Scroll - description of the game Qazatron/Magnetron, which received the Sibclair User CLASSICS mark, meaning that this program is the best in its genre!

Oberon #03
M.M.A/SPEED CO.'97                        
                                          
          QUAZATRON & MAGNETRON           
                                          
          BY STIVE TURNER'86-89           
                                          
                                          
                                          
                                          
                                          
                      "Дроид,  это  та  же
                      консервная    банка,
                      только   открывается
                      она сбоку...        
                                          
                           MECHNOTECH KLP2
                                          
Сегодня  я хочу предложить нашим читателям
познакомиться  с  довольно старой, но не в
коей   at least  no less interesting game
QUAZATRON, written by programmer Steve
Turner, a man who, for his
meadows in the development of ZX-SPECTRUM can be
put on a par with such famous
programmers like Peter Cooke, Oliver
Twibs , James Hutchby ......              
                                          
      The comparison fits very well     
    Steve Turner - Vyacheslav Mednonogov.    
                                          
Both of these programmers wrote a lot of games.
But they gained true fame after
one of them (QUAZATRON and UFO1), and the next
this game, which is a continuation of the first
(MAGNETRON and UFO2) just set the world on fire
ears!  By the way, I received QUAZATRON in May
1986 badge - Sibclair User CLASSICS
- meaning that this program is
is the best in its genre, and also opens
new genres or new directions in their
genre, as well as previously unknown techniques and
methods.  If only we had such a reward,
V. MEDNONOPOV would definitely receive it!   
                                          
                                          
                                          
Since the game QUAZATRON has at least
interesting continuation - MAGNETRON, then I
I think it's worth combining the descriptions for both
programs.  Consolidated disk version
You can find these programs in the appendix.
contributions to our magazine. This disk version
This was made by Samara hackerSB Soft. 
                                          
                                          
                                          
 In compiling this description, we used
used  editions  MCP "INFORCOM" -
"ZX-REVIEW" 5/94.92 and "ZX-FORUM-1". Also
collections of descriptions "500" were used
games.  Part one" published by V.A.PRINT
and "Computer Worlds. Part Two" published
company "PETER".                         
                                          
                                          
                                          
 I believe that by stating right awayabout sources
information, I decline responsibility
for plagiarism and will not be like the publisher
companies "SOLON" and "Va Pribt", as well as
to the publishers of the Kharkov magazine FAULTLESS,
whose misbehavior in this area
described in detail in one of the articles of this
numbers.  Besides, I doubt that
all our readers have all those at once
the books I have listed. Therefore, no
waste your time searching and read
a combined and expanded description of these
wonderful games.                           
                                          
                                          
                                          
 So let's start with the first game - QUAZATRON.  
                                          
                                          
                                          
                                          
                                          
KLP 2 was designed as a
breathing robot and passed a special
preparation for participation in research
expeditions as part of reconnaissance corps
mand. Unfortunately, he had to be suspended
from group operations due to its patho-
logical  passion  disassemble  others
devices (by the way, in English KLPTWO
very similar to KLEPTO, and as you know,
an irresistible desire to drag everything to yourself,
what is bad is called KLEPTOMANIA).
                                          
                                          
Sent for routine customs service
would be on the edge of the galaxy, KLEPTO, however
less, gained fame and became popular
a real hero when he disposed of the left
the leg of the famous interstellar pirate, ro-
humanoid android bot -
Billoid Peitsus.                        
                                          
                                          
                                          
                                          
That's why they remembered it when they were preparing
missionQUAZATRON.                         
                                          
                                          
 In far, far space... is
planet QUARTECH, on which at one time
was discoveredcivilization of inorganic
th arrival.  Special reconnaissance
telial expedition that discovered this planet,
before her death she managed to report the discovery
its extensive military communications and
cities inhabited by droids of the unknown
origin.  Several Earthly attempts
expeditions to penetrate this planet
ended  unsuccessfully.  You are invited
try your hand and take over the city with
with the help of a special robot, the same one
KLP2.                                     
                                          
