ZX Review #3-4
22 июля 1997
  Игры  

Expert Tips - Firelord.

<b>Expert Tips</b> - Firelord.
    IFC: We have already written about
Game FIRELORD in heading FORUM.
Now, as a logical conclusion, we publish a description of the
game.

(C) Yuri Bragin
s.Prelestnoe Belogorodskaya region.


           FIRELORD


     The game was written by Steve Crowe
programmer company HEWSON. You
known games and STARQUAKE
WIZARD'S LAIR? They also created
This brilliant programmer.

     In this game you appear
the role of Sir Gallahad. Your task: first, to survive in a 
city-maze, constantly being in dangerous proximity to the 
Aboriginal and knights, and secondly, to find and maintain four 
pieces of spells (you can find them more but the problem is 
preserved). And, Finally, thirdly, you must

to find and disarm a beautiful,
but the evil queen, who captured the magic diamond, and 
terrorized with his help the entire city. 

     After downloading the program
select Manage. If you have
Kempston Joystick, then start
play immediately, without jumping on the
Other icons (if you choose something else, then re-
put the stick is no longer).
So, we are in a magical land, and
It lies in wait for us to many dangers. Our hero is given a 
total of five lives, so stay tuned for hazards.


     The biggest of them - bonfires. They are scattered 
throughout the maze. One of them is lit constantly, others 
blink, and the third subject to an unknown magical forces. 
Remember: any fire can be avoided without sacrificing 
themselves. If you encounter a fire which is lit and not 
blinking, and near which there is no magic items, it can be 
around just like that. If a fire then goes off, then 
re-illuminated - Choose a time and runs.


     Well on your way may
meet unblinking fires, and
next to them - driven into the ground
cross (he can be on the next screen). Then pray for
cross and, with the help of higher powers,
go through fire (if fire
did not start blinking, it means you are poorly
praying).

     When walking through a maze
Your goal, as I mentioned,
is to collect all sorts of things. The more things you 
accumulate, the more you have to be defraud, all honest and

dishonest means. This involved the owners of shops and inns, so 
do not delay them. 

     When you visit the shop
or inn, you will open the following picture: in the upper left 
corner of the table is the fact what have you. Usually this

fire or part of spells, but
they better not trade with mere mortals (you spell
will trade a queen).
Sly as a shopkeeper always exposes for sale only one
thing. In order to accomplish
any trading operation,
first move the cursor to its
things you want to pay, and
then select the host on the thing.
Once you press the Fire,
shopkeeper lay out a few more
things, but of them choose
desired. If you have no
things, the shopkeeper might not
demonstrate their products.

    On the right, under the image host, we see two hands. When
shopkeeper turns away, you can try to steal from him something
but if we fall, we are
awaiting trial. True, the landlord can
be generous, and before the trial it will not come - if you
released. If not, we will have
responsible before the law. Decision
same court depends entirely on the
You. Instead, the judges you will see three
pairs of words and run arrow.
You need to install it on a white
icon - "not guilty". If
You miss, you will be executed for
theft.

     And there is one subtlety: when
You go into a shop, do not stand
there, his arms. Proceed
quickly, because the fee is charged even for the fact that you 
just stand in the shop. Because of this, your potential 
(indicated by a cross on the screen) will decrease. At the inn 
trade is exactly the same as in the shops,

only instead of goods and tips
the owner will offer you a pass on
closed direction.

     In the game you were waiting a lot
dangers - ghosts tend to select your vitality
(On the screen are drawn as
heart). One ghost selects half-life, and ghosts themselves 
rarely roam alone. Queen to intimidate released to the streets 
of evil spirits. One touch to them, and

You disappear all the fire, which is the main local currency and
protection against uppity
Aborigines. These spirits can be
easily circumvented if you have a good reaction, but if the 
lights have You do not, then the spirits of all possible

do not be afraid.

     The city's population also represents a danger for you - 
if you encounter any of the people, you have gone life. 

