New - review of games: VADE RETRO II, SPECCY PONG, XELDA - QUEST FOR THE GOLDEN APPLE, B-Squared, Mag the Magician.

Mag the Magician                                            
    ZX Spectrum 48                                              
    (c) radastan 11.2017                                        
                                                                
    Graphics: 10                                          
    Playability: 9                                           
    Newness: 6                                           
    Code: 4                                           
    Sound: -                                           
    Overall rating: 8                                           
                                                                
    A game that made me smile and collect red
bird heads and keys.  The mechanics are as simple as three kopecks, you need
go through the maze dodging monsters.  It seems like
countless agds and chuchers, but no, everything is played differently here,
movements are familiar, enemy trajectories are linear, there is always
a place from which you need to try on and slip through.  Very playable
easy, graphics are great.  I would have played this when I was 10 years old and
I've replayed it many times, and now I'd love to play it again
after some time. The game is completed in a few minutes but
the author with the Majahid nickname promises some kind of extended version.
We're doing just fine.B-Squared                                                   
    ZX Spectrum 48/128                                          
    (c) Paul Jenkinson 11.2017                                  
                                                                
    Graphics: 5                                           
    Playability: 5                                           
    Novelty: 2                                           
    Code: -                                           
    Sound: 3                                           
    Overall rating: 4                                           
                                                                
    Paul Jenkinson does everything great except games, his YouTube channel
The only one I watch with pleasure.  It would be better if he
Instead of my own games, I made an additional release.  Before us
standard adhesive parasha to the simple melody of the Dune group
“The land of limonium,” so beloved by all drunks of the former USSR.  I
went through several screens and the gameplay was so
dull and monotonous, increasing difficulty is predictable (I don’t know
whether it will be or not), that the desire to play disappeared completely. I'm even moreimbued with hostility to the Agd, rot in hell Jonathan along with
money.                                                       
                                                                
                                                                
    XELDA - QUEST FOR THE GOLDEN APPLE                          
    ZX Spectrum 128                                             
    (c) Andrew Dansby, Russell Glover, Andy Green, Casey Jones
11.2017                                                         
                                                                
    Graphics: 3                                           
    Playability: 1                                           
    Novelty: 1                                           
    Code: -                                           
    Sound: 6                                           
    Overall rating: 2                                           
                                                                
    Another example of how designers kill basically good ones
aspirations. Almost everything in the game is annoying, awkward enemies, stupid
The quest line is just a crapshoot that comes through from all the cracks.
I overcame myself, walked to the first dungeon, and then I was completely
killed. Do you like to play while looking at the screen through a black man's ass?  I
as I understand the authors’ positionabsolutely satisfied and they
find it original. Look for the apple in the shit yourself, I’ll skip this one
probably crazy. There are a couple of good things in the game, this is the splash screen from
Andy Green and music, playful and absolutely not intrusive.  
                                                                
                                                                
    SPECY PONG                                                 
    ZX Spectrum 48                                              
    (c) Julian Urbano Munoz 11.2017                             
                                                                
    Graphics: 6                                           
    Playability: 7                                           
    Novelty: 2                                           
    Code: -                                           
    Sound: -                                           
    Overall rating: 6                                           
                                                                
    The game is on agd, but without knowing about it it is almost impossible to guess.
The only thing that gives away the dark past is the strange 25 fps for
such a simple picture.  Everything is designed just super, clear
menu, built-in instructions, difficulty and palette settings.  But
25 frames for two bats and a ball, the agd is merciless.  NeverthelessIt’s nice to play and adequate, the controls are a little slow but
It’s not off-putting and you quickly get used to it. In short, a good game
It will probably be fun for two to play.                          
                                                                
                                                                
    VADE RETRO II                                               
    ZX Spectrum 48                                              
    (c) J.B.G.V. 11.2017                                        
                                                                
    Graphics: 8                                           
    Playability: 10                                          
    Newness: 10                                          
    Code: 8                                           
    Sound: 6                                           
    Overall rating: 9                                           
                                                                
    The best game of the year, without options, this and last and
perhaps one of the best on the spec.  I don't even know how
write to her. Everything is great here, intro, plot, mechanics, everything
thought out.  I'm already so tired of the fucking enemies from the hated
I have constructors that are reborn as soon as you leave the screen
at least for one frame, what's hereI was just enjoying myself, staging a total
genocide  The graphics are small but so organic and pleasant that
For a small Spectrum screen it seems ideal.  I haven't seen her yet
I passed, I confess, but I’ll definitely finish it, these are the kind of games that still exist
maintain interest in the old Speckie.                         
                                                                
                                                                
                       Old stuff                                   
                                                                
                                                                
    Beamrider                                                   
    ZX Spectrum 48                                              
    (c)Software Conversions Ltd 1984                           
                                                                
    Graphics: 5                                           
    Playability: 9                                           
    Novelty: 5                                           
    Code: 6                                           
    Sound: 6                                           
    Overall rating: 7                                           
                                                                
    The game was published by Activision, so it's canceled, butwhere
download I think everyone knows. This is a port from Intellivision according to
Wikipedia, I don’t know how accurate it is, but the Spectrum version is played
just great. Essentially this is a Tempest-style shooting gallery, but
plane, excellent dynamics and controllability, several types
enemies, good design. The sliding effect over the grid is done
It’s good that the enemies are colored, but the flashing is not noticeable.
This is a typical representative of the early era, 100% arcade, not
tries to be like something else, while reminding
many other games that force you to score more with every attempt
points, failures don't bother you.  There's not enough variety, but that's what I like
I really like it, guaranteed to stick.

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