsk festival of computer art.

Myself - 128 colors on the Spectrum: Revised scheme of up to 128 colors from the Donetsk group Spark.

Myself - Kettle: Connection General Sound to Profi through the system connector.

Myself - Uninterruptible Power Supplies: UPS-information technology.

Myself - General Sound Filter: story of the new gadgets to the GS.

Myself - Modems: Diagrams, charts! Scheme G. Shepeleva Kondratiev and M. Hayes modem connection.

Myself - Modems: Command - Command terminal.

Myself - Modems: Total modemizatsiya - a call to connect momedov.

System Software - FastCopy 3.0: a complete description of tricked out turbo-copyist.

System Software - Pro Tracker bugs! Several glyuchkov in ProTracker'ah.

System Software - Pro Tracker 3.4 final presentation remix Pro Tracker from Samara.

News - Chelyabinsk: X-Raizor returned to the Spectrum, Wocen wrote boot, Blade otdahyet, Steelzer joined Triumph, Crite completed the alpha version of the "World of Darkness", Bytic bought GS, Edison makes the site, Ironman wants to buy Spectrum.

News - Omsk: full staff and are expected products from a group of U98.

News - Kaliningrad: The loud death or Spectrum quiet life in Kaliningrad.

Techno-nature - Electronic music: Dj.Ironman talks about technology (Part 1).

Techno-nature - Electronic music: Dj.Ironman talks about technology (part 2).

Techno-nature - Internet music-sites: a lot of addresses where you can learn new about electronic music.

Techno-nature - Addiction XX: bike from Dj.Ironman 'as well.

a quarter to four - the story of everyday life from the X-Raizor'a.

Room with laughter - smells in and around: funny story from the magazine PTUCH.

Room with laughter - Perdmen: damning story of all of the same PTYuCh'a.

Room with laughter - Wick: nekolko scenarios from the film chronicles the wick.

Room with laughter - Halo: The end of the story published in the second room.

Proclamation - advertisements and announcements about finding friends on the Spectrum.

Proclamation - advertisements and announcements about finding friends on the Spectrum.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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