Deja Vu #04
31 марта 1998
  Игры  

SOFTWARE - An overview of new games: FISHER pre-reliz, EMPIRE demo, LITTLE GHOST demo, STALKER, ELOPEMENT, WORDLIFE.

<b>SOFTWARE</b> - An overview of new games: FISHER pre-reliz, EMPIRE demo, LITTLE GHOST demo, STALKER, ELOPEMENT, WORDLIFE.
SoundTrack: MR.Z/LS/98 ZTIMEV2 LTP (C) BD
__________________________________________



Game: Fisher (pre-reliz)
Author: Ilya Morozov / Death Moroz
Year: 1997
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



   While it is too pre-reliz, but I want to mention the 
originality of ideas. As the title of the game, you have to try 
himself as an inveterate fisherman-lover, but through the 
efforts of the author you have there is a good trench to become 
a professional :-) 

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   The author is himself an amateur look and walk with
fishing rod, so has provided many
moments required for fishing. These include: careful choice of 
equipment, with detailed information, a rich assortment of all 
kinds of baits. In the demo version Completed while only 
fishing swamp. But even in such unfavorable to

first glance, the place can be cool to go fishing! And most 
importantly - no mosquitoes, and ... dry !;-)) The game has a 
small built-in help, which will help you to

easily understand it. Of course,
pre-reliz not without some glitches, the
at least to play, to me personally, it was interesting! Fisher 
can be found in the appendix, well but I can only wish the 
author as soon as possible completion of writing the play.

==========================================


Game: Empire (demoversion)
Author: VVG
Year: 1997
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



   There was already the second demo version of the strategic 
igruhi VVG'shnikov. Want note that it has undergone significant

changes, and, for the better. And this
can not but rejoice! All you need to play
such a plan has already been implemented and I believe
The authors stop at this option, and we
soon (God forbid!) will be able to witness the full
version.

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   Unfortunately, I can not tell you anything about the 
ultimate goal of the game, because help'a simply not there. But 
at first glance, the following picture. Two hefty and very 
aggressively tuned against each other military groups such as 
armies, decided inflict disassembly and find out finally who's 
boss. You something and proposes to restore order, playing 
either for a blue or for reds. However,

now we can say quite clearly, if the authors will bring your 
project to completion - the game to get canceled, and will 
bring you many pleasant moments! Her you will also find in the 
appendix. ==========================================



Game: Little ghost (demowersion)
Author: Dr.Dash / Hypnotic Station
Year: 1997
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



   You have already had the honor to meet with Vladimir cubes - 
the author of the second OFF HAND room DEJA VU. Today I present 
to your court his next job - "Little

cast. "Thanks to the author's imagination, you
transformed, temporarily, of cozzz, in a terrible ... no - 
gonyu in sweet and lovely privedenetse such that some evil

rock thrown in-line knows what underground
hole-maze! And this charming fiend, crouched sad mine begins
wander through a maze in search of adventure on the ..., well, 
you know. 

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   Privedenetse quite quickly and is guided by the principle of 
don't stop, as all the other inhabitants of the underworld,

so that the dynamics of the game does not hold! Graphics
also at the proper level, I especially liked the in-the-he's 
the bulyzhnichek, located in the display area at 16572:)). Well

But seriously, after the implementation of all
zadumok author, game certainly will!
Sure of this because I have seen the level of
Programming Dr.Dash 'and a full version,
I think, not long to wait.
==========================================


Game: Stalker
Author: E. Nesterenko
Year: 1997
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



   Here is another large-scale game
occupying almost the entire disk. Moreover, it
equipped with a fairly detailed help'om and novels. So too rant
I'm not going.

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   Apparently, to better understand this
game, you should read the story of brothers
Strugatsky "Roadside Picnic", or at least
Computer novel, at least so
advises the author. I tried to take this
Game unceremoniously, but cool bummer. What
was unspeakably happy, because not much comes out really smart 
game. A game failed, both in terms of interface, so in the 
plot. Let slip some ideas similar to games such as Laser Squad

or Lord of Haos.

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   Clearly observed and their own
original developments of the author. At the conclusion of the 
above we wish Eugene Nesterenko further success and

thank you for a good game!
==========================================


Game: Elopement
Author: OHG
Year: 1997
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



   Elopement ... Is translated title of this masterpiece of 
Omega Hackers Group. Really great gameness! Preferably by the 
game plan of their progress on a spaceship that resembles a 
maze. The purpose of the game: repair rescue capsule and leave 
the ill-fated ship, blowing up a nuclear reactor and killing a 
bunch of aliens. 

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==========================================


Game: Wordlife
Author: Computer Rat's Group
Year: 1998
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



   And the last game, which I would like to
complete the current review. She came at me just before leaving 
the magazine. The game has been provided with a detailed 
description, which I quote below ... 

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   Well, finally got the long-awaited toy - WORD LIFE!!!



   Diver (namely, he made this game)
Still he kept his promise and now
everyone can sit down at your favorite computer
to relax physically and mentally to work.


   This toy is very similar COLOR
LINES, but has significant differences:
instead of balls and other figures are characters. No, no! Do 
not think that you have build a number of identical letters :-)

all the more interesting. You need to form words, of course in 
Russian language. Game Dictionary contains over 7000 words that

makes this toy rather exciting. The minimum length of 3 
letters, and maximum - 8 characters. The letters in the word 
can be stationed on the left to right, top to bottom,

left to right, diagonally up and down.
The more letters in the word the more points
you earn (one letter - one point).


   In Word Life, there are two levels of difficulty: Game 1 and 
Game 2. 



   In Game 1, after each ineffective course there are three 
letters, but if you was the word, the letters included in it

disappear from the field.


   Game 2 a little more complicated. At the beginning of the 
field appears much as 6 letters, and for the passage of time 
also appears one letter, and the time it is also still

reduced. So yawning is not necessary.


   Pointing at the word  you'll see the last eight of 
all composition of words, and pointing a cursor at the word 
<record> you will see table of records, from which you can get

pressing any key. If you become boring
music, then hover the cursor on the Violin
key on the right side of the screen you can change it. To 
access the main menu of the game should use the lowest 
piktogramkoy, ie arrow. 


   The game supports the following controls:


    Kempston

    Interface 1

    Interface 2

    Keyboard (Q, A, O, P, SPACE)


                 ========



   Well that's all. I sincerely hope that you
it was not boring. And if so, then read my
raving elsewhere Journal :-)). BYE!





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Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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