Buzz #17
10 апреля 1999
  Игры  

BLOB the COP - Text of the inner game firms Players to Hacker.

<b>BLOB the COP</b> - Text of the inner game firms Players to Hacker.
(C) Andy Severn / Players / England
(W) D-Man/EI
(C) literary translation by Paracels / EI

- [Abstract ]--------------------------------------------- -----
   Much time has passed since then, as D-Man discovered this
text, digging in the guts of the game company called Players
BLOB THE COP. He intended for the curious hacker who
for just the opinion of the author Andy Severn'a game should 
have been necessarily get into the code. For us, this text was 
interesting discoveries. For a long time D-Man urged all to 
translate the manuscript into Russian to make it available to 
the public in the pages of Buzz. Only now is it headway.


   Immediately apologize for such a free literary translation,
but it started to read it much more interesting than the dry 
and literal, the more so because no fact or event in the 
translation is not distorted! I had to work hard in the 
translation of slang, but zakonchiblagopoluchno. I hope to read 
this text you will be as interesting as I do. 

   Some explanations:

   JABBA - friend Andy Severn'a, who drew the graphics for the 
game; 

   Cheshire and Hampshire - Eng. version of the Cheshire 
'Hampshire, if I 

                     remember correctly, this is - parts of 
England; 

   Sinclair User - Spectrum magazine themes, electronic

                   he or printed - is hard to say.
-------------------------------------------------- -------------

   If you came across a hidden message that
not shown in the game, it means only one thing - you break the 
code part. God you know why, but ... If you or Ian Stingray - 
HELLO! (I knew that finds itself here your nose and you will 
find a little history connected with this little game ...)


   ... Work on it I started ages ago, so
just know that out of all this can happen. Just at that
time, I just got my favorite PDS system (Programmers
Development System). After a couple of days, to light a monster
under the working title PLURPS! For the time I put my
child away in the smallest and darkest corner of your hard
disk and have not seen him for some time. The game had no name, 
no meaning, but using tucked case, we decided to give it in 
some magazine, but due to an excess of junk like the game was 
useless. 

   Gripped me gloom disappeared suddenly ... with
call from the magazine Sinclair User (hereinafter SU - approx. 
per.) and words that they are interested in my game. In light 
of all that I simply had to finish it, and after much 
razdumyvany I called my game BLOBOCOP, implying a parody of the 
game firm OCEAN - ROBOCOP. In fact, I never saw this game, but

had heard that my BLOBOCOP has some similarities with her. So 
we sent the final version of the game in the SU, but they did 
not fit. Subsequent then remake suffered the same a terrible 
fate. Then, back on December 23 of Saufemtona (Apparently, 
Southamton - a town in England - approx. Per.) to pick up a 
brand-new synthesizer JABB'y D50 (I, too, hard thing!), I made 
a prank caller Advent, which consisted of drunks shouting: 
"you're in deep shit ..."," OCEAN sold Sinclair User ... " 
etc., etc. Soon after the caustic insinuation I was asked to 
interrupt their Christmas "vacation" and make a 28-th of foul 
journey from Cheshire to in Hampshire, in order to "just 
diminished his ambitions." 

   So suddenly ended my prolonged booze! But could
have a good rest from the attacks of thousands of hourly 
cousins ​​cousins cousins ​​who are in prison the right place! 
(;-)))) - Approx. trans.) Dreaming is not harmful ... 

   I hope you are all well met the Christmas and New Year. A 
couple of hours I go back to Cheshire, to re-enjoy interrupted 
fun! See ya ... 


                                               Andy Severn ('e7)

- [Original ]---------------------------------------------- 
------ This is a hidden message that isn't displayed in the 
game If you are reading this then you are obviously hacking the 
code apart. God knows why though ... Oh if you are either Ian 
or Stingray then HI! (Thought Id find you two noseing about in 
here! Theres a bit of a story attached to this little gamette 
... Ages ago when I got my lovely PDS (Programmers Development 
System) I started writing this just to see what it could do. In 
a couple of days this monstrosity had been born, under the 
working title of PLURPS! I stuffed it away in a dark little 
corner of my hard disk for a while and little morewas ever seen 
of it. It didnt have a name or a plot. But at the show we 
decided to offer it to the mags, they all said they had loads 
of stuff so didnt want it. Then suddenly out of the blue SU 
phoned and said they were interested so I then HAD to finish 
it. After many long lunchtimes thought, I came up with the name 
BLOBOCOP, intending the name to be a parody of OCEANS ROBOCOP. 
I had never actually seen the game and have been told that this 
bears quite a resembelance to ROBOCOP. Well, we send the 
completed master off to SU who saw fit to loose it. The 
replacement met the same horrible fate. THEN on the 23rd of 
December, having just got back from Southamton to collect 
JABBAs new D50 synth (What a poser huh) I made a spectacular 
entrance to the pre xmas doo drinkies to the shouts of 'youre 
in deep trub ...' 'OCEAN are going to SUE ... ' etc etc ... 
After a severe tongue lashing I was asked to interrupt my xmas 
break and make the grueling journey from Cheshire to Hampshire 
on the 28Th 'just to fix the bits' Well, bang go my heavy 
boozing sessions!! Ah well it makes a nice rest from being 
jumped on day and night by thousands of delinquent second 
generation cousens!! Ah well, ya can always dream ... Hope you 
have all had a smashing Xmas and a GREAT new year. I'm back off 
to Cheshire in a few hours to re-join the merriment!!! See ya 
all .... 


                                               Andy Severn ('e7)







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BLOB the COP - Text of the inner game firms Players to Hacker.

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Review sistemok - Overview of system software: Text Maker v0.12c, Excess Sample Editor v1.4, Best View v2.6, DOS2DOS COPYv2.0, Excess Deluxe Paint v1.0 demo, Laser Compact v5.0, Consul Commander v3.33, DCM Protection KIT v4.1b, Modern Word v1.3, E-Mage Work Statio, PKZIP.

From the authors - On changes in the shell of the newspaper.

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Advertising - Advertisements and announcements ...

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Authors newspapers


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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