ZX Power #03
31 декабря 1997
  Игры  

Review - Overview of new products ON: TWILIGHT, BOOVIE, TOWDIE, ORION, SHERWOOD, WACKY RACES, MYSTICAL, JMENO, RUZE, SUPER CARS, LAST NINJA2, CHACK YEAGER-S, ADVANCED FLIGHT TRAINER, THE RAVERS PARADISE, TRITON MIX, TWIN WORLD, DUCK MANIA.

<b>Review</b> - Overview of new products ON: TWILIGHT, BOOVIE, TOWDIE, ORION, SHERWOOD, WACKY RACES, MYSTICAL, JMENO, RUZE, SUPER CARS, LAST NINJA2, CHACK YEAGER-S, ADVANCED FLIGHT TRAINER, THE RAVERS PARADISE, TRITON MIX, TWIN WORLD, DUCK MANIA.
SOFTWARE REVIEW novelties OBESPEChENIYa.Aleksandr 
Desyatnichenko, Sumy 
01.02.1998.__________________________________________ Like any 
decent magazine, ZX POWERtakzhe covers news of the departure of 
svetdiskovyh versions of toys that were not previously because 
of unknowns in our territory. Today vdannoy section will cover 
only oteh programs that have been recently dis-ketirovany 
efforts of X-PROJECT Associati-on. So there you go ... TWILIGHT 
48/128K, ULTRASOFT'1995 Perhaps nothing like on SPECCY dosih 
has seen no prihodilos.Vot kogonuzhno have to learn to write 
megaigry on poldiska! It begins with an extensive menu 
selection: mozhnorazdelno-random load

INTRO, OUTRO, titles, or one of three independent parts of the 
game. 

   On INTRO worth special mention, as
it, neskolkoraz loading from disk,
besides its direct purpose, tell
about the history of the problem and the aim pursued.
In this case demonstrates the amazing full-screen (sometimes 
pseudo-) graph. A story told in the INTRO, something like the 
beginning of the first part of the movie "Aliens." Remember - 
people return on Earth, but in a way your computer displays them

from a state of suspended animation to make a landing on the 
planet, which shliustoychivye signal SOS. True, in this game on 
a huge spaceship flies only one person who was asleep in 
two-plus hundreds of years, but on Sept. 6, 2801 on-board 
systems ordered: "Get up!" Prepare to landing! "Poor, our hero, 
he has not yet knows what awaits him in the Land of Shadows ...


   In the game color, ochentschatelno,
to each point traced graphics,
smooth movement of the hero, but rather fast, in contrast to 
the INTRO, gdeso sound tight throughout the game sounds nice, 
unobtrusive melody. All management by means of the usual five 
buttons, and the FIRE button works very Literacy (in a note 
geymmeykeram!) - if it is pressed during the game, 
topoyavlyaetsya arrow, which has access to the plate-icons. 
Please - use items, call the extra menus, shorter work, as in 
"Zvezdnomnasledii. Press the button again, - again, moving your 
arms and legs, pop the plastic or, say, wooden cards in all the 
cracks appropriate size. Moreover, the descriptions of items 
and other messages are served in the Slovak language, which is 
certainly for us, the Slavs, closer than English.

Although, of course, there are also curiosities. For example,
if you can find additional menu item
"Tripped hudbu", no "Hu" and anywhere that you do not zapihnet, 
and simply turn off the music. "Kick the hudbu" - and vice 
versa. 

   As mentioned above, the game is
of three parts - access to the first part of
free until the second open source
"MEGAPOLIS", to the third - "STELLARIS".
No shipping on magnetic media the program's authors did not 
provide, and this means that the game should pass quite easily, 
so if someone wants to write a detailed description of how it 
is managed to do, then we will be happy

publish this description. The fact that this game
soar to the top of the charts, personally
I have no doubt.