Scientists knew only fragmentary information
discussions about the nature of the drones inhabiting the planet
Dov.  But this was enough for the development
boots of an effective device designed
used for close combat in combat
with them - GRAPPLE UNIT - a kind of
aid for boarding and capturing against
Nick.  If used skillfully
it guaranteed a reliable victory over the enemy
home and also allowed access to
internal reserves of the damaged droid.
However, tests have shown that it is possible
the possibility of achieving such success is a matter of risk.
forged: the fight itself (regardless of
whether GRAPPLE UNIT or
no) requires huge amounts of energy - this
that pricewhich you have to pay for
hacking   device  protection  enemy
(SECURITY DEVICE). Your batteries are
wait no more than a minute - then it comes
destruction.  But if you apply
GRAPPLE UNIT, all energy consumption goes to
count of enemy batteries. In case
successful completion of such a fight to you
can go over the rest of the power block
enemy (if he remained intact after the battle),
and  at the same time   with   them and captured weapons,
engine and other accessories. In service
In the event of defeat, you will have to part
at best with spare parts, and at worst with
life.                                   
                                          
                                          
                                          
Thus, the use of GRAPPLE UNIT, at least
and risky in itself, allows weight
you successfully fight the droids with their own weapons
I eat, and at the same time replenish all my expenses.
expected resources forthe account of the defeated pro-
Tivnik Using this alone
devices for close combat
gave a chance to win in an unequal
battle with the planet QUARTECH.               
                                          
                                          
QUAZATRON,  as was first reported
expedition that discovered the planet - this is the
rosy underground technopolis populated
robots. It has 8 levels-floors, according to
communicating with each other through communication
mines.  At each level there are special
cial hatches through which you can get
to other floors. A level is something like
three-dimensional labyrinth - many different
configurations of sites located on
different heights and connected to each other
inclined   transitions.  Some floors
consist of two groups of sites, not reported
communicating with each other.                   
                                          
The droids inhabiting the city have quite
developed hierarchical structure. All of them
have side markings, with the help of which
you can get more detailed information
mation about the piece in front of youmetal
scrap  The marking consists of letters and numbers.

                                          
                                          
                                          
                                          
                                          
                                          
                                          
                                          
                                          
Letter marking indicates class
droid, and digital - to the position in this
class:                                   
                                          
                                          
                                          
                                          
                                          
                                          
                                          
                                          
                                          
                                          
  ╔═╦═══════════╦═════════════╗        
     ║A║AUTOMATION  AUTOMATIONS         
     ╠═╬═══════════╬═════════════╣        
     ║B║BATTLE      БОЕВЫЕ            
     ╠═╬═══════════╬═════════════╣        
     ║C║COMMAND     КОМАНДНЫЕ         
     ╠═╬═══════════╬═════════════╣        
     ║L║LOGIC       ЛОПИЧЕCКИЕ        
     ╠═╬═══════════╬═════════════╣        
     ║O║MEDIC       МЕДИЦИНСКИЕ       
    ╠═╬═══════════╬═════════════╣        
     ║R║REPAIR      РЕМОНТНЫЕ         
     ╠═╬═══════════╬═════════════╣        
     ║S║SECURITY    ОХРАННЫЕ          
     ╠═╬═══════════╬═════════════╣        
     ║U║UTILITY     УТИЛИТНЫЕ         
     ╠═╬═══════════╬═════════════╣        
     ║X║MENIAL      CЛУПИ             
    ╠═╩╦══════════╬═════════════╣        
     ║AB║ANDREWOID ║ ANDROIDS         
     ║ST║PROGRAMMER║ PROGRAMMERS║        
     ╚══╩══════════╩═════════════╝        
                                          
                                          
 The main classification does not include only
the last two, elite class droids AB and
ST.  Digital coding (from 0 to 9) indicates
indicates the status of a droid in its class. Than
The higher the number, the lower the level
he is located, and therefore is all the more vulnerable in
battle.                                      
                                          
                                          
In addition, all robots are divided into classes
security (SECURITY CLASS). All of these
five classes: ALPHA, BETA, GAMMA, DELTA and
EPSILON.The class is determined not only by
what weapons does this or that droid wield,
but also by how hardy and tenacious he is in
close combat. Immediately after the start, KLP2 has
no even lower satus - ZETA. This means
only one thing begins - a “little loss” victory
it will not be possible to win.                      
                                          
