Insanity #09
16 июня 2001

Lost in the 3d - Final stsenovaya article.

<b>Lost in the 3d</b> - Final stsenovaya article.
  $% Magellan

  $% Comment Surv! V0r, 2001



                        Lost In The 3d ...



  Write down the NAME.EXE, press Enter, watch for a while, press
ESC or Left Mouse Button, search through the directory, write
down NAME2.EXE, press Enter, watch for a while and press ESC
once again, again and again. This might be a short part of a
Scener's computer log file taken after downloading several
latest releases.


  Sad, but true. It's getting all the same. It seems like the
screenplay was written by one and only director, a too limited
director to be more precise. Written by somebody who doesn't
care much about it all.


  Maybe you know what I'm talking about. You have surely
noticed, what's been happening during the last years. In my
opinion, the evolution stopped somewhere. The Scene is
stagnating and we're heading nowhere at the moment. I can see no
major trends we might be exploring and following. We get what
the real world offers us.


  We're checking out the latest math trends in 3D graphics
creating and rendering and following it. We're listening to drum
and bass, jungle, break beats, garage or whatever else and
follow it in our trackers or midi sequencers. We're watching the
great retouching painting techniques, running our Photoshops and
following the styles. We're like sheeps.


  We've lost ourselves in the real world, connecting us with the
sreal standards too tightly. What a shame.


  Many Sceners can remember the times when every single demo was
a piece of originality. Demos used to be piles of effects. I am
afraid that nowadays coders forget about what the word itself
really means. An effect is meant to surprise people, to show
them what's possible. An effect is a trick - something the
others cannot even believe in. Coders used to be magicians
creating such unbelievable tricks. Was it possible to place 6
color balls on the screen at the same time? Was it possible to
make a 50.000 points tunnel realtime? Was it possible to make
rotating shadowed pipes? Was it possible to break the limits?


  Yeah, it was. Is that super-3D-engine an original effect, a
trick? Even all the stupid games use the same ones.


  Nowadays, one must only have good programming skills and
knowledge of maths, that's all. Nobody is forced to be original
at the moment. You must only be 3D and you're the king. Do you
know a way how to convert all those sinus / cosinus' s, 
derivations and integrals into a fast piece of code? If so, 
you'll most probably make a demo, which is gonna be appreciated 
at parties. Beavis would say "it sucks", and I do agree. I'm 
just asking myself where did the originality go, I'm missing it.



  Aren't you as well?


                             *


                      Following in the footsteps Magellan'a


  Here is his mood. In fact, the phenomenon described in
his material was intended for peecee scene, but in any
case would be nice if you discover please note that
on stage in the general sense of the word is traced to the bias
underestimation of the scene as such in general, because as
any other phenomenon, the scene is limited by the scope of iron,
limitation of the platform on which it exists, rather than
fantasy authors release, as previously someone
written.


  In this case, the fantasy is limited outside of the platform,
For example, the artist on the Spectrum rushes to recess
reality in the hope to show the world have not seen the 
creation of light, and Only darkness. And then they see the 
colorful passages, and a stranger people hardly realize what a 
Spectrum with its tremens. 


  Cloying scene comes after enjoying it, I would say
too long. At first, she, the scene seems far away,
the unknown phenomenon, making the unknown boundary can not be
immediately ocherchennuy those just embarking on stsenovuyu
pathway. Think of yourself!


  Young, or young shoots in the interpretation Kristoph'a, it
timid personality. But I would not embarrass them in such a 
unique defined their essence.



  To me, young newcomers is the most active figures on the stage
for several reasons. That, at least by the fact that they do 
not fully know all the features and amenities purposes, few 
have achieved their Few know, and the very desire to be 
recognized, or be have achieved something original and pushes 
on the exploits of that envy ofosforivshayasya elite in the 
face of sluggish veterans. 


  Maybe he meant that they were ashamed to show their
releases, for fear of critical evaluation by the elite? Then for
this approach, I'd agreed with him, but still, I believe that
desire to be visible to them very important, and therefore, the 
quality of is less tolerable than the number of output

stsenovoy products, and therefore releases from them more than
from the whole crowd 'veterans' organizations. "


  Further, reasoning based on the article Magellan'a comes to 
mind next idea ... Recently, more accustomed to the speed

Even some too quickly felt that the Spectrum has not yet
being stsenovoy machine zagnetsya. And certainly it! ... I'm 
tired repeat it, but you have at least five years of being 
buried Spectrum ... And what happens? Evolution went on ways to 
preserve the scene. 


  Newcomers to the Spectrum already a rarity, but also the 
'graduates' scene trying to support her World Wide Web. On the 
face of the split - part of the activity has access to fido7, 
others - hardened Internet users, and others generally fast 
snail mail'om within their city.



  Progess has not stopped, but well-fed life, when all 
abundance and do not have the hype, what was the time stamp and 
card system, have a detrimental effect on nekotooe obschestseny

process.