                  BOOVIE

        48/128K, KVL / PROXIMA '1994


   In very simple and, simultaneously,
absorbing game with a decent graphics and music. On a plot of 
this entertaining game is a hybrid of the "Baldur's" and 
"Sokoban" - at all 40 levels to promote a white stone to the 
exit of the maze, and so not to close it by accident in a 
corner and not to drop it on his head one of the

heavy objects, which, the farther
deep into the game, so, naturally, more. But
these items can help you and, for example,
they can lock up an enemy or to fill up the hole.
Transparent stones, besides, you can simply crush, if you are 
confident in their uselessness. Just not very much in a hurry - 
time to complete the task is not limited to, but if you go into 
a deadlock, we will have press "BREAK" and start all over 
again. K Fortunately, after each mileage level

issued an access code to the next that
completely free hand to want to attend the
game by trial and error. The first levels
Games go over the same breath, but after the second break would 
have a dozen of his head. 

   By the way, on a disk somewhere close to the game,
should be and I've found with the firm helpom:
description of objects, objects, etc.


                  TOWDIE

          48/128K, DSA Computer

             Graphics'1993-94


   Well, fans of Dizzy, do not miss
Are you expecting out of svetocherednogo
Smagli, Santa Claus, or 49 th of iron? Not
Does anyone else have forgotten how to cook swill in the boiler
Zakk for or where to come to
fall into the next world? There is still
labyrinths and unclimbed not used
subjects, moreover, there is even a new, unprecedented 
geroyvashih adventure! Thus, Meet, - TOWDIE, - but it is not 
translated as "Tower of Death," not - so called small and very 
cool imp. Why hilarious? Play, you will see what he faces and 
how you will build on your actions are not always correct for 
him, would react. 

   In general, the game adds quite a decent impression - an 
extensive gaming space, a lot of things, the musical 
accompaniment. Instead, collect coins fly agarics - their 
number is displayed in the upper left corner of the screen in 
the upper right, as usual energy. All the dialogues - in Slovak.



                  ORION

        48/128K, KVL / PROXIMA '1993


   Surfing? Shoot? And why
No, especially if the graphics, plot, build weapons, a variety 
of enemies in the game as two drops of vodynapominaet

R-TYPE, - probably the best game of the genre
showdown on the star roads.


               WACKY RACES

          48/128K, HI-TEC 'PAL

            DEVELOPMENTS'1992


   I wonder what assotsiatsiivoznikayut,
when I think games such as HONG KONG
PHOOEY, SCOOBY 'SCRAPPY DOO, POTSWORTH,
TURBO the TORTOISE ... Well, of course -
jumping over bumps and pads, lifts,
collect the bonus and the fall in the pit with water ... More
would, in fact all these games are made the same
firm, so they look like twin brothers.

   And today we have been on the agenda yet
a masterpiece, which, however, differs
from previous ones. Firstly, it is unusual
difficulty in passing. The third level -
already a problem, but only six of them. And, secondly, each 
level consists of two stages: first you have to 
gonochnomavtomobile (Imagine that!) Jumping on the islands,

and then, on arrival at the destination in a relaxed atmosphere 
assemble bombs with lit wick. 

   Unfortunately, the game is very scant musical accompaniment 
- there are faint feeble effektiki mode 128K, and for the 48K 
did not hear anything, except sepulchral silence.



                 SHERWOOD

          48/128K, DSA Computer

              Graphics'1992


   "Year 1148, Robin, son of Robert of Locksley, returned home 
from Jerusalem, where it side by side with Richard saved the 
Holy Land from the infidels. While he fought for the throne 
England sat on the king's brother Prince John. Robin found his 
house destroyed and his father - dead. This was the handiwork 
of the sheriff Nottingham, servant of Prince John. AND

Robin swore on the grave of his father, that
He will avenge the enemy. Together with childhood friend, the 
son of a miller, he went to Sherwood forest and reputed thief. 
Hearn, the king of the forest, gave Robin a magical bow and 
said ... " 

   And so, knowing the two Slavic languages, Ukrainian and 
Russian, can be completely free read a third language, such as 
Slovak. And have read a lot, because this new game is 
practically almost adventyuroy text, however, largely

Recalls DEFENDER of the CROWN. The game
Beautiful graphics, music dlyaAY missing, although the beeper 
sounds quite impressive. Even I, not being a player 
adventyurnogo genre, gladly throwing dice in the tavern and 
shot an arrow at a target. 


