Adventurer #02
16 марта 1996 |
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Review - On updates p / o in the city of Rybinsk: Sky Hight Stuntman, Italian Supercar, Paris to Dakar, Grell and Falla, Amazing Adventurer of Robin Hood, Murray Mouse Super Cop, Gauntlet - 3 , Last Battle. Top Ten games.
About B W O R (C), Konstantin Elfimov (C) Music Batsan Roman Now, it's time release of the second magazine. Frankly, I thought observe in this category will be nothing but how wrong I was! It seems that people delivering new programs in Rybinsk sit on their hands, and local Programmers also have tried to (have a look on the program "Miner", "PITHON", "FONT EDITOR "and you'll understand what I mean). In this issue we decided to make small changes to the assessment of game programs. Now, at the end of the review of each program will be assessed by several parameters, namely: Schedule SOUND, playability. Of course, this is not very original idea, but it seems that way users can learn about the game a little more true to orient him have all the same small circle of people from the magazine (since, by yet another feedback has been received). The basis of this review will be games, received as a part of gaming company CODEMASTERS for the period 1990-1993. Programs these come to our country recently. Most of them have surprised many with his difference from the previous developments of this firm. ITALIAN SUPERCAR CODEMASTERS, SUPERSONIC SOFTWARE LTD.1992 Many will remember the game SUPER STUNTMAN. So, I want you to please (Or frustrating - for someone like) ITALIAN SUPERCAR almost complete copy of the first level of the program (CODEMASTERS 1988). For those who are above the game has not seen or has already managed to forget her, I remind you: this is car races, the top view. Your goal - to reach the finish line for a certain vremya.Na way you will interfere with other machines, which you can shoot without mercy, if you have time, but just someone carefully scattered across the highway mines. In my opinion, the program SUPER STUNTMAN was much more diverse: a tool for your movement varied depending on the level. So, on the second level you traveled by boat. And here - at transition to the next level only change route and means of transportation remain the same. But in general, at your leisure You can play. SOUND 60% GRAPHICS 70% Playability 60% SKY HIGH STUNTMAN CODEMASTERS, PIVO SOFT. 1991 And this program will be pleased, except that lovers of primitive shooters. Launching program, I was hoping to see the excellent graphics, which proved to be Firm CODEMASTERS, but my disappointment was very large. You play the role a stuntman high altitude, so you can think of name of the program. Shooting at various air and ground equipment, you go along the main obstacle level in the form of a sample of military technology. Does not that very "original"? As you are getting into the enemy projectiles number of duplicates decreases, and because the film is not infinite ... In the transition to the next level you go not on the helicopter and the other air assets (aircraft, balloon and etc.). What impressed me most sound design program - all music taken out of the game MOTOCROSS SIMULATOR (CODEMASTERS 1989). Music, then, of course, not bad, but why should it be used more once? Does the firm CODEMASTERS there was not a musician, or good ideas for 1991? SOUND 30% GRAPHICS 40% Playability 30% PARIS TO DAKAR CODEMASTERS, W.A.S.P. 1991 Seeing after loading in the lower third Screen famously painted dashboard of the car, I thought: this game is me did not disappoint. But alas, I was very wrong. As is clear from the title, PARIS TO DAKAR racing game, or rather an attempt to make the simulator (and perhaps CODEMASTERS just wanted to make arcade toy, not spending too much efforts, who knows?). Well, your the problem to go along a narrow highway, apparently narrow for even one, let alone for a few "passengers", besides various obstacles are not where need, and crashes into them usually you. A little happy that at the beginning of the game can be choose one of three vehicles: a car, motorbike, truck. The graphics in this game, monochrome, but done well, as opposed to moving on the highway. Race turns into demolition solid obstacles and picking up various bonuses lying on the road. SOUND 80% GRAPHICS 60% Playability 55% BUBBLE DIZZY CODEMASTERS, W.A.S.P. 1991 Seeing the name of the program cherished word DIZZY, many probably thought: "Finally something new about hodilka DIZZY from CODEMASTERS, but in vain. In BUBBLE DIZZY you do not have time to think about how apply one or another subject. An evil pirate (very similar to the master, which you helped in the game DIZZY 7) pulled off the main character on the bottom of the sea, and now unsinkable DIZZY to rise to the top by bubbles of air rising from the bottom. Marine life appeared to be extremely unfriendly, and every encounter with deprives them of energy, which both already scarce. In general we can say that the idea is fairly original, but quickly tired of falling infinitely. C each level of the bottom will be deeper and deeper, and lives are less and less (Unless of course you did not use immortality, so the way proposed in loader). SOUND 65% GRAPHICS 60% Playability 65% GRELL and FALLA CODEMASTERS, BIG RED SOFTWARE 1993 Another toy series GREAT CODEMASTERS COLLECTION 1990-1993. This once you do not have to say that graphics in the game is bad. You will enjoy good, colorful, dynamic paintings. Plot the game is rather unusual: a magical garden required gardeners who own magic. Of course, you do not leave it offer unheeded. GRELL and FALLA - the names of characters, which you will manage, protecting the garden from all the caterpillars and other beings that interfere with normal development plants. Now a little about the heroes, or rather hero and heroine of the game. GRELL-dwarf, usually working under the ground (in just saying - miner) age: 397 years. FALLA - Fairy very young, knows how to use various spells, age: 16 years. In fact, you be able to read it all themselves, but English. Program GRELL and FALLA nothing like an ordinary arcade toy, but because of good graphics and interesting subject may appeal to many. SOUND 80% GRAPHICS 90% Playability 80% AMAZING ADVENTURES OF ROBIN HOOD CODEMASTERS, LYNDON SHARP OF DIZZY ENTERPRISE.1993 Maybe the company has decided CODEMASTERS to publish another series of games on this