Amazing #02
14 июля 1998 |
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Assembler - talk about a necessary procedure as the derivation of the sprite.
(C) 1998 by Mr.Beeper Music by Ironman We continue to have begun in the previous issue of the theme of "assembler", and this time let's talk about this as a necessary procedure output sprite. In the journal "Odyssey" there is somewhere an article on derivation of the sprite size 192 * 256 (full screen) for a break! We, however, we consider a smaller, so be patient and read the dial. All procedures are divided into the output sprite two species. 1). Rapidity of the procedure is not very fast, but its dimensions is less than in the second case. 2). Speed of execution is much faster Although its dimensions are slightly larger. Here on the items you need to focus when you choose the type of procedure, which is more suited to your program. Below prevedennaya procedure works As it is written in the first paragraph (see above), and remake it under the second method will not make difficulties. ORG 25000 VIV.SPR LD HL, # 8000; address sprite LD DE, # 4000; address ; Display LD B, 16; kol_vo pixels y VIV PUSH BC PUSH DE LD BC, 7; kol_vo familiarity with respect to x LDIR; <<
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