Promotion - Crime Santa Claus-2

Black Crow #04
                                         
 File: ReadMe (for "CSC:DV")   
 From: BrokImSoft/Rush         
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 If you have any problems
with LAUNCHING the program, then you have a non-
There are so many options for solving this problem.
But first, a little general technical information
formations.                                
In principle, the game is designed to work on any SPECTRUM-compatible computer with memory of at least 128k (all are supported standard memory expansion ports: #7FFD, #1FFD, #DFFD, #FDFD).Ideal computer configuration is256kRAM (all texts and all graphics are in pa- mint, plus two additional options those that are not in 128k mode: shipment states into memory and remembering everything progress of the game, which is about 2 hours real time), musical co-process sorry, clock compatible with Pentagon- ohm (if the speed of your machine is low However, then in Setup you should disable animation on the frame and snow; if it doesn't bother you sprites flickering, then do not disable anything worth), turbochargedfloppy drive and color monitor (to appreciate all the beauty of gaming howl graphics and full-screen pictures;) and expansion of the color palette according to the standard FLASH-COLOUR (to see the pictures, painted according to this standard must be Setup enable the mode "FlasHcolour"). A branded drive will only work ko on the REAL Spectrum (forgive me I am an emulator, but this is a forced me- ra - the game was still conceived as a com- commercial project; possible appearance of av- torskoy freecopy version, but not earlier than ta-autumn). The proprietary disk contains about 30 files. They can be located in production in any order - the game itself will determine them location. Why not monoblocks, how has this been accepted for a long time? There are two reasons. The first is related to Setup. Game and Setup were written by different people, so Setup, using ONLY 128k RAM, is forced den constantly upload files or transfer load yourself. Yes, it's not very good nice, but you have to put up with it, because... it’s easier to re-write Setup than to re- to build what is already there. Second reason due to the fact that the game is initially was thinking under Spectrum 128k only,
but only then it was remade for 256k. However, The download will not take much time. Post- just be careful not to poke BREAK during loading the setup (and during its operation; after that you can). Now let's talk directly about testing issues associated with launching the game. 1. PROBLEM: the disc is hard to read; REASON : incompatibility of drives, poor quality disc; SOLUTION : any disk utility type paRDS or ADS execute RESTORE the disk and don't pay attention to what happens after 120-13 tracks the disc may not be subject to restoration; after Restore rewrite all files to another disk so that there is re- backup copy; if the game files are not can be restored due to bad quality of the floppy disk, then you have the right to exchange of copies; if you bought the game on our disk, then by sending us only your copy, you get another copy; if you buy kegames You sent your floppy disk, then To exchange a disc, you need to send us your copy and transfer $0.5 (for Russia and other CIS countries) or $0.2 (for Ukraine) for postage - address for money transfers are indicated at the end of this text. 2. PROBLEM: the computer freezes in the at the start of loading; REASON: additional pa- crush; SOLUTION: press RESET and reboot those game in 128k mode. 3. PROBLEM: computer after booting the game is reset; REASON: there are no files on the disk (or they are renamed); protection triggered that; You held BREAK while loading games; SOLUTION:if you didn’t give it to anyone your disk or did not delete anything yourself and did not renamed, then all files shouldbe on the spot; error checking when loading very simple (does not mean working with disk during the game) - memory reset, draw conclusions; and finally, protection. About her a little more detail. Firstly, the disk should not be write-protected, because unloading state is produced ONLY on the gaming disk, and the protection must work use only non-write-protected si disk. Secondly, you have a pirated copy. If so, then your copy will not be exchanged subject. If you really bought We have a game, then see the terms of exchange in clause 1. (Protection is triggered every time you start/ restart the game). Disc exchange is only possible for those users who purchased the game Rarely from us, BROKIMSOFT, or from our official representatives (they purchased our game discs are melting). Phone number for inquiries: (0472) 43-37-97,c 18:00 to 22:00, Andrey (one request - no ask how to complete the game; try themselves, besides, there are several ways to walking). Address for letters, parcels andtranslations: 18005 Ukraine Cherkassy st. Shevchenko house 367/1 sq. 37 Bezugly Andrey Anatolyevich The order is