  On the one hand full of complete published source for
demomeykingu, music player and other koderskim chips, and
on the side of the moon drguoy this whole dismal soul heap, 
dump truck information lies dormant.



  In theory, the main goal demoscene - creating a demo as the 
final product. At Spectrum spread the idea that de

spektrumisty came in the wake of Amiga scene and taschyat 
effects with this platform, not forgetting in the way the 
schedule for the pull and 3color music for General Sound. 
Excuse me, I can not understand - it says 'authors' of these 
words as a negative statement or positive?



  Well, as you say 'neutral'. We proceed from the fact that
still it is a positive phenomenon, since visualization
effects are one thing and implementation - and the other does 
not tell me coders on this complicated case, it would be 
better, they're all easy to understand explained. So in fact 
there is - or rather, not all and not all. 


  About the graphics and music too much to say would not, 
because that we have noticed that all of these acidic drawings

cyberpunk theme, break beats, jungle and other isms are taken 
from life. In his life, ie, daily realnoati us authors

popular newspapers willingly open their eyes to a subject that
all this mass culture, embodying the culture of the mass with 
the underground as all of the above with the computer scene, not

understanding what a 'scene', but only hinting at cyberpunk,
came from the computers.


  Then I finally fall into disarray. Collate -
where I came from a scene from real life or all of the real life
came from a fall on a computer - is not
possible. Although willing to concede that technological 
developments progress of the last 30 years here, playing the 
role of the first plan. 


  Full circle!


  The thing that separated the stage of life is not necessary. 
What would It does not say life presses on the scenery, they 
leave ... Yes, it is so you can all understand and forgive all, 
but I'm talking about that whole scene and the life they are 
interlinked and intertwined to minutest detail, to find that 
you will not make any labor, if you are familiar, and then 
another. 


  You can lose yourself in trehmirnom world, but find 
themselves in two-dimensional plane of computer screen. Common 
words, but I they seem quite appropriate.



  Propensity to rassuzhdatelstvu to explain anything and 
everything, to inclusion, reduction to the unity of meaning, 
the global sequence to the universal truths of moves to end all.

Me included.


  I notice that my philosophical intoxication reached the point 
that I suggest you decide nepodsilnuyu my problem: in life there

pleasure and business. If a delight - a scene or can be
it's still the case, which of them prefer and what is 
considered a another, that first?



  On this I conclude my crazy IMPOSSIBLE MISS! 0N ...






Other articles:

Introduction - A few words of the copyright.

Stsenohronizm - O stsenovyh facts, announcements: a new strategy game, Jackals, a new literary magazine hodozhesvenny "Fantadrom," continued the game about Homer Sipson, the completion of the Crime Santa Claus: Deja Vu, new toy from Slip'a - Super Bomberman 2, Thimble.

Forever2e3 SE report - Report of Pol ^ Phantasy (in English).

ASCii'2001 party report - Report on De (pi) mopati in Izhevsk and official results.

ASCii'2001 gfx review - Overview of the graphics from Ice'Di ^ 3umf.

Nuotrauka'tm 2001 - As it was, and could be: a report about the virtual party.

Nuotrauka'tm 2001 results - The results of the component.

Complex Compo'99 West / East - Gasman argument about the Russian and Western demoscene sravninie results Complex Compo.

Cancer in Feces - Review of the new issue of the journal Barnaul Funeral # 2.

Scream # 1 e-zine - feedback about the new Stsenovom journal.

Scream Contributin - Kristoph talks about what to write in "The Scream".

Evolution of Gfx Compo - Diver ^ 4d graphics on the stage at the Spectrum.

About KrNews13 - "what's missing scene today?" pressing issues and solutions.

St.Petersburg ZX Net - "Spectrum ZX - Honor and conscience of our epoch" (petseshnika admiration of the progress on the Spectrum).

Find the Phuture - Blade and his view of the scene.

Architecture ZX - The Spectrum of the future.

Power of Sound Web Team - Himik talks about his most updated Spectrum resource throughout the Russian Internet!

Spectrum Scene - Gas13, LaZy Bones and Vivid talk about the scene, scenery, and about yourself.

Spectrum Scene - Sinn talks about how and why on the Spectrum took demoscene and it generally is.

Scream Crew and the Scene - "Creativity at the Spectrum - the art and ever understand this all "- considerations Screamer'a about demoscene on the Spectrum.

Scenergy and CCoo1 - Digital Reality and Progress left Spectrum, Random prepares regular Chaos Constructions, Raver continues to show off, and the magazine Scenergey into a site.

Spectrum Scene - Cyberjack, dEUS and key-jee - Perm sceners about demoscene: "All that we have the right to call the scene, died and rotted."

Phantasy my love - Raver ^ PHT in his style.

with the bat on the world - application note to help the beginners, the ministers of pen and ink (about what are the kinds of articles and how to write correctly).

Test yourself - Identification stsenovogo EGO.

Scene on the Web - Review stsenovyh portals.

Lost in the 3d - Final stsenovaya article.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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