File: ReadMe (for "CSC:DV")
From: BrokImSoft/Rush
-------------------------------------------------------
If you have any problems
with LAUNCHING the program, then you have a non-
There are so many options for solving this problem.
But first, a little general technical information
formations.
In principle, the game is designed to work on
any SPECTRUM-compatible computer with
memory of at least 128k (all are supported
standard memory expansion ports:
#7FFD, #1FFD, #DFFD, #FDFD).Ideal
computer configuration is256kRAM
(all texts and all graphics are in pa-
mint, plus two additional options
those that are not in 128k mode: shipment
states into memory and remembering everything
progress of the game, which is about 2 hours
real time), musical co-process
sorry, clock compatible with Pentagon-
ohm (if the speed of your machine is low
However, then in Setup you should disable animation
on the frame and snow; if it doesn't bother you
sprites flickering, then do not disable anything
worth), turbochargedfloppy drive and color
monitor (to appreciate all the beauty of gaming
howl graphics and full-screen pictures;) and
expansion of the color palette according to the standard
FLASH-COLOUR (to see the pictures,
painted according to this standard must be
Setup enable the mode "FlasHcolour").
A branded drive will only work
ko on the REAL Spectrum (forgive me
I am an emulator, but this is a forced me-
ra - the game was still conceived as a com-
commercial project; possible appearance of av-
torskoy freecopy version, but not earlier than
ta-autumn).
The proprietary disk contains about 30
files. They can be located in production
in any order - the game itself will determine them
location. Why not monoblocks, how
has this been accepted for a long time? There are two
reasons. The first is related to Setup. Game
and Setup were written by different people, so
Setup, using ONLY 128k RAM, is forced
den constantly upload files or transfer
load yourself. Yes, it's not very good
nice, but you have to put up with it, because...
it’s easier to re-write Setup than to re-
to build what is already there. Second reason
due to the fact that the game is initially
was thinking under Spectrum 128k only,but only
then it was remade for 256k. However,
The download will not take much time. Post-
just be careful not to poke BREAK during
loading the setup (and during its operation;
after that you can).
Now let's talk directly about testing
issues associated with launching the game.
1. PROBLEM: the disc is hard to read;
REASON : incompatibility of drives,
poor quality disc;
SOLUTION : any disk utility type
paRDS or ADS execute RESTORE the disk and
don't pay attention to what happens after
120-13 tracks the disc may not be subject to
restoration; after Restore rewrite
all files to another disk so that there is re-
backup copy; if the game files are not
can be restored due to bad
quality of the floppy disk, then you have the right to
exchange of copies; if you bought the game on our
disk, then by sending us only your copy, you
get another copy; if you buy
kegames You sent your floppy disk, then
To exchange a disc, you need to
send us your copy and transfer $0.5 (for
Russia and other CIS countries) or $0.2 (for
Ukraine) for postage - address for
money transfers are indicated at the end of this
text.
2. PROBLEM: the computer freezes in the
at the start of loading;
REASON: additional pa-
crush;
SOLUTION: press RESET and reboot
those game in 128k mode.
3. PROBLEM: computer after booting
the game is reset;
REASON: there are no files on the disk
(or they are renamed); protection triggered
that; You held BREAK while loading
games;
SOLUTION:if you didn’t give it to anyone
your disk or did not delete anything yourself and did not
renamed, then all files shouldbe
on the spot; error checking when loading
very simple (does not mean working with
disk during the game) - memory reset,
draw conclusions; and finally, protection. About her
a little more detail. Firstly, the disk should not
be write-protected, because unloading
state is produced ONLY on the gaming
disk, and the protection must work
use only non-write-protected
si disk. Secondly, you have a pirated copy.
If so, then your copy will not be exchanged
subject. If you really bought
We have a game, then see the terms of exchange in clause 1.
(Protection is triggered every time you start/
restart the game).
Disc exchange is only possible for those
users who purchased the game
Rarely from us, BROKIMSOFT, or from our
official representatives (they purchased
our game discs are melting).
Phone number for inquiries: (0472) 43-37-97,c
18:00 to 22:00, Andrey (one request - no
ask how to complete the game; try
themselves, besides, there are several ways to
walking).
