Review - review of new toys: Monsterland, Lasthero of the light force, Dune, Mirror, Mole Hunt.

Oberon #05
FUNTOP'98  has pleased us us not only with new
demos, but also, surprisingly, games
ramie  Two  large projects have been completed
by the authors by August 98th. They turned out to be
MONSTRLAND andLAST HERO  OF TNE LIGHT FORCE
                                          
Release game anticipatedseveral demos versions, judging by which this project is developed I've been fighting for several years. The most recent the greatest demo version almost completely displays everything that is in full variation ante. It can be found in the appendix to Bela- Russian magazine ZX-ELEMENT#2. Extensive The article in in the same magazine will enlighten you in thin technical questions quantities sprites, locations, enemies, etc. From the user's point of view, MONSTRLAND is a wild "a mixture of LASER SQUAD and STAR- GO HERITAGES" (c)M.M.A . The correctness of this op- the divisions were confirmed at FUNTOP by the authors themselves tori. Whether the crossing is successful or not, I can’t say because I didn't played MONSTRLAND sufficient quantity time me. However, the fact that the game delivers is on the whole disc (albeit a little scratched) rapan) speaks of its scale. Well-chosen music, mass 4-color graphics, completely Russian-language interface in the game will not leave you indifferent (if you are a real “gamer” of course). Pos- since hacked versions have not yet been observed elk, I’ll give the authors’ phone number, where You can order a branded copy (and I exactly like this!): (017) 249-72-59 Vitaly Viktorovich A LAST HERO OF TNE LIGHT FORCE episode ope: ORCS LAIR (c) EXCESS MEGAGROUP'98 If MONSTRLAND, occupying one disk already worthy of attention, then LAST HERO, which is the end is released - even more so. Two years of work bots - two disks! Honestly, I'm already thinking small what LAST HERO has become the same "legend" doy" like FUNTASTIC DIZZY from CODEBUSTERS and CITADEL by STALKER. However, everything turned out not launched that way... Two disks! "Military" animated video, with digitized phrases at the beginning (a la "VA- VILON-5), digital voice when selecting a person press sounds in the game itself... In short, maybe AY-CHIP's capabilities are used "to the fullest coil"! For this alone it’s already worth a cu- drink game. For those who have not seen a single LAST demo HERO, let me explain - this is such 3D sprite walker with role-playing game elements. And time so then to yours huge selection of services weapons, ammunition, all kinds of items, and even the main character can be chosen from a range of diverse characters. In the first episode, unfortunately, the magic is not realized, but the authors promise to add its in after- consequence. Practics and engine games have not changed comparison with demo versions, so that not count on on "real DOOM"! Isn't it that a ferocious orc_hell insert has been added made in style "step-by-step" MORTAL KOMBAT. Again everything is voiced... In general, the sound and humor in this game are definitely similar!!! Of the unsuccessful decisions, the following should be noted: proper access to the disk for graphics and sound (especially). Although, I remember where- then I read that digital sound is optional you can disable it, and then there will be loading less. For unknown reasons disabled digital sound works only with motre PREINTRO, and in the game where it is vital necessary, there is no shutdown. Second glitch follows from the first - the instability of disco new operations! Both copies received on FUNTOP from S!V BLadER, equally often freeze on loading the next phrase or battles and etc. And they freeze immediately after spinning up the disk, i.e. "unreadability" you can exclude. I hope that in two pro- going on since FUNTOP of the month, in Kazan fixed version appeared, stable working on any floppy drives, disks, computers and tr-dos... The advantages of this game cover all the possibilitiespossible its disadvantages. Therefore, I urge all those who have not yet bought LAST HERO, immediately do this. And buy namely the author's option, thereby contribute to the creation of the second episode. ┌[•]-------------------------------------┐ │ Contact address: Official │ │ web page │ │ 420078 Kazan-78 on the Internet │ │ 19/43 Ilyich str. │ │ кв.66 Игорю Cyxoby WWW.LASTHERO.DA.RU │ │ тел:(8432) 55-96-38 │ └----------------------------------------┘
(c) PERESTROIKA'98 Как это ни удивительно, но выходит, что DUNE 2 всё-таки выпущена! В августе этого года была распространена наспех сделанная magic demo version, as well as followed assurance about the speedy release of the game in pro- I give included with colorfully designed printed description +, as in the case with LAST HERO, web page on the Internet with technical support for the game. If everything to believe this, then what do we have? Judging according to the demo version, it is implemented real DUNE 2, as it was once upon a time on PC, AMIGA, SEGA, etc. Color graphics, but severalpoor in compared to Black Raven. Management how and in classical DUNE, which of course was cool back in 95, when it was released first demo version, but not like now, after CHV. K for example, I take a tank, "you- I repent" in the MOVE field, select a target on the map (mytank has already left), but then I changed my mind and "poking" to another place on the map. B Black Crow this works great, but not in DUNE! You'll have to first crawl sor to the MOVE item, select it, and only then indicate new direction of movement niya. And of course there are not enough hot keys Vish 1-5... It will be easy, as always, only happy owners of KEMPSTON MOUSE, and TURBO MODE. And you will need speed, since growth scrolling maps leaves the same get better. Yes, of course, in game and good places! For example, high-quality converted graphics in the "Machine Yard" and an abundance of digital howl of speech. However, it is precisely this digital speech ate, by apparently all memory without giving realize more decent dynamism and realism. More about you will certainly be able to find out from the authors:
ЗЕРКАЛО ArtWork Creative Group'98 И ещё одну крупную отечественную игру нельзя оставить без внимания. "ЗЕРКАЛО" - это первая полная игрушка, достойно про- должающая тему "ЗВЁЗДНОПО НАСЛЕДИЯ". Ко- нечно, мы помним(и скорбим) о "TIME СОР" и "ПЛУТОНИИ", но только они были немножко демоверсиями. А вот "ЗЕРКАЛО" всего после двух демок стало полноценной игрой. Да ещё и сprinting support! As a person who completed both demos version, I declare: “The game is correct, everyone necessary on the farm!" How to buy it? (0622) 52-52-51 (0622) 57-47-26 KGS Trading Department
MOLE HUNTING &
KOLOBOK ZOOM(demo) Two more toys, also from Belarus. True, full-fledgedcommercial games do not you name it, but that’s not necessary. Both works - excellent example of how instead of demos you can make games. A simple plot, ka- honestly drawn graphics, good music and, most importantly, open frame action. In translated into Russian this means, that the frames replace each other 50 times a month kundu, which gives amazing smoothness everything that happens.

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