(С) Cyberex/RS & Dragon
'HEAVY ON ТНЕ MAGIC'
(С) 1986 Gargoyle Games
Remixed game Ьу CYBEREX/RS
REAL SOFTWARE предлагает вашему внима-
нию ремикс игры "HEAVY ON ТНЕ MAGIC". Но-
вый вид приобрели главное меню игры, а
также дисковое меню, в последнем кроме
дисковых операций можно изменить параметры
-лавного персонажа игры Ахилла. Отзагру-
зиться можно не только на диск, но и в
память. Во время игры играет ненадоедающая
музыка, которую впрочем можно выключить из
главного меню.
Магистр магии Ферионby the power of his will
witchcraft concluded the frivolous and not in
measure of the chatty Achilles in a mysterious
mok. Against all expectations, Achilles took
misfortune is philosophical. On the table next to
he discovered a tattered order book
lyations (GRIMOIRE), which lacked many
th pages - maybe she will help him
get out of the castle.
So, you are wearing the hooded robe of Achilles.
Look around, do you recognize this terrible place?
Of course this is HEAVY ON NOT MAGIC. Who
knows what monsters are lurking nearby
you? They will spare no effort to destroy
live you, just get caught by them. Just use-
Having improved in magic, you can improve
read for success.
This is the last work of the company "GARGOYLE" -
a typical classic game where you play
the role of the character opposing Evil and the surrounding
The environment is quite classical - filling
a castle overrun by monsters, treasures and traps
ki. Physical strength, however, does not play a role
important role, all battles are fought with the help
this magic, - hence the name of the game 'POLO-
LIVE ON THE MAGIC.'
The advantage of the game is the text,
Dimable using the keyboard "in Spartan
manner" - verb + noun. Teams
actions are entered with one keystroke and
include 8 comprehensive areas: movement
turning right - left, studying,lifting and
throwing objects. Pick ir raise pre-
meth, Drop put the item. X (Examine) -
object study (OBJECT). Directions:
NORTH - north, SOUTH - south, WEST - west,
EAST - east, NORTH-WEST - northwest,
NORTH-EAST - northeast, SOUTH-WEST -
southwest, SOUTH-EAST - southeast, RIGHT -
to the right, LEFT - to the left.
In the magic book, Achilles will find several
only spells:
I (Invoke) awaken the demon.
B(Blast) attack the monster.
F (Freeze) freeze the monster.
If you find the missing pages to the magic
which book, then Achilles will be able to use
a few more spells:
C (Call) - calling a creature,
T (Transfusion) - transfusion, i.e. transition
units of experience (Expirience) in lifeforce
(Stamina).
The screen is divided into two parts: on top
image of the room, below is the interface for
entering commands. The selected commands appear
appear at the bottom of the screen and you will be able to
it is only possible to assign the name of the object, with
with which you intend to operate
walkie-talkies. However, if you are attacked and you have
no time, you can use 'B' without
any addition of an address. You can talk
brew with the creatures inhabiting the castle.
Sometimes this will allow you to get the necessary
my information about the items you
own, about doors that you can't
pass without knowing the password. Often the only one
The method to obtain this password is
conversation with the inhabitants of the castle, and even with
mimi doors. With trolls, as a rule,
It’s useless to talk, they mostly
repeat the same theme: the trolls will kill Ahi-
la.
But you still have one true friend,
ugly giant Apex. For some reason he sh-
I felt affection for you and service
lives to you something like an encyclopedia, hinting
about the essence of using certain items
com, passwords, etc. As soon as you findcall spell (CALL), you can call
him at any time. This same spell can
abuse calls. Most of 21
types of monsters completely incapable of acting
to lead in polite society.
Avoid direct contact at all costs
contacts with monsters - these contacts are all
are painful, and usually very fatal,
since it is very difficult to break away from the monster
co. Even the complacent Apex can crush
you if you find yourself near the place
his appearance. He can hurt you a lot
harm, because he is not very smart and can
may not understand what is on your mind
ve. To talk to objects use
quotes ("), for example: "APEX, DOOR and na-
press ENTER and then APEX will tell you something
be about the door. General formula: "name
subject (one word), (comma) object
which interests Achilles.