                                          
                                          
                                          
                                          
                                          
It is natural that on the upper floors
policy, KLP2 will meet any kind of
lies, such as recycling droids and servants.
Below live droids of a cooler class - C, L, O.
Well, in the very heart of the city, in the deepest
the most respectable families live on the side floors
ides. Based on this balance of forces, it is not possible to
it’s time to climb straight down, but you need to move forward
evenly, collecting more and more new, more
faster and more powerful nodes of your opponents
kov.                                      
                                          
                                          
                                          
                                          
                                          
                                          
                                          
Each droid consists of five main clocks -
tey (UNITS PARTS): ╔════════╦════════════════╦══════════════╗
║НАЗВАНИЕ║    ПЕРЕВОД         KLP2     ║
╠════════╬════════════════╬══════════════╣
║DRIVE   ║(ДВИПАТЕЛb)     ║ LINAR MK1    ║
╠════════╬════════════════╬══════════════╣
║POWER   ║(ЭНЕРПОБЛОК)    ║ CHEMIFAX MK1 ║
╠════════╬════════════════╬══════════════╣
║WEAPON  ║(ОРУЖИЕ)        ║ PULSE LASER  ║
╠════════╬════════════════╬══════════════╣
║CHASSIS ║(ШАССИ,ПОДВЕСКА)║ DURALITE     ║
╠════════╬════════════════╬══════════════╣
║DEVICES ║(ДОП.АППАРАТУРА)║ NONE         ║
╚════════╩════════════════╩══════════════╝
                                          
(В третьей графе этой  таблицыthose recorded
devices that KLP2 is equipped with immediately
after start)                             
                                          
                                          
                                          
As you can see, the DEVICE part is not
is mandatory and for example with our KLP2
at the beginning it is simply absent (NONE).
There are six types of additional
devices:                                
                                          
                                          
DISRUPTOR SHIELD - protective field allows
to reflect shots from DISRUPTOR weapons.
Accordingly, against someone who has such protection
that droid, the use of DISRUPTOR is practically
purely useless.                         
                                          
                                          
LASER SHIELD - protection from laser-
This weapon, by the way, protects well from
attempts to penetrate your droid with
frontal ram.                          
                                          
                                          
                                          
RAMTHRUSTER - device that feeds the
Push the droid to some constant current. Even
with a brief  touch to the owner
something like this, KLP2 may lose mass
energy. And if you take such a device
be put into service, then the destruction of all
Talent enemies will be reduced to a simple touch
cases.  After two to five seconds, what
no matter the class your opponent is, he’s just
will crumble into dust.                       
                                          
                                          
POWER BOOTS - provides a reduction in load
load on the chassis due to additional traction
gi, which allows you to more firmly tolerate
falling from a height.                         
                                          
                                          
OVERDRIVE - device for forcing
engine thrust, and as a result - an increase
power reduction.                             
                                          
DETECTOR - device designed for
control over radiation levels. How can they
use KLP2 is unknown.Capture the droid and further fight with it
happens   if when the mode is on
GRAPPLE MODE touch your droid body
enemy.  This is where the class of be-
the safety of your opponent.  On the screen
monitor warning message flashes
inscription, and after it appears a logical
ical scheme. Each time these schemes are different,
and their complexity depends on your suit
enemy. At the beginning of the fight, ten is given
seconds to find your bearings
situations and choose, for yellow (left) or for
blue(right) you will play. Initially
you are invited to play yellow on the left.    
                                          
                                          
                                          

 The goal of this logic subgame is to color
maximum number of rectangles in
your color. First you have three cap-
sula, in the future their number may increase
depending on your SECURITY
CLASS. You can connect your capsule
to any ofwires connected to  
central block. There may be hundreds on the wires
Five different elements:                   
                                          