time of Robin Hood, but they may not liked the first toy - SUPER ROBIN HOOD. Anyway, I think that if you love to wander through the maze, and even ponaslazhdatsya at this time a good color graphics, this game you will surely love. If you compare the game AMAZING ADVENTURES OF ROBIN HOOD and SUPER ROBIN HOOD, we can note the following: schedule the game was much better, but otherwise almost the same. Well, now specifically described on the game. You as a fearless Robin Hood to get out infested dangerous traps lock picking towards the treasures and extra lives, that you really need, as game is pretty big. Finding the key, look for door, which until that time was closed, but if you find, look for further, can be obtained. Total the game leaves a very good impression. SOUND 70% GRAPHICS 90% Playability 90% MURRAY MOUSE SUPER COP CODEMASTERS, LORENZ TWINZ 1992 And in this game please call hodilok attention of fans, where necessary and in time to jump to the desired location, and the subject applied where necessary. Program MURRAY MOUSE SUPER COP is precisely this type of games. And the egg is something you were, and Robin Hood were also, and even a strange creature type SEYMOUR and they were, but have you ever visit the mouse - a detective? If not, worry, all is not lost. As seen from the name of the game you made as a mouse-cop named MURRAY. All area around the captured mouse mafia, mischief, and which you will discover. Really I did not like the fact that the game has a few places where you may fall into the water to die, so yes and die, yet life does not end, but if you play with immortality, then save the only way out of the game. A word of advice: more often jump to the pen torches, very often it is disguised levers, which open secret doors. Separately, say a few words on 128th music in the game. Probably originally in the version that came to our country she was gone, but our programmers and artists was not difficult make up this shortfall. Music score done by a person (or group) on behalf of RIND SOFT and I must say, picked up a very and very well. This applies to disk version, which had me (DISK VERSION BY TITUS AND SOFTSTAR). AND in general, this game is in many places is laughter from the large number of jokes - - The authors have tried for a reason. SOUND 90% GRAPHICS 95% Playability 85% Well, I finally talked about games CODEMASTERS company and can now be little say about my impressions of this collection as a whole. Review you have probably understand what programs I liked and what does not. This does not include two programs: WILD WEST SEYMOUR and SEYMOUR ROBOTCOP. As I already said, repeating SPECTROFON I do not really want. Tell only that I slightly disagree with the assessment of the game SEYMOUR ROBOTCOP, the fact is that the browser SPECTROFON'a mentioned that the game is very good graphics, I disagrees. So you see, how many people, so many opinions. Read reviews but still constitute the final opinion about the program itself, and only after how to talk to her yourself, and we just trying this to help you. But a review of game still in progress ... GAUNTLET 3 (THE FINAL QUEST) 1990 SOFTWARE CREATIONS, (C) TENGEN INC., TM. ATARI GAMES CORPORATION. This program came to our city for quite some time, but do not write about it I do not could. You've probably already noticed that in the game were marked three firms, and not the bad (judging from their previous software products). GAUNTLET 3 - the next, and probably the last game of the series about the adventures of several friends and their fight against the dark forces. But this game differs from previous ones, above all, its excellent graphics and well executed three-dimensional movement of the characters. The graphics in the game monochrome, but traced simply superb. As usual, you can play alone or with a friend, incessantly shooting monsters creeping from all gaps. Landscapes are constantly changing: what you are on an open plain, the old castle. Before starting the game can be choose a character that you play. Face and arms of heroes in this menu drawn very well, however as everything else. It is worth noting that there are so realistic movement of characters in three-dimensional space is very rare, like the game made at the same high level as GAUNTLET 3. SOUND 98% GRAPHICS 99% Playability 95% The most interesting thing I had left at last, and those who finished reading an article before places will not regret. LAST BATTLE HACKERS 'SQUAD 1995 LAST BATTLE - a true gift fans of strategy games, and those who they do not like a game of this masterpiece and certainly will not be able to break away a few days. Indeed, the program made by Russian programmer, repeats the best elements of such well-known games as LASER SQUAD and IBMovskuyu DUNE II. C first vzgyada striking similarity playing field and LAST BATTLE LASER SQUAD, but this program is, of course, not worse becomes. Moving your troops is implemented in the same way as in the above DUNE II. Game space displayed on the card only after there visited your robots. You find yourself on planet, which has many databases that can producing military equipment. But the earthlings, representative whose race you are, not alone in the vast expanses of this planetke. Sirians-most hostile race of the galaxy, we decided to use the rich resources of the planet and do not intend to give it you without a fight. Just a game 15 different types of robots, specifications and drawings which can be viewed directly based on their generating. Little wonder that the game is written entirely in English, the authors explain this its brevity in comparison with the Russian language. But this fact should not upset you, as creators of the game guessed it write a very detailed description of the program in Russian. On the sound in the game talk is not necessary, since everything effects are taken from the program LASER SQUAD, and it is not, alas, the perfect sound design. But, I repeat, the game itself, in my opinion, is one of the best programs Strategic genre. SOUND 30% GRAPHICS 60% Playability 90% And now - the long awaited top ten games. At this time we have helped her make a few more people expressing a desire to participate in this right case. 1.48 IRON 2.LAST BATTLE 3.UFO 4.STAR RAIDER II 5.OCTOPUS 6.MURRAY MOUSE 7.GAUNLET III 8.MICRONAUT ONE 9.PIPE DREAM 10.AMIGA TETRIS *
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В этот день... 21 November