M.M.A/SPEED CO.'97
QUAZATRON & MAGNETRON
BY STIVE TURNER'86-89
"Дроид, это та же
консервная банка,
только открывается
она сбоку...
MECHNOTECH KLP2
Сегодня я хочу предложить нашим читателям
познакомиться с довольно старой, но не в
коей at least no less interesting game
QUAZATRON, written by programmer Steve
Turner, a man who, for his
meadows in the development of ZX-SPECTRUM can be
put on a par with such famous
programmers like Peter Cooke, Oliver
Twibs , James Hutchby ......
The comparison fits very well
Steve Turner - Vyacheslav Mednonogov.
Both of these programmers wrote a lot of games.
But they gained true fame after
one of them (QUAZATRON and UFO1), and the next
this game, which is a continuation of the first
(MAGNETRON and UFO2) just set the world on fire
ears! By the way, I received QUAZATRON in May
1986 badge - Sibclair User CLASSICS
- meaning that this program is
is the best in its genre, and also opens
new genres or new directions in their
genre, as well as previously unknown techniques and
methods. If only we had such a reward,
V. MEDNONOPOV would definitely receive it!
Since the game QUAZATRON has at least
interesting continuation - MAGNETRON, then I
I think it's worth combining the descriptions for both
programs. Consolidated disk version
You can find these programs in the appendix.
contributions to our magazine. This disk version
This was made by Samara hackerSB Soft.
In compiling this description, we used
used editions MCP "INFORCOM" -
"ZX-REVIEW" 5/94.92 and "ZX-FORUM-1". Also
collections of descriptions "500" were used
games. Part one" published by V.A.PRINT
and "Computer Worlds. Part Two" published
company "PETER".
I believe that by stating right awayabout sources
information, I decline responsibility
for plagiarism and will not be like the publisher
companies "SOLON" and "Va Pribt", as well as
to the publishers of the Kharkov magazine FAULTLESS,
whose misbehavior in this area
described in detail in one of the articles of this
numbers. Besides, I doubt that
all our readers have all those at once
the books I have listed. Therefore, no
waste your time searching and read
a combined and expanded description of these
wonderful games.
So let's start with the first game - QUAZATRON.
KLP 2 was designed as a
breathing robot and passed a special
preparation for participation in research
expeditions as part of reconnaissance corps
mand. Unfortunately, he had to be suspended
from group operations due to its patho-
logical passion disassemble others
devices (by the way, in English KLPTWO
very similar to KLEPTO, and as you know,
an irresistible desire to drag everything to yourself,
what is bad is called KLEPTOMANIA).
Sent for routine customs service
would be on the edge of the galaxy, KLEPTO, however
less, gained fame and became popular
a real hero when he disposed of the left
the leg of the famous interstellar pirate, ro-
humanoid android bot -
Billoid Peitsus.
That's why they remembered it when they were preparing
missionQUAZATRON.
In far, far space... is
planet QUARTECH, on which at one time
was discoveredcivilization of inorganic
th arrival. Special reconnaissance
telial expedition that discovered this planet,
before her death she managed to report the discovery
its extensive military communications and
cities inhabited by droids of the unknown
origin. Several Earthly attempts
expeditions to penetrate this planet
ended unsuccessfully. You are invited
try your hand and take over the city with
with the help of a special robot, the same one
KLP2.
Scientists knew only fragmentary information
discussions about the nature of the drones inhabiting the planet
Dov. But this was enough for the development
boots of an effective device designed
used for close combat in combat
with them - GRAPPLE UNIT - a kind of
aid for boarding and capturing against
Nick. If used skillfully
it guaranteed a reliable victory over the enemy
home and also allowed access to
internal reserves of the damaged droid.
However, tests have shown that it is possible
the possibility of achieving such success is a matter of risk.
forged: the fight itself (regardless of
whether GRAPPLE UNIT or
no) requires huge amounts of energy - this
that pricewhich you have to pay for
hacking device protection enemy
(SECURITY DEVICE). Your batteries are
wait no more than a minute - then it comes
destruction. But if you apply
GRAPPLE UNIT, all energy consumption goes to
count of enemy batteries. In case
successful completion of such a fight to you
can go over the rest of the power block
enemy (if he remained intact after the battle),
and at the same time with them and captured weapons,
engine and other accessories. In service
In the event of defeat, you will have to part
at best with spare parts, and at worst with
life.
