ZX Format #02
30 ноября 1995
  Игры  

Toys - on the shelves: Carrier Command.

<b>Toys</b> - on the shelves: Carrier Command.
- CARRIER COMMAND -


 Realtime Games Software Ltd

 Rainbird Software

 1992


(C) NIC 1995

________________________________



   In our corner of the program Carrier Command has appeared 
recently, giving rise to an avalanche of rumors. This

great game can be called
and strategy, and the simulator.

   If you've never commanded an aircraft carrier (yes
More designs that way end of the twenty-first century), I 
suggest play Carrier Command.




   Let us return for a few years ago, and find out where to 
start conflict, to which you

steel.

   In the huge, but long ago
footworn along and across the ocean
suddenly opened the group
previously unknown islands. All
poudivlyalis, poohali, recorded the fact of their presence in 
international atlases and ... Would have forgotten, if it had 
not interfered with the political interests.


   Two states - a giant in
For security reasons conventionally called North and South, are 
fighting action, seeking to recapture the islands from each 
other. 

   You are fighting on the side of the South against the 
computer, which plays for the North, and, accordingly, is a 
brazen aggressor in the eyes ordinary southerners. To win the

this war must be put in order to
hands on all the islands and the sink
an enemy aircraft carrier. Captured on the islands can be built
plants, supply depots, protective
structures - the island is controlled if it is at least one
of these structures.

   Now a little about the ship, which is defined you into 
submission. It is relatively small, but equipped with a perfect 
weapon. In addition to laser and missile deck units, the 
aircraft carrier may carry six types of gliders and Walrus

the same number of flyers Manta.


   After downloading you will be offered
to press A or S to select the option game and press O for
choice of management.


   A - Action game.


   For lovers immediately take the bull by the horns. By 
selecting this option You go directly to

fighting. The situation is this: half of the island belongs to 
the south, half of the North. Your ship is on autopilot to

the enemy island, just under
whistling missiles there. It is necessary to show the wonders 
of resourcefulness. Not only that, you will shoot, you still 
need to shoot, so do not miss

time of appearance of the enemy aircraft carrier.


   S - Strategic game.


   This is the real game from the outset. Your carrier is 
located near the island of Vulcan, and enemy base on the island 
of Nemesis. The remaining parts of the archipelago free. You 
and the troops of the North grabbing territory, gradually make 
friends for the last battle in which will determine the winner.



   O - Options.


   Here you will be prompted to select a control:


   1. Sinclair Joystick

   2. Cursor Joystick

   3. Kempston Mouse

   4. Kempston Joystick

   5. Keyboard:

        O, P, Q, A, Space, C, Z, X, S

   0. Define Keys:

          fire - activation

          control - switch

            Management: Picts
            programs / direct

          faster - ahead

          slower - back

          stop - stop


   Control of the game.



   Screen play looks roughly like this:



              2

 March 1



              5



              4



1. These icons are
here, regardless of game modes.

2. The main screen. Here displayed a map view from the cockpit 
aircraft carrier, flyers, glider, and different information.


3. The icons in the right lane change depending on game 
situation. 

4. Various icons and tools. May also vary.

5. Information line. Here
You will find a message board
computer, as well as the number of
Your glasses.


   And now for the icons themselves.


   Note: The icons are numbered by integers - of
left row, designated as
sub - from the right.


            Section 1.


 Work with the disk.



1.1

 Record the state of the disk.


1.2

 Loading state from disk.


1.3

 By selecting this icon, you
 see the words "Press S to

   Surrender ". Pressing S you can go to the top of the game.

1.4

 Mute.



            Section 2.


 Upravlvnie aircraft carrier.



2.1

 When you turn on the icon you
 occur in the wheelhouse

   ship. In this case, the panel
number 4 (see above) appear
following icons:

2.1.1

 Pause (always present)



2.1.2

 Radar. Visible on the radar as
 Air and ground
 goal. Point in the center is is your aircraft carrier.
 The radar has two radius

      steps:

 Decrease in range


 Increase radius


2.1.3

 Navigational

   computer.



position-coordinates of the aircraft carrier.
bering-its course.
island-an island in the zone which
is an aircraft carrier.

2.1.4

 Manual control of the previously
 preset buttons. Clicking on the

   Control Key you transfer
aircraft carrier to manual control.
Further, all as in the usual simulator. To exit this mode
must re-click on
Crl Key.

   Managing flyers and gliders going the same way.

2.1.5

topilot. This icon
makes it possible to put an aircraft carrier

   on the previously set rate, with
previously set speed.

