ZX Review #3-4
22 июля 1997 |
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Expert Tips - Firelord.
IFC: We have already written about Game FIRELORD in heading FORUM. Now, as a logical conclusion, we publish a description of the game. (C) Yuri Bragin s.Prelestnoe Belogorodskaya region. FIRELORD The game was written by Steve Crowe programmer company HEWSON. You known games and STARQUAKE WIZARD'S LAIR? They also created This brilliant programmer. In this game you appear the role of Sir Gallahad. Your task: first, to survive in a city-maze, constantly being in dangerous proximity to the Aboriginal and knights, and secondly, to find and maintain four pieces of spells (you can find them more but the problem is preserved). And, Finally, thirdly, you must to find and disarm a beautiful, but the evil queen, who captured the magic diamond, and terrorized with his help the entire city. After downloading the program select Manage. If you have Kempston Joystick, then start play immediately, without jumping on the Other icons (if you choose something else, then re- put the stick is no longer). So, we are in a magical land, and It lies in wait for us to many dangers. Our hero is given a total of five lives, so stay tuned for hazards. The biggest of them - bonfires. They are scattered throughout the maze. One of them is lit constantly, others blink, and the third subject to an unknown magical forces. Remember: any fire can be avoided without sacrificing themselves. If you encounter a fire which is lit and not blinking, and near which there is no magic items, it can be around just like that. If a fire then goes off, then re-illuminated - Choose a time and runs. Well on your way may meet unblinking fires, and next to them - driven into the ground cross (he can be on the next screen). Then pray for cross and, with the help of higher powers, go through fire (if fire did not start blinking, it means you are poorly praying). When walking through a maze Your goal, as I mentioned, is to collect all sorts of things. The more things you accumulate, the more you have to be defraud, all honest and dishonest means. This involved the owners of shops and inns, so do not delay them. When you visit the shop or inn, you will open the following picture: in the upper left corner of the table is the fact what have you. Usually this fire or part of spells, but they better not trade with mere mortals (you spell will trade a queen). Sly as a shopkeeper always exposes for sale only one thing. In order to accomplish any trading operation, first move the cursor to its things you want to pay, and then select the host on the thing. Once you press the Fire, shopkeeper lay out a few more things, but of them choose desired. If you have no things, the shopkeeper might not demonstrate their products. On the right, under the image host, we see two hands. When shopkeeper turns away, you can try to steal from him something but if we fall, we are awaiting trial. True, the landlord can be generous, and before the trial it will not come - if you released. If not, we will have responsible before the law. Decision same court depends entirely on the You. Instead, the judges you will see three pairs of words and run arrow. You need to install it on a white icon - "not guilty". If You miss, you will be executed for theft. And there is one subtlety: when You go into a shop, do not stand there, his arms. Proceed quickly, because the fee is charged even for the fact that you just stand in the shop. Because of this, your potential (indicated by a cross on the screen) will decrease. At the inn trade is exactly the same as in the shops, only instead of goods and tips the owner will offer you a pass on closed direction. In the game you were waiting a lot dangers - ghosts tend to select your vitality (On the screen are drawn as heart). One ghost selects half-life, and ghosts themselves rarely roam alone. Queen to intimidate released to the streets of evil spirits. One touch to them, and You disappear all the fire, which is the main local currency and protection against uppity Aborigines. These spirits can be easily circumvented if you have a good reaction, but if the lights have You do not, then the spirits of all possible do not be afraid. The city's population also represents a danger for you - if you encounter any of the people, you have gone life. Another danger - fire guard. It is a fixed fire which must be overcome to to pass on. Deceive his very easy: get up in front of and, with a running start, push it. Now quickly run out back. You see how the fire flashes. Next do the same with flickering fire. The same method can be entered into the shop Miserly Knight, the store Queen and her maids of honor. Five lives that give you early in the game, maybe not enough to meet your mission. So look on the streets of additional life - they look like medallions a picture of our hero. Sometimes you can find varying shapes, among which are also flashes Medallion. Anything else that you see in a maze, collect to increase its trade building. Maze is divided into several parts. To move from one place to another, you can use fiery gates and magical passages. Yet the city has Magical Places (Magic Places) - they are sometimes to share things, but for the most part - is just a reminder that we are in the unusual, the magical country. Once you collect all of the spells, you need to find a store Queen (not confuse it with the shops maids of honor) and barter magic crystal on these spells. After this you will only find a way to make a flash magic fire, then walk in unknown part of the labyrinth and get there a quarter of a spell. Good luck!
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