Thus, the use of GRAPPLE UNIT, at least
and risky in itself, allows weight
you successfully fight the droids with their own weapons
I eat, and at the same time replenish all my expenses.
expected resources forthe account of the defeated pro-
Tivnik Using this alone
devices for close combat
gave a chance to win in an unequal
battle with the planet QUARTECH.
QUAZATRON, as was first reported
expedition that discovered the planet - this is the
rosy underground technopolis populated
robots. It has 8 levels-floors, according to
communicating with each other through communication
mines. At each level there are special
cial hatches through which you can get
to other floors. A level is something like
three-dimensional labyrinth - many different
configurations of sites located on
different heights and connected to each other
inclined transitions. Some floors
consist of two groups of sites, not reported
communicating with each other.
The droids inhabiting the city have quite
developed hierarchical structure. All of them
have side markings, with the help of which
you can get more detailed information
mation about the piece in front of youmetal
scrap The marking consists of letters and numbers.
Letter marking indicates class
droid, and digital - to the position in this
class:
╔═╦═══════════╦═════════════╗
║A║AUTOMATION ║ AUTOMATIONS ║
╠═╬═══════════╬═════════════╣
║B║BATTLE ║ БОЕВЫЕ ║
╠═╬═══════════╬═════════════╣
║C║COMMAND ║ КОМАНДНЫЕ ║
╠═╬═══════════╬═════════════╣
║L║LOGIC ║ ЛОПИЧЕCКИЕ ║
╠═╬═══════════╬═════════════╣
║O║MEDIC ║ МЕДИЦИНСКИЕ ║
╠═╬═══════════╬═════════════╣
║R║REPAIR ║ РЕМОНТНЫЕ ║
╠═╬═══════════╬═════════════╣
║S║SECURITY ║ ОХРАННЫЕ ║
╠═╬═══════════╬═════════════╣
║U║UTILITY ║ УТИЛИТНЫЕ ║
╠═╬═══════════╬═════════════╣
║X║MENIAL ║ CЛУПИ ║
╠═╩╦══════════╬═════════════╣
║AB║ANDREWOID ║ ANDROIDS ║
║ST║PROGRAMMER║ PROGRAMMERS║
╚══╩══════════╩═════════════╝
The main classification does not include only
the last two, elite class droids AB and
ST. Digital coding (from 0 to 9) indicates
indicates the status of a droid in its class. Than
The higher the number, the lower the level
he is located, and therefore is all the more vulnerable in
battle.
In addition, all robots are divided into classes
security (SECURITY CLASS). All of these
five classes: ALPHA, BETA, GAMMA, DELTA and
EPSILON.The class is determined not only by
what weapons does this or that droid wield,
but also by how hardy and tenacious he is in
close combat. Immediately after the start, KLP2 has
no even lower satus - ZETA. This means
only one thing begins - a “little loss” victory
it will not be possible to win.
It is natural that on the upper floors
policy, KLP2 will meet any kind of
lies, such as recycling droids and servants.
Below live droids of a cooler class - C, L, O.
Well, in the very heart of the city, in the deepest
the most respectable families live on the side floors
ides. Based on this balance of forces, it is not possible to
it’s time to climb straight down, but you need to move forward
evenly, collecting more and more new, more
faster and more powerful nodes of your opponents
kov.
