ZX Format #02
30 ноября 1995
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Premiere - Digital Studio v1.12

<b>Premiere</b> - Digital Studio v1.12
   Keeping pace with time, we recommend
sewed bring to your attention

firm instructions to the new

digital music editor


     DIGITAL STUDIO v1.12.



(C) UNDERGROUND SYSTEMS 1995

________________________________



   Specifications.


number of patterns 32
number of positions 99
number of tools 16
amount of free memory to 96
4 octave range
frequency mixing, 10 kHz



        Main Menu.



   Selecting items in the main menu
by using the arrow keys which is controlled by [Q], [A], [O], 
[P], [SPACE] or [M].



   The main menu contains the following items:


   POSITION - the current position of number sequencing

   PATTERN - pattern number,
assigned to the current position

   LENGTH - number of used items

   TEMRO - tempo

   WORK PAT. - The number of working
pattern

   SAMPLE - the current number
Instrument

   OCTAVE - current octave

   STEP - step (see paragraph editing)


   Change the value of the above items, as well as other
items containing numeric
values ​​by using selection
corresponding arrows located in front of these items.


   GLOBAL PLAY - play
music from the first position

   PLAY FROM - play
Music from the current position

   DISK - access to the disk menu

   TITLE - Enter the name ringtones

   SAMPLE TEST - Test instruments (see below)

   ABOUT ME - in the original
version of the editor should be displayed on the screen:
(C) 1995 UNDERGROUND SYSTEMS


   Stop the player, as
as a return of any item in the
main menu, press [EXTEND MODE].



      Management pattern.



   EDIT - enter the edit mode

   PLAY - play with the working pattern of the current row

   HOME - setting the initial line pattern

   ABC - disable / enable the appropriate channels



       Service functions.



   PAT. - Pattern source
pattern to the right receiver

   CHAN. - Feed the source,
Right Channel Receiver

   SAMP. - Replaceable tool right to substitute

   TONES - number of semitones

   HOME - initial setup above listed items

   COPY - copy the contents of the channel pattern of the source
the channel pattern of the receiver

   CLEAR - clearance channel
pattern of the receiver

   EXCHANGE - replacement of tools for all notes of the channel 
pattern of the receiver (subject to paragraph SAMP.)


   UP DOWN - change up
or down notes in a channel pattern,
receiver by the number of semitones (when exiting
existing range of octaves note
remains unchanged)


   Note: when the
copy operation is
Association of the text on the principle of
MERGE. For a complete copy
before paragraph COPY should select CLEAR.



        Editing.



   Editing patterns by using the cursor
which shows the current
line and the channel pattern. Cursor
controlled by the arrow keys and the keys [Q], [I] -
up, [A], [L] - Down, [O] -
left, [P] - to the right.


   Notes introduce the following keys:

[Z] - (C) before
[S] - (C #) C sharp,
[X] - (D) re
[D] - (D #) re-sharp,
[C] - (E) mi,
[V] - (F) F,
[G] - (F #) F-sharp,
[B] - (G) salt
[H] - (G #) G-sharp,
[N] - (A) la,
[J] - (A #) la-sharp,
[M] - (B) system.


   Perklyuchayutsya octave keys
[1] [2], [3] [4]. Quick tool: [SYMBOL SHIFT] +
[0] - [9], + [A], + [B], + [C],
+ [D], + [E], + [F].


  Special tags editor:



   PAUSE - off the channel to
the next note, cl. [R]

   END - end of the pattern, key [E]

   TEMP * - change the tempo of music, * is taken from the main 
menu item TEMPO, cl. [T] 


   Note: after entering notes
or label, the cursor moves down
on the number of lines specified in
paragraph of the main menu STEP.


     Additional features


        Editing:



   [W] - replacement tool
the current row of the current channel

   [6] - to insert the entire text of the channel below the 
cursor will be shifted down one line, starting with

current cursor position

   [7] - deleting, ie all
text channel below the cursor will
shifted up one row, starting with the next cursor position

  [9] - Playing with pattern
current lines

  [0] - HOME, the cursor is placed on the zero line



        Test Instruments


          (SAMPLE TEST).



   SAMPLE TEST function is used to quickly search and
plays instruments. Listening to the tools by pressing [0] -
[9], [A], [B], [C], [D], [E],
[F].

   Octave key switches
[SPACE].



         Disk menu.



   In the disc menu, there are two
window. The large window displays the files on the disk, but in 
a small tools that are loaded into memory. Select the file by 
the arrow keys "up" and "down", as well as the keys [Q]

and [A]. Change the current tool by cursor keys "left" and 
"right" as well as the keys [O] and [P]. Download the selected 
file by Keys [M] or

[SPACE].


   File Types:


  I - SAMPLES - digital tools

  M - MODULES - text tunes
tools

  S - SONGS - text ringtones
without tools


   Items disc menu:


  READ SAMPLES - in the file window
see all tools
on the disc, cl. [1]

  READ MODULES - in the file window
displays all the modules on the disc, cl. [2]

  READ SONGS - in the file window
displays all the song on the disc, cl. [3]

  SAVE MODULE - entry module
disk, cl. [4]

  SAVE SONG - recording a song to
disk, cl. [5]

  CLEAR SAMPLE - clear the current tool, cl. [Z]

  CLEAR SONG - clear all
patterns, cl. [C]

  EXIT TO DOS - Restart
system cells. [E]


   Note: After downloading
tool button [SPACE] to change the current instrument
next.


        ________________



   "DIGITAL STUDIO COMPILER"


          Version 1.01



   DIGITAL STUDIO COMPILER used to compile the music
its subsequent use in
your programs. Input file
is a module which, after
compiling and compressing
converted to multiple output files, each of which
corresponds to a particular page of memory. Namely, it will be
Files:


   COMPFILE  main file
player who has
fixed loading address
and length.


   COMPFIL0  ... COMPFIL7 

   These files contain information
about music and instruments. The latter figure corresponds to 
the name page number. If any

page editor was not used, then the corresponding file
not created



   To run the compiled
melody must:


  1. Download all files written off by the compiler into memory
your address previously
switching the page that correspond to these files.


  2. Decompress music
for what type the command
RANDOMIZE USR 31238.


  3. Launch player -
RANDOMIZE USR 31232. To
to stop playback,
press the [EXTEND MODE]
(CAPS SHIFT).


   Player uses the second mode interrupts has its stand-alone 
stack. When you stop player stack and the interrupt mode

giveth the increase in the initial state.


   Amateurs (and professionals)
assembler programming
the opportunity to hang (or hang) on ​​termination of a small 
program. 



   In the player there are two types
Interrupt:


  a) Standard (50 Hz) for
use it enough to write in cell 31424, (5), the address of your 
program. Initially, in these cells is the address

subroutine STOP PLAY.


           WARNING!!!



   All used registers
your program except IX, IY and
alternative band, you need to memorize the stack, and then
recover. Avoid changing the interrupt mode.



  b) Interruption "on rate" -
interruption after processing the next note. Address program
maintenance of the interruption
is in the 31526 cells, (7).
Preservation of registers in the
mode is not required.



   If you use the mode
interrupt (s), then stop
Player must pass control to the address 31235.

   When you next start player
playback starts from the current
position. Number of current position
located at 31241.


   The above information and
information about free memory and the melody as a whole can
obtained directly in the compiler under INFORMATION.


           GOOD LUCK!



   P.S. This editor and compiler were written in assembly 
language TASM 2.0 (global assembly

SPECTRUM to 128).
________________________________






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