Upgrade - continuation of the analysis of the game Chaos.

Oberon #05
Publishing the game in the fourth issue of OBERON
CHAOS, we have provided it with quite detailed
description  of impressive size.  However
vigilant readers may have noticed that in
volume of explanatory  opus were not covered
such  subtleties as dividing spells into
types (LAW. CHAOS. NEUTRAL), and a number of others
a lot of important questions.                
                                          
All this happened largely due to
that the expert study was carried out ourselves
members of the editorial board, without having at hand
nor  one description of the game. A number of descriptions of genes
swarms was  generally  taken from its older brother
CHAOS - LORDS OF CHAOS. You understand
understand  immediately with such  it was
quite a difficult task.             
                                          
With the passage of time,  
copy  proprietary instructions in English
language,  which shed light on the darkest
new riddles of CHAOS. Below you can find
this instruction (INLAY CARD TEXT) in language
original, as well as messages contained
on the game inTHE SPECTRUM GAMES DATABASE. Here
there absolutely everything: descriptions of spells,
parameters of enemies, the history of the creation of the game and
etc. etc. For the most curious there is even
address of a web page on the Internet dedicated to
no this game.                            
                                          
Full  We provide a translation of this text
not  became  for  many  reasons. First of all
such information you need to be able toread
the original source, and  secondly, the majority
data  coincides with what was described
in OBERON#4 (thirdly, we were just too lazy
translate :) ). However, the most interesting
moments we put  in  Russian  language.
  So...                  
                                          
....Any creature can be created as
Real/Illusion  (Real/Illusory).  Their
properties are almost identical, however
society  class  Illusion you will be able to create
give in any case, whereas success
creation creatures  Real class depends on
current state of the magical world and power
spells.                               
                                          
The magical world can be in two states - 
states:  law(^) and chaos(*). Degree of that
or other status is displayed mainly
the number of arrows (^)  and asterisks
(*). Spells most often relate
to one of the states of the world  and much less often
are neutral to these conditions. Than
the greater the degree of chaos(*) in the world, the more
probability of successfully casting a spell
marked chaos (see table). Same thing 
mine also applies to law.                                           
The more spells of one or the other
type you use,  the higher the percentage
probabilitythat a spell of a similar type
will work in the future.                      
                                          
                                          
In this way  in this way  if you decide to create a
society  class Real, you should make sure that
the spell  of this  creature corresponds
current state of the world.  Otherwise  quite
probably  what you will spend  spell
wasted. As already mentioned, you can do
Illusion class creatures that are created
regardless of the state of the world with 100%
probability. However, one should not be deceived -
Xia!  Illusory creatures are easy to kill
spell Disbelieve which is always in
presence of  any magician. Real creatures
They don’t suffer from Disbelieve at all. So
choose!                                
                                          
                                          
Spell  Magic Wood not only allows
isolate yourself from enemies with a small forest, but
and  replenish reserves spells. Being
under the trees of this forest you, after a few
per move you will receive one new spell.  
                                          
The spell  Subversion allows you to lure
bring the enemy to your side (one at a time!).  
                                          
The spell Turmoil shuffles all objects
you are on the screen in random order. Available
only from Magic Wood.                   
                                          
                                          
                                          
         SNEATS!!! (branded!)          
                                          
The game has several interesting modes: 
are they mistakes or did they happen that way? 
intended, we don't know :(...               
                                          
                                          
-  If the wizard is riding an "undead"
(can be obtained by using the Rise Dead spell
on  corpse killed  creatures) and revived
the creature dies, then  the wizard himselfbecome "undead" (Undead)            
                                          
-  If you want to get away from the enemy, but not
lose  at the same time  opportunities  to attack,
press "I" to  to receive information, and
then  button  the direction you need
movement. This doesn't always work!       
                                          
-  If your creation of the Illusion class is
Loots  the enemy Gooey Blob, but you're in the end
finally  you will dig up your warrior through some
which  time,  then  its  class will be no matter
strange - Real!                           
                                          
-  Putting a dragon or other on the corpse  
strong creatures, some “frail” living
votive (for example, a bat) andapplying
by  from  any  from  spells
Justice/Vengeance/Decree/Dark  Power,  you
geta living version of the corpse.             
                                          
        The bourgeoisie have their own quirks :)         
                                          
