Expert study of the game 'GREAT ESSAPE' .GAMES
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In the first carriage, as well as in the others, there was about
fifty prisoners of war. There were Russian infantrymen and sailors here,
tankers and partisans, privates and officers. The Nazis didn't care about
prisoners. Occupying all the walls of the bunk on which the wounded lay,
were roughly knocked together from unhewn boards. Those who didn't have enough
places on bunks, lying on the floor, sitting or just standing. Above
Fat flies flew like festering wounds. The walls of the car, heated
hot July sun, full of heat. Most people thought about
water. Water -this is all. Just a few drops!!! Fascists
were given a slice of moldy bread per person and one mug
water on the car. The only tiny window through which
Even a cat could have gotten through, it was boarded up. Two daredevils
a couple of days ago they tried to tear off the boards to get a sip of fresh
air, but were immediately cut off by machine gun fire. Throw it away
corpses were not allowed, and then they were placed under the lower bunks, and
The dead began to decompose...
The soldier sat in the corner and recalled how he was tortured. GestapoTs,
with eyes swollen from fat, he immediately offered the Soldier
confess to carrying out anti-fascist propaganda and command
platoon, threatening that he could beat the hell out of anyone
confession. The soldier said that he was a private and had nothing to do with
the listed cases. He was forced to repeat again and again,
waiting for him to falter and be exposed. But Soldier
didn’t stutter, and then two healthy Gestapo officers beat him. But he
again he said that he was an ordinary militia soldier, not a communist.
Then they offered him money, a title, a return to his homeland, but he
He refused and was beaten again. The soldier lost track of the days. For
In a short time he changed beyond recognition. Although from a strong
a strong man he turned into a weak, emaciated
old man and his swollenhis face could scare children, then his spirit
didn't break. 0n did not betray his country even when he
they offered to become a provocateur in exchange for freedom. I remembered
as during transport to occupied Poland, he, using
attack by Russian planes, hid under a carriage, and then ran away into
forest The soldier fled as long as he had enough strength, to the east, home, but
the second day they took him. A gang of fascists with dogs found and found
him in the forest, exhausted in a large hole. Now the Soldier was assessing
his behavior, trying to find the mistakes he made. But he doesn't
he found major mistakes, and this made him happy. So thinking about
in the past he was forgotten in a heavy sleep. The Soldier woke up from the fact that
the train stopped. From the words of the captive geography teacher, he knew
that the train was already in Germany, but did not imagine that they had reached
destinations.
The door opened and a German officer walked in and sniffed with disgust
and jumped out of the carriage. The order to leave was heard, and the prisoners
climbed out of the carriage, squinting from the bright light. The soldier saw that
They are standing on a parade ground surrounded by barbed wire. Not far
the chimneys of the crematorium were visible, from which black smoke was pouring out. By
The entire camp smelled of a smell characteristic of burnt meat.
Several fascists gathered the prisoners into formation, and the camp commandant
gave them a speech aboutthat now they belong to the Great
Germany, the new order and the Fuhrer - with these words the German
the soldiers raised their right hands. The prisoners stood on the parade ground until
twilight, and then they were taken to the barracks. The one who came out of the barracks
The soldier was immediately caught by two hefty Gestapo men and, having been beaten until
They threw me back half dead. The Soldier woke up from bedbugs. 0ni
ran over his hands and face, attracted by the smell of blood. Then
The soldier fell to the floor and began to crush them, rolling on the floor, and then
the siren blared...
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If you're not scared, then read:
Description of the game 'GREAT ESSAPE' for hackers and users...
A brick is crawling along the wall,
Wooden like glass.
Well, let it float -
The fly is also foam...(For those who do not understand: this epigraph, written in amphibrachy
anapest size, sets the reader up to the non-thematic nature of everything
descriptions in General, and its individual points in particular).
So:
+++++++++++++++++++++++++
+ G-R-E-A-T E-S-C-A-P-E +
+ (C) BY DENT0N DESIGN +
+1984+
+++++++++++++++++++++++++
INTRODUCTION.
If you are unlucky and the toy has loaded, then you
given the opportunity to fray your nerves into shreds. Game
riveted by someone 'DENT0N DESIGN', and all the games from this company (which
I saw) - three-dimensional (like a UFO).As far as I understand, the goal
games - escape from the camp using various items that
A whole bunch. So you loaded GREAT ESSAPE. To the killer music from
beeper you will be offered a list of gizmos that you will move
your man.
