Voyager #01
06 июля 1998 |
|
Locman - Mammoth Cave - the history of the genre voznikonoveniya ADVENTURE.
(C) A.N.D.Y Music: MAGIC LAND (C) Mr.Z / LS (R) DGN Once upon a time, in 1991, Inforkom in one of the first releases ZX-review an article, explaining the genres of computer games. Among others, there was mentioned that ADVENTURE GAMES got its name from one of the first games written in this genre. More about that no mention was, and so it continued until recently. Recently I came across one of the numbers magazine ezine, "which was article that shed light on the long history. Mammoth Cave or BIRTH ADVENTYUR In 1790, America was discovered a cave, called Mammoth. ... In the middle of the XIX century, more precisely, in 1838, Cave was purchased in private ownership. One of the slaves of new Khozina, some Stephen Bishop, for their many talents and education (and he knew Greek and Latin) has been appointed manager of the cave. In view of the natural curiosity and craving for adventure, as well as on duty, he practically all his spare time was devoted her research: describe and map all new and new facilities. Thus, a certain part of the year Caves doubled. Each part of the cave, Stephen gave his name. The names of those he drew from both contemporary America, and from ancient Greek history and mythology. Wandering through the halls, he's always come across anything should unusual, strange and inexplicable: he came across the remains of some prehistoric creatures, and representatives of local fauna, and ritual objects Indian tribes, and much more ... This led Host Bishop to the idea of turning the Mammoth caves in some tourist mecca. So he did and I must say, was right: talking about the cave, as one of the wonders of the world. More - more. In 1912, the neighborhood has been opened yet another cave - Great Oniksovaya The cave in the Flint Ridge. Its owners are also arranged attraction, and then began a ... In short, rivals staged a real war in the pursuit of attracting tourists: they tore each other excursions, ticket offices burnt and the like. When some of the adventures have led to what is not only the study of caves, but even just to visit them become life-threatening, in case the U.S. government intervened. It simply nationalize the area around the caves and declared it a National Park. So ended a period Cave Wars. Since then, the influx of tourists considerably abated, and they were replaced by cavers. They did not give rest the legend, states that the Mammoth and Big Onyx cave - not two different dungeons, and one great. Well, if so, then there must be secret passage to soedinyayushy. Looking for a manhole they were engaged in more than one decade. After a long and unsuccessful attempts in the late 60's, all came to the conclusion that, if and where there is a passage that connects the two caves, then it is blocked by rocks. : ( Yet in 1972, some of Patricia Krauter, fragile and thin woman who managed to squeeze in narrow for other researchers place. Oh, miracle! She found the desired pass, all bathed in a liquid mud (Brrr!). Subsequently, this passage has been found on the map, which was Stephen Bishop. A total on it was designated by 226 Avenue, 47 domes, 23 mine and 8 falls. All of this underworld occupied territory from 300 to 500 miles. There anybody here tired of the long historical digression may ask: Well, what the whole this story? And here is where the fun begins ... Patricia's husband, Willie Krauter was a programmer. After the discovery of his wife, he sat down at the keyboard (or что_там_еще_было_тогда_у_компьютеров) and pile the program simulator Mammoth Cave. On Fortran:) (was once a language mainly for mainframe). And this program is rife with all sorts of geological details, contained several storeys high. Willie called his creation Colossal Cave. It, incidentally, was first used the term room - a room that is still used in adventyurah to indicate locations. Gone is the name of all of the same Stephen Bishop, who called all sorts of rooms and corridors of the cave rooms. It is unknown what would happen with the program Colossal Cave; likely she would have fun for those tired of the righteous works of cavers, but ... In four Krauter was a friend named Don Woods. This is the Woods was a devout fan fantasy, and, in particular, one of the founders of the genre, the writer of the cult ... Yes, you guessed it, that this writer was John Ronald Reuel Tolkien. Inspired by his immortal creations "Hobbit" and "Lord of the Rings, Dawn took up work. He was "peopled" game room all sorts of beings: elves, dragons, generously sprinkled on the back streets of piles of gold, and even in one place put the volcano. (Poor, Stephen Bishop, probably turning in his grave from such unheard of vandalism:) In addition, the game has different puzzles that were previously only in role-playing games (board, of course). Also appeared and purpose: it was necessary to collect treasures and drag them to a certain , for example, any house on the surface land. Their offspring Don Woods called Advent (short for Adventure). But then things remembered about the original program, and the game, which became progenitor of the genre, stuck the name of the Advent (ure) / Colossal Cave. Then the program began to spread throughout America, roaming on the rolls with the tape (and that do you like in 1977?). The popularity of the game grew, appeared emulation or as they say now, Clones. Despite the fact that all of the games was similar scenario (dragons, trolls, and constantly fading light) and a standard structure (prologue - a walk on the cave - the finale), a genre very successfully started and has reached enormous popularity throughout the world. In America, there was a firm Infocom - is crowned king of the genre in Australia - Melbourne House, England - Level 9, Gargoyle Games, AdventureSoft and others. The total number of programs to the mid-80's reached several thousand. Thus began the official History beloved by many of the genre Adventure. * P. S. Wandering in the wilds of Internet'a I found on the one of the sites disk images in a format Disciple (This is sometimes referred to as disk-based + D). Something like sorting out and rewriting everything in TR-DOS, I found that among the programs have a game Colossal Cave, written by Anubis Software in 1985. In the beginning of the game was written that it is processing an original play written by Willy Krauter. I felt like a hero .... But the game was very similar to the other, written by Level 9 (Colossal Adventure). Than on, the worse. It turned out that almost every second (if not the first) the firm wrote to Colossal Cave for the Spectrum. But be that as it may, adapted to the TR-DOS game Colossal Cave, we put in the Appendix. And those who call the most complete list versions of the game for the Speccy, will receive a prize from the publisher. who call the most complete list versions of the game for the Speccy, will receive a prize from the publisher. hx
Other articles:
Similar articles:
В этот день... 21 November