ZX Power #02
24 мая 1997 |
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Miscellaneous - letter-carrier - a review letters from readers.
P & C L M O N O C E C. ________________________________ So, with this issue ZX POWER begins to review letters that come in This will address redaktsii.Rubrika called 'letter-carrier', a comment letter to the chief Editor (Dr.Squizer). E-mail us and we will respond to any letter, any convenient way, and interesting letters we publish on the 'pages' of our magazine. Not one letter will not go unanswered, because we the public journal and it obliges us! And so, let's start! The first came from Vladimir Alaeva from the city of Simferopol, and that Ukraine! [1] ZX.SPECTRUM (2:461 / 103.12) Msg: 1 of 3 From: Vladimir Alaev To: Alexei Bugai Subj: ZX Power VA> Dear reVA> daktsiya ZX POWER! My name is VA> Vladimir. Hello, Vladimir! VA> Well, I will not pull the rubber, and VA> down to business. Very happy VA> that there is another (klasVA> sny), an electronic journal for VA> ZX-SPECTRUM, and even more so on VA> Ukraine. I liked it! I'm also glad that you liked it! After all, we tried! VA> Just would like to VA> ZX POWER as much as possible VA> differs from existing VA> log (for example, it is very VA> similar to the ZX-FORMAT). To VA> people do not choose, for example, VA> ZXP and ZF any one, and VA> taken and the one and other. Well, this is a very old question discussed in detail in magazines, similar to Spectrofon. But, as you see, we have listened to your words. VA> Now for obolochVA> ki. As a whole, she told me ponraviVA> las, but I think that with kazhVA> smoke number, it will all VA> steeper and steeper. Oh! Of course! In the third room it will not imagine Can. There will be ... Ops! :-) VA> The only thing I do not VA> very much - that VA> end melodies she nachiVA> nalas from the outset. SdeVA> Light playing tunes VA> in the same ZF. Important remark. But this now depends on the melody itself. VA> I was surprised that the heading VA> 'Perspective' were two fanVA> tasticheskih story (???). VA> I think there should rasskaVA> called on policy proVA> products that will soon poyavyatVA> an (maybe I'm wrong?). No, Vladimir, you're not mistaken. It's really tak.Tolko these two fantastic story is no more than a short story to the games are currently being made in Kharkov! [Skip] VA> I wish you and your tvoreVA> Niya (ZX POWER) only horoVA> Sheha! I hope he does not prekraVA> Tithe its existence and buVA> children to please their readers VA> useful information grafiVA> Coy and music. We look VA> wait for the new release! VA> bye! Thanks for the suggestions! Write More! Until zustrichi! * Origin: ZX POWER (2:461 / 103.12) * [2] ZX.SPECTRUM (2:461 / 103.12) Msg: 2 of 3 From: Aleksandr Rakitin To: Alexei Bugai Subj: ZX Power AR> Hello United Coders and AR> Enigma! Blade wrote to you from AR> Chelyabinsk! Recently seen AR> your magazine, and was pleasantly AR> surprised by his design! And from AR> application, I generally cool AR> dragged! Hello, Blade! AR> But each has its own nedosAR> tatki no offense guiz! What an insult! What could be better to constructive criticism?! AR> But in the intro, made nonsingular AR> digitizing and GFX, what kaAR> tangent to the journal itself, then there AR> not drawn font AR> 16 * 8 pixels, as well as saAR> my listalke text icons AR> (a, sho they are non-living?). Of digitization. First, you listened to her on COVOX'e or AY? Secondly, the voice is thought husky on purpose! Well, about the GFX I totally agree with you. AR> That's all its flaws! AR> One has only to fix them and AR> it will simply best! Well, AR> like all, Bye! AR> With best wishes, Blade! Shortcomings, in fact, for a lot longer. Vsmysle always You can do better than that already have! Still waiting for your letters! * Origin: ZX POWER (2:461 / 103.12) * Recently, as of today, the letter in our list, came from Alexander Desyatnichenko, which affects, in my opinion, very important issues. To enable otklanyatsya sim, give the floor Alexander ... [3] ZX.SPECTRUM (2:461 / 103.12) Msg: 3 of 3 From: Aleksandr Desiatnichenko To: All Subj: Software Hi! View latest new products software led me to some thoughts that to me and wanted to share. I will start perhaps with the toys. If in 1995, was mainly a little there Not all polls rivet products adventyurno-strategic destination, then, thank God, in this year began to appear, and programs that will interest fans pobegatpostrelyat-fight. Particularly pleased the rumors and then the message that simultaneously in