     Another danger - fire guard. It is a fixed fire which
must be overcome to
to pass on. Deceive his
very easy: get up in front of
and, with a running start, push it. Now quickly run out back. 
You see how the fire flashes.

Next do the same with
flickering fire. The same method can be entered into the shop
Miserly Knight, the store Queen and her maids of honor.

     Five lives that give you early in the game, maybe not
enough to meet your
mission. So look on the streets
of additional life -
they look like medallions
a picture of our hero. Sometimes you can find varying shapes, 
among which are also flashes Medallion. Anything else that you

see in a maze, collect
to increase its trade
building.

     Maze is divided into several parts. To
move from one place to
another, you can use
fiery gates and magical passages. Yet the city has
Magical Places (Magic Places) -
they are sometimes to share things, but for the most part - is
just a reminder that we
are in the unusual, the magical country.

     Once you collect all of the spells, you need to find a 
store Queen (not confuse it with the shops

maids of honor) and barter magic
crystal on these spells. After this you will only find a way to 
make a flash magic fire, then walk in

unknown part of the labyrinth and
get there a quarter of a spell.

             Good luck!







Other articles:

TR-DOS for beginners - Part 1.

Authoring - General Sound - Multimedia for the ZX Spectrum!

Business Card - Introducing the new electronic journal "Major Wares" (c) Codebusters & VMG

Computer novella - Knight Lore "legends of chivalry times."

New Programs - I. Roshchin. HELP_Z80. Davydov. Catalog's Base v1.8.

description of the shell of the journal "ZX-REVIEW"

Crossing Dragon - Aavlon, Castle of Dreams, Erik the Viking.

Crossing Dragon - Eureka!, Eye of Bain, Kentilla.

Crossing - Sherlock, Apollo, Shadows of Mordor, Rigels Revenge, Temple of Terror, ID, That's the Spirit, Return to Ithaka.

Retro - Dzh.Hardman, E. Hyuzon. Top 40 procedures.

Expert Tips - Castle Master.

Expert Tips - Firelord.

Expert Tips - Stonkers.

Forum Games - Insult Megademo, Catch 23, Livingstone, Rock Star ate my Hampster, UFO-2: Devils of the Abyss, Terminator 2, Venturama, The Spririts, Nipper, Sweewo'S World, King's Bounti -2, Hacker 2, Black Magic, Satcom, Star Heritage.

Forum - A. Gura. Code programmer.

Forum - A. Strelnikov. Prospects of development of ZX Spectrum.

Forum - Davydov. According to materials published in the ZX-REVIEW: Some issues related to autostart BASIC programs. Redefine Keys. How to print 42 characters per line. The procedure of multiplication HL = B * C. Refinement cloning downloaders. Mini-driver disk.

Forum - With 'Light'. Music processor ZX-Speccy.

Forum - Dmitry Fyodorov: Print images with a mask with pixel precision. Algorithm for calculating the address coordinates to within a pixel.

Forum - I. Roshchin. Sharing ZX ASM 3.0 and STS 5.1.

Forum - M. Bekarev. The calculation of the address display area of familiarity, and vice versa.

Forum - VP Fedin. Refinement Profi for conflict-free peripheral connectivity.

Forum - S. Astrov. Pseudorandom number generator.

reader-reader - V. Sirotkin. Protection program (look at the problem).

reader-reader - I. Roshchin. Display driver for the computer, "Pentagon-128.

Studies - A. Savinov: The procedure for displaying a double-height characters. Procedure "dissolution" of characters.

Studies - A. Urzha. The procedure for drawing a circle.

Studies - V. Sirotkin. Program checksum.

Studies - E. Volchkov. Improvement routines address calculation system on display file.

Studies - E. Frost. Running line.

Studies - I. Komandin. The program display screen.

Studies - I. Roshchin. Two graphic effect.

Studies - M. Lazutov: The modernization program font. Program encode / decode block codes. The effect of the attributes.

Studies - O. Smolyankin: Procedures for cleaning the screen. Output of text messages on the screen.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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