   In general,  CHAOS  is  unfinished
game.Games Workshop released it, but
Notifying  the author of the program. Ta-
How a wholerow "leaked" into the game
errors which sometimes "pop up" (all
anything, up to and including freezing the program!)
For example, the Turmoil spell can quite
hangprogram, so it is recommended
save  the game before using it (vi-
Dimo means MAGIC and snapshoot everything
memory when using the ZX emulator, so
how to save states in the program itself
not  provided!)  When the program is hacked
you  can detect multiple spritesand
names spells which  никогда  не
используются в игре.                      
┌----------------------------------------┐
│                                        │
│       ТНЕ SPECTRUM GAME DATABASE       │
│                                        │
│     CHAOS - BATTLE OF ТНЕ WIZARDS      │
│                                        │
│                                        │
│               PUBLISHER                │
│                                        │
│ It   was  originally  published  by    │
│                        Games Workshop. │
│                                        │
│            AUTHOR   Julian Gollop      │
│                                        │
│              YEAR   1984               │
│                                        │
└----------------------------------------┘
                                          
               DESCRIPTION                
                                          
Chaos is a 1-8 players strategic fantasy  
                 wargame.                 
                                          
                CONTROLS:                 
                                          
The keys are:                             
                                          
Q  W  E                                   
A     D - Each of these is a direction,   
Z  X  C                 e.g. Q is ир-left.
                                          
S - Select                                
K - Cancel                                
0 - Finish                                
                                          
There  are also various other menus which
are  selected  by pressing the appropriate
number ог letter.                         
                                          
               INSTRUCTIONS               
                                          
At  the start of the game, you must select
the  number  of wizards (from 1-8) and the
level  of the computer wizards (from 1-8),
which is basically their difficulty level.
Not   all   of   the   wizards  have то be
controlled  by  human players - any ог all
can be controlled by the computer.        
                                          
The  computer  will  then  go through each
wizard  in order. For each wizard you must
give them a name, decide who is то control
them  (a player ог the computer), and then
select  their  colour  and  graphic, which
AFAIK  makes  по  real  difference  то the
game.                                     
                                          
The  game  is divided into turns, and each
turn  is  divided into 2 parts. The spells
are  selected  and cast in the first part,
and all movement is made in the second.  
                                          
A  menu is given for the first part, which
allows  the  players то examine the spells
то  see  what  they do and their chance of
success,  select a spell, view the мар and
then  finish.  During  the first part, all
the  human  players  can select 1 spell то
cast  that  turn. The chance is success of
each  spell  is  shown  by the colour (the
lighter,  the  greater  chance),  unless acreature  is cast as an illusion, in which
case they are always succesful. The chance
of  success of each spell is determined by
how  powerful  the  spell is, and also the
current   state-of-the-world,   which  can
either  be  law (arrows) ог chaos (stars).
The  current  state  is  shown оп the menu
screen.                                   
                                          
When  viewing  the  мар,  holding  down  a
number from 1-8 will cause all the objects
то  flash that  are  owned by that number
wizard.                                   
                                          
Once  all  the players have selected their
spells,  the  wizards  take  turns то cast
their  spells.  This may involve selecting
target  squares ог creatures, by using the
keys  above,  and  pressing  S. If по such
selection   has  то  be  made,  then  just
pressing S will cast the spell. Any wizard
that  is  computer controlled casts their
spells automatically.                     
                                          
After  all  the spells have been cast, the
computer  then  checks  all the effects in
the  game,  and  things will happen across
the мар.                                  
                                          
Once  this has been done, the wizards then
take  turns  то  move  their creatures, by
selecting  them  and  then moving. Wizards
can   ride  certain  creatures  simply  by
moving into them (provided they own them).
То  attack  another  creature, simply move
into it. Then, at the end of each turn the
wizard  will  be  asked  if  he  wants  то
dismount. Any creatures that can shoot can
only do so once they have moved.          
                                          
Опе thing то поте is that undead creatures
can  only  be  attacked  by  other  undead
creatures,   ог   a  wizard  with  a magic
weapon.  When  a creature is stood next то
an enemy, they cannot move away until that
creature has been killed.                 
                                          
Once all the wizards have moved, then game
then loops round то the menu screen again.
                                          
                                          
                 SEQUELS                  
                                          
A  sequel то Chaos, called Lords of Chaos,
was released by Blade Software. It had the
same spells and spell system, but the game
format was slightly different.            
                                          
Chaos  has also appeared in a very similar
game оп the РС, called Morkin2, and also a
virtually identical PD game оп the ST.    
                                          
             INLAY CARD ТЕХТ              
                                          
                 "CHAOS"                  
         Ву Julian Gollop (1985)          
                                          
Instructions  taken  from  "The  Rebelstar
Collection"   Players'  Manual  by  Julian
Gollop (1991), with additions by Death and
Ian Coates (OKTUP@MONO.CITY.AC.UK)        
                                          
                COPYRIGHT                 
                                          
Julian  Gollop  has  kindly agreed то this
game  being  made Public Domain. Anyone is
freely allowed то duplicate and distribute
this  game  for use in Spectrum emulators.
It is requested that the identification of
Julian   Gollop  as  the  author  of  this
software  is  пот removed and the code пот
altered. E-mail me (OKTUP@MONO.CITY.AC.UK)
for further details.                      
                                          
