ZX Format #4.5
29 августа 1996 |
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Interview - Yuri Matveyev (STEP).
ZF> Share your impressions of ENLIGHT'a. Yuri Matveyev> In general - positive. Organizational part podkachala. I really do not know as it was last time, but could be better. But, of course, mostly for me there was interaction with people. Nice to see almost all of Spectrum's elite all those working on Spectrum, socialize and make conclude that he has a certain power Yeshe. ZF> Your opinion about the future prospects Spectrum'a? JM> Well, of course, the traditional question. As I have said, Spectrum - a long time underground. This sort of "thing in itself, which may remain so for many years. For many it is already just a hobby. People who are here all this brought such freewar'noe, they show their passion. It's like at the meetings numismatists: bring the collection something changed, they simply interesting to communicate. And about the future of the Spectrum, as the machines have I was quite skeptical opinion. He can not develop. For me, Spectrum - 128k + beta disk, and all the other gadgets turn it into "not Spectrum. ZF> How do you think, can change the position statement Spectrum as a school machines? JM> It should have been done earlier. Now - if the interpretation of elementary grades. PC now gets cheaper and cheaper. More likely that schools will be they and not the Spectrum. We must not forget that now there is a rapid development internet'a, network revolution. Ideally, schools will equipped not only with local networks "teacher-pupil, and network with access to the internet. This uzhedealetsya in institutions. On Spectrum are only primary school, but a place in series of children's gaming consoles. So, it seems, the train left. ZF> Can I now work for Spectrum'e with material gain? JM> Yes, definitely. Now we work is not the enthusiasm. If the Spectrum did not bring money, he would long ago have left for our memory. I belong to it as a means of earning. On the enthusiasm it can be move before, but now we must to live somehow. Because, in fact, we are on it and sit. ZF> Tell us how you started its deytelnost. YM> Getting this story probably in the 90 th year, when my friend bought a computer "Byte". In those days it was very cool. I came to see him play. Then of course I learned that this spectrum-compatible computer. At that time, I was struck by "ELITE". She was a friend on tape, he recently bought her and could not understand well and offered me a look - seems to be interesting game ... Well, with this, in fact, it all started. Although earlier in the institute, I had to meet personal computers. Then, who studied with We Poles were taken with an Atari. We came to the hostel and watched some games. Atari then cost fantastically expensive - 1200r - as the Soviet VCR. Once gone Wave Spectrum I bought at market some homemade pentagon, then sold, then bought something else ... As a result, now me is Moscow. " In the beginning I naturally play with toys, it all started with this hobby. I literally took avidly toys, then poured into the market. Later, a hefty podnakopit luggage passed games, I came to Inforkom and offered to cooperate, in the sense that I like the magazine, I can write a description. Greeted me with joy, as to cover all necessary There were many people. We started our joint deytelnost. I immediately made its contribution by offering do not describe the style "Insert item A to B and achieve regime C", but in the form Computer novels. Seems It was in our conversation Editor ZX Review, appeared this term. In late 1992 I gave them some of his works, soon to be published. I do not know how good were my first work, but it seems that people liked. Approximately half of the year I supplied the Revue novels himself, but later they became readers to send in their work. Well, as if being on the P editor of this section, I realized that here without me everything will be okay. While I have matured a new project - e-zine. It was in the end of 1993, when it became real opportunity to implement it. (Disks became cheaper, and program has become more expensive and profitable trade is ON) K end of the year, I found a man who took up the cause, it is was Sergei Shishliannikov, and wrote a shell and a system in which the magazine was made. And getting somewhere In February 1994 came the first demo-issue, which we called Spectrofon. Name it behind him and stuck. Many people try to look at it some sense, but in fact it was so: we discussed this issue at phone, and somehow merged two words - Spectrum and telephone. ZF> Ie name arose almost by accident? JM> Yes. Before appeared This miserable zero number project called "electroforming". Someone liked it, someone - no. But, we have a spectrophone and the word was so corrosive, pizhilos. ZF> And now, as is the case with your