ZX Format #02
30 ноября 1995
  Анонсы  
  Игры  

Miscellaneous - Prospects for P / O.

<b>Miscellaneous</b> - Prospects for P / O.
  In this section, we again publish information about upcoming
to the output of the programs provided by developers of these.

  Once again we remind all producers of P / O, that we are 
always happy Gratis publish advertisements of your development 
and comprehensively assist in their implementation on expanses 
of our vast Rodiny.Razumeetsya if they (she / it) meet the 
requirements of a civilized product. 

________________________________



   Attention!

   By New Year Firm SOFTLAND
will give many fans
adventyur arcade new game
"The Adventures of Winnie the Pooh." Interesting story, good 
graphics, great music - all this distinguishes our game from a 
variety of other programs of this direction.


 Creators of the game:


 Program:


         * FELIX *
 Graphics:

 Eugene Gritsai,

      * MZ ZERO *.

 Design:


        * FELIX *,

                       * MZ ZERO *

  With graphics

also helped:


Romanov

    Maxim
Romanov

    Vitali.


   Music:



    -LAV

   Winnie the Pooh wandered through the magical forest, writing 
another pyhtelki. Suddenly the forest Telegraph - in image 
Woodpecker - gave him the sad news of the terrible crime of the 
century - kidnapping Piglet. Vinnie discovers that dark forces 
have thrown into the world of Piglet people. Podzapravivshis 
fresh Medcom, he decides to save the pig. And from that moment 
on you bears all the responsibility for

the success of this operation ...

    This igra DIZZY-like style has three tiers, each of
which is a separate game. Difficulty increases as you progress 
through the levels, so do not be surprised that first level is 
pretty easy. In play quite a lot of animation,

which makes it attractive.
After the passing game is waiting for you
surprise.

  Since the new year this game can
will be available in Petersburg
radio market at ul. Marshal
Kazakova, 40 (metro Avtovo)
on the 25th tray (the firm SOFTLAND),
on the twenty-first tray (studio LOGROS) and
our other distributors.


   DO NOT MISS THE NEW GAME


   "The Adventures of Winnie the Pooh!


        ________________



      CRACKED MASTERS GROUP



   To your attention
his first, but not the latest development:



    For many years we have been programmed on the beautiful 
"Cars" ZX-SPECTRUM, but we never even met

a digestible card game. Existing at the time of the game in 
this genre has never claim and is not intended

at least for some of the competitive games
other areas - either in terms of
graphics, either in terms of music that
to speak about their "Ping." Just recently, we
came a brilliant idea - to create a brand new (and first) 
computer implementation card game "in a thousand."



   Estimated date of issue
This development - FEBRUARY
1996.


  ASK IN STUDIO LOGROS.



    Hardware Minimum:

 48Kb memory,
 FDD 720Kb,
 bipper.


    Desirable:

 128Kb memory,
 FDD 720Kb,
 AY 8910 \ 8912,
 Kempston Mouse,
 Turbo mode.

        ________________

...



     UFO 2. Devils abyss:


      Changes for the better.


(C) 1995 Slava Mednonogov

________________________________



   I hope that now (when you
read this) "UFO 2" already in full
sold, although at the time of writing, I still gnawed
doubt about it.

   In any case you are interested in more information about the 
main differences between this game from first. "UFO 2" should 
not be cat in a bag.


   Let's start over again. Complexity of work with the card is 
recognized and atavism abolished. Now when when the next goal 
given the need to attack which you just need to answer - yes or 
no. If you do not attacked at once, it can be done later by 
clicking the icon "Sight" and pointing icon

desired goals in the menu.
The same menu is available
information on all the identified
present purposes.

   All messages in this game are not printed in the menu and 
the window the map depicting the screen

Computer ZX-2000.



   Left of the map are hours and ten core icons
control the game. Their functions are:
slow, normal and accelerated over time, output in the menu; 
challenge encyclopedia ufologist; disk operations, information 
about bases, the selection of targets (with it you have already

familiar), return to the fighter
base.

