Voyager #01
06 июля 1998 |
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loafer - the recommendation for the passage and cheat-mode for the game Black Raven. Map to the game flight to HARHAN.
Music: FUNTOP IS NEAR (C) Mr.Z (R) DGN Slacker Today in "Slacker," we offer advice on the passage which has already become superpopulyarnoy RTS Vyacheslav Mednonogova "BLACK RAVEN. "This material is sent to us CRASH 'GAMER of Tula. I must say that it's just advice not a panacea for all ills that may cause Khungi you (or people). But if you play for the people (First and most do), you'll find something that will help you win Kung. If you start to play immediately for Kung, skip the first part of (the people) and proceed directly to a military truck. * (C) CRASH 'GAMER GAME FOR MEN First level. First of all, we must build a fortress, a defense and then build houses. The second level. You can just hold out for a while and Khungi they will come and all would perish. After that will be just go across the river. Third level. Develop and produce archers bows. By eight archers to the enemy no longer has time to come. Fourth level. Very similar to the demo. You can and should build a church. But do not make the priests, until develop a healing spell. The fifth level. Put a solid defense, wait until then, until the priest does not reach enough mana, and then entice opponents archer. The sixth level. Build a forge and develop it shields. Seventh level. Build a stable (though a little confused by the horsemen). In the stables of horses can be improved, I mean increase their speed. Shields and swords - as infantry. The eighth level. Once you do a little stand on his feet, can be put some of his archers from their mines and split mine enemy, which is located in a forest over kung base. After this Khungi die themselves. The ninth level. Divide his forces into two parts. Some leave to defend the settlement, and the second release of the peasants. The tenth level. Underground level. Liberate the peasants in the lower right corner. Entice opponents one by one, and not going to the prince, through the wall, kill all military truck. The eleventh level. Defensive move clockwise to the upper left corner and make fast archers moved to replace. Twelfth level. To entrench the first bridge, then break closest to the kung mine without breaking mine in his island. Scorpions to attack, you can use one, making his defense. Thirteenth level. In principle, this is the easiest level. At kung No base. You can build a defense for the wall stand three attacks and break two shacks. Fourteenth level. Podezmny level. Kill them all and release their own. Little joke: get his party under the locked archers and a priest. When will go daemon to send him trapped archers. He goes to the wall and will stand as a dolt, until die. Similarly, the act and with other enemies. The fifteenth level. Cut a passage to the bottom left of the mine and carry gold there. Also useful stenogryzami break all the mines of the enemy. Sixteenth level. To take up defensive positions on the bridges and dokanat kung stenogryzami. Split black crow. You won! * GAME OF KUNG First level. The level is pretty simple. Just one tip - freeing the captives in the "pen", not out of it! Enemies will come one by one. The second level. The level of complexity, but passable. Do more peons, and after development, primarily break lower human settlement. Third level. Level is quite complex. Obuchi langolerov, turn their bridges (6 langolerov on each bridge). After that people will die themselves. Fourth level. Take your time. Lie in wait in the fortress, and do not hang out until they grow up. Then, move the defense down. After that, remove the gold from the mines. Make a powerful attack. The fifth level. Do not let people cross the river, keep your flanks. Make no less than 10 peons. Otvoyuyte people mine on the right. Produce it and napoddayte little people on the first number. The sixth level. Hurry, ends mana from demons, and they disappear. Lift four demons, they go to the lower left corner and kill everyone there. The rest of the creature go in the lower right corner, release the peons out there. Break the peons door leading to Grizolde. Peony moved by Kostolomov exit, and then killing couple guards and reveling in its inventiveness, lead to Grizoldu EXIT'u. Seventh level. Procured zolotishka to go to win the lower-left the island and keep it. Put a good defense the right of the base and at the lower left island. After you how to develop a mine at the base, put nA bridge the two marines. Buildings put on the left island. The eighth level Send a detachment consisting of two and two gryunverov Kung to the left fork of trail. Others, including nekromanta send exactly down to the bridge. Little strengthen the defense, train ride gryunverov and langolerov - a little fire. Take gryunvera hurry up and draw out from the fortress. Remember: you only 1 hour. The ninth level. The entire squad from the base of the left Take the little forest areas, while another group - a little above the base. By making stronger oboronu, break an ambush near the bridge spiders and catapult (primanivaya gryunverom their catapult, catapult their break them). After the liberation of the bridge, break near the mine. The tenth level. Having made a good defense, teach gryunverov riding, and langolerov - shooting. Train them, can go shut the bridge. People