Spectrofon #20
11 октября 1996
  Игры  

Expertise - A detailed study is a fascinating game genre arcade-adventure "Shadow of the Beast". Amazing graphics, interesting script, excellent music.

<b>Expertise</b> - A detailed study is a fascinating game genre
arcade-adventure
(C) Sergey Novikov


           SHADOW OF THE BEAST


          Gremlin Graphics Ltd.


                  Plot


   It's been a long time. Somewhere in the south, among
vast plains, lay the kingdom Lordaron. In its center stood the 
castle of King Arthur, the local lord and master, and around, 
in the midst of forests, located cozy little town. The king was 
the son of Zilar, the young prince and the protagonist of the 
game. It was a bold and carefree youth,

strong as a lion and cunning as the doe. That
say, the fate of Arthur gave a better successor, which can only 
wish the loving father. 



   Despite the generous nature of the region, not all
it was quiet in the outwardly tranquil Lordarone. People are 
ready for mortal combat with the wars of Darkness, who lived in 
the east. Marshal the forces of evil was their Supreme Shaman 
Lothar, monstrous in its power. Perfectly aware of a threat 
hanging over them, the inhabitants of the kingdom were ready 
repel any enemy attack. Any but not so ...



   History is silent, when the time came
attacks, but late at night, under cover
darkness, the hordes of monsters rushed deeper into the 
sleeping kingdom. 


   Insidious monsters, black as herself
night, broke through to the castle of King Arthur.
The enemy was ruthless: those people who
managed to escape death, is captured
by Lothar. But still do not know which is worse -
heroically to fall on the battlefield or to strengthen
their labor kingdom of darkness. No one could
confront terrifying monsters.


   Arthur was defeated and took his throne
Dragon Kilhog - Viceroy Lothar.


   Zilaru luckier. Wicked Lothar
didst send him a terrible curse - Shadow
animal, but gave him life. "Let him go,"
- With a malicious grin prokrehtel Lothar,
casting a sidelong glance at the bestial monster that has 
turned into a handsome Zilar. "Let him go and become a living 
reminder powerlessness of people and the power of Darkness. "



   Here is where the game begins.


           Control keys:

Left: 6, O, U, T
Right: 7, P, I, U
Top: 9, Q, W, E, R
Down: 8, A, S, D, F
Fire: 0, Z, X, C, V, B, N, M, SPACE, CS, SS
Pause: H
Output: H, then BREAK


                Movement:

- Left (right) - go left (right)
- Up - jump on the spot
- Down - sit down,
- The fire - punch to stand (or shot)
- Left (right) + up - jump to the left (vpra
  in)
- Down + fire - punch sitting
- Up + Left (right) + then fire - a blow

  foot jump shot.


                Information


   At the top of the screen is the number of
remaining lives. The way you do not mind that
First there are only 12. In the future you will be able to 
restore their original number, finding the elixir of life, 
knocking the sand columns and tomb crosses, shooting piles of 
rocks and opening chests. 



   Below you will see the clock, relentlessly are measured 
every second. Suppose you do not confused - plenty of time in 
the game. Next to the clock will arise images of objects in 
your hands. 


            Map of the kingdom


   So, in your hands the fate of Zilara and you
determined to take revenge on Lothar. First
only remark that this would be painful - in the game a large 
number of rooms, enemies and hazards (see map). All game space 
is divided into several zones. The biggest of these is the 
house (Home), having more and vault (Dungeon). Exit

from the cave is possible only through a well
(Well), having the key. The Well (5) is
near the site launch (1), but look into it immediately after 
the start of the game is useless. If from the start point go 
left, you get to the entrance of the house (3). However, if the

This is not to stay and continue his
way, it is not difficult and bogged down in a swamp (4).

1


   So here you are not losing a single life
cost. If, however, immediately go to the right to
Castle (8), nothing good will come of this is not
come - the maximum that you
reach - will fall into the stalemate in the castle.
So no need to hurry - it is better to read
close this description.