- multiplier - divisor - additional capsule - inverter
Some wires may be broken and do not reach the central block. Except Moreover, during the fight, one energetic which capsule has time to burn out and if your the enemy will show cunning and fear tegiyu, then everything can go to waste! On the side, each of the opponents has the number of capsules remaining, and at the top power unit, in a large square, display- there is a color that has an advantage in the game field. If the number of rectangles with different colors are the same, then the square will turn black new color. In total, 60 seconds are given for the battle. Preferably start setting your energy capsules a little later, I eat the enemy, which poses will last even with a lack of capsules huddle as long as possible and eventually capture the energy compartment. If the fight ends in a draw, then you will be offered a different energy scheme is being lived. If the enemy wins, if this is the first next battle, your robot will be destroyed, and if this the fight took place after you had already defeated anyone, then all captured previously improved blocks and weapons, and the power the tank remains almost without energy.... After the protection from the droid is removed, ta (i.e. you won the fight), on a list of its main hours will appear on the screen tey. Now you can take something from them yourself, if it survived the battle. Moving keys control inverse cursor up and down the list of available nodes broken droid, you can press ENTER, take something for yourself. If at the same time the corresponding module is intact, then its place will appear label "INTERFACED". If this node connection failed due to damage read, the inscription will appear"DAMAGED". Here is a list of all possible elements of the equipment - droid marriages: For engines (DRIVES) names are given, energy consumption (K), traction power (E) LINEAR MK1 10K 60E Standard motor. Weak but reliable. LINEAR MK2 10K 70E Motor with improved load capacity, achieved without increasing energy consumption niya. LINEAR MKЗ 20K 80E Turbo version MK2. Increased lifting capacity growth occurs due to excess race energy flow. GRAVITRONIC MK1 30K 90E One of the first anti-gravity engines lei. Still used today due to high reliability. GRAVITRONIC MK2 30K 100E Advanced anti-gravity engine. Standard low cost engine junior droids. HEAVY DUTY 80K 120E Powerful motor. Standard combat movement Gatel on younger droids. DUAL LINEAR 160K 130E Double LINEAR engine. Designed for droids using heavy chassis. ULTRAGRAV 180K 150E Installed to selected droids. Very, very expensive engine. For power supplies, the name is indicated, energy intensity (K), consumed power ity(E) CHEMIFAX MK1 20K 10E Cheap, reliable power unit. Installation - used on short-lived droids. CHEMIFAX MK2 40K 10E Advanced power unit with increased high energy intensity. ROBOTRONIC MK1 60K 10E First standard power block ROBOTRONIC MK2 100K 10E Improved power unit, stands on droids with high power consumption. ROBOTRONIC MKЗ 160K 10E New power unit undergoing testing for fast droids. TRIOBATIC 240K 20E Powerful power unit for combat use niya. CYBONIC MK1 320K 30E High-class power unit. Designed for high energy consumption. CYBONIC MK2 400K 40E Powerful, high-class, expensive energy- lock for selected droids. For weapons, the name and power are indicated (K) and weight (E): PULSE LAZER 10K 10E Standard laser for industrial and military first use. DUAL LAZER 20K 20E Powerful weapon for use against drones Dov. Mounted on low-level battle droids th class. DISINTEGRATOR 30K 30E Super-powerful deadly weapon. Consumes a lot of energy. AUTOCANNON 50K 80E For one-on-one combat. Heavy and death solid. DISRUPTOR 80K 50E High class weapons. Has voluminous effect and affects any type of droid. For the chassis suspension, the name, dis- energy flow (K) and weight (E): DURALITE 0K 10E Cheap chassis. Recovers when it's time marriage. TRIALIUM MK1 0K 10E Chassis low class, installed on younger droids. TRIALIUM MK2 10K 10E Powerful low-class chassis advanced bathroom action. CHROMITE 20K 10E Expensive chassis. Outdated but still there not out of production. Installed on older droid models. PLASTEEL 30K 10E New chassis with shock protection. Calculated to protect the memory of logic droids. STRESSED PLASTEEL 40K 20E Powerful combat suspension for junior combatants droids. CORALLOY MK1 50K 20E Powerful, high-class chassis. CORALLOY MK2 80K 20E Heavy-duty chassis installed in selected droids.