FUNTOP'98 has pleased us us not only with new
demos, but also, surprisingly, games
ramie Two large projects have been completed
by the authors by August 98th. They turned out to be
MONSTRLAND andLAST HERO OF TNE LIGHT FORCE
Release game anticipatedseveral demos
versions, judging by which this project is developed
I've been fighting for several years. The most recent
the greatest demo version almost completely
displays everything that is in full variation
ante. It can be found in the appendix to Bela-
Russian magazine ZX-ELEMENT#2. Extensive
The article in in the same magazine will enlighten you in
thin technical questions quantities
sprites, locations, enemies, etc.
From the user's point of view, MONSTRLAND is a
wild "a mixture of LASER SQUAD and STAR-
GO HERITAGES" (c)M.M.A . The correctness of this op-
the divisions were confirmed at FUNTOP by the authors themselves
tori. Whether the crossing is successful or not,
I can’t say because I didn't played
MONSTRLAND sufficient quantity time
me. However, the fact that the game delivers
is on the whole disc (albeit a little scratched)
rapan) speaks of its scale.
Well-chosen music, mass 4-color
graphics, completely Russian-language interface
in the game will not leave you indifferent
(if you are a real “gamer” of course). Pos-
since hacked versions have not yet been observed
elk, I’ll give the authors’ phone number, where
You can order a branded copy (and I
exactly like this!):
(017) 249-72-59 Vitaly Viktorovich
A LAST HERO OF TNE LIGHT FORCE
episode ope: ORCS LAIR
(c) EXCESS MEGAGROUP'98
If MONSTRLAND, occupying one disk already
worthy of attention, then LAST HERO, which is
the end is released - even more so. Two years of work
bots - two disks! Honestly, I'm already thinking
small what LAST HERO has become the same "legend"
doy" like FUNTASTIC DIZZY from CODEBUSTERS and
CITADEL by STALKER. However, everything turned out
not launched that way...
Two disks! "Military" animated video, with
digitized phrases at the beginning (a la "VA-
VILON-5), digital voice when selecting a person
press sounds in the game itself... In short, maybe
AY-CHIP's capabilities are used "to the fullest
coil"! For this alone it’s already worth a cu-
drink game.
For those who have not seen a single LAST demo
HERO, let me explain - this is such 3D sprite
walker with role-playing game elements. And time
so then to yours huge selection of services
weapons, ammunition, all kinds of items,
and even the main character can be chosen
from a range of diverse characters. In the first
episode, unfortunately, the magic is not realized,
but the authors promise to add its in after-
consequence.
Practics and engine games have not changed
comparison with demo versions, so that not
count on on "real DOOM"! Isn't it
that a ferocious orc_hell insert has been added
made in style "step-by-step" MORTAL
KOMBAT. Again everything is voiced... In general,
the sound and humor in this game are definitely
similar!!!
Of the unsuccessful decisions, the following should be noted:
proper access to the disk for graphics and
sound (especially). Although, I remember where-
then I read that digital sound is optional
you can disable it, and then there will be loading
less. For unknown reasons disabled
digital sound works only with
motre PREINTRO, and in the game where it is vital
necessary, there is no shutdown. Second glitch
follows from the first - the instability of disco
new operations! Both copies received on
FUNTOP from S!V BLadER, equally often
freeze on loading the next phrase or
battles and etc. And they freeze immediately
after spinning up the disk, i.e. "unreadability"
you can exclude. I hope that in two pro-
going on since FUNTOP of the month, in Kazan
fixed version appeared, stable
working on any floppy drives, disks,
computers and tr-dos...
The advantages of this game cover all the possibilitiespossible its disadvantages. Therefore, I urge
all those who have not yet bought LAST HERO,
immediately do this. And buy
namely the author's option, thereby
contribute to the creation of the second episode.
┌[•]-------------------------------------┐
│ Contact address: Official │
│ web page │
│ 420078 Kazan-78 on the Internet │
│ 19/43 Ilyich str. │
│ кв.66 Игорю Cyxoby WWW.LASTHERO.DA.RU │
│ тел:(8432) 55-96-38 │
└----------------------------------------┘
(c) PERESTROIKA'98
Как это ни удивительно, но выходит, что
DUNE 2 всё-таки выпущена! В августе этого
года была распространена наспех сделанная
magic demo version, as well as followed
assurance about the speedy release of the game in pro-
I give included with colorfully designed
printed description +, as in the case
with LAST HERO, web page on the Internet with
technical support for the game. If everything
to believe this, then what do we have?
Judging according to the demo version, it is implemented real
DUNE 2, as it was once upon a time on
PC, AMIGA, SEGA, etc.
Color graphics, but severalpoor in
compared to Black Raven. Management how
and in classical DUNE, which of course was
cool back in 95, when it was released
first demo version, but not like now,
after CHV. K for example, I take a tank, "you-
I repent" in the MOVE field, select a target on the map
(mytank has already left), but then I changed my mind
and "poking" to another place on the map. B
Black Crow this works great, but
not in DUNE! You'll have to first crawl
sor to the MOVE item, select it, and only
then indicate new direction of movement
niya. And of course there are not enough hot keys
Vish 1-5...
It will be easy, as always, only happy
owners of KEMPSTON MOUSE, and TURBO MODE.
And you will need speed, since
growth scrolling maps leaves the same
get better.
Yes, of course, in game and good places!
For example, high-quality converted
graphics in the "Machine Yard" and an abundance of digital
howl of speech. However, it is precisely this digital speech
ate, by apparently all memory without giving
realize more decent dynamism and
realism.
More about you will certainly be able to
find out from the authors:
ЗЕРКАЛО
ArtWork Creative Group'98
И ещё одну крупную отечественную игру
нельзя оставить без внимания. "ЗЕРКАЛО" -
это первая полная игрушка, достойно про-
должающая тему "ЗВЁЗДНОПО НАСЛЕДИЯ". Ко-
нечно, мы помним(и скорбим) о "TIME СОР" и
"ПЛУТОНИИ", но только они были немножко
демоверсиями. А вот "ЗЕРКАЛО" всего после
двух демок стало полноценной игрой. Да ещё
и сprinting support!
As a person who completed both demos
version, I declare: “The game is correct, everyone
necessary on the farm!"
How to buy it?
(0622) 52-52-51 (0622) 57-47-26
KGS Trading Department
KOLOBOK ZOOM(demo) Two more toys, also from Belarus. True,
full-fledgedcommercial games do not
you name it, but that’s not necessary. Both works -
excellent example of how instead of demos
you can make games. A simple plot, ka-
honestly drawn graphics, good
music and, most importantly, open frame action.
In translated into Russian this means,
that the frames replace each other 50 times a month
kundu, which gives amazing smoothness
everything that happens.

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