Voyager #01
06 июля 1998
  Пресса  

Locman - Mammoth Cave - the history of the genre voznikonoveniya ADVENTURE.

<b>Locman</b> - Mammoth Cave - the history of the genre voznikonoveniya ADVENTURE.

(C) A.N.D.Y
Music: MAGIC LAND (C) Mr.Z / LS (R) DGN



     Once upon a time, in 1991, Inforkom in one of the first 
releases ZX-review an article, explaining the genres of 
computer games. Among others, there was mentioned that 
ADVENTURE GAMES got its name from one of the first games 
written in this genre. More about that no mention was, and so 
it continued until recently. Recently I came across one of the 
numbers magazine ezine, "which was

article that shed light on the long history.



              Mammoth Cave

                    or

            BIRTH ADVENTYUR



     In 1790, America was discovered a cave, called Mammoth.
...

     In the middle of the XIX century, more precisely, in 1838,
Cave was purchased in private ownership. One of the
slaves of new Khozina, some Stephen Bishop, for their
many talents and education (and he knew
Greek and Latin) has been appointed manager of the cave. In 
view of the natural curiosity and craving for adventure, as 
well as on duty, he practically all his spare time was devoted 
her research: describe and map all new and new facilities. 
Thus, a certain part of the year Caves doubled.


     Each part of the cave, Stephen gave his name.
The names of those he drew from both contemporary America, and 
from ancient Greek history and mythology. Wandering through the 
halls, he's always come across anything should unusual, strange 
and inexplicable: he came across the remains of some 
prehistoric creatures, and representatives of local fauna, and 
ritual objects Indian tribes, and much more ... This led

Host Bishop to the idea of ​​turning the Mammoth
caves in some tourist mecca. So he did and I must say, was 
right: talking about the cave, as one of the wonders of the 
world. 

     More - more. In 1912, the neighborhood has been opened yet 
another cave - Great Oniksovaya The cave in the Flint Ridge. 
Its owners are also arranged attraction, and then began a ... 
In short, rivals staged a real war in the pursuit of

attracting tourists: they tore each other excursions, ticket 
offices burnt and the like. When some of the adventures have 
led to what is not only the study of caves, but even just to 
visit them become life-threatening, in case the U.S. government 
intervened. It simply nationalize the area around the caves and 
declared it a National Park. So ended a period Cave Wars. 

     Since then, the influx of tourists considerably abated, 
and they were replaced by cavers. They did not give rest the 
legend, states that the Mammoth and Big Onyx cave - not two 
different dungeons, and one great. Well, if so, then there must 
be secret passage to soedinyayushy. Looking for a manhole

they were engaged in more than one decade. After a long and
unsuccessful attempts in the late 60's, all came to the 
conclusion that, if and where there is a passage that connects 
the two caves, then it is blocked by rocks. : ( 

     Yet in 1972, some of Patricia Krauter,
fragile and thin woman who managed to squeeze in
narrow for other researchers place. Oh, miracle!
She found the desired pass, all bathed in a liquid
mud (Brrr!). Subsequently, this passage has been found
on the map, which was Stephen Bishop. A total
on it was designated by 226 Avenue, 47 domes, 23
mine and 8 falls. All of this underworld occupied territory 
from 300 to 500 miles. 


     There anybody here tired of the long historical
digression may ask: Well, what the whole
this story? And here is where the fun begins ...


     Patricia's husband, Willie Krauter was a programmer. After 
the discovery of his wife, he sat down at the keyboard (or 
что_там_еще_было_тогда_у_компьютеров) and pile the program 
simulator Mammoth Cave. On Fortran:) (was once a language 
mainly for mainframe). And this program is rife with all sorts 
of geological details, contained several

storeys high. Willie called his creation Colossal
Cave. It, incidentally, was first used the term
room - a room that is still used in
adventyurah to indicate locations. Gone is the name of all of 
the same Stephen Bishop, who called all sorts of rooms and 
corridors of the cave rooms. 

     It is unknown what would happen with the program
Colossal Cave; likely she would have fun for those tired of the 
righteous works of cavers, but ... 

