Voyager #03
19 октября 1998 |
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Kaleidoscope - On the second virtual computer art festival Art Comp-99.
(C) Eagle / CRG Music: BURATINO remixed by KENOTRON 8K Intro Music Demo Artcomp'99 virtual party Gfx Mini Speccy Rulez Last Edition 29-01-99 The second annual virtual festival of computer art Artcomp'99 again invites You to take part in it. Accepted work for participation in five categories (see below). Deadline for the work yet to be determined. List of all members respected the jury is also unknown. The rules described below, may be subjected to repeated correction. It all depends of your activity ... We look forward to hearing from you various proposals for changes in rules. Forward to hearing from you questionnaire "Member authoritative jury, "offers from traders and sponsors. And, of course, we are looking forward to your work. * P R A V A I L * Are accepted by e-mail (Uue-files), and in the traditional (for disk 3.5 " or 5.25 "in an envelope) to the address listed below. Each individual work must be accompanied by entry form and description file. Profile should be filled strictly, without gaps. In the rest of the manual is written below ... * WARNING *!!! Any deviation from the rules may result in disqualification of work! Gfx Compo We accept the format 256 * 192 * 8 file size 6912 bytes. Not accepted the work produced by scanning devices, as well as deferred with other platforms. The presence of intermediate versions of the required! Music Compo Accepted music format the following editors: Sound Tracker, Sound Tracker Pro, Pro Tracker (version not higher than 3.4), Pro Sound Creator. If when writing the music used any other editor, you should send the editor, compiler and a description of the Player. Music unit must be in the original uncompiled form. Mini Compo Work, participating in the Mini Compo, is a composite of Digital Music and pictures. Work must be ready to run form. Zoom in on the same rules apply, that and work in Gfx Compo. The presence of all sorts of lotions to work possible! 8K Intro Compo Accepted the work, ready to launch. Length intro along with BASIC-loader should not exceed 8192 bytes (32 sectors). Restrictions on the use of memory areas no. Exit the intro should be done by pressing the Esc (CS +1) in the menu BASIC-128: SUB A LD BC, # 7FFD OUT (C), A RST 0 Demo Compo Demo size should not exceed one TRDOS drive. Exit the Demo should be on the menu BASIC-128 by pressing the Esc (CS +1) or at the end of Demo automatically. The transition between the parts Demo should occur automatically (without requiring a keystroke). But Having the opportunity to transition to the next part Demo by pressing keys (preferably - Space) are welcome. * R E G I S T R A C AND I * Work please send to: 640000 Kurgan, ul.Dostoevskogo 76a-18, Gura Andrei Nikolaevich (as Eagle / CRG) For Artcomp'99 Or Fido: 2:5012 / 24.10 Andrey Gura Telephone: (352-22) 7-78-65 Andrew * A H K E T A I H A S T H K A * Name: ____________________________ Nickname: ____________________________ Group: ____________________________ Compo: ____________________________ Title: ____________________________ Filelist: ____________________________ Mailing Address: ____________________________ Fido: ____________________________ E-Mail: ____________________________ Tel: ____________________________ * A H K E T A L H E H A R U P AND * Name: _____________________________ Nickname: _____________________________ Group: _____________________________ Mailing address: _____________________________ Fido: _____________________________ E-Mail: _____________________________ Tel: _____________________________ * C O S T A V R U P AND * 1. Computer Rats Group (Barrow) 2. Serzh (Shadrinsk) 3. Flash Inc. (Novosibirsk) 4. DIO-GEN (Tula) C 2. Serzh (Shadrinsk) 3. Flash Inc. (Novosibirsk) 4. DIO-GEN (Tula) DB demo version is not implemented. 20. Service. In the demo version of "Save Game" and "Load game does not work. Subjects. Items in the game very much, and so here we describe only the most common. 1. Button. The most common object in the game. With their help manage the majority of mechanisms. Do not press all the buttons in a row - sometimes the effect is not very enjoyable. 2. Gap Usually it is the external part of any reading devices. 3. Doors, locks, hatches. Most often it is a mechanical device, operable with keys and automatically closes, though, there are archaic and doors that have opened and closed by hand. 4. Monitors. Are used to display information that can vary depending on your actions. Useful tips. 1. Do not forget to monitor the level of your healthy vya and oxygen. 2. If the message "Good" or otherwise, action was carried out and had some effect, even though outwardly nothing has changed. What to expect in the full version. 1. Gaming space will increase by several times. 2. There will be characters that will be on schatsya. 3. Earn unrealized in the demo Days tviya. Comments, suggestions, feedback, send to addresses: 606039, Nizhny Novgorod region., Dzerzhinsk POBox 165 606039, Nizhny Novgorod region., Dzerzhinsk Blvd Cosmonauts, 12, Apt. 64. Labutin Dmitry Yu. E-mail: kaea@uic.nnov.ru ldy@uic.nnov.ru * If you want to buy the full version, then send a request to me - Labutin Dmitry showing the amount you are willing to pay for the game. * If you want to buy the full version, then send a request to me - Labutin Dmitry showing the amount you are willing to pay for the game. At twelve plates are confusing signs. They can move and get this: E to H in W L A R P & T O Recall the line inscription: "THE WAY TO OPEN THE WORD To the fire. "Clearly, the letters to make a ka some of the word. That word "MIRROR! At the plate can attack (which came to nothing when leads) and put them on the subjects. Let's try to lozhit seven plates with the letters that make up the word "Mirror", the various items. - Put on a plate and sword flower; - To rise up and go to the central tower; - To take the shield back and put it on the stove; - Just put on a plate and a crossbow; - Go to the first tower and take a left there mushrooms, flint and a pitcher; - Put them on the right plate; - Back to the lower room of the central tower and open the door; - Take a left on the stove and the sword again to return Camping in the room; - Go to the door; - Throw a sword and talk to the knight; - Go to the secret passage; - Use flame; - Go through the tunnel; - Go to the light; - Use a mirror. Everything! The game is passed! sword and talk to the knight; - Go to the secret passage; - Use flame; - Go through the tunnel; - Go to the light; - Use a mirror. Everything! The game is passed!
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