Deja Vu #07
31 декабря 1997 |
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attempt at writing - An excerpt from the novel: Labyrinth of Reflections.
AY-Track: IRONMAN RUSSIAN RAVE (VOL.1) __________________________________________ (C) Sergei Lukyanenko __________________________________________ Labyrinth of Reflections. ------------------ (Excerpt from the novel) Five years ago, a virtual world was fiction fiction. Already existed com computer network, helmets, virtual, nye suits, but it was H; profanity. Were created hundreds of P; games where the hero was free to ne ; Remeschatsya in bulk and colorful ; Mr. cyberspace, but on the virtual actuality of speech and could not go. World created by computers, is too primitive. He does not go in comparison even with Toon, even more so - with movies. What to say about the real world? Could run on a painted labyrinth and castles, fight monsters - or friends, sitting at the same computer. But even in delirium none would confuse illusion with reality. Computer networks allow communication people around the world. But this was just an exchange of lines on the screen ... at best - next to the painted faces interlocutor. Genuine virtuality demanded too powerful computers, extremely high-quality lines, titanic work millions of programmers. Town like Diptaunu, would build more than a dozen years. That all changed when former Moscow hacker, and now a successful American Citizen Dmitri Dibenko invented the deep. Small program, which affects the subconscious. They say he was obsessed with Castaneda, was fond of meditation, dabbled grass. Believe. His former friends admit that he was cynical and lazy slob and a mediocre person. Also believe. But it has generated deep. Ten- movie, scrolling on the screen itself itself is harmless. If his show on TV (say, in some countries ventured to do), then the viewer nothing feels, will not be party to the movie. Dmitry himself only wanted to create on the computer screen a nice background for meditation. He created it, let the walk on the network and two weeks of nothing suspected. And then a Ukrainian boy looked at the colorful play of deep program, shrugged and started to play their favorite Game - "Doom". Painted hallways, and buildings that hideous monsters and brave hero with a shotgun in his hand. A simple three-dimensional game, it started with a whole epoch of the bulk of games. And he came into the game. Empty (it was already late evening) room of the Patent Office, where he worked, had disappeared. The boy never saw a computer, after which he sat. His hands shook on the keys, making the move to draw the figure, turn and shoot - and it seemed to him that he ran through the corridors, dodging from fire charges and grinning faces. He realized that this game, but did not know why it became a reality, and how to finish it. The only thing he could think of - pass it through. And he went, although it is was much harder than before. Graze now become not just reduce the percentage of vitality on the screen, and with what, and should be wound. Pain, weakness, fear. He found that blood-drenched floor becomes slippery, that the stone slab, behind which lurks a cache of ammunition, very heavy, that the hot pocket, and the impact of a grenade almost knocked down. Elixir, restoring health, had an unpleasant bitter taste. The vest was made from thin metal plates and a fairly easy on the body - but too roomy and uncomfortable zavyazochkami on the back. Hours later three became jam hammer shotgun, he had to tread slowly and gently, shaking her finger in different directions. At five o'clock he walked to the end of the game. The monsters were defeated. On a stone wall before him stood out game menu, and he cry poked the muzzle of a shotgun in the word "exit". Illusion dissipated. He sat quietly in front of a computer humming, eyes watering, encrusted keyboard under his fingers was broken three sheets. Sink button that He took the game over the trigger. The boy turned off the computer and fell asleep on a chair. Came to work employees saw that the whole body had covered bruises. He spoke about what had happened, and, of course, nobody believed him. Only in the evening, remembering what had happened, he thought of the meditation program and suspected Dibenko wrong. After a week of feverish world. Corporation, except for selling computers and software, carrying billions in losses - Everything from programmers to secretaries and naborschits, I personally visit in cyberspace. With a light hand Dibenko program called "Deep" and began to march world. Ahead have been studies that have proven that about seven percent of the people are beyond the depth and staying in virtuality more than ten hours a day can lead to nervous disorders and psevdoshizofrenicheskomu syndrome. Month remained before the first death in virtuality, when an elderly man, whose fighter jet was burned in Space battle above the planet reasonable purple reptile, died of a heart attack right behind the computer keyboard. It could no longer anyone to stop or scare. The world was plunged into the depths. "Microsoft", "IBM" and the computer network Internet have created Diptaun. The main advantage of deep-virtual was simplicity. No need to detail draws buildings and palaces, faces and details machines. Only the general outlines and small, recognizable parts. Brown walls, divided into rectangles - a brick wall. The blue top - the sky. Pants Blue - jeans. Peace dove. And back to the surface is not going to. In the depth was much interesting. Let it remains accessible Not all, but the intellectual elite swear allegiance to the new empire. Depth ...
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