Most of the monsters are familiar from previous
upcoming games: monkey-like goblins,
ghosts, winged dragons, vampires, and
also jellyfish and werewolves. Not many re-
they approach you indifferently, the majority
are burning with open hostility towards you. They re-
rush at you aggressively and can cause
there will be a lot of harm to you if you are less
to shuffle.
Keep an Eye on the Entry Indicators
on the left at the bottom of the screen, then you are in time
markthe approach of the monster and you will be able to
at least get away in time to have
time to cast a spell or retaliate
rush through another door. You can you-
call on demons, four demons are mentioned
is in your book of spells, and each of
they have their own likes and dislikes
neither. Your common sense should tell you
you, what they like and what they don’t like,
what items will bring them to a good disposition?
state of mind, and which ones will become embittered. In a state
In the midst of bitterness, they do not like questions without
smart players.
GARGOYLE boast that there are about 250 in the castle
items that can be explored. Not-
some of them are useful, some are dangerous,
and some are simply mysterious. Basic knowledge
magic skills will help you a lot - paw sa-
Lamanders, for example, counteract heat
and fire, but other strange objects?
Perhaps Apex can help, but more
part of the time you act independently
but. The inscriptions on the
walls. This is a negative trait and others
games from this company. Many inscriptions are magical
ical spells, and they cannot be left without
attention. Some inscriptions are easy to understand
like a sign that will show you
Apex in a room with many doors.
In the game you are given a certain amount
vitality that is restored
when eating and decreases in battles. If you wantto succeed in the game, then you need
carefully explore all the rooms, and
it will inevitably take a long time. K
Fortunately, your progress can be saved for
disk, so none of your achievements
won't disappear and you won't have to start the game
over and over again. Achilles can perfect-
to study the magical sciences. At the start of the game
his rank is neophyte - this is the minimum
rank, it can gradually rise
up the ladder of ranks.
It’s very pleasant to play the game, everyone is personal
profits live their own lives and action flourishes
lots of funny details - cloak
Achilles develops, and if you ask him
go through a non-existent door to you,
he shrugs in surprise. System
entering commands with one key is no more difficult
BASIC command systems on the computer itself -
re, and you quickly get used to it. Abbot-
but we recommend making a map - without it
very difficult, because there are more than 250 rooms in the castle
nat. To return to the main menu (for example
to upload to disk) press "O", function
not available if near Achilles
some kind of monster.
Some tips for survival
in the world of monsters and magic:
1. Take the magic book GRIMOIRE, it's on-
walk to the right of Achilles i.e. dial
P GRIMOIRE. And you can use 3
spells: INVOKE, BLAST, FREEZE. For-
so Achilles needs to refresh himself by walking on
EAST, EAST, SOUTH, EAST, EAST in this
room you will see something on the table
type object on the keyboard X OBJECT Achilles
will approach the table and examine it, on the screen
no message will appear that this is the table on
wooden leg and on it there is a ku-
bread juice Hence the conclusion, Achilles needs
eat bread - P LOAF, then at Achilles
vitality will increase by several units
strength. After Achilles had refreshed himself
he needs to find the missing pages for
magic book i.e. TRANSFUSION, CALL.
To do this, Achilles must go through
fire, but it will work if you take it
SALAMANDER FOOT (CLASP). If you are past
whether through the fire, go to EAST and pick up-
those spell CALL i.e. P SCROLL now
Achilles will be able to call APEXa or others
monsters. Then go to NORTH to the com-
nata in which a stalactite hangs from above,
then SOUTH-WEST, SOUTH, SOUTH in general
to the southall the way to the wall, then on
WEST kill the troll there, then go to SOUTH,
EAST, kill the troll and take the last one
spell TRANSFUSION (purpose of smo-
rub higher). After Achilles is half-
read all the spells, walk, kill
monsters, solve riddles using
APEXa. By the way, if APEX is blocking you
pass type: "APEX, THANKS and he
will answer you “I was glad to help” and leave.
2. To gain experience (EXPIRIENCE) you need
but kill monsters, solve riddles, and
if Achilles has a summon spell
creatures, then you can summon a monster, and
then kill him (BLAST). For every mo-
nstra different amount of experience.
