(c) M.M.A aka UnBEL!EVER/SPEED CO./XTM'98
In the third issue of the magazine, in "BOX",
you can was find the disk version of the game
EIDOLON. If you played or at least read
article about this game, then remember that
version was incomplete. Incompleteness refers to
moose absence 128K mode and proprietary
RAM-DISK, "padded" and restored -
fifth level, plus complete absence
the final eighth level.
Honestly, I doubt that anyone
reached to the end seventh level, since
The game, of course, is not for everyone. Although fewwill leave indifferent 3D world of this program,
which between other things, is all vector! From
sprites in the game only the dashboard and
perhaps the font - everything else is built,
filled with texture, etc. etc. Where can I go?
here Id Software with its QUAKE, written
sunny only through ten years!!! Again
ideas are stolen from SPECCY :)
However, despite everything, this game has
the right to be released in full,
the closest to the corporate look. This
the same MAXSOFT did the hard work.
He had to reunite in one disk
three hard-won cassette versions. Sa-
my interesting thing isthen that none of
versions received using the Internet
was"full"! Still, Max had to
work with your head...
What do we have now? Here's what:
Game................THE EIDOLON + 8 levels
Memory........................48/l28(*)
Version for ZX-SPECTRUM.....P.A.W. SOFTWARE
Publisher.........ACTIVISION l98S/86
(C)&TM...................LUCASFILM LTD.
* - in 128K mode all levels are loaded
immediately and are stored on the RAM disk. So-
music coprocessor is supported Of course, now there is an eighth, concluding
telny level, and the full version of the fifth
level, which in old versions was
"corrected" MAXSOFT, so "well at least
somehow worked..." All levels completed,
100% operability of the program is guaranteed
rushes. Well, the simple “trainers” that
you can choose at the beginning of the game, it is obligatory
but they will come in handy! Reach the end of the game and
find what is hidden behind last
seven-headed dragon... Well, thanks for this full version
give first of all:
MAXSOFT/SPEED CO/XTM - all hard&dUrty work
Sergey Novikov aka SPIRIT - tnx 4 level!
M.M.A - inspired MAXSOFT's work :)
And this is there were plans for the last four levels -
her courtesy drawn by Pavel Nikono-
vym. Together with the plans of the first four
three levels and a general description of the game, which
Roy can be found in OBERON#3, this information
mation will help you in passing THE
EIDOLON.
P.S. Once there's a topic like recognition
incompleteness of certain versions of games that
were placed in the annex to OBERON, then
would be brought to the attention of
desired readers original title page
picture for the game MAGNETRON (OBERON#3).
You ask why we don’t put in the journal
nale updated QUAZATRON plus collection
MAGNETRON? The point is that firstly this
collection no one to do - S.Y.V., author
previous version obviously does not do this
there will be. Secondly, in MAGNETRON'e yes
multicolor effect (stripes on the logo
type), which in an amicable way should be nofixutb
for any car, common in
Country (at least PENTAGON). Do this work
again there is no one in Samara. So just-
then look at the branded screen and rejoice
enjoy life...
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