               Start Playing


   You woke up in the middle of the forest. While you will not 
worry, it's time to think about the upcoming journey. Lothar is 
located in the cemetery, and there you will not pass without a 
key. The key is in the house, which can be reached in two ways: 
through a well that is to east of the launch pad and through 
the main entrance. But well you still do not no how to help

can (way obstructs powerful oak
door), so we go to the west. Soon you
find the entrance to the house, and before that fall into the 
trap of under one of the trees. But precious life you lose is 
not to anything so try to jump over the roots


trees on your way. It was under an oak tree is the last deadly 
trap. 


   But you got to the house (a small
shed with a sign "Home"). Go
inside and ...

                   Home


   Staircase led into the darkness. Waiting until
eyes become accustomed to the darkness, slowly Zilar
done step by step decrepit stairs
which seems to have not set foot
rights. And the farther he advanced, the
become rotten staircase, and the brighter
became the light at the end of the descent.


   The house was enormous. War of darkness had settled here, 
despite the apparent unattractiveness of such a dwelling. Huge 
stair passages, damp walls and ceiling, chasm strewn with 
thorns - all this seems like the local monsters. 


  No sooner had Zilar go right, as from behind a ball of fire 
flew out, we had dodge.



   The first thing you must find the key (number 7 on the map 
at home), it will be on the map hard to do. Do not be afraid of 
a large the number of enemies: somewhere in the depths of the 
castle You will find the elixir of life (8), which will restore 
all the lost lives. Taking the key Go to the daemon (6). This 
giant monster, devilish chuckle, toss up a ball of fire 
erupting at the same time jet flame. Ball - it's very 
effective, but unfortunately short-lived weapon, allowing 
strike enemies at a distance. To pick up the ball, we must 
repeatedly hit him while he is a demon in my hand. And, 
naturally, must periodically retreat, because touching the 
flame, which emits a monster deadly. Once you subtract from 
monsters ball, go right to teleportatoru (5). Obtain weapons 
you have to kill 

skeleton (4), to which, moreover, go far. Teleportator help 
shorten the road and take you to the very lair

skeleton (3). Remember: The power of the weapon quickly
dries up, and take it again impossible.


   But here in front of you own skeleton (4). Your
problem in time to kill him before he
will do the same with you. After several rounds reasonable to 
step back, so that the monster did not do their dirty work.

The skeleton will depart back 2 times, and then just crush you, 
taking away any remaining life. Let's hope that with you this 
does not happen and you can successfully get into the dungeon. 


                Dungeons


   A dark gloomy cave continues
maze. Zilar passed the skeletal remains and
got into a long cold corridor leading
deep underground.


0


   Way blocked by a crowd of soldiers of darkness, but
their ferocious appearance could not crush the faith Zilara
in victory. Several blows were enough to make the passage.


   First things first go to the right until
reach the stairs.


   Here, climb up and go to
the place where the lever (figure 4 on
map of the dungeon). Map, I hope you
help. You'll find a wall to which
mounted a strong iron arm, clearly
includes some mechanism. On the wall
also stamped the words "do not press."


   But we do everything contrary, lowering
lever down and removing the force field (6)
block the way to the elixir of force (7).
This magical bubble will give you a new
guns (unfortunately only for dungeons). But until your way is 
up, where is the key (3) - is also very useful thing. Now you 
have to 

get to the elixir of force (7), after drinking that, you will 
feel a energy and spirits, yes, in addition, we will find metal 
plates - a no, but weapons. Just do not delay, because the 
bubble will soon disappear, taking all their hopes on

happy epilogue. So, with the weapon you need to go to the rhino 
(8) - another monster Lothar. 


   This time, the conversation should turn out
short. A dozen strokes - and the monster
eerie roar disappears, freeing the passage.
Oak door (9), following the
monster, opens one of your
keys. The other need in the castle.


                 Well


   For a strong wooden door, is remarkably well preserved in 
the damp underground world, gaze Zilara presented itself bottom 
dry well. To the wall was attached an old but sturdy-looking 
metallic Kaya ladder. Zilara forces were on the wane,

and he was struggling with fatigue, climbed to the top.


               The path to the castle


   Zilar out of the darkness into the light of day. Finally, he 
sighed with relief. However, it was too late, and the shadows 
become longer. Meanwhile, the air became unbearably hot, 
scorching hot sun the earth constantly reminded about myself ...



