ZX Format #4.5
29 августа 1996

Interview - The Moscow musician and programmer KSA.

<b>Interview</b> - The Moscow musician and programmer KSA.
music by DNK
________________________________

ZF> tell us what are you working on now?
KSA> currently written, or rather
already written a compressor, which
working on a method LZSS, exceeds all existing at the
time Spectrum compressors, including MSpack and trash, which 
are processed with ibm pklayzom. Also in the near

time will be appended compressor
for large files using
as Huffman and arithmetic
metod.Ne Despite the large size of depakera (500-1000bute) he
will give a significant gain on large files.

    Another current job -
a MASM-3, which will be released, I believe, in late autumn.
Most likely interface will be
the same as in the opinion of Moscow hackers, for which I
I write mostly (well, for themselves,
course), a window interface
greatly hampers the work. Sample characteristics - increasing
speed assembly of 2-a
times relative to MASM, a 4-D
times relative to TASM 3, ie
RST7 will either have to write new
TASM, or do not have to
write. Assemblers are now many
and others, such as ALASM. But
different people are comfortable different assemblers, for 
example, I prefer work with one large

text, but someone more convenient to have
access to a multitude of small
texts. But, as to have one
text advantageous in terms of
speed of assembly, I believe that the guidance given in
in a MASM and TASM 4 will continue - that is, will increase the 
speed, buffer size and number of labels, the amount of memory.


  ZF> MASM-3 will be full screenshot
existing memory expansion?
 KSA> Sure, all types of memory that I know of at
moment. And this: ATM, Scorpion, Pentagon 512 and Profi.

  ZF> not going to write a
something is not systemic?
 KSA> From the system does not? There
the idea of ​​writing something dumovidnoe, but not like 
Stalker'a, but with uniform pouring of the walls. Like the 
Driller, Total Eclipse, etc. Frame rate in the window

128 * 256 will be 2 - 3
interrupts. Stalker said that
in his DOOM'e with a window 64 * 128
pixel sokrst frame
$ 4 - 7 Inta.

  ZF> Many people wonder why
made heaped intro to
Games. You, too, that sin is not
Is it true?
 KSA> If the personal initiative,
then we can say that intra was made only after
program has been overhaul. Ie fix various glitches, the 
correction parameters, so that

the game could go. And, of course, after fully testing; met in 
my practice and Russification. By the way, if someone

does not know all of my disk
versions, there is a hidden Infinite,
which is activated by pressing "KSA" in a certain place.
Oh, and I want to say - ibm RULEZ, Amiga sux. I do not know what
I think those people who say,
that the Amiga is better ibm. In principle,
This structure of memory may not
bad, but 32'h bit address means to spend on team
transition of 4-D bytes. With the segmented memory, both on pc,
no such problem. And assembler
He can and better, but I like this one stupid pc'shny mode
segmentation, because many things
easier to implement it.






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Toys - Selections from nevoshedshego: Paradise lost demo and WarCraft.

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Interview - Max Iwamoto.

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Interview - Sauron, Ksa, Logros, Lav, Gods Father.

Iron - Interview with Captain Nemo Company Logros during ENLiGHTa.

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Miscellaneous - Amiga VS PC?

Miscellaneous - Amiga Info: ESCOM predstavlyaet Workbench 4.

Miscellaneous - the history of creation of ZXNet.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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