can be divided into the mine spiders Hold them close to the forest. The eleventh level. Go spiders zagryzite grunt and carry back all magicians. Hold this position, first and foremost zagryzite all magicians. Twelfth level. Locate and deliver reinforcements and Griselda. Then, distracting enemies and his detachment from EXIT'a, drive back Griselda. Thirteenth level. Taking all his army, go to the bridge (it is not very close). Kill the two mages on the right. Having made a good defense, you can go on the attack. Fourteenth level. Putting the defense to reconnoiter the enemy catapults and destroy them, as well as find and own. After that move the defense to the edge of the forest. Break the two mines: the first on the right, and the second - from bottom on the right side of the base (it can be divided catapults through the woods). Under The first underground mine kill the wizard. The fifteenth level. Put your defense, not passing a line of darkness of the tower. Then the lure of the mine all the guards. After that Deliver Kostolomov. Having made a good defense, attack on these demons. Sixteenth level. The entire nation put near the edge of the screen. Primanivaya gryunverom enemy catapults, smash their own. Do not attempt to withdraw from the island, yet it is not necessary. Making sure that the bridge shortly nobody fits, put warlocks at the edge of the bridge and close them (one on each side and rear two rows), then the demons will appear on the other side. After smashing all, can open the bottom of the passage and destroy the enemy catapult. BEACH Peony and the slingshot! * And now some general advice on the passage of all levels. Defence is best to place on the bridge or narrow passage. I exhibited in a row (or 2) the archers behind became a priest and 2-4 catapults perpendicular to the archer. They did not have time to come even demon. But against catapults undo scorpions or horsemen. Following the defense stand 3.2 horseman and a magician. Be sure to frequently save the game state! In order to pass some levels, you ought not lose a single soldier! And therefore, after each successful attack is recommended to record. At any level where there is a base of the enemy, it possible to starve. To do this you need to break mine, of which peons are gold and put 3.4 Warriors of the remaining mines. Result: peons like Kamikaze will go to your sword. The enemy will have to make new ones, but the gold stock is not replenished. When he finally runs out - collect their men, and forward into the attack! When playing, the food is obtained on 33 individuals (Kung), can be more, but better to make food on 49, because maximum number of soldiers - 48. This is done as follows: when the food at 29 people (kung), accumulate 2500 gold and 1500 wood. You can build one or five peasants (Peony). One: to put a construction site immediately stop the peasant (peon), ordered the construction site again ... and so five times. Five: take five peasants (peons) and requests each building huts (shacks), but it must be done quickly. Do this after the construction of the church (if it can be build on this level), since the construction of pictograms Church disappears. If you have a meal 21, and people (kung) 20, and you reluctant to do cottage (hovel), order multiple people (kung), for example: Archer (langoler), farmer (peon), etc. .. Best defense: Persons: - 8 archers, and, if possible: mages, catapults and cavalry. Kung: - 10 langolerov and, if possible: mages, catapults and gryunvirtsa. :) Katapulta - such a fool, you need to keep on a leash, that is, fight to the death. And another thing: never place it in the reach of its walls, since Splurge on them. Fast cavalry (gryunvery) very well save your defense against catapults. Playing on HIGH is not very different from NORMAL. Otlichie - you find it difficult to develop from frequent attacks, but it's easier to score, because the enemy has no money left on defense. Final after passing HIGH is no different from NORMAL. Try on every level to destroy enemy mines. * And now, if you consider yourself to people who love to go round (or just - see the title of this section), it is specially for you to give full cheat mode for the game "Black Crow". 1. Basically, the game menu (where is the choice side) to press "8". In the upper right corner will appear "?". 2. Type the code "6275." In the upper left corner there will be a level number and an indicator of immortality. 3. By pressing "1" and "2" is selected level from which you wish to start the game. Level with the number 17 - is the final movie. 4. Key "3" on and off mode immortality. 5. After selecting the desired level, press "6". 6. Choose the party for whom you play, and ... forward with the song! I would also like to add that CRASH 'GAMER were "CV" to be honest, without cheat'a. They, like you, dear readers, find out about these secrets only after reading our magazine. * In conclusion, we provide a map for the game "Escape AT HARHAN, was sent to the above gentlemen. And the ending of the story about the adventures Cruz (Chief character of this awesome toy) you can read (If you have not read it) in "Pilot" of our magazine. That's all ... Please send us your materials. Meet me in the next issue! Good luck! e "Pilot" of our magazine. That's all ... Please send us your materials. Meet me in the next issue! Good luck! hx
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