Odyssey Magazine #02
14 июля 1997 |
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Presentation - VIRTUAL VISION GROUP from Voronezh.
Virtual Vision Group Presentation _________________________________ (C) 1997 VVG Music by Kurt ... Thus, Voronezh ... The city's legendary Golden Disk Corp. and no less than legendary KDF Soft'a ... What is being done there? .. You can say one thing: life goes on, and with well-known groups are marching in step and the new Voronezh team ... One of the which is called the VIRTUAL VISION GROUP - Voronezh is the youngest group, which nevertheless, has great views of the future. And now we mention unto you the story of this association. Word provided Rom Corp. / VVG. It all began long ago, the commercials, the 88, when I first saw a miracle - Computer - SPECCY. Throughout our area it was the only computer on which came running to watch almost any of 10 people per day. Naturally I also did not missed an opportunity to play, but it got really bored (under the concept of fast have in mind - Month 3-4), and we became trying to program. I find it funny remember, as I wrote in 30-40 Operators CIRCLE, drawing concentric circles. Yes, it was is. But unfortunately, this complex as has disappeared quickly as it had appeared, and I did no choice but to do the theoretical study of different languages programming. (Example: PL / 1 'PASCAL) Then there were the different components, such as ELECTRONICS 60, ELECTRONICS 85, AT 286. Around the same time I learned MSX-BASIC and wrote his first play of PAC-MAN-a. And finally, my dream has come true: to new, in 1993 I got SPECCY - Leningrad 1/48k + Tape loader. After this I immediately began to try anything write, and somewhere in one year was it is clear that the scope of your favorite language BASIC I have become somewhat cramped, and had sit down and study ASSEMLER'a. By this time among my acquaintances were there are rumors about "some kind of drives" (Which for heresy !!!). However, looking at it is a miracle, it became clear that it should be I did. And here in the spring of 1994, it was connected. That's it! It's on the floor - the year Knocked me already, it would seem beaten track dropout-programmer and translated into the category of simple gamer'a. Topics more, soon I hooked AY. So, naglyadevshis INTRO'shek MAX'a IWAMOTO I realized that this must have something to do (in sense to do something of my own) and I thought of INTRO to write to their favorite game MISS PACMAN. I wrote it 4 months, and under the new, 1995 year, it was ready. This marked a new era - an era of coding! But for a good codec you need a good computer. No sooner said than done! How do you think, PROFI suitable for this thing? Well That's what I thought and bought a card V3.2, good everything else is already there. And they matter much faster. Once, on a dare, I slyapal COLOR LINES BASICe for 2 hours, the idea relished, and in the autumn of 1995 be ready my first game. After that, I began to write CYBERNOID but it sharply slowed due to charts, which should there were 200 screens (nehily habits, not so right?) By the time I got to know SEPULTURA SOFT'om and E2 SOFT'om and behold, imperceptibly come autumn, SEPULTURA bought AMMY, and I began to write New Year's demo. Well, my story is finished, and I give word RCL'u OF RAM SOFT / VVG. RAM SOFTWARE appeared relatively recently, in 1994. Initially it consisted of two people: RCL And MIC. We doing all sorts of toys (for BASIC'e) and gradually mastered the assembler. Naturally, the film was to create a very hard. In early 1995 I had the drive and We tried to make the first intro, but anything good we have failed. And 48K frame became cramped ... How would Anyway, progress is unstoppable, and with appearance in my late 1995 "PROFI" we finally started to do things stand. Was written first photo editor memory to 48K (prototype SPRITE TOOLS'a) Then came our first demos, began game development ... In general, work boil. Unfortunately, due to poor performance our core distribution software (SAN-SAN'a), we had almost no access to new programs and to avgusta'96 continued to write in TASM'e 3.0. Only after reading ROM Corp. 'om the end of 1996 we were able to see the latest demos and other bend. By the new year, we released Several pozdravlyalok ("HAPPY NEW YEAR" by me (RCL) and "RED BULL" by MIC). The next term of VVG-FIST FOFTWARE. Many people ask me why FIST? A because my name is Alex Kulakov, and in English FIST - a fist. It also as Mednonogov and COPPER FEET. I came on SPECCY around the same time as the RAM SOFT, in 1994. Then I had SPECTRUM 48 Voronezh factory EDO "Processor" - "Gamma". In those days I was learning BASIC, codes, and wrote my first game on BASIC'e - BOMB MAN. Subsequently, I made her continued BOMB MAN II and BOMB MAN III, who served in my entire (!) 48-th memory was there and the music (on the BEEP'ah). At that time I was still in School of Music and picked up the music. Were joint projects with RVV (it is now on pc, but they were undone. Later I acquired PROFI v.5.03 and tried to write something of their own, but since I worked on their own (when I almost did not know anyone) I have a few that worked. In October 1996 I met ROM CORP. , E2SOFT, SEPULTURA SOFT and together we began to write New Year's demo of "1997". And now word of another Voronezh group, which became part of the VVG: Hi! We are a group of Voronezh - Lords Of Game! We are two brothers: I - High Lord (coder), and Low Lord (gfx). Now more detail: High Lord - Andrey Parfenov. 