                 MYSTICAL

          128K, INFOGRAMES'1991


   After all CASTLE MASTER and TOTAL
ECLIPSE, this work seems somewhat
unusual for this company, which specializes in flooded 
3D-graphics. Nevertheless, the game simply mesmerizing. Is not

original: driving bald monk
hard to move forward, fighting off monsters, ghosts, heretics 
and other sinful evil with prayer and improvised subjects, 
occurring from time to time on a dangerous path. It should be 
noted, as nicely applies this unusual weapon and

How beautiful it otobrazhaetsyas help
carefully-drawn style graphics
GAUNTLET 3.

   Only in the game are four levels at the end of each, as 
usual, required uhryukat large and powerful enemy. Moreover, 
each of the levels consists of three phases and, when

phase will be performed must be in the center of the star 
painted on the ground and press on anything. By the way, you 
can play and together - for the first seconds of the game you 
must click on FIRE and the second player, in addition to the 
monk added MAGO GOLEM, however, benefit from it a little. 
Beautiful music oformlenie.K Unfortunately, there is only 
version for 128K, although when restoring programmybyla clearly

traced architecture of the main unit game designed to work in 
the 48K, but levels, then come down to us only 128-e.



                JMENO RUZE

          128K, KVL / PROXIMA '1991


   And once again tried our neighbors in Europe, this time for 
fans of oldest and most famous games such as SPELLBOUND,

KNIGHT TIME and STORMBRINGER. As in these
games, the protagonist JMENO RUZE shustrenko
progressing through a maze, communicates with all sorts of 
useful and vrednymipersonazhami uses scattered objects, the 
management actions - through the menu. 


                SUPER CARS

       128K, GREMLIN Graphics'1990


   History of the disk version is the same - until we
reached only version for 128K, although initially the game was 
like "page" version to 128K, and separate podgruzki for 
48K.Vprochem, the story for us is not new - TERMINATOR 2 also 
has long been considered a game 128K ONLY, although later found 
a version for machines easier.


   I have no doubt that this game will take its rightful place 
in your collection. Even people far removed from racing, will 
be very nice poshnyryat on a small typewriter,

pushing opponents, mainly
The reason is that the game is very good
for this class of games management. View of the
car - from the top, and he is very obedient
perform any of your commands, get a couple of
runs even without CHEAT MODE on the shoulder any
layman, the more that the choice of routes from
free list. In the early game, you can look in the garage or 
office and spend their £ 5000 nadopolnitelnoeosnaschenie.

To win the track, you must pass 5
laps and cross the finish line first. Quite
satisfactory sound effects, music plays the whole game.


  CHUCK YEAGER'S ADVANCED FLIGHT TRAINER

        128K, ELECTRONIC ARTS'1988


   Another fairly steep flight simulator on an airplane. That 
only worthy that implemented full-screen

bathed in a three-dimensional graphics (with the possible
not only to include any type of aircraft cabin, but watch your 
flight side), with around will swarm mass

variety of foreign objects, self
landscape. Of course, this could not be displayed on the Ping 
program, but if is the mode of "Turbo", the fly is quite 
possible. 


               LAST NINJA 2

          48/128K, SYSTEM 3'1988


   Perhaps, many will be surprised that such a
a well-known game got to Review
news. I just wanted to draw attention to it because our 
version. Many Does might say that took place this beautiful 
game to the end? Some people complain about the lack of levels, 
others at what levels there, but the disc is not loaded, third

do not make the play without the infinite
life.