Each droid consists of five main clocks -
tey (UNITS PARTS): ╔════════╦════════════════╦══════════════╗
║НАЗВАНИЕ║ ПЕРЕВОД ║ KLP2 ║
╠════════╬════════════════╬══════════════╣
║DRIVE ║(ДВИПАТЕЛb) ║ LINAR MK1 ║
╠════════╬════════════════╬══════════════╣
║POWER ║(ЭНЕРПОБЛОК) ║ CHEMIFAX MK1 ║
╠════════╬════════════════╬══════════════╣
║WEAPON ║(ОРУЖИЕ) ║ PULSE LASER ║
╠════════╬════════════════╬══════════════╣
║CHASSIS ║(ШАССИ,ПОДВЕСКА)║ DURALITE ║
╠════════╬════════════════╬══════════════╣
║DEVICES ║(ДОП.АППАРАТУРА)║ NONE ║
╚════════╩════════════════╩══════════════╝
(В третьей графе этой таблицыthose recorded
devices that KLP2 is equipped with immediately
after start)
As you can see, the DEVICE part is not
is mandatory and for example with our KLP2
at the beginning it is simply absent (NONE).
There are six types of additional
devices:
DISRUPTOR SHIELD - protective field allows
to reflect shots from DISRUPTOR weapons.
Accordingly, against someone who has such protection
that droid, the use of DISRUPTOR is practically
purely useless.
LASER SHIELD - protection from laser-
This weapon, by the way, protects well from
attempts to penetrate your droid with
frontal ram.
RAMTHRUSTER - device that feeds the
Push the droid to some constant current. Even
with a brief touch to the owner
something like this, KLP2 may lose mass
energy. And if you take such a device
be put into service, then the destruction of all
Talent enemies will be reduced to a simple touch
cases. After two to five seconds, what
no matter the class your opponent is, he’s just
will crumble into dust.
POWER BOOTS - provides a reduction in load
load on the chassis due to additional traction
gi, which allows you to more firmly tolerate
falling from a height.
OVERDRIVE - device for forcing
engine thrust, and as a result - an increase
power reduction.
DETECTOR - device designed for
control over radiation levels. How can they
use KLP2 is unknown.Capture the droid and further fight with it
happens if when the mode is on
GRAPPLE MODE touch your droid body
enemy. This is where the class of be-
the safety of your opponent. On the screen
monitor warning message flashes
inscription, and after it appears a logical
ical scheme. Each time these schemes are different,
and their complexity depends on your suit
enemy. At the beginning of the fight, ten is given
seconds to find your bearings
situations and choose, for yellow (left) or for
blue(right) you will play. Initially
you are invited to play yellow on the left.
The goal of this logic subgame is to color
maximum number of rectangles in
your color. First you have three cap-
sula, in the future their number may increase
depending on your SECURITY
CLASS. You can connect your capsule
to any ofwires connected to
central block. There may be hundreds on the wires
Five different elements:
- multiplier
- divisor
- additional capsule
- inverter
Some wires may be broken and
do not reach the central block. Except
Moreover, during the fight, one energetic
which capsule has time to burn out and if your
the enemy will show cunning and fear
tegiyu, then everything can go to waste!
On the side, each of the opponents has
the number of capsules remaining, and at the top
power unit, in a large square, display-
there is a color that has an advantage in the game
field. If the number of rectangles with different
colors are the same, then the square will turn black
new color.
In total, 60 seconds are given for the battle. Preferably
start setting your energy
capsules a little later, I eat the enemy, which poses
will last even with a lack of capsules
huddle as long as possible and eventually
capture the energy compartment. If
the fight ends in a draw, then you will be offered
a different energy scheme is being lived. If the enemy wins, if this is the first
next battle, your robot will be destroyed, and if this
the fight took place after you had already
defeated anyone, then all captured
previously improved blocks and weapons, and the power
the tank remains almost without energy....
After the protection from the droid is removed,
ta (i.e. you won the fight), on
a list of its main hours will appear on the screen
tey. Now you can take something from them
yourself, if it survived the battle. Moving
keys control inverse cursor
up and down the list of available nodes
broken droid, you can press
ENTER, take something for yourself. If at the same time
the corresponding module is intact, then
its place will appear label
"INTERFACED". If this
node connection failed due to damage
read, the inscription will appear"DAMAGED".
Here is a list of all possible elements of the equipment -
droid marriages:
For engines (DRIVES) names are given,
energy consumption (K), traction power (E)
LINEAR MK1 10K 60E
Standard motor. Weak but reliable.