Address for letters, parcels andtranslations:
18005
Ukraine
Cherkassy
st. Shevchenko
house 367/1
sq. 37
Bezugly Andrey Anatolyevich
The order is completed within a week after
receiving an application; average delivery time
in Ukraine - about 3-5 days, in Russia and
other CIS countries - about 2 weeks
(all claims against the postal service). And pom-
thread that
THE AUTHORS GUARANTEE PERFORMANCE
BRANDED COPY ONLY!!!
Best regards,
T.J.
PANDA
SLIDER
STEELER
of BROKIMSOFT/RUSH
P.S. To be fair, I want to warn you
make reproaches regarding some mod-
cops of our program. About the number of files
fishing has already been said above. It is only possible to
I should add that I (TJ) triedmaximum
speed up the loading of the program without resorting to
to using turbo-loader.
There may be a reproach that
which files are not compressed. Well,
there is an explanation - in 128k mode part
game files are not contained in memory,
you have to constantly load something from
them, and keep the files separately on the disk
both for 256k and 128k - this is even more
wastefulness, don't you agree? But the reproach is all
still partly fair - in relation to
files "maincode.С" and "roomsmap.С". B
In this case, only my laziness is to blame, because
blame me ;)
"Talking" file names "final","ma-
incode", "roomsmap", etc. Of course I could
encrypt into something like "fHdk1","fHdk2"
etc., but why? I think even myself
it will be more interesting for an avid hacker to see
the same finalcut, beating the game, not loading
ziv and understanding the file structure
"final.C". It’s more interesting to read all the games
vy texts acc. game moment, not
"splits" file "alltext". If I don't
right, then I don’t understand why waste
spend money (or time) and acquire
my game (or any other game, for that matter)
gone).
Purely symbolic protection. Well,what's here
what to do - I want to earn at least a little -
th money. I know that we are worthless
make every effort to protect your copyrights
yeah, but according to tradition, you have to do at least something
then. A more or less experienced hacker, of course,
will only grin when he sees my defense, but
a simple user can't just do it
take and make someone a working copy of the game
ry. And the hackers have one request - “break”
but as a human being, make sure that after
If you remove protection, the game will not freeze.
It's sad when you have to write something like this
but we live in ex-USSR, not in England.
Sad. This, after all, is the whole problem with
game writing in our country - a lot of different
new demo versions, but very few of them
turns into full-fledged games. All from-
for the inability to get paid for your work
more or less corresponding remuneration
tion. For me, for example, to finish writing
playing this game was a matter of principle - it's a pity
there were 3 years of work. Maybe the game is no longer
I don’t need it, but I once promised that
I'll add it. Finished it. I doubt that this
in an hour you will be able to earn at least something from it -
then, but if at least someone gets the satisfaction
situation, playing it, then we can assume that
time, nerves and friendships in
group were not lost in vain. And for me
this is the last thing I did for Speccy. B
in the future I will no longer take part in
BrokImSoft projects,if such follow
(this point can only be changed slightly
a slightly decent amount of money, proceeds
thanked us for the game and positive reaction
masses + flooded TJ with letters: they say, you’re cool
You're a great coder, you're good at writing rants, come on
the second part of CSC, we are ready to pay for it
say N'twenty bucks :-) etc. Therefore
buy "CSC:DV" and write - approx. Sly-
dera). Unless I release a freecopy version
"Deja Vu", but that won't happen anytime soon. Hmm,
I apologize for such a digression, ver-
We are looking forward to possible claims.
Setup parameters are not recorded. You already
Forgive me, but I'm sick of fixing it
glitches in Medvedev’s setup, that’s why
there could be no question of even
write something for him. Yes, almost
was - when the setup starts, a definition occurs
division of the speed of your machine. If
it is lower than the Pentagon, then automatically
snow in the game and animation are turned off
frame. Of course, you can turn them on manually
I can, if you really want to.
When Santa and monsters move to the left,
the snow may be flickering - I did everything I could, but
even 71 t.t. - this is not enough. Come often
it was necessary to seek a compromise between speed and
memory. Memory usually wins :-(
When pressing the "turbo" button may flicker
snow, Santa may fall through while jumping
through the surface - it’s turbo in Africa too
turbo Therefore, do not be surprised - this re-
I did the press purely for debugging the game and
it was put in place just like that, at the request of the workers.
By the way, some bugs that can
will manifest themselves during the game by 85%
a consequence of the operation of the "turbo" button. Vpro-
than this rarely happens. Play and
To be on the safe side, unload more often.
ku to disk.