other projects? YM> About Special Forces better rassazhet Fanatic Stas, and as Heritage - Yes, we live in normal conditions, to be organize soft'ovuyu firm such as in the 19 SP has been described rate of release of new toys was least once a month. Ie once a month would go a new "Heritage". Y We've got a ready system to create a "Legacy", we did vyustit planned at least two parts, and the next was would "virtualny syndrome." This full bells and whistles in the development, regarding legacies. There space alone would be 4'h dimensional - at each step would change not only the time and spatial position, but positions of all monsters, all the goodies, etc. ZF> Ie game would be closer to Pure RPG JM> Yes, a sort of virtual theater. For example, went on to north, but the Panthers have not, or who ate it, and maybe in another place to meet. Part of this approach is already implemented in the "Legacy 2". ZF> ie program is designed to repeated use - lay a month and we can again begin. JM> Yes, but a global story all there is, because you can not write game in which even the author does not knows the final. Even if several options for the finals of their need to calculate. ?> How do you think of the clones "Heritage"? YM> TimeCop? ?> Not just in general with the legacy altered storyline. JM> Yes, for God's sake. It turns out that we have created a new genre. If is well done, and himself with pleasure to play. True, I now playing is not so. Already slips saying, here it is lohanulsya, there had not and etc. Even on pc, watch Warcraft_II and are thinking - yes If I was there a designer ... Well, the programmers is too familiar. <Koment. Y-y-y ... That's exactly noted. Novice coders, please note you will soon be watching not movies, and jerking captions "Curve" installation.> ZF> Well, what can you say about fate Spectrofon'a? Will it be issued, whether change the shell? YM> Spectrofon experienced no best times at the beginning of this year. We released this year only three numbers. We have had problems with the team. Out it is us, our artists - Usmanov Pravda has recently returned. But still very difficult to work when people leave. Because Spectrofon and curved. We worked, of course, but very slowly. In addition, we have undertaken for their Projects - Nasldie 2 and S. Force. In fact we are now has three - I, and Sergei Stas Shishliannikov. KSA, however, helped with music, As for the prospects - I to be honest, the summer has already thought about that enough already for us there was a heap of new magazines ... But on the other hand, it was a pity Journal of throwing. But here at ENLIGHT'e, I received a certain energy charge. It can be said definitely. I saw people still working, but we once thought so ... Shell? Yes, it will sovershenstvovatsya and the first outline can be seen already Sp.20. We abandon poknopochnoy download articles and make management a la the cursor line, like interfreysu "Heritage". About the prospects for the magazine in general - I can tell you that Sp. will be published before the end of 1996, and there - depending on the effect our projects. ... Fanatic Stas> My name is Stanislav Yefimov, I'm more known as Fanatic Stas. Computer I appeared 10 years ago - it was 1986, collected by his father to me. For these years, much has changed, and Last year I, as part of STEP, write a toy Special Forces. It was conceived as a cross between strategy type and Laser Squard Wolfensteen in terms of visual representation of space. From this game "Dragon Country" it would differ entirely color graphics. At the moment, to estimate the percentage of its readiness difficult because No final plan. Ie Now the game is appended, and must be rewritten when will be visible to any final or exhausted resources of the machine, there will come the final. Now we have brought a beta-version where you can walk, watch heroes, to evaluate color 3D perspectives ... ZF> Ie Now I can not say when will the final? FS> Not yet, it is unfortunately not depend on me, but from the Jura, he gives the script, but I do. Now developed the visual part, remains to refine the logic of movements of the enemy, as something to decorate it ... And then it will be product, which will be release as an integral. ZF> Tell me, what means do you use when writing program, you have done some editor for the maze for characters or is it all done en masse? F.S.