Development

Materials about the creation of specific games, interviews with developers, technical details of development.

Articles (92)

Info Guide #13 01 April 2021
Games - Enter Gamedev: Reinventing Text Games
Games - Marsmare game device and self-written tools: assembler, sprite editor, map editor, IDE
ACNews #72 19 November 2018
Ideas for games - The first idea for creative crisis. The simplest and used by many.
SibNews #05 17 September 2017
Three Octopuses - the history of the creation of the game Three octopuses.
SibNews #02 04 June 2017
Thought - description of the game of my dreams.
Info Guide #11 05 July 2015
Toys - Metal Man Reloaded: History of creation from Oleg Origin.
Info Guide #09 31 July 2006
Gamedev - The history of the game Ball Quest.
Gamedev - Answers to questions about the game Time Gal.
ACNews #45 31 January 2006
News - We borrowed an ATM from Max Timonin and made the game "Time Gal" on it
Info Guide #08 30 November 2005
Gamedev - The history of the game Pang.
3Bit #01 03 January 2005
Outlook - Dune for the Spectrum of Sosyura Igor.
Info Guide #06 03 December 2004
Gamedev - the assembly of the game Wolfenstein 2004. Part 1.
Gamedev - the assembly of the game Wolfenstein 2004. Part 2.
Black Metall #04 16 September 2004
Speccy is a new game from Slip: Oneiroid.
Black Metall #03 02 July 2004
Heroes - Does the ZX scene need a "HEROES" game?
Dnieprobite #04 13 November 2003
Artang - Tamagotchi on the Spectrum.
Dnieprobite #01 28 September 2003
Nobunagas is a project of the game Seens.
Generation Z #04 21 April 2003
Projects - the story of the game "Demoniada.
IzhNews #0D 28 February 2003
Present - a supplement to: releases of Korund'a and Gus'a.
Gothiq #01 14 January 2003
Warez - presentation of the game Abe's Mission ("Abe's Mission") - conversion from PC - "Oddworld: Abe's Oddysee".
Promised Land #03 14 December 2002
Creativity - epic: a chronological report on the creation of the game "Courier - 2".
ACNews #08 18 June 2002
Dune News - Marie Slip / Action reports on the continuation of work on Dune.
Adventurer #13 31 March 2002
Presentation - new game from Studio Stall - opener.
Last 128 #04 01 January 2002
Launch - 8th department II.
DonNews #15 16 July 2001
Project - The project is the game "Dungeons Black Castle.
Inferno #02 01 May 2001
Gameland - the third demo of the game Wolf 3D.
RIP #12 07 January 2001
News - the history of creation Pussy, Christmas story from Mednonogova, the impressions of Pussy by LCD ...
ZX-Files #01 29 December 2000
Project - a draft strategy for the Spectrum.
Dni-Pro #01 18 November 2000
Plans - plans to colonize the moon.
Black Crow #03 27 June 2000
Game Library - Editor of the black raven and his new missions.
ZX Power #04 09 January 2000
Game room - SOLDIERS. The story of the author that he created a strategic game.
Game room - The Ship. Information about the new strategic project.
Scenergy #02 31 December 1999
Lits - Pussy: the history of creation of the famous game from the Fatality.
Lits - the story of the game "White Eagle - Comrade known."
Lits - the story of how Fatality produces toys.
Heresy #03 26 December 1999
JeeZ presents Kluxer ultra beta satanic version 0.666 - This text accompanies the beta release of the game 'Kluxer' presented at Di:Нalt:99.
Insanity #04 18 December 1999
Presentation - the story of creating a new text game 'Koshcheeva chain'.
MSD #09 18 December 1999
Games - Black Raven - Interim report.
RUSH #02 30 November 1999
Creative - On the news in the Black Maria 2.
Psychoz #03 26 September 1999
4X4 Puzzle - the history of the creation of the 4X4 Puzzle game.
ZX Press #01 15 September 1999
Projects - project of the game "Entrepreneur".
MSD #05 31 July 1999
Project - a game design project program Tamogochi "from a group of MSD.
Miracle #03 16 July 1999
Project of the Year - a few words about the upcoming game, Chip & Dale.
Project of the Year - World of Darkness: a description of a new real-time strategy.
ZX-News #48 09 June 1999
Presentation - The presentation of the game Awaken.