SPECIALLY FOR NON-ENGLISH SPEAKERS:
0. SELEST - start the game. (I hope everyone knows the word 'start').
1. KEYB0ARD - keys (such buttons), after the start they offer
reassign.
2. KEMPST0N - Kempston joystick.
3. SINCLAIR - sinclair joystick, keys b, 7, 8, 9, 0.
4. PR0TEK - joystick cursor, keys 5, b, 7, 8, 0.
The line below explains that to play first, you need to press
BREAC (CAPS SHIFT + SPACE).
LOCAL POPULATION.
Besides you, there are many hungry people running around the campAboriginals, not
disdainful of human flesh (joke?).
The prisoners are hunchbacked men in short padded jackets and
Chapaev hats. Apparently the guys from DENT0N are so-so
represent Russians. Peaceful mood, smoking and marafetica
They don’t beg, they won’t drive an awl into your back (???).
0guards - short fur coats in helmets, everyone has rifles behind their backs
domestic production (apparently there was not enough money for
normal). Quite stupid, they don’t push too hard, but they are there
one(?) soldier, so he is almost as smart as an officer.
There is also an officer in a cap walking around the camp - he looks like Borman. The most
the smartest and cunning of all the people in the camp. His finger in his mouth
don’t put him in the punishment cell (finger) immediately. I think he even has a mug
evil, although you can’t see it...
There are dogs running behind the wire fence that look very much like
toothy pigs. It’s better not to approach them, otherwise they’ll grab a couple -
another kilogram of meat, and you, half eaten, will be thrown into
Punishment cell - there was no point in poisoning dogs with rotten meat.
GE0GRAPHY.During the game you are periodically put in a punishment cell until the morning.
The control does not work - apparently the prisoner decided to rest,
from your ugly management of it. But soon Borman arrives
and, reluctantly, lets you go. It’s not difficult to get into the punishment cell -
take some object and crush the officer. 0n you right there
will imprison There are many other ways, look for it yourself.
The camp has premises for the Red Cross medical organization.
They try to smooth out the difficulties of an involuntary life, and every morning
they throw money at smoking and all sorts of junk, although
some objects are unrecognizable (drawn incomprehensibly).
The camp has barracks for prisoners and houses for guards,
most of which are locked, but some can be unlocked.
The camp also has a walking area and much more.
COMMUNICATIONS.
At the bottom there are often inscriptions:1) TIME T0 WAKE UP - stop sleeping, time to get up.
2) RED CR0SS PARСEL - parcel from the Red Cross.
3) R0LL CALL - roll call at the parade ground.
4) REACFAST TIME - time to eat. Apparently two hundred grams
rutabaga soup is so nutritious that people only need one(!)
breakfast for the whole day.
5) EXERCISE TIME - for a walk.
b) TIME F0R BED - lights out, everyone to sleep.
7) AN0ТНER DAY DAWNS - the next day has arrived.
In addition to these mandatory messages, there are others:
1) THE D00R IS L0CKED - the door is locked, there is no passage.
2) Y0U IN THE S0LITARY, WAIT F0R RELEASE - you’re in a punishment cell, wait
liberation.
3) ITEM DISC0VERED - the item was discovered and confiscated.
4) MISSED R0LL CALL - you were not found at roll call, announced
flax search (fortunately not for long).
So I wrote the main messages, although I may have forgotten something.
ButBesides them, there are those who talk about using
subject. But I won’t tell you them, otherwise it won’t be interesting to play.
ASTP0N0MIA.
If you want to gaze at the stars, then enough
look out the window and look up. In heaven you will find
many constellations and you can call one of the stars by any name,
but only after beating the game. If you didn't see the stars,
This means it’s daytime and you should set your watch forward an hour. If
is still day, then repeat the time change operation. And so
until night falls.
For cook mode lovers, there is another way. Need to take a look
into the toilet (into the cistern) - after all, stars are reflected in the toilet even during the day.
Just don't drink from the tank. You can get the water dirty. How does it feel?
what will happen to the one who drinks after you?! Therefore it is enough
scoop up water with a porcelain bucket and calmly quench your thirst.
ХP0Н0Л0ГИЯ.The camp has a strict routine:
The day comes, the siren blares, you wake up, you get
parcel, go to roll call, have breakfast, walk, go back to
roll call, lights out, you're asleep.
But not at all like this:
In a dream (what can you do with a sleepwalker?!) you go to roll call, walk,
have breakfast (at night), again for roll call, for parcel pay,
You wake up and yesterday comes.