> The game is 90% done under emulator. To generate code used products of the companies vetcom and Rational, it vetcom C, virtually the entire assembly is obtained by using the compiler C. The resulting code is finished on Spectrum'e. ZF> That is, in fact, this game is not written on the Spectrum and not on assembler? FS> Spectrum code sufficiently licked, but does he pc. Since I do play one me hard enough to write all in assembler. By instruentalnyh funds for pc it turns out much easier. ZF> In your plan is to release continue playing the game? FS> Yes, of course, but you need to see how to get the first game. But I think she will - STEP bad things will not produce. And some elements that are designed today, in the first game will not be included. Need leave some for the future. Plans to play on the modem, and if in the future will local area network Spectrum, we will support network game, it will be possible Support General Sound, if developers to provide information. Opportunity to play on the modem - it's very good, but in the first part of the game plan only against the computer. Just if you do everything at once - it takes too much time You can starve to death, making super cool game. ZF> This is clearly a commercial product? F.S.> Yes, definitely. On the enthusiasm of today not last long. It turns out that money plays here an important role, albeit Of course, inspiration is more important. After ENLIGHT'a I have risen and inspiration, we can say hands itch with a vengeance. I'll take it More seriously. ZF> Ie, in the case of commercial Success S.Force-I sinkeristy can count on an endless show? FS> It is likely, but guessing hard to know what will be tomorrow. Maybe get a new modification of computer with more memory and widely raspostranitsya may be prikrutat to Spectrum'u new modem - Then we try to maintain and these funds. It all depends on the emergence of new models. ZF> You did not think about the co- project with other groups? FS> There is a problem distances - you need enough rapidly exchange information. And More problem - a talented different areas people usually tude work together. In group should always be a leader. And now had enough mnogotalantlivyh artists, programmers, musicians ... People have to choose on how to long they poop involved, because less likely that they cause cast. Allocation of responsibilities - difficult enough, you need a producer, a leader. A to choose the leader of a group of talented ... Yet there is a problem of sponsorship. Easier for people to work when they feel that all this not in vain. If you already feel some benefit from the work that has to complete, then You are further stimulated. Do you feel that you need to release a product to your sponsors and mutual benefit. ZF> You are not thinking about moving to other platforms? FS> Well, I can repeat what I I do S.F. on the pc, but stay on Spectrum'e; difficult tear off something from the heart. And then, that can be made Spectrum by 2 - 3 people on pc can not be done because too heavy workload. Yes, and it is difficult konkuririovat with zagrantsey. There are currently products on the Spectrum is much simpler and the overall return is greater. That's one of the problems associated with the transition to another platform. Well, I believe that platforms can coexist, ie, for something used Spectrum, it is now well supported, in Industry Business - pc; Amiga used in the video. Say that the pc can not replace everything. Each machine has its own niche. You can not just so destroy the machine, especially car with history. Why Spectrum in Russia we know much more than the C-64 or Atari? Because the machine is very correctly constructed, it many noted. Policy support much more. Prozvoditeli all properly understood. Generally machine live until the available programs. When they perkraschayut produced comes decline. Spectrum for decay in the west began in the 91-92 year, when closed last magazines that supported manufacturers. The last closed Sinclair user, wrote in his summary that Spectrum became stranded and they go to the Amiga. Since then, the program produces very little. The only thing that can support Spectrum now - it's old and new domestic programs. Moreover, with regard to old - not everyone here is so tragic - judging from the log directory so we heard just the crumbs from software, written in 91 - 93 years. They may be long enough ostavatsya competitive, 1992 - is not 86, there a ceiling of game design'a, above which is to rise difficult and in 1992 he was practically achieved in the west. Toys they have, just a question where are they? In Poland, the Amiga began booming in 1991, and she is the main channel. Now Spectrum is in Slovakia, Hungary. ZF> Ie, you believe that multiple platforms can peacefully coexist infinitely long time? FS> No, everything in this world has its end. But, in principle, yes. But to say that the Spectrum is bad machine and go all on pc impossible. Take a look here for demo Spectrum can be compared with the XT and come to the conclusion that the Sp. just a great opportunity. There some interest to him because that new programs and since there is interest - There are new programs. ZF> "Porochmy circle FS> Yes, and there are no reasons which may break this cycle.
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В этот день... 21 November