Deja Vu #08 31 May 1999
SOFTWARE - Men like gods: the script for the game Elite III
RUSH #01 29 May 1999
ZX-SOFT - "Black Raven II ": Get ready for another hit from Copper Feet!
Buzz #17 10 April 1999
BLOB the COP - Text of the inner game firms Players to Hacker.
ZX-News #47 02 April 1999
Presentation - The presentation of the game "Four bastards" (Four Rascoals).
Micro #15 08 March 1999
AD & D - AD & D history in Zaporizhia.
Voyager #04 19 February 1999
History - Author's abstract game HOMER SIMPSON IN RUSSIA.
Cyberman #3101 30 January 1999
Fires of the Salamander - Work on the game is in full swing...
Netus News #01 30 November 1998
Games - two classic spec-games - REX I and REX II - were completed for GENERAL SOUND.
Black Crow #02 01 November 1998
Slot machine - Black Raven: new game levels.
Voyager #03 19 October 1998
Kaleidoscope - On the game Star Dust roads.
Cheat #03 demo 01 October 1998
Announcement - level editor for Black Raven.
Buzz #16 26 September 1998
12TK info - On the defense playing a secret 12-books mission.
Echo #05 31 August 1998
Razborochka - The format of shipment in the game Bard'S Tale.
Technodrom-2 - The history of the game Technodrom'a.
Energy #26 31 July 1998
From the authors - about the game "Any Tank" ...
ZX Element #02 06 June 1998
Toys - Monstrland.
Micro #04 30 April 1998
good tone adventyurah
Depth #02 28 February 1998
Miscellaneous - project of the new game Nether Earth 2.
Cheat #01 01 February 1998
Announcement - Now a little about what will appear soon!
ZX Power #03 31 December 1997
Miscellaneous - The editor of shipment for ELITE-3.
Deja Vu #07 31 December 1997
SOFTWARE - plans to build ELITE filled with graphics.
ZX Format #08 31 December 1997
Miscellaneous - Epic: Diary of the development of one program.
ZX Format #07 05 December 1997
Miscellaneous - prospects for the software. A new RPG game from Odessa Group "Oberon" - an unknown world.
Oberon #04 28 November 1997
Announcement - a new game from Vyacheslav Mednonogov - Black Raven.
ZX Review #7-8-9-10 08 November 1997
Crossing Dragon - Create Adventyuru. Review of the editors.
ZX Review #5-6 04 November 1997
Adventure Project - Design and razrabotaka Adventyurnyh and RPG games.
ZX Club #05 29 October 1997
Club IM2 - Competition for the best scenario type games DIZZY.
Amiga News #01 31 August 1997
Software - a novella and a project for a new game similar to UFO 2.
Virtual World #03 19 June 1997
Introduction - Ready demo version of the game corner.
ZX Power #02 24 May 1997
Perspective - On the game 3D Killer (demo version - Doommania).
Perspective - Preface to the game STALKER.
ZX-News #30 06 May 1997
Presentation - Presentation of the demo version Reversy of Brain Crash.
On-Line #78 15 April 1997
Championship VIRUS-2 - Create and edit viruses - where to start? .. Championship the week of 32 viruses.
ZX News #03 28 February 1997
WEC LE MANS - A small opening WEC LE MANS.
ZX Pilot #04 24 February 1997
Our news - Coming soon the normal version of the game NETHER EARTH.
On-Line #72 09 February 1997
Soon ... - On the exit of the game "Dune II - The Battle Fof Barrakis".
Sweet #01 24 January 1997
Presentation - Today we will present the level editor for LEMMINGs.
Speccy #07 31 December 1996
News from OMEGA HG - The script of the new game "NAVIGATOR".
ZX Format #05 11 December 1996
Miscellaneous - Outlook: a new game from Mednonogova "Black Crow".
Miscellaneous - Prospects: the game's expansion.
On-Line #64 08 December 1996
Mosaic - finished working on writing new DOOM'ovidnoy Games "Return to Home 4. DemoBit'96 canceled ...
Spectrofon #19 31 March 1996
Warm greetings - "A team of your dreams" about how "in an adult" are computer games.
ZX Konig #03 30 April 1995
construct the city - Disk version of the game SIM CITY.
Sinclair Town #02 31 December 1994
new job - to develop a new supernavorochennoy adventyurnoy game from Cheboksary.
Games - how to write kampyuternuyu game (continued).
the making of zxoom - the history of the creation of the game ZXOOM.
Announcement - well, it should be by to read!