     In four Krauter was a friend named Don
Woods. This is the Woods was a devout fan
fantasy, and, in particular, one of the founders of the genre, 
the writer of the cult ... Yes, you guessed it, that this 
writer was John Ronald Reuel Tolkien. Inspired by his immortal 
creations "Hobbit" and "Lord of the Rings, Dawn took up

work. He was "peopled" game room all sorts of beings: elves, 
dragons, generously sprinkled on the back streets of piles of 
gold, and even in one place put the volcano. (Poor, Stephen 
Bishop, probably turning in his grave from such unheard of 
vandalism:) In addition, the game has different puzzles that 
were previously only in role-playing games (board, of course). 
Also appeared and purpose: it was necessary to collect 
treasures and drag them to a certain , for example, any house 
on the surface land. Their offspring Don Woods called Advent 
(short for Adventure). But then things remembered about the 
original program, and the game, which became progenitor of the 
genre, stuck the name of the Advent (ure) / Colossal Cave.


     Then the program began to spread throughout
America, roaming on the rolls with the tape (and that
do you like in 1977?). The popularity of the game grew, 
appeared emulation or as they say now, Clones. Despite the fact 
that all of the games was similar scenario (dragons, trolls, 
and constantly fading light) and a standard structure (prologue 
- a walk on the cave - the finale), a genre very successfully 
started and has reached enormous popularity throughout the 
world. In America, there was a firm Infocom - is crowned king 
of the genre in Australia - Melbourne House, England - Level 9, 
Gargoyle Games, AdventureSoft and others. The total number of 
programs to the mid-80's reached several thousand. Thus began 
the official History beloved by many of the genre Adventure.




                 *

P. S. Wandering in the wilds of Internet'a I found on the
one of the sites disk images in a format Disciple
(This is sometimes referred to as disk-based + D). Something 
like sorting out and rewriting everything in TR-DOS, I found

that among the programs have a game Colossal Cave, written by 
Anubis Software in 1985. In the beginning of the game was 
written that it is processing an original play written by Willy 
Krauter. I felt like a hero .... 

     But the game was very similar to the other, written by 
Level 9 (Colossal Adventure). Than on, the worse. It turned out 
that almost every second (if not the first) the firm wrote to 
Colossal Cave for the Spectrum.

But be that as it may, adapted to the TR-DOS
game Colossal Cave, we put in the Appendix.



     And those who call the most complete list
versions of the game for the Speccy, will receive a prize from 
the publisher. 



who call the most complete list
versions of the game for the Speccy, will receive a prize from 
the publisher. 



hx




Other articles:

Authors - The authors of the journal and editorial contacts.

Inform - Guide magazine.

Inform - What to read, read, and where ...?

Regards - greetings from the editors.

Locman - Adventure Cruise (end of short stories).

Locman - Mammoth Cave - the history of the genre voznikonoveniya ADVENTURE.

loafer - the recommendation for the passage and cheat-mode for the game Black Raven. Map to the game flight to HARHAN.

Kaleidoscope - Overview of Game Software: FENDISH FREDDY-S, BIG TOP 10 FUN, MYSTICAL + 12 levels, WORD LIFE, SQUARDS DENIZEN, ELOPEMENT (BACK TO THE EARTH), MARGO PUZZLE, jackass.

Kaleidoscope - Overview of new system software: HRUMv3.5, STSv6.2, ALASMv4.1.

Kaleidoscope - The description text editor - Anaconda.

Kaleidoscope - The presentation of the game from Donetsk - Mirror.

Skeleton - Finalization of the Pentagon - in the Startup PENTAGON-128.

Skeleton - On connecting to GENERL SOUND PROFI.

Tusovka - Visiting Us Laser Soft (Obolensk)

Tusovka - The story of the company Delta 4 sozdavavshiey games for the ZX Spectrum in the 80's.

Tusovka - ART COMP-98 - To be or not to be.

Tusovka - Blitz interview with FFC Computers.

PROFI CLUB - On connecting to the PROFI different periphery.

PROFI CLUB - Editors PROFI: GRAND CROIX v1.0, SCREEN EDITOR v0.1.

PROFI CLUB - Converters PROFI: PCX VIEW & CONVERTOR v2.10, PCX 256, GIF-VIEWER.

PROFI CLUB - DD80 - description of the disk assembly under CP / M.

Mail - Letter from the AIR-and the recall of a newspaper and a project game "Star revenge" (continued flight to Harhan).

scream - How much will it ...?

scream - In the year 2000.

scream - A terrible virus on the Internet.

Advertising - Advertisements and announcements ...


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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