Deja Vu #09
13 ноября 1999
  Игры  

Software - Game Review: MIST: Monstrland Part Two, Bomb Lakes, Marbles, KluXer, 4x4 Puzzle, Soldiers, Boats.

<b>Software</b> - Game Review: MIST: Monstrland Part Two, Bomb Lakes, Marbles, KluXer, 4x4 Puzzle, Soldiers, Boats.
(C) PLAYGEAR COMPANY / BDA
Author: Alexander Bazhenov / Ze Pagan
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     Ardent greetings to all gamers!


   Not wasting in vain bytes, let's see what's new has appeared 
on our scene in recent times. It should be noted

not so much as desired. Of course, there are many large 
projects, but Most of them are only on "paper". So, let us 
start with ... -----------------------------------------


Game: MIST: Monstrland Part Two (demo)
Author: RAGE
Year: 1999



   Very pleased with the activity of a group of guys RAGE! Do 
not have time to be silent in the first debate of their 
creation, but on the horizon, a second part of the saga. All, 
perhaps, could contemplate Monstrland and make sure

steepness of the toys. So, MIST (although this
still only a trial version) not only lags behind,
but it seems to me, surpasses its
predecessor!



   Movement of characters on the game field
algorithms are identical motion in games UFO,
FT. The storyline of the game still little understood,
as author's description of the missing. The first impression 
is: a secret agent from the distant bright future is thrown 
into the distant murky past (medieval times) with a purpose. 
What? Let's wait the full version. Not be ruled out that my 
assumption is wrong ... 
----------------------------------------- 

Game: Bomb Lakes (demo)
Author: Alliance Team
Year: 1999



   When I ran this game, then remembered
times of the first game console Dendy. Well
who did not play in Bomberman'a! I have a parallel to the clave 
podtseplen joystick from Dendy (THX, Max!), And I'm sitting at 
a cool dragged Spectrum and playing Dendy;) The game is 
designed for two, there is still one level. Goal of the game to 
explain, perhaps, no sense. Standard Bomberman, if the authors

does not come up with something new ...



-----------------------------------------

Game: Marbles
Author: Blade Software inc.
Year: 1999



   Otherwise - balls. That's how it is translated. A typical 
representative of the countless series of puzzles. Many have 
seen similar igruhu on pC. The game objective is simple, as 
three of the ruble! It is necessary to combine in the middle 
row balls of one color. And this is no easy task carried out by 
moving the cursor on the bar and moving the bars up or down. 
Key "Fire" can rotate the middle line from left to right. For 
each combined beads charged points. At a set of 100 points to 
the difficulty level increases. If the 1000 points, the author 
promises to play a surprise. Sorry, but score so many points it 
is unlikely that who have the patience! Although there are, of 
course, perverts ;))...




-----------------------------------------

Game: KluXer (demo)
Author: S. Puzzler; D. Ash; E. Kline
Year: 1999



   I do not know what Demiurg Ash do not like Arty / DR ... 
;))) But the reason is, and apparently quite compelling. But 
let us not this. Also a kind of puzzle, but I

it would be christened as: Brain-racking work action. Once 
again, amazing graphics, drawn Ash'em! Oh, who's down there in 
the picture? Really ... So it is;))) In the demo there until 
one level. To pass it is necessary to open the image under

called "Novgorod Safari. And you know
to whom?;) First, the playing field is filled
different colors or figures ... in general,
ponazhimat press "F". When "shooting" at
figure, say, blue, bordering
with it similar to the cells disappear. There is a "shedding" 
of cells, and some pictures open your curious gaze. And so

etc.



-----------------------------------------

Game: 4x4 Puzzle
Author: Clevers group / Triumph
Year: 1999



   Another puzzle:) Something too
them a lot lately become, breed like cockroaches! Perhaps their 
most easily do. The playing field is divided into four

sector or cell, whatever. In each
sector should be one of four balls
color. It must be so. But in the beginning
Game balls are mixed up some places.
Your task: for a certain period
time through complex reasoning, moving the balls to achieve the 
above-mentioned "balance of power." Well, in principle, and all 
... 



-----------------------------------------

Game: Soldiers
Author: Alexander Sizenko

  Year: 1998



   I am glad to present you a strategic game Sizenko A. from 
Lugansk. Especially to paint it, I will not, because it

is in the annex, as well as follow-up. Fans of turn-based 
strategy certainly would be pleased. Soldiers - a typical clone 
games such as Rebel Star or Laser Squad. The graphics in this 
game fairly well traced, Immersed detailed instructions. So 
that play on health and have fun! 



-----------------------------------------

Game: Boats (demo)
Author: Alexander Sizenko
Year: 1999



   Perhaps it sounds trite, but
I am again pleased to present to your attention
another turn-based strategy from Sizenko
Alexandra;)) This time the author has shown
themselves in the maritime business. Do you know what I like in 
games A. Sizenko? Let them not as cool as "CV" or "PN", but 
made with soul - that's for sure! Especially because of this 
game plan for the Speccy on the fingers pereshitat can! But 
this demo is much playable than, say, "Pirates" by Nikodim. I I 
believe that many will like it. Obviously, the full version 
already exists. Author's address can be found in the 
advertising section. And I can only thank A. Sizenko for the 
right announcement its programs.




   This concludes my short review. See you in Deja Vu # 0A!






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Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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