               INTRODUCTION               
                                          
'Chaos'   is  a  battle  between  2  то  8
wizards,  and  ог  all  of  which  can  be
computer  controlled. Most spells are used
то  summon  creatures which are controlled
by the casting wizard. Other spells have a
variety    of    different    effects. The
popularity of this game resulted in 'Lords
of  Chaos', which adds many aspects то the
basic concept of magical combat.          
                                          
            STARTING ТНЕ GAME             
                                          
Select    the   number   of   wizards   то
participate  and  select  the level of any
computer controlled wizards (from 1 то 8).
For  each wizard enter a name, computer ог
human  control,  a character  shape and a
colour.                                   
                                          
                                          
"Chaos"  is  played  in  a  series of game
turns.   Each   turn  is  played  in three
phases;  the  spell  selection  phase, the
casting  phase and the movement and combat
phase.                                    
                                          
                                          
KEYS:                                     
                                          
    QWE                                   
    A D    All move in the appropriate    
    ZXC                          direction
                                          
    S   Selects an creature/wizard        
    K   Cancel movement/ranged combat     
    I   Show Information/stats оп creature
  1-8   Highlights creations of wizard 1-8
    0   End your turn                     
                                          
                                          
                                          
                MOVEMENT                  
                                          
То  move something, select it with  andthen  press  the direction keys то move it
as desired.                               
                                          
                  COMBAT                  
                                          
In  order  то attack an enemy creature you
must  move  into  it.  If your creature is
able  то  fly  then  you  can  do a ranged
attack by placing the cursor оп тор of the
enemy creature (ог you can move into it as
before).  Success depends оп the attackers
combat  rating  compared  то the defenders
defence   rating   with  a  random  factor
involved.   Some   creatures  have  ranged
combat  (ie  if  they  carry weapons - see
chart   below)   which   occurs  when  the
creature  has  finished  moving.  Move the
cursor  то  the  target  and  press  то
fire. The target must be in line of sight.                                          
                MAIN MENU:                
                                          
1. Examine spell                          
                                          
Tells you creature/attack stats and chance
of it working                             
                                          
2. Select spell                           
                                          
Obvious really. Оп the select spell screen
each creature has a symbol next то it:    
                                          
  * = Chaos spell                         
  - = Neutral spell                       
  ^ = Law spell                           
                                          
As  моге Law(Chaos) spells are cast, the %
chance  of  a  Law(Chaos) spell working in
the  future increases. Neutral spells have
по  effect  either  way.  The  lighter the
colour  the  name  of  the  spell  is, the
                                                                
                                                                
              Real/Illusion               
                                          
Creatures  can  either  be created as real
creatures ог Illusion creatures. Illusions
have   100%  chance  of  working  but  are
destroyed  by  the  disbelieve spell. Real
creatures  have  a  chance of failing, but
are  unaffected  by  the disbelieve spell.
Other than that the two work the same.    
                                          
3. Look at board                          
                                          
Use  it  то  see  what's  in  range  of  a
spell/what's  attacking  you. Press "I" то
examine a creature. Press "0" то return то
menu.                                     
                                          
4. Continue Goes то next player                       
                                          
                                          
You  get  опе round where everyone casts a
spell  then  a round то move/attack in. If
you  are  player  опе then you get то cast
your  spells  and  move  first.  The  last
player is at a disadvantage that he can be
attacked  before  he has a chance то move,
but has the advantage that illusion spells
can  be  cast  without  the  risk of being
disbelieved   for  опе  turn  (useful  for
dragons). Some spells need то be cast at a
target   -  attack  spells  need  an enemy
creature,  create  spells  need  a  square
adjacent то your wizard. Press "S" то cast
the spell.                                
                                          
Undead  creatures  can only be attacked by
undead, magic weapons ог attack spells.   
                                          
When  you've  moved  all you want то press
"0" ог "ТАВ" то end turn.                                           
              OBJECT SPELLS               
                                          
Magic Wood (Law)                          
Computer  places approx 8 magic trees near
your  wizard.  If you рит your wizard in a
magic  wood  tree  and leave him there, he
gets a new spell after a few turns.       
                                          
                                          
Shadow Wood (Chaos)                       
Allows  you  то  manually  place  approx 8
shadow  trees  near  your  wizard.  No two
trees  can  be adjacent, and line of sight
is  needed  in  placing.  Shadow  wood can
attack   anything   in  contact  with them
(except  undead)  -  select  the  tree  то
attack.                                   
                                          
Magic Fire (Chaos)                        
Attacks  and  kills  enemy units it covers
and randomly spreads across the мар.      
                                          
Gooey Blob (Chaos)                        
Attacks enemy units it covers and randomly
spreads  across  the мар. Any unit covered
ир  by  a gooey blob will be able то carry
оп  once  it  is uncovered (except wizards
who are killed by gooey blobs)            
                                          