══════════════ ════════════════════════════ When selecting parts of a defeated droid, do not It's really worth getting involved! First of all it is necessary to take into account its energetic cue block, naturally if it is more powerful than yours - th old. Otherwise, you can recruit new weapons, chassis and engine, and then it turns out that the enemy’s power unit is destroyed same. In this case, all new and more the powerful devices you took will powered by your old unit. When this, the first close contact with the enemy may end with a flashing indicator POWER! It is not at all necessary to destroy enemies with using GRAPPLE UNIT. Any droid you can simply shoot from your existing you weapons. Naturally, in this case, neither com capture of spare parts is not necessary is going on. To obtain a variety of information, KLP2 can use computer networks enemy. Fortunately, you don’t need to hack them! B computers store information about the card current level, plan for the entire city, class sah droids and their weapons. Here you are you can identify all weapons and mechanisms captured from enemies and installed currently stored on KLP2. After all the droids are on the next level destroyed, you can go down moving to another level. Destruction all droids at all levels leads to victory over the city. But don’t get excited early fight! QUAZATRON is only the first of the eight technopolises to be neutralize. So there is still BEEBATRON ahead, COMMODO, AMSTRADOS, SPECTRON, ATARILIX, AMIGOSand finallyIBMOS.
Немного информации по управлению и струк- туре экрана программы. Сразу после загруз- ки, вам предложат выбрать один из способов управления (джойстик, клавиатура и т.д.). Внимательно делайте свой выбор, так как в дальнейшемmanagement will change already it is impossible. There are two main modes of movement niya - WEAPON and MOBILE. Switching between these modes are carried out by pressing the "W" key. In MOBILE mode, you you can move around and shoot if you wish at enemies (fire + direction of fire). In WEAPON mode you fire automatically in the direction you are moving. Transition to GRAPPLE MODE and back carried out by long pressing on "OPONb" key. About turning on the silent mode There is an indicator in the form of the letter "G". The name of the current mode is displayed in window at the bottom left. If your name appears there summer inscriptionPOWER, means KLP2 has different batteries were charged andurgent need to recharge - from the nearest energy site (circle with a cross in the middle). This is, in principle, all the information that you may need paradise to be successful defeating enemies.
is waiting for you!
"Not even a year has passed....." Soon after you control KLP2 successfully destroyed the technopolises of the planet Kvartech, scientists have discovered the last stronghold militant droids - eight artificial satellites of the planet neighboring Kvartech - Magnetron. And naturally, to destroy the lives of these remnants of metal civilization MECHNOTECH KLP2 was again selected. This time the task is that- would neutralize 32 reactors at eight plants tions - satellites. At each station there is there are 4 reactors, designated by Greek letters (ALPHA, BETA, GAMMA, DELTA). Display If these reactors fail, you can use use a teleporter to move to next station. 3a then a short time after the end conflict at Kvartehs,scientists were able to how much to improve basic combat weapon KLP2 - GRAPPLE UNIT. But I'm sure this improvement entailed some swarm limitation - can now be captured enemy droid only entirely, and capture separate parts became impossible. Besides the new principle of creating copies of droids makes it much easier to fight the enemy. When capturing in GRAPPLE MODE, you it is necessary to assemble three main components in a row - enemy component:
