(с) Ice'Di^triumph
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привет всем почитателям Спектрума! наверное некоторые из вас
видели ранее такое издание как Warez?.. Это были обзоры нового
софта, появившегося в Челябинске и его окрестностях. теперь же
Warez полностьюmoved under the wing of Psychoz, and became
be called Warez Rask.
at the moment we have some relatively fresh
software that we want to tell you about.
So, we recently got the following things:
trouble vo.2e1 - new version of trouble, new features.
8 Color Editor vo.99 - tricolor picture editor.
lara Croft vch.ch1 - network program for working with fidonet.
Can See vo.15 is an editor for Spectrum Ansi graphics.
numb Cars is a new toy from triumph. racing, top view.
numb Cars_special edition - modified version of numb Cars,
all differences of which are described in a text file, which
included with the game.
Super BomberMan 2 /triebcraft release/ - another
Igushka from Action! Indeed, every time
His games are getting better and better!
homer Simpson 2: again then Russia - that's our glitchpleased with the continuation of Simpson's homer. although
some comrades believe that the first part was
better... The game has digital sounds and speeches.
Mortal kombat /by nickolay Vorobyev/ - quite
not a bad thing! u goes only for Profi memory ;)
Crime Santa Claus: Deja Vu _freeware_ - completely
a frivolous version of Santa. Everything is linked. but what do I need
I really didn’t like it, that’s what Brokimsoft
The setup was removed from this version.
kill PC is a new game from Rage.
Rip 1e - here comes the last issue of Rip...
zx-Rulez 1 is a new newspaper from the Arkhangelsk region.
City 52 is a newspaper from Mordovia.
Gift for Steelzer'19 - 2 pieces came out, from Ice'Di and from
Pastor. They were given to Stelz for his birthday.
Gift for Jocker System is also a gift :)
a complete collection of works with ASCII party'2oo1 also appeared,
whichrecently took place in Izhevsk. The collection contains:
graphics, intermediate works of some pictures, music and
demonstrations. Breath of Death trackmo was recently released, which
didn't make it to the party...
so, let's get started with the review:
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## (c) 2oo1, Cyber Punks unity ##
From the authors:
.From the authors
.Author
presentation:
.horror Word V1.about platinum edition
.hewle Packer vo.o1
.Moon Wind game
.MM .interrupt setting proceduresChaos Construction interview:
.Ruster^xl-Design
.Madcat^the Mad Mailmen league
.free Art /ex-fatality/
.Copper feet
.Belarusian party
.Volgasoft
.Minisoft^Ascendancy
.Virus^the hod heads
.Announcement of Chaos Construction results
.Brain Wave
.Random^Concern Chaos
.h'th Dimension
.Placebo /ex-Eternity Industry/
.ex-light future Group
.legendary Born Dead Crew
Chaos Construction'oo report:
.Report
.Party is overguests:
.Studio Stall
Promotion:
.times of lore_description
.times of lore_short story
iron:
.fDD: new features
Born Dead #11:
.Intro
.Chaos Construction'oo: report /b parts!/
.Chaos Construction'oo: visitors report
.Chaos Construction'oo: answers
.Cafe'oo: report
.why did Chaos Construction suck?
.know your enemies
.resultsOttyag:
.Ottyag foreva!!!
.Which is better?
.What to do?
.what to do?
application:
.times of lore
.Moon Wind
Mechanical Wars
.MM
Oh this Adventure! Still going onto please us simple ones
mortals :) This same number /12/ is actually something very special.
Lots of interesting articles, great app. Moreover, the magazine
located on two disks. u can only do this
certain conclusions: everything increased by exactly 2 times! ;)
I especially want to highlight the intro, it’s a parody of the past Chaos
Construction'2oooo! It looks impressive, although the limousine on which
Random arrived, it was necessary to make it longer ;) also the screensaver
Paracels will not leave anyone indifferent! Amazing!