Wall (Neutral)                            
Allows  four  wall blocks то be built near
the wizard, which blocks creature's paths,
but can be flown over.                    
                                          
                                          
             ATTACKING SPELLS             
                                          
Magic Bolt (Neutral)                      
Attacks creature it is cast at.          
                                          
Lightning (Neutral)                       
Attacks   creature  it  is  cast  at (моге
powerful than magic bolt)                 
                                          
Vengeance (Chaos,х1)                      
Allows 1 attack оп an enemy creature      
                                          
Justice (Law, х3)                         
When  cast  оп  a wizard it kills all that
wizard's creations if successful. Allows 3
attacks.                                  
                                          
Dark Power(Chaos,х3)Allows 3 attacks оп enemy creatures       
                                          
Decree (Law, х1)                          
Allows 1 attack оп an enemy creature.     
                                          
                                          
             WIZARD'S SPELLS              
                                          
Magic Armour (Law)                        
Gives  wizard  increased  protection  from
attack.                                   
                                          
                                          
Magic Knife (Law)                         
Gives   wizard   increase   attack   power
including undead creatures                
                                          
Magic Sword (Law)                         
Gives   wizard   increase   attack   power
including undead creatures                
                                          
Magic Bow (Law)                           
Gives   wizard   ranged  weapon  including
undead creatures                          
                                          
Magic Wings(Neutral)                      
Gives wizard ability то fly long ranges   
                                          
Magic Castle (Law)                        
Gives wizard building то hide in          
                                          
Dark Citadel (Chaos)                      
Gives wizard building то hide in          
                                          
                                          
Shadow Form(Neutral)                      
Gives   wizard   increased  protection and
allows movement of 3 spaces рег turn      
                                          
           MISCELLANEOUS SPELLS           
                                          
Law (Law)                                 
Makes the world моге lawful               
                                          
Chaos (Chaos)                             
Makes the world моге chaoticRaise Dead (Chaos)                        
Allows  reanimation of dead bodies left оп
screen. Any creatures raised from the dead
become  undead  creatures,  able то attack
other undeads.                            
                                          
Subversion (Neutral)                      
Realigns enemy creature то your side      
                                          
                                          
Turmoil (Chaos)                           
Randomly  moves  all objects onscreen то a
different  location. Only available from a
magic wood.                               
                                          
Disbelieve (Neutral)Allows illusion creatures то be destroyed.
This spell has 100% casting chance, and is
always available                          
                                          
             SCORES RECEIVED              
                                          
The budget release received 8/10 in SU.   
                                          
                                          
                  CHEATS                  
                                          
The  following  cheats will work in Chaos.
Whether  these  are  bugs  ог the game was
designed th at way, we do пот know.       
                                          
                                          
- If your wizard is riding an undead steed
(by  casting  Raise  Dead оп a corpse) and
the  steed  is  killed,  the  wizard  then
becomes undead.                           
                                          
-  If you want то move away from an enemy,
but  кеер getting "Engaged in Combat", try
selecting  Information,  and then pressing
the    movement   key.   This   works only
sometimes.                                
                                          
-  If  you  cast  an illusion, but it gets
covered  by  a Gooey Blob, if you then dig
it out, it will be a real creature.       
                                          
- Also, рит a weak creature (eg bat) over
a  dead  dragon  ог  other creatures body,
then  Justice/Vengeance/Decree/Dark  Power
it and it turns into a live version of the
corpse.                                   
                                          
              GENERAL FACTS               
                                          
Julian  Gollop has also written many other
strategy    games,    in    particular the
excellent Rebelstar series.               
                                          
"Chaos"  is  actually  an unfinished game.
Games Workshop released it without Julians
knowledge, and  as  such there is the odd
bug  that  crops ир. Further clues то this
include the fact that if you hack into the
program,  there are a few sprites пот used
in the game, and the names of a few spells
that are never shown.                     
                                          
Apparently  Chaos is based оп an old Games
Workshop boardgame (the people who created
Warhammer).  It was the same sort of game,
with wizards casting spells trying то kill
each other.                               
                                          
                                          
There  is  a  program  available  то  edit
Chaos.  Naturally called The ChaosEditor,
it  allows  you то change all graphics and
statistics  of the game. Does anybody know
the location of this editor?              
                                          
                  NOTES                   
                                          
Ве advised то save the game before casting
a  Turmoil  spell  -  it  is  renouned for
crashing  the  program. It can also take a
long  time  то complete this spell, so you
may  want  то  push  ир  the speed of your
emulator while waiting for it.           
                                          
You  may  like  то look at the Chaos page,
located at:                               
                                          
http://www.gre.ас.uk/~bm10/chaos.         
                                          
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