- chassis - система безопасности - детонаторы
Если вам удаётся собрать в верхнем ряду шасси, в нижнем детонаторы, а в среднем систему безопасности, то считайте, что выfound a new body in the person of that droid who who was captured. At the same time, at the battlefield what remains is your copy (REPLICA) which is has all the properties of KLP2 that were he has a contraction. You continue to up- manage the updated KLP2 with technical characteristics of the one who has just been defeated enemy. If this new droid dies, you you will manage your old copy with the place where it was last used GRAPPLE UNIT.
If you couldn’t collect everything completely rows, then at least try to add a row detonators and in this case, although copying nothing will happen, but the enemy will not be able to explode and will not destroy you. IN ALL OTHER CASES, DESTRUCTION WAITS FOR YOU
Enemies can be destroyed press from weapons, but this principle is not forested from eco- nomic considerations niy. Moreover, not be sure to destroy click all droids enemy on current platform like this it was in QUAZATRON! Sufficiently neutralized edit all four actor.
How to neutralize the reactor?Very simple! Standing on a field with a picture of a reactor and By clicking on OPONb, you get inside. Inside there are four rods, and under each of them the value of its charge is written on them. Work reactor capacity is determined by the sum
зарядов этих стержней. Передвигаясь влево и вправо по числам, можно нажав ОПОНb, об- менять заряд стержня на заряд который не- сёт KLP2 (правый барабан на панели). Реак- торworks with a sum of charges from +1 to +5. If the sum is greater than 5, then the reactor is over- ruzhen (OVERLOAD), if equal to or less zero then it is disabled (SHUTDOWN). Both of these case, in contrast to STABLE (normal case operating pressure) lead to the reactor exiting building. Only by neutralizing all the reactors can you you can teleport to the next station. To exit the reactor you need to select select item EXIT. Detailed information on each station can be obtained by breaking into a computer MAPNETRON network. The computer also stores information is provided on the status of all four level reactors. And here are all the possible types of your enemies with complete information on weapons and commen- tariya. ТИП V5 VOID DEVICE КЛАСС EPSILON ДВИПАТЕЛb HOVERDRIVE ЭНЕРПОБЛОК CYBATIC 1 ОРУЖИЕ PROTONDISK УСТРОЙСТВО DUROCELL Основной рабочий дроид. Пригоден для любой грязной работы. ТИП V4 VOID DRONE CLASS EPSILON MOTORb MAGNADRIVE ENERPOLOCK CYBATIC 2 WEAPON PROTONDISK 2 DEVICE DUROCELL Special droid engineer, equipped with weapons with great destructive force. TYPE V3 VOID ROBOT CLASS EPSILON MOTORb ELECTRODRIVE ENERPOBLOCK CYBATIC 3 WEAPON PROTONDISK 2 DEVICE DUROCELL Fast, lightweight droid, suitable for service work on platforms. TYPE V2 VOID DROID CLASS EPSILON MOTORb INTERPHASE ENERPOBLOCK CYBATIC 3 WEAPON PROTONDISK DEVICE DUROCELL Service droid with high-speed engine class. Designed for heavy duty work. TYPE P4 PURSUIT DRONE CLASS DELTA MOTORb ASTRON ENERPOLOCK CYBATIC 4 WEAPON PROTONDISK 2 DEVICE OVERDRIVE A new type of highly protected droids, equipped ted by the OVERDRIVE device. TYPE P3 PURSUIT ROBOT CLASS DELTA MOTORb ASTRON ENERPOLOCK CYBATIC 4 WEAPON CRUISER DEVICE OVERDRIVE Has increased protection andэксперимен- тальное "разумное оружие". ТИП P2 PURSUIT DROID КЛАСС DELTA ОРУЖИЕ SYNCRON ЭНЕРПОБЛОК CYBATIC 4 ОРУЖИЕ PLASMARON УСТРОЙСТВО ANTIFREEZE Специально защищённый дроид, экипированный устройством,отражающим действия ANTIDRIVE. ТИП P1 PURSUIT CYBORG CLASS DELTA MOTORb SYNCRON ENERPOLOCK CYBATIC 4 WEAPON PLASMARON DEVICE ULTRARAM Specially protected droid, equipped ULTRARAM device. TYPE G3 GUARD ROBOT CLASS GAMMA MOTORb CYCLIC ENERBLOCK NEURON 1 WEAPON MORTAR DEVICE GRAPPLE This class of droids is suitable for conducting battles, but the heavy chassis makes them more suitable for fulfilling the obligations duties of the guards. The only droid possessing a GRAPPLE UNIT, which makes it non- possible