Spectrum Progress #02
19 января 1997 |
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Game room - a brief description of the new national game "RETURN TO HOME 4.
(C) Andrei Kazakov, 1997. Brief description of the game. The game consists of a arcade shooter first person, that is DOOM-like, but :-) nature, with elements of strategy. When you create a game, it was planned that it will arkadnostrategicheskoy, but the arcade level almost "eclipsed" strategy. Image 6-and planned, with the prospect! To play you need a computer with no RAM less than 128K. Dimensions Programme 512K (2000 sectors on the disk) There is an entrance animation! The game includes 3 levels, with different graphics environment: forest, jungle, taiga. The basic idea, the goal of the game. You need to 3 planets to destroy enemy bases, with robots and plants for their production. Your unharnessed universal base invasions: 200 robots and 10 tanks. In addition there are factories for assembly robots from spare parts. What is the strategy. To destroy the enemy base you need support robots. In this case, you will have to effective ispolzyvaniya your troops, regulate their production, operation and monitor for their weapons. After the destruction of the enemy base to collect the remains - for the subsequent assembly of these robots. Remember, without the support you are unlikely to succeed- destroy the enemy base! An evaluation version of the game, you can find log SPECTROFON in the 19th room. Send us your feedback at: Post: 150006, Yaroslavl, B. Technical, 14-50, Andrei Kazakov. E-mail: kav@univ.uniyar.ac.ru *
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