From the articles I would like to highlight the interview with CC'oooo, especially
with unbel!ever, where he talks about Elite_gold edition. Ay,
unbel!ever, when will we finally see her?!! I'm already drooling!..:)
Three toys stand out from the application: time of lore /well
just an immeasurable RPG, the only drawback of which is that
that it is in English... although in "Promotion" you can
find its description/, Moon Wind /"Moon Wind" is also a game
RPG genre. Pretty good, although I haven't really played it yet/
Mechanic Wars/turn-based strategy. Actually it's not complete
version, so the possibilities are limited/... The rest of the application,
this is system software and bourgeois New Year'scongratulations. by the way
I have already received three disk versions of Pf2oo1 from different people! ;)
Well, look for Adventurer_12 and you won’t regret it!!!
. . .
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## (c) 2oo1, freeStyle ##
From the editorto programmers:
.Chunks on the border
.tR-DOS Reference
.the hackers Club:
.Aon from the inside
.defense on Crime Santa Claus: Deja Vu
Crazy hands:
.power supply for cache
.indicators: configuration port status and turbo mode
.Slot system
.connecting fDD controllers to zx-Spectrum
.Again about zx-next hDD
.Self-defense: electric shock
.telemaster:
.TV technical menu
.technique for restoring picture tubes
.Disc restoration
White parrot:.notes of a programmer's wife 2
.Democracy in a madhouse
.Jokes
.Traffic Cop Day
slot machine: preference tutorial
Promotion:
.Hrip archiver
.Black Crow viewer
presentation: Crime Santa Claus: Deja Vu _free version_
Review
Miscellaneous:
.Library
.poetry
.fight formula
.Santa claus
.voice of the people:.Review by nemo on Chaos Construction video
.Reflections on the topic
.Open letter
.Profile in Dnepropetrovsk
.letters from readers
.Exhibition
.Advertising
quit the army
.Basics of correspondence
application:
.Crime Santa Claus: Deja Vu _free version_
.BCV text translator
.Dictionary "Slang Pro"_demo version
.Black Raven Editor _free version_
.Russian version of Space Crusade
.1ох1о game
.Hrip archiver
Yep, here comes freeStylehave given birth to a new "Black Crow"!
I would like to especially note that from this /fifth/ magazine
the "Pidorsoft" section disappeared ;) but despite this loss, in
the magazine still has something to read :))) First of all, she’s like me
I think this section is tempting, this is “Crazy Hands”, where you can find
something interesting for yourself. I was especially intrigued
electric shock :))) Secondly, the application in which
frivolous version of "Black Raven Editor". I was also interested
Russian version of the game Space Crusade. from the rest: me
The “BCV text translator” is absolutely not interesting, if only because
that he refuses to work... The "Slang Pro" dictionary doesn't say anything
finds from what I write to him... And we’ve had the rest for a long time
it was. Including the freeware version of CSC:DV.
Of the articles, the following are especially interesting: Review, zakos from
armies, the basics of correspondence, advertising... And here’s what I frankly don’t like
What I liked was "Chunky on the Curb". Some kind of stench. u
In general, all these curb effects are quite boring!!!..
Bottom line to all this: the magazine is worth having! Enough for this
take a look at his list of articles. By the way, "Black Crow 5" is on
this time it was released on 2 discs. tnxfreeStyle!
. . .
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## (с) 2оо1, Macros ##
Readme.txt
ОбзорингSpectrum development:
.Pistolet
.fifth element
.manufacturers
bark:
.yellow pages
.Ads
.CCCP
.horoscope
Discussion:
.about America 2
.DMA vs General Sound
.comrade zonoff
.journalism :)
.law of reverse effect
.true
.Di:halt music compo
.Review of MSf_2opoetry:
.SwordShaker
.Hacker's morning
karaoke
Epic:
.Diaries Perspective group
.9 1/2 weeks in Vologda
.Lamer corner
Referat.gi: death of Katerina
Doctor Profi 1o2chk:
.small
.between us girls
iron:
Azx Monstrum
Matrixmail:
.mail MSf
.food for thought: Spectrum in St. Petersburg
Retro:
.interview
.mordor
.Warlock 1
.Jews 1-2
.Shit 1st
.insanity
.MSf 2
cyberpunks
application: 9h Mouzon in the format Pro tracker ve.ch & ve.5
So we saw MSf magazine, issue 21! like 21? And where is
previous ones? well wesaw 19 and 2o, but where from 1 to 18?.. :( ) hehe.