capture. TYPE G2 GUARD DROID CLASS GAMMA MOTORb CYCLIC ENERBLOCK NEURON 1 WEAPON MORTAR DEVICE DUROCELL Superior droid with advanced capabilities in low gravity conditions. TYPE G1 GUARD CYBORG CLASS GAMMA MOTORb CYCLIC ЭНЕРПОБЛОК NEURON 1 ОРУЖИЕ ANTIDRIVE УСТРОЙСТВО SUPERSHIELD Боевой дроид с тяжёлым снаряжением. ТИП F3 FURY ROBOT КЛАСС GAMMA ДВИПАТЕЛb INTERPHASE ЭНЕРПОБЛОК NEURON 2 WEAPON BOUNCING BOMB DEVICE SUPERSHIELD A new prototype battle droid capable of resist aliens of any format. TYPE F2 FURY DROID CLASS GAMMA MOTORb INTERPHASE ENERBLOCK NEURONE 2 WEAPON BOUNCING BOMB DEVICE SCRAMBLER New version of police droids, equipped with by the SCRAMBLER device. Located in testing stage. TYPE E3 ELITE ROBOT CLASS BETA MOTORb ULTRAPHASE ENERBLOCK NEURON 3 WEAPON SEEKER DEVICE ANTIGRAV High-end droid equipped with an- tigravity device and homing moving weapons. TYPE E2 ELITE DROID КЛАСС BETA ДВИПАТЕЛb ULTRAPHASE ЭНЕРПОБЛОК NEURON 3 ОРУЖИЕ SEEKER УСТРОЙСТВО ANTIFREEZE Дроид высокого класса, созданный специ- ально для охоты и уничтожения пришельцев. ТИП E1 ELITE CYBORG КЛАСС ALPHA MOTORb ULTRAPHASE ENERBLOCK NEURON 4 WEAPON ANTIDRIVE DEVICE OVERDRIVE "Master of Life", high-class droid, created given to control all other droids - mi. Let's take a closer look at the main components - hiding these cybernetic monsters. There are eight types of motors. Let's list them in order of increasing power: HOVERDRIVE SYNCRON MAGNADRIVE CYCLIC ELECTRODRIVE INTERPHASE ASTRON ULTRAPHASE Power blocks also eight, but separated they are divided into two groups: CYBATIC 1 NEURON 1 CYBATIC 2 NEURON 2 CYBATIC 3 NEURON 3 CYBATIC 4 NEURON 4 The types of weapons you will use use: PROTONDISK - a high-power weapon. Designed for work droids. Ef- effective against V2-V5 and P4. PROTONDISK2 - powerful PROTONDISK with increased high rate of fire. CRUISER - a prototype of a “smart” weapon zhiya. The shock wave after the explosion swirls hovering around the owner.Still going through torture. PLASMARON - directed wave. Effective vs V5-G4. MORTAR - an analogue of a cannon. The projectile flies along the ge, bursting at the end of the track. BOUNCING BOMB - a more powerful version of MORTAR ANTIDRIVE - volumetric action weapon (remember DISRUPTOR?) hits the engines enemies and leads to their complete destruction after three or four salvos. SEEKER - a sample of a weapon with a self-propelled system tracking down aliens. Outwardly resembles boomerang Additional devicesdroids: DUROCELL - additional power unit (see advertising on TV!) OVERDRIVE - additional block to the motor- lyu, allowing you to move quickly (not reminiscent of PENTIUM OVERDRIVE!?) ULTRARAM - when colliding with the owner of this device the enemy simply burns (ana- RAM THRUSTER log from the first part of the game). SUPER SHIELD - protects against harm female weapons, though not for long. ANTIGRAV - makes the droid chassis springy, which softens his fall. ANTIFREEZE - protects against ANTIDRIVE weapons. SCRAMBLER - allows you to quickly overcome climbs and easily climb walls. And finally, I will describe the KLP2 control panel which is located at the bottom of the game screen (from left to right):
1. Drum - shows KLP2 security 2. Letters "M" - "G" - mode indicator GRAPPLE/MOBILE 3. The letter "A" - blinks if the re- automatic shooting press ("W" key) 4. The indicator above the window is the type of the latter defeated droid. 5. The indicator under the window shows the points scored. 6. The drum is the charge carried by KLP2. So, all the main points of both games are described dignity and you can safely proceed to mortal combat with iron civilization. A if anything is unclear (in the description some sub- timidity, otherwise the game would not be interesting army!) - write and we will answer all questions - sy from the pages of the magazine. P.S. If the phone rings during the game, or somewhere an atomic bomb will be dropped nearby bomb and you decide to go look at the post- consequences, then do not forget to press the key "P" - it turns on the pause mode. -═════════════ - * * * * *

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