About everything - demo free zone: trends in the Spectrum demoscene.

Oberon #05
(c) UnBEL!EVER aka M.M.A/SPEED CO./XTM'98 
                                          
Back in March of this year, Arseniy Astapenko
(ARS/FATALITY) "forward" in fidosh echo
ZX.SPECTRUM  letter from Scratcher -member
Grodno team E-MAGE.  The letter was
dedicated to  modern state de-
bridge construction,  trends, concepts, etc.
Having read this letter, I was very surprised
by the fact that there are still people in the world,
those who careand those who love demo. Being absolutely
agree with the author on everything without exception
questions, I just couldn’t get past this one,
almost finished article for the magazine.
Moreover, since Marchno one has published it   in any
Media.                                      
Article  became  more  more relevant after
passing FT'98.  I hope after reading these
several  kilobytes, authors of future demos
will not  repeat the deplorable mistakes of the previous
nicks...                                  
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 Date: 09 Mag 98 01:45:52
 From: Sergey Aukin                       
 That: All                                
 Subj: demomyking ------------------------------------------
                                          
MSGID: 500:152/1.6@ZXNet 35034a40         
                                          
               Hello everyone!               
                                          
You probably know or maybe guess-
Are you sure  that is already 1998  year! In my opinion
there is reason moreover very compelling so that
discuss a number of  issues  concerning  de-
construction, or rather its future. In 1997
I got a little carried away with the analysis of some of the most
more striking demo works, even amounted to
large forecasts  on future, i.e. which one
style  will dominate what effects
will be popular, the direction of music, etc.
It will be interesting  to find out that something
really  realized, so there is
meaning  to continue  the work started. However, not
Let's hurry up with forecasts for now. Before
in total  I will do  one small note: I
I am writing this text in the hope that I will find
sulking  people who, like me, will
interesting  discuss the topics proposed above
or just talk about demo building.     
                                          
3a  came to us in Prodno last week
quitea lot of software, among which I am
there were threedemos. Honestly, viewing
they didn’t make me particularly impressed, not
not to mention some sensations :) Bummer-
but, of course,  three works, and nothing original-
national and memorable, usual
rareness!  All this suggests
why suffer so much if in the end
 reads another stamping. If we analyzed
pose any of the mentioned works in the
not, for example, coding, then it is impossible to say
that this is outright sucks, there is, of course,
things not very fresh, but everything else
more or less on par. Music too
would be normal. Well, if you put everything together -
those, it turns out quite ordinary and not
especially  attractive. So what's ingiven
case is the criterion for success? Of course,
first  total,  coding, music, design and,
partlyidea.  Some will ask why
here is the idea,  demo - this is a demonstration
how cool you can code
sat draw music. Well, the rest say-
It’s scary that in general demo construction has no
what's the point, so there's no point in them
bother.  In my opinion, talking about the absence
meaning  at least stupid: since they do it,
it means there is meaning.                        
                                          
I  I believe that everyone who decided to write
demo, I didn’t wantjust to show my capabilities
ness,  a  s with their help to attract attention
public tosomething much more exciting
boiler room  Well, if you just think about how
show yourself more beautifully, then things can happen
and before theft, well, as you know, theft
things will cause, at best, ironic
what a smile, but at worst...             
                                          
However, not everyone, of course, wants to hit the
kind of its  coolness, there are people who want
do something really interesting.
Among this contingent, the majority are not
has sufficient knowledge
and experience. For a professional coder,
simpler, he is able to write a good effect
it’s a feat,  make  quality demo is not even
paying  special attention to  design, original
nality  and those  more idea. It is impossible to say
It should be noted that such works are not popular
polarity,  although and special admiration for them
they don't call. In order not to be unfounded, we can-
gu  lead example,  try to compare
work  RST#7 and Imp'a. I'm not in any way
I want to visit the works of RST#7, moreover,
claim that Imp's demos are better than RST#7 or
on the contrary, it’s simply stupid. I just want to get better
draw your attention to the technical implementation
tion of works.  RST#7  writes effects that
already naked, i.e. without music and related
appropriate design  processing cool
look.   Effects same Imp'a by degree
sophistication  well, they can’t compete
work with RSTs. It turns out that it's not just
in effects.                               
                                          
The problem of all novice demomakers is
toit thatthat is too much of
what has been achieved over the years of existence
demo construction on  Speccy   automatically
is perceived as something absolute. Demo
makers, as if “by inertia,” consider some
which  things are standard. This is how it should be done
Well,  and everything,  because “that’s how it’s accepted” -
for example,  start the demo  with "Presents", and
end with "The End". I don't think so
the audience will not guess where the beginning is and where
end. It's all about these "unwritten"
standards.  Once upon a time  long ago,  in Trashe we
wrote  -  Demoing  shall  make you free.
Some people knew this, probably even before
us. Freedom - I do what I want, chiefly
no so that no one suffers from this. Here
Imp wanted to write FUCK OFF big-
mi  letters (Vibrations), he wrote. A
I I want to draw a big end
to  full screen (Condommed). Who knows, maybe
Maybe someone  will like this :) Well,
the main thing is that it attracts the viewer's attention,
brings  diversity!  Lack of original
nationality creates monotony.          
                                          
In my opinion The point of demo building is
that so that we have the strength to give people
reach. Everyone does it differently.  To whom-
then you like heavy for the perception of work,
someone, on the contrary,  loves pop music, but there is
people who are attracted to something unusual -
new, unlike anything other.  Than
We implement more new and original ideas
Template in our work, the more people there will be
enjoy our creations and optional
It is important that these ideas concern only
dinga.  Dems Imp prove  this  how
couldn't be better.                             
                                          
Here  such  here  thoughts  visited me
03/08/98, well, I hastened to write them down. EU-
If  you disagree with me on something, then don’t
be lazy, write. Well, now Bye!    
                                          
                          Scratcher/E-mage
                                          
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