18. Now 'm in VGIFK'E (Voronezh State Institute of Physical Culture). On Spectrum'e since 1993. So far nothing serious has done. Low Lord - Alexander Parfenov. 15. Study at school, in grade 10. At Spectrum'e just since 1993. And now that we got on Speccy. The computer was first seen about a year 87'm then was full of amusement arcades, where can be forked out, play a little. A computer bought in 1993 (In 70 pieces) - it was a Spectrum 48, an unknown production. The first few months only were played, and then tried to do something to Basic'e. In late 1994, put the drive and again plunged into the game. Then settled down, Andrew began to write something in BASIC for their needs (with min. assembler), and Alexander drew in Art Studio. In mid-1996 buy himself a car with 128k of memory. Prior to that, Andrew started a little more fumbling in the assembly. After buying 128K machine to play a bit, then tried to do something, but almost nothing failed. Sinclair'u friends were few and they are all cooked in our Voronezh juice ie minimum of information and old programs. How much would it lasted is unknown, but that once bought one Voronezh newspaper and saw there a small ad that someone named Alex exchange programs at the Spectrum. Here so makarom we got to the people seriously involved Speccy. Immediately give Fist Soft'u big mega thank! Know, Lech, without you we would be left to nick, and probably would have gone with the Speccy at all. So, now about what we are doing. The first - became part of the VVG, Incidentally, the name coined Andrey Parfenov. The second - write some of Delight MD. The plans - writing their demos and games style Soccer Manager (type MPSoccer and The Double, but steeper). By the summer plan Amig'u buy, but do not go with Speccy going. Finally, E2 SOFT: Bit encoder, a very rare artist. Serious work is not done. Computer - PENTAGON 128. Engaged in electronic Communications (E-Mail), where allows studies at VSU. In the long term provision of postal communication with VVG ZX-Net, if this appears necessary. Big fan of TRASH-METAL, (METALLICA, NAPALM DEATH, SEPULTURA) After creating the "1997", the idea of writing the next demo - DELIGHT MEGADEMO. FIST SOFT and PRY SOFT doing graphics for on her pc in 3D-STUDIO. The music they write and FIST RCL, and encode all pomalnku. To create DELIGHT MD and other joint projects, we have decided to unite in a single group. The problem was the title, which we were looking for 2.5 months. And then, finally, 31 March a vote in which and was chosen the name of Virtual Vision Group (VVG). But our group is not the whole city exhausted. In Voronezh, actively there are at least three rather large team (not counting "Free" coders). This, of course, Golden Disk Corp., Inside Law, Real. Golden Disk Corporation. This legendary groups, the world-renowned PRO TRACKER'a, represent, I think, needed. Unfortunately, the time of the GDC changed dramatically: first out SERO (even as much in 1994), then somewhere in 1995, retired DRON, and behind him, in 1996, moved to the PC and LOB, becoming simply gamer'om. But in the group remained the best of its members - NICK and JV GRAPHICS. In general, the GDC is now passive. Vadim (JV GFX) help with graphics other groups, NICK, until recently, peacefully sling ink PT 3.0 and gradually switched to PC. But when they sunk to demanding "voice of the people, work has gone faster. Plus, with Nick stole Pent-133 and it is again, like in the good old days times, sits on Pentagon'e. PT 3.0 is almost appended (we already have a working demo version) and even appeared on the plans dopisanie Rainbow Beer, but it is only If prior to August, Nick is not appears again PC. Vadim, thank God, so far not going to leave dear Speccy. Inside Law, the second largest group after VVG, almost nobody knows. But I think that this is a long time it prodlitsya.V composed of young and promising Encoders: ABBA, L'M, Sera, Mad Coder and a good beginner musician Foxx.Rebyata ability that clearly show their first work, in particular, a very nice gift us (RAM Software / VVG). Let's see how they manifest themselves in the future. Hi, you said coder Voronezhskoi group 'REAL'. Which currently consists of 3 person is: KDL, ASW, SERYCH. Seichas we appends trac-DeMouy named in DELIGHT Nei will be part 5. After the demos, we plan to write a toy or editor 3d objects. Now about those included in our group: KDL - Krutskih Dmitry, 15 years, the profession coder, working on PENTAGON 128.lyub Liu poprikalyvatsya in MASM'e. ASW - Prohopov Andrew, 15 years, the profession screenwriter, a little artist who worked melts at QUANTUM BC 128.Lyubit play in different igrulki. SERYCH-Logutov Sergey, aged 16, occupation - musician, working on PENTIUM 75. He likes to sit behind PROTRACER v2.102 or DIGITAL STUDIO. P.S. You may have noticed that in this text mentions two demos under the name DELIGHT (one from VVG, a second from REAL). Yes, exactly! The fact that both DELIGHT'a started writing when we were not familiar with each other. But it is not trouble! More DELIGHT'ov, good and different! That's our motto! With best wishes - Voronezh Hacker __________________________________________
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