completed within a week after receiving an application; average delivery time in Ukraine - about 3-5 days, in Russia and other CIS countries - about 2 weeks (all claims against the postal service). And pom- thread that THE AUTHORS GUARANTEE PERFORMANCE BRANDED COPY ONLY!!! Best regards, T.J. PANDA SLIDER STEELER of BROKIMSOFT/RUSH P.S. To be fair, I want to warn you make reproaches regarding some mod- cops of our program. About the number of files fishing has already been said above. It is only possible to I should add that I (TJ) triedmaximum speed up the loading of the program without resorting to to using turbo-loader. There may be a reproach that which files are not compressed. Well, there is an explanation - in 128k mode part game files are not contained in memory, you have to constantly load something from them, and keep the files separately on the disk both for 256k and 128k - this is even more wastefulness, don't you agree? But the reproach is all still partly fair - in relation to files "maincode.С" and "roomsmap.С". B In this case, only my laziness is to blame, because blame me ;) "Talking" file names "final","ma- incode", "roomsmap", etc. Of course I could encrypt into something like "fHdk1","fHdk2" etc., but why? I think even myself it will be more interesting for an avid hacker to see the same finalcut, beating the game, not loading ziv and understanding the file structure "final.C". It’s more interesting to read all the games vy texts acc. game moment, not "splits" file "alltext". If I don't right, then I don’t understand why waste spend money (or time) and acquire my game (or any other game, for that matter) gone). Purely symbolic protection. Well,what's here what to do - I want to earn at least a little - th money. I know that we are worthless make every effort to protect your copyrights yeah, but according to tradition, you have to do at least something then. A more or less experienced hacker, of course, will only grin when he sees my defense, but a simple user can't just do it take and make someone a working copy of the game ry. And the hackers have one request - “break” but as a human being, make sure that after If you remove protection, the game will not freeze. It's sad when you have to write something like this but we live in ex-USSR, not in England. Sad. This, after all, is the whole problem with game writing in our country - a lot of different new demo versions, but very few of them turns into full-fledged games. All from- for the inability to get paid for your work more or less corresponding remuneration tion. For me, for example, to finish writing playing this game was a matter of principle - it's a pity there were 3 years of work. Maybe the game is no longer I don’t need it, but I once promised that I'll add it. Finished it. I doubt that this in an hour you will be able to earn at least something from it - then, but if at least someone gets the satisfaction situation, playing it, then we can assume that time, nerves and friendships in group were not lost in vain. And for me this is the last thing I did for Speccy. B in the future I will no longer take part in BrokImSoft projects,if such follow (this point can only be changed slightly a slightly decent amount of money, proceeds thanked us for the game and positive reaction masses + flooded TJ with letters: they say, you’re cool You're a great coder, you're good at writing rants, come on the second part of CSC, we are ready to pay for it say N'twenty bucks :-) etc. Therefore buy "CSC:DV" and write - approx. Sly- dera). Unless I release a freecopy version "Deja Vu", but that won't happen anytime soon. Hmm, I apologize for such a digression, ver- We are looking forward to possible claims. Setup parameters are not recorded. You already Forgive me, but I'm sick of fixing it glitches in Medvedev’s setup, that’s why there could be no question of even write something for him. Yes, almost was - when the setup starts, a definition occurs division of the speed of your machine. If it is lower than the Pentagon, then automatically snow in the game and animation are turned off frame. Of course, you can turn them on manually I can, if you really want to. When Santa and monsters move to the left, the snow may be flickering - I did everything I could, but even 71 t.t. - this is not enough. Come often it was necessary to seek a compromise between speed and memory. Memory usually wins :-( When pressing the "turbo" button may flicker snow, Santa may fall through while jumping through the surface - it’s turbo in Africa too turbo Therefore, do not be surprised - this re- I did the press purely for debugging the game and it was put in place just like that, at the request of the workers. By the way, some bugs that can will manifest themselves during the game by 85% a consequence of the operation of the "turbo" button. Vpro- than this rarely happens. Play and To be on the safe side, unload more often. ku to disk. Poorly readable font. I’ll say right away that on a normal