   Probably, you have to this point should
there are not many lives. Well, the most
time to restore forces shot down several
sand columns (number 6 on the map of the kingdom). Now go right 
to the castle. 


   After a few dozen enemies, you
certainly appear that these plains is really endless. That this 
is idea of ​​the authors. They seem to like

to have the game fully consistent with real life. Zilar 
overcomes obstacles conditions as it simultaneously with the 
player, because can not overcome all the way to the castle for 
10 seconds. It should be noted that the authors of excellent

managed to convey the atmosphere of reality ...


   Front of the castle you will stumble on a statue
Devil (7). Do not be afraid of its deterrent
species - it is not alive. But you have already reached
the entrance to the castle (8). Inside is very dark
and you need a flashlight to illuminate the path. The torch is 
next (9). Now we go inside and ...



                  Castle


   Initially, the castle seems deserted and safe. But - just a 
first impression. The first thing you need to do - it go 
upstairs and take a wrench (Figure 3 on the map of the castle). 
By the way, for each open a chest you add 4 life. Now you have 
a long way back - to the start. 


1


   From there you can get to the bottom
part of the castle, where in the trunk, among other
others, is also a weapon (4). As you
think that this kind of weapons? Well, of course
machine (otherwise it's a miracle weapon can not be called). 
Finally, you can easily deal with the enemies at bay. It's time 
to get out of the castle. If you did everything correctly, the 
protective field (6) will be deactivated with a spanner. This 
free passage to the main guard of the castle - the dragon 
Kilhogu (5). This three-headed fiend is rather difficult to 
hit. Kilhogu need to shoot in the heart, moving away from 
retaliatory firing. Kill the dragon is difficult but maybe.



   We trust that you will succeed, and opening
door remains key, get into ...


             Time tunnel


   Wearing a strong suit, was found in one of the chests in the 
castle, went Zilar 

to meet fate. Powerful weapon which
he held in his hands, was able to make many tremble, but 
monsters tunnels were not timid, and the forces remained less 
and less ... 


   You must fly to right, until you
meet another governor Lothar -
Guardian of the tunnels. Along the way you fall to 4 times the 
pile of stones lying on the ground. If they shoot down, you add 
life. You also will meet force fields, then appears and 
disappears. Your task - wait for a convenient moment, then to 
shoot past the vortex. 


   But here in front of you guard the tunnels (11)
block the way to the heart of the kingdom
Darkness - the cemetery. Need to shoot tentacles monster - it 
is there it lurks death.




                 Cemetery


   And the enemy is defeated, the door opened before the tunnel 
Zilarom. The sun shone an eerie landscape cemetery in blood-red 
... 


   Lothar is in the east. You have already
close to the goal, but the war of Darkness had not recognized 
his defeat. Half an hour enemies like mad to be circling 
around. K Fortunately, not all so terrible. On the way you

necessarily fall to 6.7 sepulchral crosses, which can knock off 
like sand stakes. For this you too will add lives. 


   Finally come to the half-dead body, Lothar (12). Apparently, 
he suffered a bad defeat of his servants in the battle with 
you. Now You just do away with it, and you

will be avenged. But let this not seem
you easy ...



   Lothar lost his physical strength, but not
magical skills. His Black magic, perhaps, become even worse. No 
sooner had Zilar approach him from the sky at the Prince

was omitted boulder size
with a small house. Fortunately for the hero, in
the first time managed to get away from it, but
then ...


   Lothar beat as often as possible, not forgetting
depart from under rocks. However, changes you
little help because of a colossus
difficult to leave. But still try to kill
Lothar and get even with the kingdom of darkness ...


                Good luck to you!


             Useful tips:

1. Do not restore the number of

   rest of your life, if you have them and so

   many, in fact more than 12 they are still not

   become.


2. Carefully review the map, but rather Sree
   pop it or print it.

3. When you move the better once again not

   jump: faster to do this, you will not go
   those, and your enemies will kill the problem
   rms.

4. In some cases, more prudent to sit down

   under the enemy, than to try him Rasp
   ravitsya.

5. Faster and more convenient to strike

   hand standing (key light).


P.S. Those who find it difficult to free themselves from
a terrible curse, we suggest you tap the
intro STEP keys simultaneously.


                 *





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