Miracle #03
16 июля 1999 |
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Project of the Year - a presentation of the game "12 secret book."
12 Mystery Book - Mission - (C) 1998 Demiurge Ash specifically for zhurnala "M! rA (lE" Who is able to put forth his right hand, pull teeth from a poisonous snake? Who anoint themselves with oil and put on a rags, can go through the fire, fed fat and lard? Who is linking himself and weight gain around the neck is a huge stone can cross the ocean? Only assiduous reader of these excellent legends, the benefit to him and for us! That there are 12 secret book: People and snakes? This role-playing game with non-standard engine. This Alloy early Ultim and Might'Magic. This story is not based on nabivshih nauseam elves and orcs, and the pagan traditions of ancient peoples slyavyanskih - Your ancestors. This is not the eternal struggle of darkness and light, good and evil, and human and nEchT0, fuck a different side of the world. This campaign two friends: Mad kmet (Soldier (staroslav.)) and the Dark Sage (magician). It has dozens of weapons and spells. Magic mass destruction and healing. This mass of situational locations (sitlokov) loadable from disk. In them you're various dialogues, mining spells, artifacts, or simple wisdom. Main place of action: lower costs to the armed kmet teeth in the middle - witch thinks whatever spell zasobachit by rising above the top right volotu (giants). One of our enemies - arachno. Underground dweller, blunt, but strong. It is used to protect the treasures and treasuries. Perhaps you uvazhemy reader so lines, it seems that all the above are not perechilennoe more than hyperbole twist on a broken play. In some extent you may be rights. The fact that I have spent on the creation of the world 12TK About _TREH_ years, resulting in without getting anything in return. AND that would finally clarify Am I doing something people want, or just mayus foolishness, I decided to release separate, small game, One mission. And the number of copies sold, tell me answer to this question. Tuta alhimichit witch with spells. Sometimes it is something worthwhile: a new spell, but eliksirchik some magic. Now consider what offers you a mission. In Basically all the same thing as myself game. The mission has its own story, designed in part to educate you, my dear reader, about the beginning of this whole story with astral kidnapping artifacts - 12 secret book. Elder - he brought us here. tell little history and during the game with something to help. ;-) Maybe some of all Yet, despite the present screenshots, the question arises: By what genre the author classifies its creation? To which I am answer: the foundation course the principles of role-playing game, though you seem confused not inherent in RPG form above. About the form, I can say following: the main reason this choice - 128kb our beloved Speccy. A decent pseudo-3D engine (sprite) I would have to spend too precious memory. A used Currently, "engine" consumes little memory, CPU time and leaves space for imagination. I do not argue ... I do not argue ... on the form he really a chur simpleton, but this is not arcade right? In addition, he supported a "chip" as dynamic lighting:)! A good graphics you get in "Sitlokah", it is no wonder that I ranked third on FunTop'98 gfx-compo. Moreover planned to do some "Sitloki" pure animation. Well, in the Mission you get a little animation at the beginning and final cartoon in the end. "Dynamic Light" in action: a warrior in a dungeon makes its way through the torch, but accidentally comes to the plate-trapped. The result: a lively, but a bit burnt kmet looks at rushing from under the floor language flame (anime:). If you are interested and you want to purchase a copy of 12 Mystery Books: - Mission -, then send 20 rubles to my address, 601908, Vladimir region., Kovrov-8, Building 16, Apt. 73 Shirokov, Alexei V. (Per 12TK: Mission)
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