2.2

 Calling cards. Each island
 map has its own color. Blue

   green represents the islands
belonging to you, red -
belonging to the enemy, and green - the "neutral zone".

   Your carrier is indicated on the
map as x, a destination, as +. The panel number four in this 
mode, you can see the following: 

2.2.1

 This icon instantly
 show location

   Your carrier.

2.2.2

 Zoom out the map.


2.2.3

 Upscaling.


2.2.4

 The inclusion of strategic
 card. On this map you

     can see an aircraft carrier,
and the destination and the island of
all its objects.

2.2.5

 Inclusion of the resource map.
 On this map you can see

     core resources of the islands.
Types of islands:

 These islands on the map
 only two (yours and your opponent).
 When you capture or destruction
 one of them the game terminates
     is called either your or the
the opponent.

 This type of island defense system equipment van coo for 
Disarmament Affairs. 


 None other than the base on
 which you can thread the completion of your stocks avianos 
sample. 

 On these islands, Hsia finds industrial complex.



2.2.6

 This icon is
 to move around the map.
 Pressing the center return
 map in the initial position of.

2.2.7

 Use of this Picts program will accelerate the

   during playing time.

2.2.8

 Programming autopilot.


2.2.9

 Cancel autopilot (if by Rabelais was on it, using
     The use of this icon
will lead to a complete stop a ship).

2.2.10

 This icon allows for programming speed with
 which the aircraft carrier, with luck circumstances are comes
 before you specify the item.

2.3

 Repair of an aircraft carrier. When choosing
 this icon to ekrane

   you will see your carrier, divided into its component parts.
If all the pieces have a green
color, then you are lucky, otherwise
If your Bruised vessel requires immediate repair. In window 4 
icon appears, indicating that you can not only to repair the 
ship, but and see how strong

Your loss.

2.3.1

 Repair of skin.


2.3.2

 Repair radar.


2.3.3

 Repair deck superstructure.


2.3.4

 Repair of laser guns.


2.3.5

 Repair of the rocket launcher.


2.3.6

 Repair of lift.


2.3.7

 Engine Repair.


2.3.8

 Auto repair. Raymond tiruyutsya only damaged

   system.

2.3.9

 Setting priorities for
 Aftermarket:

 Superstructure _ Cabin
 Radar Radar __________
 Turret _________ Add
 Laser Cannon ___ laser gun
 Surface Missile Missile mouth.
 Lift ___________ lift
 Engine _________ engine
 Car Repair System __


2.4

 Stocks carrier. Selecting data nuyu icon, you can

   to replenish your supplies.

2.4.1

 The number of weapons and fuel
 on your aircraft carrier (eigenvalue
   Noe weapons flyers and gliders are not counted)

2.4.2

 Number of stocks at the current ing base that can be spectrum
   nsportirovat the ship.

2.4.3

 The rate of production of weapons
 and fuel.

2.4.4

 The volume of production.


2.4.5

 Transportation of weapons in
 aircraft carrier.

2.5

 Information Centre. Here
 message is printed on your

   actions and those of the enemy.


              Section 3.


 Working with systems deck

 weapons carrier.


3.1

 Direct control of the weapons Noah tower.

3.1.1


 Navigational
 computer (see 2.1.3)



3.1.2


 Management Scope. Center
 icon serves as a
 fire.


3.1.3

 Increasing the multiplicity of binoculars.


3.1.4

 Reducing the multiplicity of binoculars.



   The next two icons
allow you to select the current view
weapons.

3.1.5

 Selects the laser gun.


3.1.6

 Selects the rocket launcher.


3.1.7


 Scale of temperature laser. When
 achieve maximum rate temperature laser automatically
 off.



   Clicking on the Control Key, you
'll be in direct control tower from the set of keys.

3.2

 Managing safety robot mi. When you select this function

   on the service appears
shemotichnoe image of your
aircraft carrier, the location
Robots (x) and robots themselves (+),
if they were released.

3.2.1


  Selection of the current robot.


3.2.2

 Finished placement options
 robots.

3.2.3

 Starting current robot.


3.2.4

 Return the current robot. Ver UHC robot, you will not be able 
to 

   run it.

3.2.5

 Programming Setup
 robots.


                            ...

...


              Section 4.


 Working with the glider avianos
 sample.


4.1

 Direct control.


4.1.1

 The choice of the glider.


4.1.2

The choice of this type of weapon:

 Missiles.


 Laser gun.


 Bombs or automatic con struktorskie system.

4.1.3

 Navigational
 computer.



4.1.4

 Supplies of fuel and
 speed glider.



4.1.5

 Manual control.


4.1.6

topilot.