monitor it reads normally but... But who doesn't like... The game had a re- press to turn off the text (it turned out to be a game in Czech adventure style - only action, not a word of explanation), but I removed it from out of harm's way. Still, initially I it was assumed that our game would not have these stupid colorful frames and wild font 8x8, 6x8 or 4x8 - character width not fixed - from 2x to 8i. For us at first he was “somewhat” unaccustomed to chen, but after a while it became clear that only this font will be the most harmonious perfectly combined with our “branded” medical Vedev's "small and furry" graphics. I think if not now, then a little later you agree with me. He contributes his toli- ku into the general style of the toy (think for yourself, what would a font from the same ZX-WORD look like? or MED,not to mention larger ones). The next possible reproach is the Book of Spells. knowledge. Hmmm, I’m unlikely to find a suitable one here - good explanations why you constantly use of this item (except special cases) you have to read huge text (3rd or 4th largest of all those presented). Probably we have I just couldn't come up with more... a less logical way to “use” books gi. Enter a separate key? them and so a lot, and it would look, to put it mildly, rya, not really. Print text once? Yes, but if you forgot what you need for some spells - there are five of them? Don't know. There were no ideas. Therefore, you have to suffer - Xia. True, I must say, it can be reduced reading Books to a minimum - if played with mind (by the way, a subtle hint - in the game it is possible to is there a way in which it is possible not to use one of the spells that su- significantly reduces the time it takes to complete the game ry. It takes me about 40 minutes (without turbo) versus regular 60). Hidden bottles. Sorry, my idea, but Believe me, finding them is not as difficult as it may seem. Deadlock situations. Yes, these are possible. There are not very many of them - about 15 pieces, than, everything is logically justified (based onco- of course, from game logic). Therefore not be surprised if Santa gets stuck lit - this is a signal to strike think. Plus, it's a beautiful sight. - I'm sure you'll appreciate how your brains fly out from a shot head;) The abundance of buttons used in the game. Vo- in general, there are now 8 of them - less than it was. In principle, I am a fan of "go- hot keys (which is why I really love Storm. For this, for speed and for compactness. When will there be a new version, eh?!). But some some people don’t appreciate it (let’s not poke fingers), so I had to enter two menu - SERVICE and GAME PROGRESS. It was possible from carefully enter MUSIC. For what? Initially but controlling the sound design from games ry was not provided - only from Seta- pa. But for debugging I had to enter new buttons. And so they remained. In re- As a result, you can now iterate through all 9 melodies directly from the game, turn them on/off, sound ki, combine both, turn off in in the bag, in the game, anywhere. benefit of buttons a lot;) Yes, it was possible to make control one button, but who would appreciate that, eh?
Можно было бы сделать индикацию режимов, но где взять память? Вы и представить не можете, как мне приходилось извращаться, чтобы выгадать лишних пару байт. В конце концов их получилось около 300, но было уже слишком поздно. А если вы возмущены тем, что не всеyou can listen to melodies together with sound effects, then I remember that this option is only possible with two-channel compositions. Yes you can would be to make such a regime for all three kov, but personally I was always depressed when effects cripple a good melody and on the contrary. Those. purely for aesthetic reasons For ethical reasons I have limited this opportunity. Glitches in general. Want to know when the game is acquired a finished form (i.e. it was completed) log, there was the game itself, there was a finalcut and that’s it other bells and whistles)? In January '99. Sa- the game was finished back in october November '98. After that I just added replay mode and some other little things (ty- for non-standard use of some objects; By the way, the program provides Renault about 150 - if not more - gaming situations, so I'm not even sure that there are ONLY 3 paths to the goal) (but there are no three WAYS, and 3 options for starting the game. Path one. But variations in the passage of the weave hidden along the way in all sorts of ways, as should amuse the player - approx. Slide- ra). The whole past year, in those days when I loaded Storm, bugs were fixed in the game. Some which the "beta testers" found, but most I discovered part of itmyself. Can't describe how I'm already sick of this game - I finished it it’s 100 times, no less (and it makes me sick from the setup - you won't understand no matter how much I I didn't say anything, you just never had a chance look for and remove glitches from Medvedev's programs, may Panda not be offended by