LINEAR MK2 10K 70E
Motor with improved load capacity,
achieved without increasing energy consumption
niya.
LINEAR MKЗ 20K 80E
Turbo version MK2. Increased lifting capacity
growth occurs due to excess race
energy flow.
GRAVITRONIC MK1 30K 90E
One of the first anti-gravity engines
lei. Still used today due to high
reliability.
GRAVITRONIC MK2 30K 100E
Advanced anti-gravity
engine. Standard low cost engine
junior droids.
HEAVY DUTY 80K 120E Powerful motor. Standard combat movement
Gatel on younger droids.
DUAL LINEAR 160K 130E
Double LINEAR engine. Designed for
droids using heavy chassis.
ULTRAGRAV 180K 150E
Installed to selected droids. Very,
very expensive engine.
For power supplies, the name is indicated,
energy intensity (K), consumed power
ity(E)
CHEMIFAX MK1 20K 10E
Cheap, reliable power unit. Installation -
used on short-lived droids.
CHEMIFAX MK2 40K 10E
Advanced power unit with increased
high energy intensity.
ROBOTRONIC MK1 60K 10E
First standard power block
ROBOTRONIC MK2 100K 10E
Improved power unit, stands on
droids with high power consumption.
ROBOTRONIC MKЗ 160K 10E
New power unit undergoing testing for
fast droids.
TRIOBATIC 240K 20E
Powerful power unit for combat use
niya.
CYBONIC MK1 320K 30E
High-class power unit. Designed for
high energy consumption.
CYBONIC MK2 400K 40E
Powerful, high-class, expensive energy-
lock for selected droids.
For weapons, the name and power are indicated
(K) and weight (E):
PULSE LAZER 10K 10E
Standard laser for industrial and military
first use.
DUAL LAZER 20K 20E
Powerful weapon for use against drones
Dov. Mounted on low-level battle droids
th class.
DISINTEGRATOR 30K 30E
Super-powerful deadly weapon. Consumes
a lot of energy.
AUTOCANNON 50K 80E
For one-on-one combat. Heavy and death
solid.
DISRUPTOR 80K 50E
High class weapons. Has voluminous
effect and affects any type of droid.
For the chassis suspension, the name, dis-
energy flow (K) and weight (E):
DURALITE 0K 10E
Cheap chassis. Recovers when it's time
marriage.
TRIALIUM MK1 0K 10E
Chassis low class, installed on
younger droids.
TRIALIUM MK2 10K 10E
Powerful low-class chassis advanced
bathroom action.
CHROMITE 20K 10E
Expensive chassis. Outdated but still there
not out of production. Installed
on older droid models. PLASTEEL 30K 10E
New chassis with shock protection. Calculated
to protect the memory of logic droids.
STRESSED PLASTEEL 40K 20E
Powerful combat suspension for junior combatants
droids.
CORALLOY MK1 50K 20E
Powerful, high-class chassis.
CORALLOY MK2 80K 20E
Heavy-duty chassis installed in selected
droids.══════════════ ════════════════════════════
When selecting parts of a defeated droid, do not
It's really worth getting involved! First of all
it is necessary to take into account its energetic
cue block, naturally if it is more powerful than yours -
th old. Otherwise, you can
recruit new weapons, chassis and engine, and
then it turns out that the enemy’s power unit is destroyed
same. In this case, all new and more
the powerful devices you took will
powered by your old unit. When
this, the first close contact with the enemy
may end with a flashing indicator
POWER!
It is not at all necessary to destroy enemies with
using GRAPPLE UNIT. Any droid
you can simply shoot from your existing
you weapons. Naturally, in this case, neither
com capture of spare parts is not necessary
is going on. To obtain a variety of information,
KLP2 can use computer networks
enemy. Fortunately, you don’t need to hack them! B
computers store information about the card
current level, plan for the entire city, class
sah droids and their weapons. Here you are
you can identify all weapons and
mechanisms captured from enemies and installed
currently stored on KLP2.
