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Buzz #17
10 апреля 1999 |
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BLOB the COP - Text of the inner game firms Players to Hacker.

(C) Andy Severn / Players / England
(W) D-Man/EI
(C) literary translation by Paracels / EI
- [Abstract ]--------------------------------------------- -----
Much time has passed since then, as D-Man discovered this
text, digging in the guts of the game company called Players
BLOB THE COP. He intended for the curious hacker who
for just the opinion of the author Andy Severn'a game should
have been necessarily get into the code. For us, this text was
interesting discoveries. For a long time D-Man urged all to
translate the manuscript into Russian to make it available to
the public in the pages of Buzz. Only now is it headway.
Immediately apologize for such a free literary translation,
but it started to read it much more interesting than the dry
and literal, the more so because no fact or event in the
translation is not distorted! I had to work hard in the
translation of slang, but zakonchiblagopoluchno. I hope to read
this text you will be as interesting as I do.
Some explanations:
JABBA - friend Andy Severn'a, who drew the graphics for the
game;
Cheshire and Hampshire - Eng. version of the Cheshire
'Hampshire, if I
remember correctly, this is - parts of
England;
Sinclair User - Spectrum magazine themes, electronic
he or printed - is hard to say.
-------------------------------------------------- -------------
If you came across a hidden message that
not shown in the game, it means only one thing - you break the
code part. God you know why, but ... If you or Ian Stingray -
HELLO! (I knew that finds itself here your nose and you will
find a little history connected with this little game ...)
... Work on it I started ages ago, so
just know that out of all this can happen. Just at that
time, I just got my favorite PDS system (Programmers
Development System). After a couple of days, to light a monster
under the working title PLURPS! For the time I put my
child away in the smallest and darkest corner of your hard
disk and have not seen him for some time. The game had no name,
no meaning, but using tucked case, we decided to give it in
some magazine, but due to an excess of junk like the game was
useless.
Gripped me gloom disappeared suddenly ... with
call from the magazine Sinclair User (hereinafter SU - approx.
per.) and words that they are interested in my game. In light
of all that I simply had to finish it, and after much
razdumyvany I called my game BLOBOCOP, implying a parody of the
game firm OCEAN - ROBOCOP. In fact, I never saw this game, but
had heard that my BLOBOCOP has some similarities with her. So
we sent the final version of the game in the SU, but they did
not fit. Subsequent then remake suffered the same a terrible
fate. Then, back on December 23 of Saufemtona (Apparently,
Southamton - a town in England - approx. Per.) to pick up a
brand-new synthesizer JABB'y D50 (I, too, hard thing!), I made
a prank caller Advent, which consisted of drunks shouting:
"you're in deep shit ..."," OCEAN sold Sinclair User ... "
etc., etc. Soon after the caustic insinuation I was asked to
interrupt their Christmas "vacation" and make a 28-th of foul
journey from Cheshire to in Hampshire, in order to "just
diminished his ambitions."
So suddenly ended my prolonged booze! But could
have a good rest from the attacks of thousands of hourly
cousins cousins cousins who are in prison the right place!
(;-)))) - Approx. trans.) Dreaming is not harmful ...
I hope you are all well met the Christmas and New Year. A
couple of hours I go back to Cheshire, to re-enjoy interrupted
fun! See ya ...
Andy Severn ('e7)
- [Original ]----------------------------------------------
------ This is a hidden message that isn't displayed in the
game If you are reading this then you are obviously hacking the
code apart. God knows why though ... Oh if you are either Ian
or Stingray then HI! (Thought Id find you two noseing about in
here! Theres a bit of a story attached to this little gamette
... Ages ago when I got my lovely PDS (Programmers Development
System) I started writing this just to see what it could do. In
a couple of days this monstrosity had been born, under the
working title of PLURPS! I stuffed it away in a dark little
corner of my hard disk for a while and little morewas ever seen
of it. It didnt have a name or a plot. But at the show we
decided to offer it to the mags, they all said they had loads
of stuff so didnt want it. Then suddenly out of the blue SU
phoned and said they were interested so I then HAD to finish
it. After many long lunchtimes thought, I came up with the name
BLOBOCOP, intending the name to be a parody of OCEANS ROBOCOP.
I had never actually seen the game and have been told that this
bears quite a resembelance to ROBOCOP. Well, we send the
completed master off to SU who saw fit to loose it. The
replacement met the same horrible fate. THEN on the 23rd of
December, having just got back from Southamton to collect
JABBAs new D50 synth (What a poser huh) I made a spectacular
entrance to the pre xmas doo drinkies to the shouts of 'youre
in deep trub ...' 'OCEAN are going to SUE ... ' etc etc ...
After a severe tongue lashing I was asked to interrupt my xmas
break and make the grueling journey from Cheshire to Hampshire
on the 28Th 'just to fix the bits' Well, bang go my heavy
boozing sessions!! Ah well it makes a nice rest from being
jumped on day and night by thousands of delinquent second
generation cousens!! Ah well, ya can always dream ... Hope you
have all had a smashing Xmas and a GREAT new year. I'm back off
to Cheshire in a few hours to re-join the merriment!!! See ya
all ....
Andy Severn ('e7)
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В этот день... 15 November