:) You will learn about this by reading it. In general, I would classify MSf
to humorous publications. Almost all articles are one way or another
this concerns. The only one, I would say more or less serious
section is "Discussion". also quite interesting section
"Retro".
Shell in the magazine /by the way, when I first saw MSf, and
it was the 2nd issue, I thought that in front of me was a newspaper, and not
magazine/ basically nothing, not a frame of course, but it will do. B
Attached are 9 hours of Mouzon, which the author MSf gives to the masses
for general use. Oh, I don’t know, I don’t know... who now, in
will our time use music from the application? Yes, probably
no one!.. This is somehow not respectable, but what if it’s still the same
the other team is using the melody?!! no, what for, it’s better to do it myself
I’ll write!.. ;) That’s what they’ll think... but for most people music
you need it not for using it in your projects, but for home
listening, so to speak, for the collection. And someone might
wipe it from the disk... People are different :))). . .
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## (с) 2оо1, Demiurge Ash & Proxima ##
Yahoo!!! наконец-то!!! Уж сколько времени прошло! Да и в
инете чарты уже давно готовые висят, а на zx их все нет и нет,
как же так :'/ Свершилось! :') Ловите, качайте, доставайте
проект zx-Chart! u только тогда вы узнаете о лучших из лучших на
платформе zx-Spectrum! Спектрумовскаяversion is practically nothing
does not differ from the html version, so it looks very impressive.
also the music is loud ;) D_Juice tried very hard!!! Magical
notes... by the way, his music is also playing now ;)
when I started looking through lists of people who sent charts,
then I was surprised at their small number... What are you talking about! this is the kind of project I would like
said the world, but no one really wants to move!!!
wake up gentlemen spektrumists, it’s up to you how
there will be a next chart!!! fill out the forms /they will be distributed
together with zx-Chart_1/ and send them to the city of carpets!
By the way, I take first place in the best swapper category :')
Ice'Di furtively brushed away a tear ;) then he brushed away a tear again,
when I saw Miracle_e in the best diskzine in this place. then again
the time I saw a triumph in the best group. then again, and again...
:))))) Indeed, the zx-Chart project is something special! ;)
. . .
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## (c) 2оо1, Ivan Roshtin ##
Differences between versions 2.11 and versions 2.1o
[*] новое
[-] Bug fixed
[*] Bug fixed and/or program improved
[:] Degraded any program feature
[*] you can view texts in StORM assembler format.
[*] The processing of commands 9 and A when
playing Pte modules (for more details, see the "Bonus!" section
in the file "bv211doc <2>".
[*] Improved disk caching algorithm. now after
finishing viewing a long (several parts) text
or the BV dump will not read the beginning of the file from disk so that
show it in the right panel, and take it from the cache. also with
while viewing, the transition back to the first part of the text (dump) will be
run faster, because part of the beginning of the file will be taken from
cache.
[*] The style of the ":" symbol in the font has been changed.
[*] preparing texts in xAS assembler format for viewing
runs a little faster.
[-] when playing Pte modules, the frequency offset was not taken into account
envelope insamples.
[-] text (“W”,”txt”), assembler and archive files
were incorrectly recognized as graphics if their length
was equal to #ooo, #8oo, #18oo or #1Voo bytes.
[-] files with the three-character extension "C" were recognized as
zxASM files when they were not such.
[-] on the splash screen the color was set to black in three familiar places
paper instead of blue.