After all the droids are on the next
level destroyed, you can go down
moving to another level. Destruction
all droids at all levels leads to
victory over the city. But don’t get excited early
fight! QUAZATRON is only the first
of the eight technopolises to be
neutralize. So there is still BEEBATRON ahead,
COMMODO, AMSTRADOS, SPECTRON, ATARILIX,
AMIGOSand finallyIBMOS.
Немного информации по управлению и струк-
туре экрана программы. Сразу после загруз-
ки, вам предложат выбрать один из способов
управления (джойстик, клавиатура и т.д.).
Внимательно делайте свой выбор, так как в
дальнейшемmanagement will change already
it is impossible.
There are two main modes of movement
niya - WEAPON and MOBILE. Switching between
these modes are carried out by
pressing the "W" key. In MOBILE mode, you
you can move around and shoot if you wish
at enemies (fire + direction of fire).
In WEAPON mode you fire automatically
in the direction you are moving.
Transition to GRAPPLE MODE and back
carried out by long pressing on
"OPONb" key. About turning on the silent mode
There is an indicator in the form of the letter "G".
The name of the current mode is displayed in
window at the bottom left. If your name appears there
summer inscriptionPOWER, means KLP2 has different
batteries were charged andurgent need to recharge -
from the nearest energy site
(circle with a cross in the middle).
This is, in principle, all the information that
you may need paradise to be successful
defeating enemies.
is waiting for you!
"Not even a year has passed....."
Soon after you control KLP2
successfully destroyed the technopolises of the planet
Kvartech, scientists have discovered the last stronghold
militant droids - eight artificial
satellites of the planet neighboring Kvartech -
Magnetron. And naturally, to destroy
the lives of these remnants of metal civilization
MECHNOTECH KLP2 was again selected.
This time the task is that-
would neutralize 32 reactors at eight plants
tions - satellites. At each station there is
there are 4 reactors, designated by Greek
letters (ALPHA, BETA, GAMMA, DELTA). Display
If these reactors fail, you can use
use a teleporter to move to
next station.
3a then a short time after the end
conflict at Kvartehs,scientists were able to
how much to improve basic combat
weapon KLP2 - GRAPPLE UNIT. But I'm sure
this improvement entailed some
swarm limitation - can now be captured
enemy droid only entirely, and capture
separate parts became impossible. Besides
the new principle of creating copies of droids
makes it much easier to fight the enemy.
When capturing in GRAPPLE MODE, you
it is necessary to assemble three main components in a row -
enemy component:
- chassis
- система безопасности
- детонаторы
Если вам удаётся собрать в верхнем ряду
шасси, в нижнем детонаторы, а в среднем
систему безопасности, то считайте, что выfound a new body in the person of that droid who
who was captured. At the same time, at the battlefield
what remains is your copy (REPLICA) which is
has all the properties of KLP2 that were
he has a contraction. You continue to up-
manage the updated KLP2 with technical
characteristics of the one who has just been defeated
enemy. If this new droid dies, you
you will manage your old copy with
the place where it was last used
GRAPPLE UNIT.
If you couldn’t collect everything completely
rows, then at least try to add a row
detonators and in this case, although copying
nothing will happen, but the enemy will not be able to
explode and will not destroy you.
IN ALL OTHER CASES, DESTRUCTION WAITS FOR YOU
Enemies can be destroyed
press from weapons, but
this principle is not
forested from eco-
nomic considerations
niy. Moreover, not
be sure to destroy
click all droids
enemy on current
platform like this
it was in QUAZATRON!
Sufficiently neutralized
edit all four
actor.
How to neutralize the reactor?Very simple!
Standing on a field with a picture of a reactor and
By clicking on OPONb, you get inside. Inside
there are four rods, and under each of them
the value of its charge is written on them. Work
reactor capacity is determined by the sum
зарядов этих стержней. Передвигаясь влево
и вправо по числам, можно нажав ОПОНb, об-
менять заряд стержня на заряд который не-
сёт KLP2 (правый барабан на панели). Реак-
торworks with a sum of charges from +1 to
+5. If the sum is greater than 5, then the reactor is over-
ruzhen (OVERLOAD), if equal to or less
zero then it is disabled (SHUTDOWN). Both of these
case, in contrast to STABLE (normal case
operating pressure) lead to the reactor exiting
building. Only by neutralizing all the reactors can you
you can teleport to the next
station. To exit the reactor you need to select
select item EXIT.
