Deja Vu #08
31 мая 1999 |
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SOFTWARE - Overview of new products games: White Eagle, Leprekon, Kozel, Puzzle (prerelease of Flash), Space, Translate Worlds, Devil-s Curse, Choppers: death match, Twilight: The Land of Shadows, Falen Angel, 12 Secret Book, The Cezar, Chainick horror in Flat.
AY-Track: NEVERENDING STORY (e.guitar bazz) __________________________________________ (C) PLAYGEAR COMPANY / BDA Author: Alexander Bazhenov / Ze Pagan __________________________________________ -------- ------- ----- --- People all hello! At the middle of the yard March already, but in the glorious city of Kemerovo in the spring of something and does not smell at all. The second week of frost fuck under -25 degrees! But we do not lose heart, the more so in early June forecasters promised a sharp warming:) more cheerful mood, and because the position Spectrum at the scene can be considered fairly stable and satisfactory. In recent months, there were many new System and game programs, and it can not but rejoice! Well, now let's get to the review that appeared in our Kemerovo ... ----------------------------------------- Game: White Eagle: Comrade known (demo) Author: Fatality Year: 1998 Da-ah-ah-ah ... I've seen a lot of toys, but it is! In general, when I launched it, then nearly fell off the chair! There was everything What you could wish for a full game. And the design and interface, and the music! A schedule of all just deadly! Interface the user is organized similarly to as it is on all of us loved once Dendy, and it looks very useful, and also fun. There is even an inscription to ... Japanese:) The essence of the demo yet little is clear, it is too short. You will be able run here and there some duckling, reminiscent of the famous Donald'a Duck'a; communicate with some type of opaque, like a flying rat, and very capricious; perform a few simple instructions, exploding while on anti-personnel mines, carefully arranged by authors the entire route. In short, the creation Fatality leaves very good impression! Like to see a sequel, but no hint on this - I have not found ... ----------------------------------------- Game: Leprekon Author: Omega Hackers Group Year: 1998 The guys from OHG provided by our court another variation on the theme of Lode Runner. s c r L E P R 1 There is a wide menu. Possible: choose the level (password); enable or disable the music and FX; change, of course, at the request of management; there is a level editor (but for some reason the version that I have, it does not plows: () there is a possibility of shipment playing condition. The game itself also has undergone significant changes, although the meaning of that same. s c r L E P R 2 As you can see on the screenshot, significantly consolidated schedule, added escalators, which move randomly, but instead piles of gold coins (Corporate Lode Runner) drawn from the bags with gold:) And, of course , the game has a final cut, which I do not seen. In general, anything out of the way and breath-taking ... ----------------------------------------- Game: Goat Author: Accept Corp. Year: 1997 And here is my Friend by correspondence presented a gift of a card game with nepritezatelnym named "Goat." That's what does this game interface ... s c r K O Z E 1 However, the word by the author ... Opisanie (pravila) games Prioritet kart: 6, 7, 8, 9, Balet, Dama, Kopol, 10, Tuz (in 'Durake' He does not takoy). Pazdaetsya Po 4 karty. Xodit mozhno with neskolkix kart odnoy masti. Four karty odnoy masti nazyvayutsya molodkoy and pravo xoda peredaetsya tomu, in whom He is eta molodka (IT'S mozhno otklyuchit). Kogda in kolode (and vas) kart anymore, verily proisxodit podschet ochkov (estestvenno, bolshe than the better). Balet - 2 ochka Dama - 3 ochka Kopol - 4 ochka 10 - 10 ochkov Tuz - 11 ochkov Za ostalnye karty ochkov not dayut. If the matematikoy with friends, verily legko podschitat, chto maksimum za paz mozhno nabrat 120 ochey. If the you nabral less than 31 ochka - you proigryvaesh za 4 if less than 60 - za 2 and if you have a 0 - za 6. When nabore ochkov bolshe 60 - proigryvaet protivnik (za 2, 4 or 6). The faster naberesh 12 in total, the proigraesh faster. s c r K O Z E 2 HOW igrat in ETOGO 'Kozla'. Pro nastroyki passkazyvat glupo because here and tak all yasno. Please note only, chto vo time zapisi ('SAVING') zapisyvayutsya and rekordy and nastroyki odnovremenno. B samoy game prikoly takie. Bybiraesh kakimi kartami will xodit and stavish kursop nA left piktogrammu. IT'S oznachaet, chto vybral you have all karty with kakix xotel poxodit. If the same poxodil protivnik, verily levaya piktogramma pazbivaetsya nA two. If the postavit kursop nA verxnyuyu polovinu, verily IT'S will oznachat, chto you beat sobralsya ego karty if down - verily skidyvat (in nachale, estestvenno, nado vybrat sami karty). If the from whom He, verily 4 tuza, verily IT'S nazyvaetsya 'ZOLOTOY KOZEL' and he that in those whom He aces srazu stanovitsya pobeditelem the entire game. Prochee B Game 3 urovnya slozhnosti and nA kazhdom protivnik thinks Po paznomu. HOW pokazala praktika, samy slozhny IT'S 3-Tille uroven. HOW and ostalnyx, uvazhayuschix themselves igrax, CHEAT is a game kotorym mozhno proyti za paru minutes ... ----------------------------------------- Game: Space Author: ????? Year: 1998 (may be?) No more than names and alleged year of release, information on it I, unfortunately, is not found. Even the mention of the authors do not: (But