4.2

 Map. The principle of operation that
 same as the card avianos
   sample (2.2), but there is no
possibility of speeding up the time, and
autopilot can be chosen for each glider at a time.

4.3

 Weapon glider.



   In this mode, the main screen is the following:

1. Diagrammatic representation
glider. Glider has a front
and the rear hemisphere.

2. The icons work with weapons:


  Fast-type weapons.


 Reset the existing weapons.


Selecting the necessary weapons, its
can be transferred to the glider by pressing
Fire on the front or rear hemisphere.


3. Information about the current form
weapons. Information window contains
the following data:

NAME - Name.
MASS - Weight weapons.
QTY - Deadly force.


   Also in the info window
a schematic drawing of weapons and some of the comments.

4. Scale Fuel. For refueling
glider fuel, it is necessary
put the cursor on a scale and press
Fire on the number ve needed fuel.


4.3.2

 The choice of the glider.


4.3.3

 Transportation glider in
 Gateway to run.

4.3.4

 Transport glider
 of the gateway into the hangar.

4.3.5

 Replacing destroyed glay dera new. Total replacement

      machines three.

4.3.6

 Scale available on the
 onboard fuel

           gliders.

4.4

 Run Control glide ditch

4.4.1

 Choosing the glider for a start.

4.4.2

 Launching the glider, located
 in the gateway.

4.4.3

 Return of the glider in the gateway.


4.4.4

 Resetting the autopilot for the current schego glider.

4.5

 Information on the glider. She
 may have the following characteristics
   ter:

Walrus - Number glider 1-3.

State - Status of the glider. May
be:


  Fitting-loaded with.

  In Dock-It is in the dock.

  Launching-dives into the water.

  Active-Active.

  Docking-back on board.

  Repair-in repairs.

  Destroyed-Destroyed.

Repair - Damage.

Payload - The load on board.


   The following is a list of weapons
on board.



              Section 5.


 Working with the flyers.



5.1

 Direct control.
 Differences from the gliders is

   in the presence of the scale height.

5.2

 Working with card.
 Differences: -

5.3

 Weapons.
 Differences: the three panels

   the placement of weapons.

5.4

 Start Control.
 Differences: -

5.5

 Current information on the fly Urahaw.


   Well that's all the management.
Now for the weapons available to
board.

1. Deck equipment.


 1.1 Laser Gun. Weapons
 very powerful, but maloeffektiv Noe, due to rapid overheating.

 1.2 rocket launcher, model
 Hammerhead. Convenient in that pa salmon run on the direct
 signal from the aircraft carrier, and not
 with a flyer or glider.

2. Weapon glider.


   (Maximum weight 2000 kg)


   Weapon set:

     pp - In the forward hemisphere

     ZP - In the rear hemisphere.

 2.1 Avatar - Laser established ka high efficiency.

   1500 kg, 20 shots, pp

 2.2 Harbinger 3 - Missile conditions SETTING.

   550 kg, 3 missiles, pp

 2.3 Harbinger 2

   400 kg, 2 missiles, pp

 2.4 Harbinger 1

   250 kg, 1 missile, pp

 2.5 ACCB - automatic
 Design complex. Sbra described by the island and self respect 
to building a resource base. 

   ZP

 2.6 The security complex.

   ZP

 2.7 Auto Plant.

   ZP

 2.8 Virus Bomb - Bomb.

   200 kg, ZP

3. Armament flyer.


   (Maximum weight 750 kg)


   Weapon set:

     pp - Anterior hemisphere

     bp - Side panels.

 3.1 Quasar - the laser. Has the maximal number of shots.

   560 kg, pp

 3.2 Assasin 3 - Missile mouth permutation.

   170 kg, 3 rocket, pp, bp

 3.3 Assasin 1

   60 kg, 1 rocket, pp, bp

 3.4 Quaker - a huge bomb
 power. One such is sufficient but for the whole island. Slow
 action.

   600 kg pp



   Well, perhaps that's all. As
should look into all
intricacies of management and play
some time, I think you
agree that this is one of the
the best games in the genre of imitators.


        ________________



   From the Editor can be added
the following:

1. Some of the islands are equipped runways.
Reaching is the island at the lowest speed and altitude flyer 
can switch to autolanding. In this mode, the landing occurs 
automatically, without Your control. Flyer will go gently on 
the landing, turn around and stop. After this flyer will be 
fueled. The most interesting thing is that

You can sit as his, and
the enemy base. Planting technique we leave you to explore a 
private initiative. 

2. As flyers and gliders
have a limited field of activity. If the screen began to be 
borne noise, you should immediately deploy a flyer

(Glider), and decrease the distance
between him and the aircraft carrier.
________________________________






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