Detailed information on each station
can be obtained by breaking into a computer
MAPNETRON network. The computer also stores
information is provided on the status of all four
level reactors.
And here are all the possible types of your enemies with
complete information on weapons and commen-
tariya.
ТИП V5 VOID DEVICE
КЛАСС EPSILON
ДВИПАТЕЛb HOVERDRIVE
ЭНЕРПОБЛОК CYBATIC 1
ОРУЖИЕ PROTONDISK
УСТРОЙСТВО DUROCELL
Основной рабочий дроид. Пригоден для любой
грязной работы.
ТИП V4 VOID DRONE
CLASS EPSILON
MOTORb MAGNADRIVE
ENERPOLOCK CYBATIC 2
WEAPON PROTONDISK 2
DEVICE DUROCELL
Special droid engineer, equipped with weapons
with great destructive force.
TYPE V3 VOID ROBOT
CLASS EPSILON
MOTORb ELECTRODRIVE
ENERPOBLOCK CYBATIC 3
WEAPON PROTONDISK 2
DEVICE DUROCELL
Fast, lightweight droid, suitable for
service work on platforms.
TYPE V2 VOID DROID
CLASS EPSILON
MOTORb INTERPHASE
ENERPOBLOCK CYBATIC 3
WEAPON PROTONDISK
DEVICE DUROCELL
Service droid with high-speed engine
class. Designed for heavy duty work.
TYPE P4 PURSUIT DRONE
CLASS DELTA
MOTORb ASTRON
ENERPOLOCK CYBATIC 4
WEAPON PROTONDISK 2
DEVICE OVERDRIVE
A new type of highly protected droids, equipped
ted by the OVERDRIVE device.
TYPE P3 PURSUIT ROBOT
CLASS DELTA
MOTORb ASTRON
ENERPOLOCK CYBATIC 4
WEAPON CRUISER
DEVICE OVERDRIVE
Has increased protection andэксперимен-
тальное "разумное оружие".
ТИП P2 PURSUIT DROID
КЛАСС DELTA
ОРУЖИЕ SYNCRON
ЭНЕРПОБЛОК CYBATIC 4
ОРУЖИЕ PLASMARON
УСТРОЙСТВО ANTIFREEZE
Специально защищённый дроид, экипированный
устройством,отражающим действия ANTIDRIVE.
ТИП P1 PURSUIT CYBORG
CLASS DELTA
MOTORb SYNCRON
ENERPOLOCK CYBATIC 4
WEAPON PLASMARON
DEVICE ULTRARAM
Specially protected droid, equipped
ULTRARAM device.
TYPE G3 GUARD ROBOT
CLASS GAMMA
MOTORb CYCLIC
ENERBLOCK NEURON 1
WEAPON MORTAR
DEVICE GRAPPLE
This class of droids is suitable for conducting
battles, but the heavy chassis makes
them more suitable for fulfilling the obligations
duties of the guards. The only droid
possessing a GRAPPLE UNIT, which makes it non-
possible capture.
TYPE G2 GUARD DROID CLASS GAMMA
MOTORb CYCLIC
ENERBLOCK NEURON 1
WEAPON MORTAR
DEVICE DUROCELL
Superior droid with advanced capabilities
in low gravity conditions.
TYPE G1 GUARD CYBORG
CLASS GAMMA
MOTORb CYCLIC
ЭНЕРПОБЛОК NEURON 1
ОРУЖИЕ ANTIDRIVE
УСТРОЙСТВО SUPERSHIELD
Боевой дроид с тяжёлым снаряжением.
ТИП F3 FURY ROBOT
КЛАСС GAMMA
ДВИПАТЕЛb INTERPHASE
ЭНЕРПОБЛОК NEURON 2
WEAPON BOUNCING BOMB
DEVICE SUPERSHIELD
A new prototype battle droid capable of
resist aliens of any format.