Poorly readable font. I’ll say right away that
on a normal monitor it reads normally
but... But who doesn't like... The game had a re-
press to turn off the text (it turned out to be a game in
Czech adventure style - only action,
not a word of explanation), but I removed it from
out of harm's way. Still, initially I
it was assumed that our game would not have these
stupid colorful frames and wild
font 8x8, 6x8 or 4x8 - character width
not fixed - from 2x to 8i. For us
at first he was “somewhat” unaccustomed to
chen, but after a while it became clear
that only this font will be the most harmonious
perfectly combined with our “branded” medical
Vedev's "small and furry" graphics.
I think if not now, then a little later you
agree with me. He contributes his toli-
ku into the general style of the toy (think for yourself,
what would a font from the same ZX-WORD look like?
or MED,not to mention larger ones).
The next possible reproach is the Book of Spells.
knowledge. Hmmm, I’m unlikely to find a suitable one here -
good explanations why you constantly
use of this item (except
special cases) you have to read
huge text (3rd or 4th largest
of all those presented). Probably we have
I just couldn't come up with more...
a less logical way to “use” books
gi. Enter a separate key? them and so
a lot, and it would look, to put it mildly,
rya, not really. Print text once?
Yes, but if you forgot what you need for some
spells - there are five of them? Don't know.
There were no ideas. Therefore, you have to suffer -
Xia. True, I must say, it can be reduced
reading Books to a minimum - if played with
mind (by the way, a subtle hint - in the game it is possible to
is there a way in which it is possible not to
use one of the spells that su-
significantly reduces the time it takes to complete the game
ry. It takes me about 40 minutes (without
turbo) versus regular 60).
Hidden bottles. Sorry, my idea, but
Believe me, finding them is not as difficult as
it may seem.
Deadlock situations. Yes, these are possible.
There are not very many of them - about 15 pieces,
than, everything is logically justified (based onco-
of course, from game logic). Therefore not
be surprised if Santa gets stuck
lit - this is a signal to strike
think. Plus, it's a beautiful sight.
- I'm sure you'll appreciate how your brains fly out
from a shot head;)
The abundance of buttons used in the game. Vo-
in general, there are now 8 of them - less than
it was. In principle, I am a fan of "go-
hot keys (which is why I really love Storm.
For this, for speed and for compactness.
When will there be a new version, eh?!). But some
some people don’t appreciate it (let’s not poke
fingers), so I had to enter two
menu - SERVICE and GAME PROGRESS. It was possible from
carefully enter MUSIC. For what? Initially
but controlling the sound design from games
ry was not provided - only from Seta-
pa. But for debugging I had to enter
new buttons. And so they remained. In re-
As a result, you can now iterate through all 9
melodies directly from the game, turn them on/off, sound
ki, combine both, turn off in
in the bag, in the game, anywhere. benefit of buttons
a lot;) Yes, it was possible to make control
one button, but who would appreciate that, eh?
Можно было бы сделать индикацию режимов,
но где взять память? Вы и представить не
можете, как мне приходилось извращаться,
чтобы выгадать лишних пару байт. В конце
концов их получилось около 300, но было
уже слишком поздно. А если вы возмущены
тем, что не всеyou can listen to melodies
together with sound effects, then
I remember that this option is only possible with
two-channel compositions. Yes you can
would be to make such a regime for all three
kov, but personally I was always depressed when
effects cripple a good melody and
on the contrary. Those. purely for aesthetic reasons
For ethical reasons I have limited this
opportunity.
Glitches in general. Want to know when the game is
acquired a finished form (i.e. it was completed)
log, there was the game itself, there was a finalcut and that’s it
other bells and whistles)? In January '99. Sa-
the game was finished back in october
November '98. After that I just added
replay mode and some other little things (ty-
for non-standard use of some
objects; By the way, the program provides
Renault about 150 - if not more - gaming
situations, so I'm not even sure
that there are ONLY 3 paths to the goal) (but there are no
three WAYS, and 3 options for starting the game. Path
one. But variations in the passage of the weave
hidden along the way in all sorts of ways, as
should amuse the player - approx. Slide-
ra).
