From unpublished - Reflections.

         COPYRIGHT ВУ RUSH ISPA           
         WRITTEN ВУ AVALON TEAM           
          SUMMER OF  1997 YEAR            
           CHERNIGIV/UKRAINE              
      LAST EDDITION: 5 DECEMBER'97        
                                          
     (for russian-languages readers)      
                                          
                                          
     МОИ ЛИЧНЫЕ РАЗДУМИЯ О DEMOMAKINGE    
                                          
Огромный привет всем, для кого демо не яв-
ляется простой бредятиной с летающими кар-
тинками и прыгающими  буквами !    Спасибо
всем,  кто  относится к этому как к искус-
ству и стремится сделать что-то серьезное,
о чем будут вспоминать спустя многие годы,
когда  на SPECCY будут смотреть как на ма-
шину на  которой зарождался новый видis-
arts. Think about famous artists
kah, and about all outstanding people. After all, the pain
Most of them were not known during their lifetime
and their creativity was realized only later
century...             
     I study at the Academy of Arts of Ukraine,
I have a computer right in my dorm
and, naturally, many of my friends look
play demos on it.   It was very interesting
observe their reaction, because these are people with ho-
good taste, knowledgeable about design and
graphics, and not ordinary spectators from the outside.
At the same time, they are not subject to stereotyping
memory inherent in people who are closely acquainted with the company
pewters.                                
     The reaction was varied.  Largest
'VIBRATIONS' and some
ry other eurodemo.   Old megademo none-
who didn't like even things like
'INSULT' did not evoke any emotion in them.
     Many people noticed that
I think the most important thing is STYLE. The point is
that this is the most important task
whose real demo-maker - CATCH SYU-
LET and COLLECT EVERYTHING INTO AN ORGANIC WHOLE!
 Now the level of coding is at its highest
highest mark.    Squeezed out of Spectrum
everything that is possible and what is not.   The music is already
has long become very cool and the muzakers are
jester more and more masterpieces. LastENLIGHT
showed that with graphics things are much better
have improved.  Now we need to strive for something
mu to make a production out of all this
a deed that would not be a shame while
work for professional artists or, for example,
For example, scroll on television.         
     Just think how stupid they will be
third in this case greetings, and many
other "remnants of Polish times", which
ry interfere with the perception of synopsia as a guarantee
monastic whole.  It's like inserting captions
after every 50th frame of the film...       
     As examples of successful solutions demon-
strations I can cite two works of the group
SPACE BALLS on AMIGA: '9 FINGERS' and 'STA-
TE OF TNE ART', which are made in the form
original video clips.  Perhaps there is
and others, but I haven’t seen them because...  for now
we only have 10 demos due to undeveloped
Amiga soft exchange channels.           
     In our "HALLUCINATIONS IN OPERA" we
tried not to do anything unnecessary. There
There is not a word that is not related to the plot.
All support and information hours
these were consolidated into a separate section - 'KO-
MENTARIES' and do not interfere with the main idea.      
     I am in no way saying that we
everything worked out, rather on the contrary, the most important thing is
This task is still far from completed.  Multi-
go graphics in different styles, etc.   We are
eliminated their mistakes as they worked on the system
nopsia and we will try from themget rid of
next time.                          
                                          
     Now I want to summarize everything that has been said in
a single whole and give friendly and professional
national :-) tips:                    
                                          
     Don't do anything unnecessary. Everything is due
it is important to be subordinated to the main idea and plot
that one  Try to maintain the style
graphics and music, as well as effects.  Never
don’t try to stick it in the synopsis/demo
everything that is ready at hand.  Not ready
New effects/graphics/music should be dictated
style, but vice versa - style and idea
first of all, the rest is subordinate to them and
completely depends on them.                 
     Think everything through first, and
then start writing.   When
this project should be discussed by everyone at once
together both coders and artists and mu-
zykants.   Imagine how stupidly you look
our 'OPERA' was missing, if in parts 'AVA-
LON' and 'MORDOR' were not played so thoughtfully
This is the music of the Witch Doctor, and some kind of pop music?
     Constantly look for something new.  What
You managed to make an effect that works on
10% faster than the same one in another demo,
is not yet a reason to write a program.
Don't try to make graphics if you don't know how...
you can draw (more precisely, you need to try, but
it should not be used for serious workthose). Better contact some people
mi, even if from other cities, but
those who want to do it efficiently. The same goes for
covers music and coding.                    
                                          
Well then!   Good luck !    I hope my co-
The tips will help you in your work. Actually I'm pi-
I fattened them up for myself to determine
the most important points in creating a demo...   
     I could write an entire article on this topic.
a book, or at least an electronic article
magazine. Maybe I'll do this...      
                                          
                                          
                                          
 THE LAMERS ARE BACK,             
 OR DID SOME ERROR OCCUR?     
                                         