me, he knows my position: I don't consider myself a programmer, and even more so). I removed (hopefully) all fatal errors (well, for now) I haven't met any new ones, except for those which are possible when using the keyboard shi turbo, but since the mechanism of its operation still not studied...), not even removed fatal (all that I found, of course; es- if new ones are discovered, then... let them be:- ))). But for sure the game is waiting in the wings especially cunning and perverted beetles. Against I am powerless to wait for them patiently. Poe- therefore I will adhere to that point of view niya, which says: only that program is considered complete, in which there is a what a glitch. And in general, it is impossible creating a more or less large program, provide for all possible situations, right? I did everything I could. If You will find a glitch that prevents you from passing game to the end, then let me know about it, and I'll try to respond quickly (how as they say, "Black Raven" is also not immediately was full-fledged;) and release “v xx.xx”. This text. Yes, the reproach is fair, but I feel soI wanted to at least somehow note for- completion of our project... I hope people I'll be forgiven. If I'm on anyone here and “I’m hitting” it’s only on myself and the game. I I love her (otherwise she simply wouldn’t exist, and it's hard not to love what you gave more to three years), but I hate it too. Sing me meth only the one who himself wrote the BIG game ru. And in this file I tried to answer to all potential questions (bypassing only the course of the game itself). It seems like neither- what I didn't miss. Finally, a little more a little bit, but not about the game, but directly but about the authors. Who is not interested in this? can safely press RESET. Virtually everything the lyrics from the setup were written a year ago, and updated in December. But only one of them remained in the old form - "AUTHORS". And Here I will describe in a few words, then, what is now. So: Slider - in general, nothing has changed, he still works there, listens to the same things and does the same thing; only changed that now he is apparently the most known from BROKIMSOFT, or at least at the level Pandas; Panda - he changed his job, now he is Slider's colleague; deals with everything well, everyone listensthe same thing, well, I started smoking in full force; otherwise he's still the same Bear, and who knows him best and no, it's only Slider (yeaH! :-) - approx. Slider); Steeler - Vovan continues to study (already finishes), works in parallel, ka- married, a laboratory assistant at some research institute; in os- In general, nothing has changed - PC, video, beer, and, of course, aged a couple years old, like the rest of us; TicklisH Jim - I, i.e.; well, I have every one sharp turns happen every year; I'm really Actually after studying I went to sell books - mi, but then changed jobs again; I've been working as a manager for several months now - printing house and at the same time studying at the university university at the Faculty of Russian Philology gii; and work and study take up a lot of time - I don't have enough time even my favorite books, not to mention programming, so words like “motivated by workload” I didn’t perceive I understand - indeed, lack of time and forces greatly delayed the release of the game, but it's all over (I hope); BROKIMSOFT- as a generalization; group it still exists and, I think, will be exist as long as Specky is alive; but with some other adjustments - I, for example, I hide myself as a formal member of the group, like her founder, because more writing something or for a computer (any) is not intended (work, study and books are what I attracts most) to engage; Steeler has long been an honorary member of the BIS, the now we are a couple; Slider and Panda, and the first to a greater extent than the second, mainly are still active people - under- keep in contact with other spektrumista- they're going somewhere, they're releasing something, something... they write, they support someone; how much I know, they even started the project Elven Warrior 2,I hope it will be finished (No-No, yes- will the Bear not die by then? finally. Maybe I'll start coding? This will be fun... 8-) - approx. Slide- ra); the fate of CSC-2 has long been decided (for me, at least). Now I’ve definitely said everything... Na- true... 02/07/2000 Andrey Bezugliy aka TJ ----- From the editors of CV:the game left a pleasant experience impression, although I have not finished it yet didn't pass. It even looks very funny The game graphics are amazing! For- It’s remarkable that there is support for extended noah memory - reviewing your actions gives a great reason to laugh. Such a regime if my memory serves me right, on the Spectrum no one has done it yet. Bravo! In short, men- ki - buy this game (from the authors!) and you you won't regret it! The game is worth it happy with your purchase!

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