still, the game is worth it to pay her a place in review. More precisely, the storyline of this game. Space - an attempt to "resuscitation" popularly known ELITE. The authors used so-called "schedule filled with a claim to the three-dimensionality;) the extent of They came to judge, of course, to you, but I I suppose that's not bad. scrSPACE In fact, the version of the game, which I have, is a "free hovering in deep space ":) with elements fierce fighting. The game involved some painfully familiar buttons:) For example, key control of the ship. You on board has 15 missiles and something like pulsed laser. Also implemented a system autoguider. Movement of vehicles relative to the stars is done very realistically, steeper than the ELITE. And another thing, I rented that this is not a full game and demo. One way or another, but work on It still need a lot ... ----------------------------------------- Game: Puzzle (pre-release) Author: Flash Year: 1998 Another game of the famous band of all Flash. Not a bad puzzle game with an extensive settings menu. The essence of the game is quite trivial. The screen displays a screen that you should remember visually. Next image randomly divided into different small mixed parts, moving to and fro, and you have to put on original location, ie restore the image. Neplahaya training visual memory, and estesstvenno, brains. In short, I recommend:) A full version you can always buy from the authors! scrPUZZL ----------------------------------------- Game: Translate words Author: Avalon / Rush Year: 1998 Another programm-trainer from Witch Doctor. Simple, but at the same time interesting. Prog (a game it can hardly be called) allows you to find out how you bad:) know English. There are 2 levels of difficulty. The first is extremely simple and includes words from the school program (even My son easily it is oriented). The second is much more complicated, and now I can not do without a dictionary:) It displays two columns of words: left - anglitskie right - to translate them. Poking the cursor in a foreign word, we must, again at random, pick him correct translation. There are no restrictions on time or the number of errors there. scrT.WORD ----------------------------------------- AY-Track: "How Much Is The Fish? "(Scooter) __________________________________________ (C) PLAYGEAR COMPANY / BDA Author: Alexander Bazhenov / Ze Pagan __________________________________________ This is usually referred to as the second part ... Game: Devil's curse Author: Stellar Co.Inc. 'Black Widow Group Year: 1998 Well, right now, I'll puff you again brains. Today is Easter, I have a liter of beer (after a liter of vodka) and a cat in her lap - So why do not we talk:) Before you (or rather, me), another logical game, and made very cool! Well, I can not say anything about her bad (it can affect the beer?). scr1 The graphics in this game, cool, and the very meaning of Game enough cool'ny. We must go from point A to point B (figuratively speaking). Your way is indicated by cells with numbers. If the cell number "1", it means that this box you can step only one times. If the digit "2" - then twice, etc. scr2 The only drawback of this game, I I think her brand loader. Well all spoiled! I do not know how the other drive, but on my (and indeed of the whole Playgear) download games going well, och-e-ee-ee-Hb slowly: ((( Angered by this fact, I immediately took the game to Daniel'yu, which (being in complete prostration of Windows'98) for 15 minutes altered the loader, thus spasya Ze Pagan'a from a nervous breakdown! Moreover, Daniel did very wisely, leaving user'u choice. Press the number "1" and you get corporate "global brake with music" press "2" - PLZ, fast loading from Daniel ... ----------------------------------------- Game: Choppers: death match Author: Employer / Alliance Team Year: 1998 What can I say about this game ... Can and modestly silent:) If it were not for one moment. According to himself Employer - it his first game. And it must be noted that for first time done quite badly. scr1 The essence is quite simple: a helicopter duel nothing more. By the lack of games I want to carry that play it can (and should) only two of us. And this, as you know, oblomno! More to say about it is nothing, so move on ... scr2 ----------------------------------------- Game: Twilight: The land of shadows Author: Ultrasoft Year: 1995 Do not dwell on this game would not be forgivable, I suppose. Tale of Slovakia done their best! And the guys from the Fatality tried twice, making all the different gift - a translation into Russian. scr1 Twilight can be easily put into alongside such well-known games such as: Star Inheritance; UFO; Elite. Simply awesome, carefully traced, graphics; first-class interface, an interesting plot; powerful (but also "slightly" long) intro! Volume Break games, too, does not heal, nearly 1,000 sectors! That's where the need poraskinut brains if you have, of course:) I'll say that in Twilight, I game for a long time and passed far enough. In this issue I even wanted to give the algorithm for the passing game (though not complete). But I was ahead Our Friend from Samara, namely, the ubiquitous UnBEL! VER (by the way, hello!). The newspaper Born # 6, you'll find in this game all what you need. Yes, I want to say that today Born - Best of el.gazeta content! Bazaar there:) Well, you Th More like from authors Oberon'a ..? So Read Born, and I wash my hands ... AY-Track: "DiaBoLo" (MTneSs), iMadeIt-Drumz! __________________________________________ (C) PLAYGEAR COMPANY / BDA Author: Alexander Bazhenov / Ze Pagan __________________________________________ Final cut ... Game: 12 Mystery Books Author: Demiurge Ash / Eternity Industry Year: 1998 It would simply be unforgivable not to dwell on this game ... Not so long ago, Daniel got branded version (20 USD) from the author. scr1 Needless to say, that I immediately beg the disc with "a couple of days." Include computer, I ran the game and ... instead of the expected steep intro, I'm fucked "happiness" to contemplate unexpected color glitches: (As it turned out, before starting to execute RUN USR 0. "Hmm-m ..." - I thought, but do neche, and my fingers smartly ran for clave. Start by selecting the right option, I immersed himself in the game, enjoying the wonderful graphics Ash'a. scr2 Gradually, I understood all the subtleties of strategy and logic, but still much remains unclear. For example, why Some icons, when referring to him were silent? Without becoming long in torment this issue, I still decided to look in the Introduction and INFO, are present on the disk. Imagine my surprise when, after reading thereof, it turned out that all those "ambiguities," the author still sells the full version ... I somehow do not understand, and this tady cho? To top it all turned out that die of something on a human being you can not always spell reankarnatsii, knocking you to the place of beginning. But as a whole, the game (even if incomplete) makes a good impression. Here are just a I was stuck in the bowels of the mountains, well, I can not overcome the winged serpent! And, in general, these dark dungeons of many poorly understood and going without proper spells nothing to do there. scr3 ----------------------------------------- Game: The Cezar Author: Slip / Action Year: 1999 Along with "12TK" Daniel has received and one more game. The author offered to take her for distribution. Renounce sin, and causes no special ... Game genre is not new and reminds both Break games such as: "Sim Sity" and "Imperator". But it turned out that the author has SERIOUS problems with the Russian language, and in such form, as it is, the game issue in the light not possible! I believe that after DEJA VU # 08, we'll fix spelling, at least in help'e because "Resuscitate" message to Ten screenshots will be quite difficult. The very same game is nothing out of the way (in addition, that made it one of the brow). Play space is small, that you begin feel uncomfortable, like a dorm;). There is a dozen missions, whose meaning is in constant construction "Fixed assets", feeding ever-hungry population, trade and compulsory tax greasy Emperor. ----------------------------------------- Game: Chainick horror in flat Author: Optical Brothers Year: 1999 And the last game in today's review - The original mini-joke about the adventure of a teapot. Frankly - I was pleasantly surprised! Funny and highly professional thing! Bravo. Interface in style a la "Mirror", muzak and gfx - zashib! The meaning of the game is that someone Kettle, waking up after a good party, be sure to get to ... toilet, or he just throw up the bottom:) Question overarching and seemingly easily workable. But no! Stand in the way of terrible obstacles such as locked doors, keys which you must find and to get to the saving toilets. The game takes place very rapidly, approximately 20 minutes, if you play the first time. Here is an optimal algorithm for transmission which requires only 50% of energy. 1. First of all, we must restore the power. This can be done easily and without leaving room, especially since it closed. To recover to 100% for you: sit on the sofa, lie in open arms Lely and sleep:) with it though. There is another way, but Then you pass the game. 2. Rummaging through the room in desperate search something resembling a key, you will find in the system unit company half-drunk bottle of beer and a rat (rulez:)). Do not rush to sober and take care better about our "little brothers. 3. Now quite drunk rat in excess of gratitude will give you is that you give yourself a vow not to drink more:) But the fact no less than follow her advice and discard rat in the window. Just do not jump, and then see a wonderful picture plotted Terror'om your graves. 4. Rat, lad, as deltoplan, landed right on the head of your neighbor, who walking side by side. Thank God he has the guts to open your door. 5. Running out of the room is not jabbing at different doors - this is still useless, as well as and phone calls. There is one way - by stairwell, where you will find the first clue in the form of magnetic cards. 6. It will allow you to open the door to the room's grandfather. Do not be surprised to anything, and grab Steer from the cigarette "Astra" (he's under your feet). Broke it in place (in the corridor This can be done), find the key to cuisine. 7. The kitchen also has a lot to see:) but better to look in the fridge and explore the serger. Taking another key and a knife Do not forget, run to the bathroom. 8. There you will find dark Serg'a, yes to besides also bound. What are we here involved as well? Releasing him from the shackles, you Finally, get the precious key! 9. Now, tear the claws in the toilet, where you and experience a tremendous sense of relief, and also be able to witness the Final Cut ... ========================================== Real Happy End ==========================================
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