RUSH #01
29 мая 1999 |
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Spectrum programming - Mirroring bytes and restoration of the background buffer.
Hi everyone! Today I would like to tell you about two things to know about that will, I think, helpful to those who are engaged toys. First: Mirroring bytes (Of course, what is it for?). The algorithm does not my, I should say. I found it in DIZZY-XX demo by VAV / MEGACODE. C address multiple of 256 (eg # 8000) is a table (256 bytes) SLR bytes (for 0 is # 00 for # 01 is # 80, etc). When we need mirror-bytes, for example, to 1, then do as follows: ... LD A, 1 LD E, A LD D, # 80 LD A, (DE); A = # 80, if the table formed correctly ... Second: the restoration of the background from the buffer (Printing sprites with a mask). During save the background before each line images retain the address where she displayed. The working buffer increase by (window height * 2), however, recovery rate of increase for account that will not have to calculate the next screen line. Example procedure Recovery: LD HL, BUFER LD A, HIGH; height M1 LD E, (HL) INC HL LD D, (HL) INC HL LDI LDI LDI; width of 3 bytes DEC A JR NZ, M1 RET Speed can count themselves. That's probably all for today. See you later! Bye!
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