   And now the differences of the new version.

   Firstly, there are six levels and all
They tried, though not without its corporate bug: on the third 
level, if at the second time you face a choice of one

of three doors, one can only go in the middle. Second, because 
the game is not easy, right before loading you can make your 
own choose what level you start the game.

In this case, all the necessary items that
had to be transferred from the previous level, you will be! Of 
course, at your service all the Trix, - choose though all 
together, though separately: infinite life, energy, time, a lot 
of shurikenov. 

   For those who take up this game for the first time, I remind 
you about the keys. At any time games can be modified slightly 
by pressing the control button J. Key Q - hara-kiri if tired of 
living. Items taken key P, and it is used, but this in the 
hands should not be oruzhiya.ENTER - choice of subject, SPACE - 
choice of weapons. After passing the level of the program will 
ask Are you fully completed their task at this level. Pressing 
Y loads the next podgruzku, N - a chance to run a little more 
on familiar terrain. The sixth-level code

access to the safe - 0208, but it can be
others, if you're fair game pass
from beginning to end.

  The only mystery for me remains,
how can dunk this very LAST NINJA, I
tried all kinds of weapons, keeping in mind that
that this ninja has nine deaths, felled him twenty times in a 
row, and he dog, tenacious: resurrected - and again for

his own. All sorts of descriptions of this game ends about the 
same: "And now you can compete with the very Konishuoki. "And

everything. By the way, with infinite energy to kill
all the enemies are not necessarily, except for
testing of new weapons, its easier to just obbezhat, focusing 
on the essentials. I strongly recommend to all fans of truly 
beautiful graphics to find and pass this great game.



   Well, what we have today for dessert?
Perhaps some fresh zabugornye demos.


           THE RAVERS PARADISE

          48/128K, ILLUSION'1996


   Not a bad job, especially the design and service. In the 
INTRO original method of adjusting the velocity of vertical 
scrolling - by pressing Q and A can simply increase / decrease 
the distance between the lines. 

   INTRO After the boot menu. Arrow
choose one of the nine tunes and ship
it. And now can begin the problem. Case
that tunes some rather steep and
made according to the type of our INSTRUMENT'a, then
is played back digitized instruments, and if the decoding of 
ports you suffer, then you, instead of the slope, you will hear

silence. But the trick piece of hardware, you can:
Select the menu item instead of AY BEEPER,
add volume and slushaytecherez AY,
Naturally, with the loss of quality. Special
I want to draw attention to the length of the melody and
the fact that such a long music is placed in the 48K, even 
less, especially for people okolomuzykalnyh-okolosistemnyh say 
more precisely: from 31,342 to 65,000 - the data itself, and 
the remaining 535 bytes - a versatile player for the three 
devices. 


                TRITON MIX

                 48/128K,

        TRITON / SPECTRAVISION '1995


   Same problem. Otsifrovochka again, but
true, primitive, just the whole memory hammered data, which, 
byte by byte sold about the player. Enough

for a few seconds playing time, and at 48K -
second and a half. In addition, should play on the middle 
channel, and if you have channels are wired differently, you 
can play at any resort. There are, however, and multicolor, But 
I knew, only the original boot from tape, or rather, its 
indication. Discard was sorry, had to remake a disk.



               TWIN WORLDS

           48/128K, EXODUS'1994


   Demo of three parts. In the first part
quite original scroll, in
Second-weight DOTS-effects, but in
the third part again digitizing "not for
all "- of course, could ProFIX for
of a certain number of machines, but that
say those with the ports all right?
Let so will all the way to work on
This SPECCY.