The whole past year, in those days when I
loaded Storm, bugs were fixed in the game. Some
which the "beta testers" found, but most
I discovered part of itmyself. Can't describe how
I'm already sick of this game - I finished it
it’s 100 times, no less (and it makes me sick
from the setup - you won't understand no matter how much I
I didn't say anything, you just never had a chance
look for and remove glitches from Medvedev's
programs, may Panda not be offended by me,
he knows my position: I don't consider myself
a programmer, and even more so). I removed
(hopefully) all fatal errors (well, for now)
I haven't met any new ones, except for those
which are possible when using the keyboard
shi turbo, but since the mechanism of its operation
still not studied...), not even removed
fatal (all that I found, of course; es-
if new ones are discovered, then... let them be:-
))). But for sure the game is waiting in the wings
especially cunning and perverted beetles. Against
I am powerless to wait for them patiently. Poe-
therefore I will adhere to that point of view
niya, which says: only that program
is considered complete, in which there is a
what a glitch. And in general, it is impossible
creating a more or less large program,
provide for all possible situations,
right? I did everything I could. If
You will find a glitch that prevents you from passing
game to the end, then let me know about it, and
I'll try to respond quickly (how
as they say, "Black Raven" is also not immediately
was full-fledged;) and release “v xx.xx”.
This text. Yes, the reproach is fair, but
I feel soI wanted to at least somehow note for-
completion of our project... I hope people
I'll be forgiven. If I'm on anyone here and
“I’m hitting” it’s only on myself and the game. I
I love her (otherwise she simply wouldn’t exist, and
it's hard not to love what you gave more to
three years), but I hate it too. Sing me
meth only the one who himself wrote the BIG game
ru. And in this file I tried to answer
to all potential questions
(bypassing only the course of the game itself). It seems like neither-
what I didn't miss. Finally, a little more
a little bit, but not about the game, but directly
but about the authors. Who is not interested in this?
can safely press RESET. Virtually everything
the lyrics from the setup were written a year ago,
and updated in December. But only one of
them remained in the old form - "AUTHORS". And
Here I will describe in a few words, then,
what is now. So:
Slider - in general, nothing has changed,
he still works there, listens to the same things
and does the same thing; only changed
that now he is apparently the most
known from BROKIMSOFT, or at least at the level
Pandas;
Panda - he changed his job, now
he is Slider's colleague; deals with everything
well, everyone listensthe same thing, well, I started smoking in
full force; otherwise he's still the same
Bear, and who knows him best and
no, it's only Slider (yeaH! :-)
- approx. Slider);
Steeler - Vovan continues to study (already
finishes), works in parallel, ka-
married, a laboratory assistant at some research institute; in os-
In general, nothing has changed - PC, video,
beer, and, of course, aged a couple
years old, like the rest of us;
TicklisH Jim - I, i.e.; well, I have every one
sharp turns happen every year; I'm really
Actually after studying I went to sell books -
mi, but then changed jobs again;
I've been working as a manager for several months now -
printing house and at the same time studying at the university
university at the Faculty of Russian Philology
gii; and work and study take up a lot of
time - I don't have enough time
even my favorite books, not to mention
programming, so words like
“motivated by workload” I didn’t perceive
I understand - indeed, lack of time
and forces greatly delayed the release of the game,
but it's all over (I hope);
BROKIMSOFT- as a generalization; group
it still exists and, I think, will be
exist as long as Specky is alive; but with some
other adjustments - I, for example,
I hide myself as a formal member of the group, like her
founder, because more writing something
or for a computer (any) is not intended
(work, study and books are what I
attracts most) to engage;
Steeler has long been an honorary member of the BIS, the
now we are a couple; Slider and Panda, and
the first to a greater extent than the second, mainly
are still active people - under-
keep in contact with other spektrumista-
they're going somewhere, they're releasing something, something...
they write, they support someone; how much
I know, they even started the project Elven Warrior
2,I hope it will be finished (No-No, yes-
will the Bear not die by then?
finally. Maybe I'll start coding?
This will be fun... 8-) - approx. Slide-
ra); the fate of CSC-2 has long been decided (for
me, at least).
Now I’ve definitely said everything... Na-
true...
02/07/2000 Andrey Bezugliy aka TJ
-----
From the editors of CV:the game left a pleasant experience
impression, although I have not finished it yet
didn't pass. It even looks very funny
The game graphics are amazing! For-
It’s remarkable that there is support for extended
noah memory - reviewing your actions gives
a great reason to laugh. Such a regime
if my memory serves me right, on the Spectrum
no one has done it yet. Bravo! In short, men-
ki - buy this game (from the authors!) and you
you won't regret it! The game is worth it
happy with your purchase!
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