several cities has simmered work worldwide hit video games - games Series MORTAL KOMBAT. Yes, indeed, the coolness of militants no one in doubt. But to MORTAL KOMBAT, and suddenly on SPECCY ... Honestly, before appearance PRINCE of PERSIA I would hardly have believed that this machine can make the game have a large number of movements, attacks, the more fatal. And here, in front of me, MORTAL KOMBAT from Kharkov. Multitsvetny Prince Goro on the splash screen demo well, right from both the film and look click on a SPACE, so are faster enjoy a powerful figure Character height, well, at least I was expecting a third of the screen. Hmmm ... Of course, about how many strokes and the speed of their implementation issues not - indeed, the men behave like alive, immediately and dutifully carrying out orders to the player, press a key. But the size of the fighters, I confess, is too small, yes it is understandable, because the memory is not rubber, and so was drawn from 128 sprites for each player. Here here is me and remembered a old toys - the very first BARBARIAN. Remember - large pieces of fighters, a whole bunch of strokes, there's even fatal (when the enemy cuts off his head because of the screen and climbs some potvora, drags the victim, but still head podfutbolivaet). Plus This change of the background screen, control is not the whole keyboard, and the same pyatiknopochnym joystick and all of this, mind you, just in 48k ... Zainteresovavshish I looked through these same 48k SCE and saw that the sprites are stored, then there is not whole, and parts ie hands, feet, head, torso - all separately. After all, indeed, to a fighter make a punch, not necessarily because the screen to change the whole sprite, whole body, rather only the multiplier sprite itself hands! At the same time and speed does not drop, as if still use for this 128k ONLY ... Of course, I do not GAME MAKER, But I think that in this way can be very powerful dynamic game with big men. Yes, you will recall that at least same okeanovskuyu WRESTLE MANIA! Maybe this idea is useful and to whom? Now about muzykalkah. I have them very much, and he tried to write, but as to the proper level do not yet succeeded, beyond their working floppy disk is not released as I think that if they do so something sensible, rather than plan drive - each month for demo or like something like this. Frankly, most people work on the DREAM MAKER like more than that from CODE BUSTERS, although the latter privoshodyat first level of programming. Case that 'm just a user looks at a demo not the eyes encoder a viewer's eyes, which jade get aesthetic pleasure from the wealth of color gamma, dynamic movement, Quick-change plan, specifically drawn, not scanned and not transferred from other platforms schedules ... After all, often even user viewing the demo, just keeps his hand on the SPACE and clicks on it as soon as look at what's going on, not dochityvaya long scroll, since this part of it is already clear. But when you look MENTAL MASTURBATION, VIBRATION or videoklipovskuyu part ECSTACY, a hand to clave somehow does not pull, do you think in cool, but what will be in this Part More ... Yes, it seems that future belongs to such vivid, dynamic demos without long scrolling, with short, succinct funky commentary between the parts or personnel. I would like to to wish success to all those who will write muzykalki this, I would said the new style. Well, a little bit about electronic computer magazines, divorced them too much and this is correct, any fresh information supports the spirit of the user and stronger deepens his firm belief that is too early to throw away its SPECCY to dump that on it A surprising number of works people and even those who couple of years ago predicted the demise of his ambulance, sits and puffs on a new or muzykalkoy INTRO. Yes, interesting information in these publications lots to read, not read, especially if you want to know all the news and nothing to lose. Eighteen months ago I received an offer from the printed edition of "ZX UKRAINE REVIEW "to write for them article and my three, so say, the fundamental article been there since opublikovany.No This publication ceased suschevstvovanie some material prepared for printing decided to refer the Editor "ZX POWER", the more that he had received from her co-operation. I would be happy if something of this material please Editorial and useful to users. Regards, Alexander Desyatnichenko Sumy ________________________________
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