3. If there are pillars with a head near the door
mi, then know - these are guards and from them you can-
You can get a hint of the password that
the door opens (use the password
addressing the door "DOOR, password). If
instead of guards in the room there is a table,
then to open the door you need to put
an object (for example a key) on it. In service
tea when there is neither a table nor guards
try asking APEX for help
zoy "APEX, DOOR. Maybe I can recommend something -
et. Level 1:
Doors with guards with wolf heads:
say either "WOLF" or "LUNACY". For
doors without guards say "ELEVEN".
Level 2:
Doors with horned guards: say either
"SILENCE", or "LONG", or "SORONOROS".
Level 3:
Doors with horned guards: say
"LAZA".
4. To pass through:
abyss (CHASM), use FLASK;
dragon (DRAGON), say "WATER";
hydra (HYDRA), use SNAKE;
fountain (WATER), say "FALL";
fire (FIRE), use CLASP;
Signs on the walls:
The most mysterious and incomprehensible, in my opinion
look, sign, located to the left of the starting point
room, why the authors hung it
I still don’t understand. But maybe someone can help
it seems?
The next sign I want to look at is
screaming, resembles one of the road signs,
and more specifically, “Brick”, and it means in
the game is the same as in life "No entry!".
Another curious sign occurs in
rooms with a table and a door, presented
two small circles. APEX about him
says that this is a sign of ringing. What's in this
can the game ring? OF COURSE GOLD!
The last sign I want to talk about is
Well, it looks like a triangle, and in my opinion
denotes trouble. On the signs in the room
Natah with the keys, I won’t linger,
I think they are just for beauty
or to distract the player's attention.
Characters:
Characters are divided into DEMONS and ordinary ones.
There are 4 demons, and there are much more ordinary ones.
DEMONS:ASTAROT, ASMODEE,BELEZBAR,MAGOT.
Simple: GHOST, GOBLIN, TROLL, WRAITH,
WYVERN, WEREWOLF, CYCLOPS, SLUG,
VAMPIRE, MEDUSA, AI, APEX.
If you want to awaken a demon, use
cast the INVOKE spell, but be careful
Sorry, the awakened demon is not the best behaved
sednik (at least I couldn’t
I can’t agree with any of them, how about you?).
Simple characters simply don't shine
intellect, and it’s not possible to have conversations with them
It’s always safe, they’ll take it and hit you
between phrases. But simple characters, in
differences from demonsit is quite possible to kill and
earn experience from this, though in a fight
It must be kept in mind that some monsters are not
tough even for experienced magicians, and therefore
Be sure to be ready to leave in time.
Of all the characters, some can be useful
Gut to bring only two:
APEX - giant, your friend and compatible
government information desk.
AI is your predecessor, he knows something
what neither you nor APEX know.
In addition to the above-mentioned creatures, there are also
and static characters, they don’t go anywhere
they simply block the passage, and if they play
fate will take possession of an object unpleasant for
them, they just hide in the nest. Some-
some of them are not afraid of anything, but are driven out
some word.
Items:
According to the company that created the game GARGOIL
there are about 250 items in the castle, they are divided
to heavy and normal. Heavy are el-
element of the situation and AXIL does notmaybe even them
move it from its place, let alone carry it away with
battle, but in some of them there may be direct
there are ordinary objects. Common items
smaller, but even AXIL cannot carry them
more than five. These items can bring
both benefit and harm, so don’t forget -
please study them carefully before proceeding
lay your greedy paws on them. And of course
to get the maximum benefit from the usual
knowledge of at least necessary subjects
the basics of magic and elemental control. Regular
objects are in turn divided into food,
amulets, keys, storage media, gado-
sti and so on. About food, I hope, and explain
nothing is needed. Amulets serve either for
improve the hero's characteristics, or help
They are trying to get rid of especially dangerous monsters.
Keys naturally open doors. Carriers
information can be anything from sweat-
kov, to... insects, as evidenced
from the name, their purpose is to provide the player
help either in the form of a new spell,
either in the form of advice or a hint. Oh bastard
shakh, a special conversation. The authors of the game have
a hundred gifts for meanness, then the bag will be poisoned, then
they will make a book, or even a bun, out of stone.
In short, keep your ears open and look in the name
on the item, the word “LIKE”, if you find it, then
90% that the item is poisoned and of course not safe
Eat something that just LOOKS like food. Other
these are different objects for different purposes(eg-
example a copper ball, you can safely change it to
paper ball).
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