So while playing, look at the screen sometimes (although
maybe once a week), suddenly you see something, but stop! It's already
advice...
COMMENTS.
- You probably already noticed the flag on the left?! 0n shows
your moral level.The more you sit in a punishment cell, the less
you have morals. If morality is 0 (zero), then the little man announces
sovereignty, asserts that all men are brothers, and does not obey
to you, slave owner. All you have to do is press 'BREAC' and answer the question Y/N
press Y.
- Don’t get caught in Borman’s eyes, this will make everyone worse off.
easier and calmer.
- When entering a punishment cell, all items are taken away and returned
to their rightful places.
- Running around the camp after lights out is PROHIBITED!!!
- If you don’t press the keys for a while, the little man will
run on your own, visit the cafeteria, take a walk, i.e. do
basic matters. But don’t expect him to play the entire game for you.
- Carefully examine the barracks, some prisoners hide
they contain alcoholic drinks.
- Think for yourself.
- See above.
DISADVANTAGES OF THE GAME.
- During the game there is nosound other than the bell.
- When there are a lot of people on the screen, the toy slows down terribly, and
Those who don’t have a Turbo are generally not good at playing.
- There are no stalls with chocolates, Civilized toilets, vegetarian-
ana food, mosquito repellent tablets and dichlorvos against bedbugs and tar-
kanas who strive to bite your leg and devour you
a pair or two of your ears.
- They feed poorly.
- They feed poorly, and only once a day (or even every two days).
- Strict camp regime.
- If they are looking for you, then almost everyone at once.
- They don't give much time for a walk.
- The camp does not meet international standards, on fences, behind which -
which cannibal pigs run around, there are no inscriptions like: B0 DV0PE EVIL
PIGS!!! BE 0ST0P0ZHENY!!! WILL BE LOCKED TO DEATH!!!
More than half a page of shortcomings... But don't worry! Most
some of them are fake or can be easily eliminated by adjusting the ports of the
'fly' stick and ST-M0S installation ( ShiT Magnitofon 0peration
System), supporting up to four mafons simultaneously, with the possibility
the possibility of extended formatting of a 2 kilogram cassette....CONTROL KEYS.
- fire+up - pick up an item
- fire+down - throw an object
- fire + left - use the item that is in the left pocket.
- fire + right - use the item that is in the right pocket.
LAST NAIL INTO THE COVER
ET0G0 0WRITINGS.
I think my nonsense is more than enough to
start playing a well-made game. The graphics are wonderful,
the plot keeps your nerves at bay, the unexpected sounds of the siren are simply
perfect for the eighties. And for the lucky owners
pro, playing in TURB0 mode is a pleasure, the game is almost
slows down. By the way, the game has a strange C0NGRATULATI0N - either I
didn't complete it, or the game's authorshave a dark sense of humor.
Well, that's it, bye! I went, otherwise it’s been three years since I went to the cemetery
ghouls write. I wish you to survive and not break the keyboard toggle switches with
this toy. READ AGAIN!?!?....
P0T FP0NT! H0 PASSAN! HITLER KAPUT!
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This nonsense (specially for the electronic newspaper 'NASKER')
in classical romanticism, sentimental naturalism, symbolic
ical realism, with elements of acmeistic futurism image,
stamped in Z-X Word (Best editor!) D00M,
the fourth of December next year.
Tsapyryzt (Ts) - let’s not get personal...
I think my nonsense is more than enough to
start playing a well-made game. The graphics are wonderful,
the plot keeps your nerves at bay, the unexpected sounds of the siren are simply
perfect for the eighties. And for the lucky owners
pro, playing in TURB0 mode is a pleasure, the game is almost
slows down. By the way, the game has a strange C0NGRATULATI0N - either I
didn’t completely pass, or the authors of the game have a dark sense of humor.
Well, that's it, bye! I'll go, otherwise I'll go to the cemeteryfor three years now
ghouls write. I wish you to survive and not break the keyboard toggle switches with
this toy. READ AGAIN!?!?....
P0T FP0NT! H0 PASSAN! HITLER KAPUT!
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This nonsense (specially for the electronic newspaper 'NASKER')
in classical romanticism, sentimental naturalism, symbolic
ical realism, with elements of acmeistic futurism image,
stamped in Z-X Word (Best editor!) D00M,
the fourth of December next year.
Tsapyryzt (Ts) - let’s not get personal...
199b, Nizhny Tagil/madhouse .all rights reserved
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