      Even though none of us
got on ENLIGHT97, one of mine got there
effect... I was very surprised when I saw
in the epilogue to 'USUAL SUSPECTS' by the Minsk group
py SMOKERS your own effect (re-
flying ribbons of dots), modified
a version of which you can see in the part
with greetings in our synopsis.    How is this
could have happened?    Then I remembered that
in the spring we went to visit DREAM MAKERS
and meI forgot my source disk from IMP,
among which there was one exactly like this
the same as in the above demo.    Interesting
How did my sources get to Minsk?
I don’t doubt IMP’s integrity, but
Smokers might not do this
hmm... how can I put this mildly... well
in general - ugly.                      
     I can still understand when they tear out something...
real procedures and subroutines, but when
they just take someone else’s effect (I wrote it
about a week) and stupidly insert it into your
program where he is almost
the only thing is that this is too much!           
 I would understand if they wrote
something like the author is unknown or
would not have written a copyright for this part at all,
But no, they wrote!    (of course, about
There is not a word about AVALON or about me).       
     I wouldn't like to start any
enmity between our groups, so pro-
I ask you guys from the SMOKERS group to call
or write to me and at least explain how-
This lame thing could have happened... But in general
then it wouldn’t hurt to apologize in your
current program.                         
     By the way, there were other sources on the disc -
nicks... :-) And God forbid if I see
them in your next works! Still, on-
I hope for a peaceful conclusion to this incident.
denta -> You apologize and format my
disk, and we begin to transfer to youhello
in your next works?!              
                                          
 ABOUT OUR PLANS...             
             
 In addition to demomaking, we sat down to develop
to a bigger/complicated/interesting game.  I
started writing a script (more than 50 pages and
this is just the beginning), I drew a lot
graphics, drawing 10 full-screen pictures
night a day (CHANGE YOUR PAMPERS :-)!),
RAFF wrote a lot of cool 3D effects,
but then taking a sober look at the volume of work
and comparing them with those ridiculous amounts
who can pay us, we decided not
bury yourself in a grave alive.    Possibly
we will continue this game, because it is worth
that, but it will be either if they support our
project, the essence of which is set out in this
nopsies in the 'Save Our Speccy' section, or
the project will be carried out in parallel on AMIGA,
if we manage to get to the western
soft market.   If anyone can help
in this matter or finance the creation
giving toys, contact us urgently!  
     Then, a joint project with SILICON
BRAINS - 'WORMS'.  We make music and
graphics.                                 
     The fate of our graphic art is unknown
whom editor. Shedepends on what
BYTEXs will be sent to me from Moldova.   Because of
some problems with the mail, their first
The link apparently went to Bill Gates
at MicroSoft, so, pisyushniks, wait
new graphic editor!   :-)       
The point is that we wanted to unite
our efforts with the above BYTEXs,
I hope it will be so.                 
     In addition, there are other plans.
We also began to intensively master AMIG,
which will in no way affect our
working with SPECCY!   If you decide to buy
get yourself some kind of car other than SPECCY, mine
Advice to you - buy AMMY!   This choice
made by most of SPECTRUM's bands!
Just don't sell or sell
forget SPECCY!!! SPECCY+AMMY RULEZ!  
Explore the world of AMIGA with us and with
with your old friends (DIGITAL REALITY,
CODE BUSTERS, OUTLAND, ZERRO, ENTIRE, LA-
VES, ZOMBUSTERS, MEGACODE, XL-DESIGN,
X-TRADE and many, many others)!      
                                          
 FUN TOP 98 (RULEZZZZ!!!!)         
                                         
     We are all incredibly happy to hear...
we are talking about holding it in 1998, in Moscow,
FUN TOP competition!   COOL!!!   We all
arms and legs FOR!!!   We are muchconvenient
It’s easier to get to Moscow than to St. Petersburg.
Apparently, the organization of this competition
sa will be much better than ENLIGHT and
This makes me even more happy.   Simply wonderful
that there will be no pussies at the competition!
Long live SPECTRUM and AMIGA!!!
In general, everything is great!  Thanks to the organizers
for putting heavy burdens on their shoulders
great work, We hope that you will complete the beginning
until the bitter end!                  
     And now, in conclusion of the enthusiastic
lines, ours, or rather my own
wishes to the organizers: Please release
send an information program as early as possible
form about the competition, in which indicate the EXACT
date and place of the competition, as well as
detailed information on how to get there
there are rules for accepting work.              
     It would be nice to have a REALTIME
GRAPHICS COMPO.  If there are too many willing
to whom there are many, it will be possible to give preference
Highest place finishers in regular GFX
COMPO, which will need to be carried out externally
chale. I think 2 hours is enough
for the birth of a completely acceptable picture...
     You can spend not entirely foolish
components, for example for the best game or system
new program.    It's going to be great
advertising of this product.                
    Also, in my opinion, it is quite normal to
The prize will be the monetary contribution of each group,
approximately $10 per demoand $1-3 per
every picture and music.  All this is offered
gal still IMP, and I think it makes sense
do. The money collected will be
new prize fund for the winners.      
This method will help raise the level of pre-
of the work being delivered, everyone will strive to
to receive, albeit insignificant, a prize,
in addition there will be less nonsense in GFX and MU-
SIC compo.                                
     So as not to repeat your own
errors, we declare in advance that we will
take part in FUN TOP 98. Still too much
It's too early to talk about details, but I think
that about three people from AVALO will come
N'a. We will definitely participate in GFX and
MUSIC compo both on SPECCY and AMMY.
As for the synopsis, nothing yet
There is no specific plan, although there are int-
fresh ideas and plans...                    
     We will be very grateful if we
will provide a place to stay for 2-3
day!                                     
     More detailed information about the composition
our "delegation" and about our work, we
we will try to inform the organizers personally
by the end of spring - beginning of summer 1998.    
                                          
 So, SEE YOU AT "FUN TOP 98"!!! 
                                          
        VIATOR of AVALON/RUSH/ASM 
                                          
                                          
 AMIGA RULEZ, BUT SPECCY ALIVE FOREVER !!!
  

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