   I must say that mankind once, took into account the 
experience of the previous war, and crossed Shortly before the 
new thunderclap. Thanks to this early in the game at

You already have an underwater eight
full-featured database. More
Togo - World Community pays their content. But the policy 
remains the policy - direct your activities Nobody subsidizes. 
So You will have povertetsya.


   Base recommend protected, so
as if their stay is less than half the game is over.

   The structure of the Encyclopaedia ufologist you are 
familiar with. It (the Encyclopedia) has undergone only two 
changes: - Amount of research has more than doubled;

- For each type of weapon issued to its basic parameters.

   Items of the main menu, a little
changed. To select
simply provide it,
primerivayas not to clever
system that was used in the "UFO 1.

   Now you can order the
production of the whole lot of equipment. Sale is treated more
well - you can sell anything:
artifacts, weapons, and so on
up to the fighter.

   The most interesting new
item "Aquanaut". Choosing a
soldiers, you can learn their names, titles, and main 
characteristics. Each aquanaut You can equip at their 
discretion, dismiss or, when the need arise.

Aquanaut characterized by six parameters: health, shooting 
accuracy, serious injury, morale, energy and time.

Last - loose translation
time units, which in turn-based games is the number of 
conventional units of time, giving the character to perform one 
of the game. In this case, each action

reduce this number by a certain number of units. When
the time allotted for action
Your aquanauts dries up, you
pass the course of the newcomers.

   In short you get some idea of ​​the innovations in
work with the card and the main menu. Now let's talk about the 
regime battlefield.


   Having caught a UFO, you accept the request for early
attack and ... get into the legendary Elite. Of course it's a 
slight exaggeration, but still Still, all is done "according to 
the laws genre. "This is my inset

brother, Alexei, at the request of admirers "UFO 1. In general 
the whole second part was done according to your wishes (those 
that reached I).


   Back to the game: you could
sink UFO landed nearby.

   Do you have a whole team of aquanauts (if you take care of 
their hire). They are for the time being - until the time 
sitting in a fighter plane. By the way except for the fighter 
on the playing field until nothing is visible. But if

withdraw aquanaut out - he
"Inspection" and the playing field "open" at some distance from 
it (for those who understand: a sector review of 90 degrees). 

   Withdrawing his entire team, you
see a fairly large area around the fighter. If
some of your people will find
stranger, he stops, and you
be informed about relevant
indicators.

   Another nice change -
much faster scrolling
and rebuild the entire screen. Here
I must say thank you and the Hacker
megademam them. After megademo (from
best) - the same as racing
Car class "Formula-1 -
sense from him no, but
ordinary engineers can get new ideas for their designs. Since 
the construction of lines in three-dimensional insertion and 
withdrawal Sprites are made largely on

Technology RST 7 and Max Iwamoto (Max Iwamoto), and in the 
method graphics compression is felt

Sendetsky handwriting.

   But back to the game. Again
by popular demand the opportunity of preservation and 
restoration of any moment of battle. Shipment is made in the 
memory. 

   Get ready for surprises,
as innovations are described here
not all. However, as a writer, I
I can endlessly list the advantages of their game, talk about 
an interesting and confusing plot, praising the graphics 
performance. Do not believe me. Better see for yourself.


   About the complexity of the game I can only say one thing - 
each who is seriously playing the "UFO 1"

could pass it to the end. "UFO 2"
will also be a game for everyone.

   Among other things in the game
there is support kempston - mice.



   P.S. When debugging a game of "UFO 1"
was inserted sufficiently original immortality, which until
yet somehow did not find any
a Hacker. Contains the substance: if
work with the card, press "R", and
do not use hot
keys. Shooting down the UFOs, do not choose
No weapons. Now, in any
fighting all the aliens fall death
brave, if you point to a button
"?". Thus it is possible to pass
game for 3-4 hours.

        ________________


From the Editor: Unfortunately fears
Glory be vain and UFO-2 did not
went as planned.

  Given the past mistakes in forecasting, we will not
categorically state that she
goes on sale in late January,
and just hint to you on this
unobtrusive way: the end of January would be nice to fall at 
some money for the purchase of the second part of the game


      UFOs: The Devil Abyss.

________________________________






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Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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