[:] maximum number of lines in the fragment being viewed
text reduced from #1Doo to #1Aoo.
[:] The program length has increased by 5 sectors.
as usual, you can communicate your wishes and suggestions by
to the following addresses:
fido: 2:5o2o/b89.5e
zxnet: Soo:95/hb2.5e
E-mail:asder_ffc@softhome.pet
If you would like to receive the next version of BestView by e-mail
immediately after its release, write to me, and your address will be
included in the mailing list.
. . .
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## (c) 2oo1, Studio Stall edition ##
Differences between the version part 2 and part 1 (1e.och.o1)
[*] new, [!] fix, [*] changed, [-] thrown out
[!] nested macros are now executed correctly (previously
hoists only with parameters)
[*] compilation errors are counted and this is displayed
useful feature next to each file in Info (if there is an error in
was in the macro, then forgive me, it will not be taken into account anywhere-
children!)
[!] now buffer #5boo-#Sbff is available for compilation (previously
the first #19 bytes were killed by the Alasmov resident)
[*]Now, when Ovr is pressed, pressing Enter leads to the beginning of the next
the next line without cutting the current one. At the end of the text add
nothing is done! also no longer produced in Ovr
merging lines using cs/o and cs/9
[!] the next byte after the directory buffer was corrupted (therefore StS
reset)
[!] the disk name is written according to the following rules: no more than 11 letters, up to
first zero or character with the 7th bit set (thanks
Alone Coder)
[!] the config sometimes hung when loading a font or driver
memory (glitches with deleted files)
[!] when importing from upcase, ex af,af' stroke disappeared
[!] sometimes the search was buggy: in the line “ooo:oo” I couldn’t find “oo:”
[!] in search when passing through the end of the text in the first line
the claim did not start from the beginning
[-] I threw out the commands Out (#7b),o and out (#7b),#8o
[*] four new items have been added to the config: locate ergg (position
rationing to the last error found in each text),
tab/Rus CS/1, Editor mode (Ins/Ovr) and tech info.
The 1st appeared after a long search for the string ' lD '.
2nd and hey - added due to numerous requests,
chy -another crazy idea of mine, turning on/off the output mode in
InfO command against each file on its first line.
[=] an unpleasant feature has been noticed. when using macros
with parameters, the resulting string should be no more than
characters. for example, in the following fragment the end of the line is missing
children:
MACRO testMacro
DEfW :o*:1*:2/:o
EnDM
testMacro long_variable1,long_variable2,long_variable
when compiled, the result will be:
DEfW long_variable1*long_Variable2*long_Variable/long_Va
so write labels and expressions shorter (or divide them into
several parts.
[?] - I poked around quite a lot, perhaps I created new glitches.
Hurray! Wow! new version of Alasma!!! Relish! Now at
our coders in Chelyabinsk are jumping over to it from Storms ;) What
What's really cool is the use of macros!!! And also
different comments when loading ;) Indeedvery
I was irritated by this cutting of the line in Alasm vch.ch1!.. but now
everything is ok
Recommended for use by absolutely everyone!!!
. . .
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## (c) 1997, twin Peaks Group ##
Yes,yes, yes!!! we finally have the long-awaited
plutonium, a demo version of which was published in one of
the latest Spectrofons!!! and what does it turn out to be? A turns out
here's what: twin Peaks Group released the full version another hour of the year
back! Why did she appear with us only recently? A
because Twin Peaks left Speck and forgot about their game
/which, by the way, was a commercial project/. Since then the game
lay on the pussy's hard drive for several years... I even
I’m surprised how she didn’t end up going into another world, because the screw could have
fuck off, but who knows what else?..
but behold, the game is before us! The authors did find it later
have given so many years to the masses. now we can finally with gusto
play it. Let me remind you a little about the game: it’s graphical
adventure with the "star heritage" interface. A game itself, if
who doesn’t know, it was made based on the book by Vladimir Afanasyevich
Obruchev "plutonium".
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