                DUCK MANIA

        48/128K, DEPECHE CODE'1993


   Homely at first glance, view the demo at the end leaves a 
very pleasant impression. Immediately after the launch in the 
ears silence on the screen is almost the same. And then she 
went: first there is nothing quite Muzychka begin ducks fly 
back and forth, there is an additional menu to choice of 
melodies, effects, and just think, mikroigra! Therefore, I urge 
before you erase this miniature, watch it till the end, who 
knows, maybe you It will replace many of the games ...



     That's all for today. There was

         DESALEX / ARIS Company Ltd

          X-PROJECT Association
__________________________________________




Other articles:

Authors - The authors of the journal and editorial contacts.

Entry - Welcome and opening remarks.

Entry - Describes the features of the shell.

Entry - Content.

Entry - Announcement of articles the next issue.

Likbez - Recovery programs by address search start-up, with perevzloma.

Likbez - Automatic creation of masks for sprites.

Likbez - a new algorithm for fast 3D graphics on SPECCY.

Likbez - CHEATS POKES and in game programs: the history of methods of cheating, corporate CHEAT, using published POKES, address search of immortality.

Miscellaneous - Fake editors for musical co-processor.

Miscellaneous - Trouble with AY (wrong clock frequency).

Miscellaneous - The virus in the IS-DOS.

Miscellaneous - Prulevka - strange people.

Miscellaneous - The editor of shipment for ELITE-3.

Miscellaneous - the results of an opinion poll Spektrumistov.

Miscellaneous - Competition special correspondent for the magazine.

Miscellaneous - Development Project Spectrum market.

Miscellaneous - FUNTOP-98 - the outcome of the festival.

Room with laughter - Computer Dictionary for Dummies.

Room with laughter - Chemical History.

Room with laughter - The second nasshestvie Martians.

Room with laughter - Jokes about Internet users.

Room with laughter - Vindoza - Source Code of Windows.

Web - How does a modem.

Web - Command HAYES-modem.

Web - What is MNP in HAYES-modems.

Web - Modems on the Spectrum.

Interview - An Interview with Ticklish Jim-ohm, Rom / Progress, BRAIN WAVE CORP, RST # 7, KGS INC.

Perspective - The presentation of the game "Mirror".

Perspective - CSC: DEJA VU - rumors and reality.

News - News from the scene: Phantom Family, Smash, OHG, Avalon, Spark, K3L, TGM, First Association, Discovery Group, BrainWave, etc.

News - News from the Chelyabinsk spektrumistov.

News - News from Cherkassy.

Around the World - APPLE presented a clear project PC.

Around the World - IA-64: An informal chronicle of the revolution.

Around the World - Bill Gates: ON WINDOWS - only the good.

Around the World - Everything you wanted to know about "silicone".

Fiction - The story EG Nesterenko, "The Crown and the Ring (part 2)

Fiction - Bloody Shadow.

Fiction - Terminator 3.

Scrap - BRIGHT + FLASH = NEW SPECCY.

Scrap - Wiring HAYES-modem.

Review - Magazines that we choose: ADVENTURER-6, AMAZING-2, AMIGA NEWS-1, CHAOS-1, DEJA VU-4, DEPTH-1, FLASH TIME-1, MIRACLE -1, OBERON-4, ODYSSEY-2, SPECCY-7, SPECTROPHOBY-, SPECTROFON-1923, SPECTRUM PROGRESS-2, ZX-FORMAT-7, ZX-NEWS-3, ZX-POWER-3, ZX-REVIEW.

Review - Overview of new products ON: TWILIGHT, BOOVIE, TOWDIE, ORION, SHERWOOD, WACKY RACES, MYSTICAL, JMENO, RUZE, SUPER CARS, LAST NINJA2, CHACK YEAGER-S, ADVANCED FLIGHT TRAINER, THE RAVERS PARADISE, TRITON MIX, TWIN WORLD, DUCK MANIA.

Mail - Letters from readers.

Mail - Letters: what they are ...

Desktop - Shadow mnogotekstovy assembler debugger ALASM 4.1 (Short description of functionality).

melomania - melomania Issue 1.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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