TYPE F2 FURY DROID
CLASS GAMMA
MOTORb INTERPHASE
ENERBLOCK NEURONE 2
WEAPON BOUNCING BOMB
DEVICE SCRAMBLER
New version of police droids, equipped with
by the SCRAMBLER device. Located in
testing stage.
TYPE E3 ELITE ROBOT
CLASS BETA
MOTORb ULTRAPHASE
ENERBLOCK NEURON 3
WEAPON SEEKER
DEVICE ANTIGRAV
High-end droid equipped with an-
tigravity device and homing
moving weapons.
TYPE E2 ELITE DROID
КЛАСС BETA
ДВИПАТЕЛb ULTRAPHASE
ЭНЕРПОБЛОК NEURON 3
ОРУЖИЕ SEEKER
УСТРОЙСТВО ANTIFREEZE
Дроид высокого класса, созданный специ-
ально для охоты и уничтожения пришельцев.
ТИП E1 ELITE CYBORG
КЛАСС ALPHA MOTORb ULTRAPHASE
ENERBLOCK NEURON 4
WEAPON ANTIDRIVE
DEVICE OVERDRIVE
"Master of Life", high-class droid, created
given to control all other droids -
mi.
Let's take a closer look at the main components -
hiding these cybernetic monsters.
There are eight types of motors. Let's list
them in order of increasing power:
HOVERDRIVE SYNCRON
MAGNADRIVE CYCLIC
ELECTRODRIVE INTERPHASE
ASTRON ULTRAPHASE
Power blocks also eight, but separated
they are divided into two groups:
CYBATIC 1 NEURON 1
CYBATIC 2 NEURON 2
CYBATIC 3 NEURON 3
CYBATIC 4 NEURON 4
The types of weapons you will use
use:
PROTONDISK - a high-power weapon.
Designed for work droids. Ef-
effective against V2-V5 and P4.
PROTONDISK2 - powerful PROTONDISK with increased
high rate of fire.
CRUISER - a prototype of a “smart” weapon
zhiya. The shock wave after the explosion swirls
hovering around the owner.Still going through
torture.
PLASMARON - directed wave. Effective
vs V5-G4.
MORTAR - an analogue of a cannon. The projectile flies along the
ge, bursting at the end of the track.
BOUNCING BOMB - a more powerful version of MORTAR
ANTIDRIVE - volumetric action weapon
(remember DISRUPTOR?) hits the engines
enemies and leads to their complete destruction
after three or four salvos.
SEEKER - a sample of a weapon with a self-propelled system
tracking down aliens. Outwardly resembles
boomerang
Additional devicesdroids:
DUROCELL - additional power unit
(see advertising on TV!)
OVERDRIVE - additional block to the motor-
lyu, allowing you to move quickly (not
reminiscent of PENTIUM OVERDRIVE!?)
ULTRARAM - when colliding with the owner
of this device the enemy simply burns (ana-
RAM THRUSTER log from the first part of the game).
SUPER SHIELD - protects against harm
female weapons, though not for long.
ANTIGRAV - makes the droid chassis springy,
which softens his fall.
ANTIFREEZE - protects against ANTIDRIVE weapons.
SCRAMBLER - allows you to quickly overcome
climbs and easily climb walls.
And finally, I will describe the KLP2 control panel
which is located at the bottom of the game
screen (from left to right):
1. Drum - shows KLP2 security
2. Letters "M" - "G" - mode indicator
GRAPPLE/MOBILE
3. The letter "A" - blinks if the re-
automatic shooting press ("W" key)
4. The indicator above the window is the type of the latter
defeated droid.
5. The indicator under the window shows the points scored.
6. The drum is the charge carried by KLP2.
So, all the main points of both games are described
dignity and you can safely proceed to
mortal combat with iron civilization. A
if anything is unclear (in the description
some sub-
timidity, otherwise the game would not be interesting
army!) - write and we will answer all questions -
sy from the pages of the magazine.
P.S. If the phone rings during the game,
or somewhere an atomic bomb will be dropped nearby
bomb and you decide to go look at the post-
consequences, then do not forget to press the key
"P" - it turns on the pause mode.
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