Miscellaneous - software perspectives. Black Raven - 2, Mirror, Mega Tetris 2000.

ZX Format #08
Software prospects.        
                               
music by COOPER                
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       Black Raven - 2        
                               
(C) Vyacheslav Mednonogov.        
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   2000  years have passed since that landmark
battle, when the Kung people drove
back to the Dead Forest and erased them there in
powder.                                 
  Many things have been used on Earth since those times -
it happened - still like a terrible nightmare
I remember the invasion of aliens from Mars
(Qidonia), the exit of devilish creatures from
the abysses of the ocean depths (Tleph). Yes only
Since then, life on the planet has been peaceful
tekala - there was no one to fight with, not from
go to defend yourself. People slowly accepted
weapons alien technology, ocbo-
or near space and started slowly
to gain a foothold in neighboring star systems
max.                                     
  However, hereтаился подвох - на любой
мало-мальски  пригодной планете встречали
пoсeлeнцeв старые знакомые - кунги...    
                               
This is the plot of the game . What will be the outcome? I haven’t figured it out yet, I’m still working on the game in full swing Not everything is completely clear to me yet... but yourself, however, the main differences from I will now list the first part of the game. First of all, new resources (after all, gold and firewood won't fly far). For providing yourself with all the necessary necessities it is possible to develop energy crystals tally and fuel liquid. Fuel the liquid has one useful property - tbom - over time its deposits bocc- are tantamount (if you are not very greedy and leave a little ). There will be slightly fewer buildings in the new game, however, it will now be possible to build them anywhere whatever you want (there won’t be expensive expensive zhek). It will also be possible to build a new building calling building (fortification). It's special it is important if you have found a rich deposit - knowledge and want to master it quickly. Except In addition, a new type of building will appear - anti-aircraft
artillery. Well, if there are anti-aircraft guns, then it must- There may be aviation too, risk the assumption- you live. And you won’t be mistaken - act- So, there will be attack aircraft and transport new ships.
Unfortunately, magic and witchcraft have disappeared- chickpeas - what kind of magic can there be in the 28th century.
However, it will be replaced by various technical nic , so I hope the game will not become less interesting. By the way, this time there will be people and kungs differ greatly from each other in their possibilities (so to speak, different branches evolution). For the Kungs, according to tradition, there will be harder to play. For the rest, ChV-2 will, if possible, close to ChV-1, so that you don’t have any problems difficulties in mastering the game. I'll try implement as much as possible o what users reported after completing niya of the first part of the game, but... 128k is still 128k. ________________________________ MIRROR _____ Mwe present to your attention more one game in the style of "Star Legacy". This adventure is quite different - from their predecessors. Game plot fantasy, not sci-fi, as in "Legacy" and "Plutonia". Carrying out ancient predictions you have to save peace from the Dark Lord, fighting practically with bare hands against hordes of goblins, trolls and other non-humans. Has undergone some changes and interface - this game is not Heritage's twin.
Of course the main thing that makes this game stand out is - these are very high-quality pictures, sized rum in 1/2 screen, and what is practically any action is accompanied by graphic illustration. "action" mode as such - no and the player will have to work harder head. According to the authors now "Mirror" completely completed and passing the stage of installation tahobku protection. Our distributors interested in purchasing this product can contact us. ________________________________ MEGA TETRIS 2000.(C)Ivan Bobov & DGMS _____ Phell report that at the moment work on the game is nearing completion - 'MEGA TETRIS 2000'. I hope soon More detailed information will be released soon tion, but for now a few words about the program itself frame. The style of the program itself is very similar to 'TETRIS-2', but unlike the latter, here I have developed a system of game stages, as a result of which you will learn how to play cool fight and feel the increase in your mastery twa. Professionals will finally be able to to really "get away" ;). Color pa- a liter of stages will also not let you get bored, because it brings great variety. Stages of the game in some places have a tricky moments, but sometimes you have to think very carefully to accept the most a more rational solution for passing stages. There are ten hundred levels in the game!!! And for those who like something different - remove and install, implemented SET UP, in which you are alreadyreally enjoyed Depend on the scope of settings and choices. What there will be options there, I’ll keep silent for now, because It will probably be more interesting for you to climb. The game is replete with unusual graphics sketches and fantastic sound effects effects that will not leave you indifferent - nym. All graphics for the game are drawn in graphic editor - ART-STUDIO. Sound- kovy effects and music in musical re- daktore - PRO TRACKER. For lovers and fans of TETRIS I will say, that the game will not be unplayable! Those who do not have a color monitor will not be upset. All colors for stages selected taking into account your black and white “friends” tel". ;) (by the way, I also have b/w) ;) Minimum configuration: RAM: 128 Kb TR-DOS 5.03/04T Preferably: AY 8910/12 KEMPSTON MOUSE _______________________________

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