Generation Z #05
01 января 2008

Scene - interview: intevyu with cult Czech musicians Ziutek / ESI.

<b>Scene</b> - interview: intevyu with cult Czech musicians Ziutek / ESI.
 interview with ziutek ■ esi
 diver ■ 4d
 2006



q>

how are you doing? do you remember the Spectrum and the good 
old days Days?



a>

I am fine and of course I remember the Spectrum. in recent
days now lapsed into nostalgia, so that you have found me. 
(Note q> meeting occurred on the channel # z80, and the 
interview was taken by e-mail through kyv ^ tm)



q>

Tell me, what are you doing now?


a>

married. currently working in the printing company. do
label design, packaging and other things, in the same spirit.


q>
please tell about the group esi. Who does what after care
with Spectrum in the 90s and what they do now?


a>
what can I say ... esi ended its existence on
Platform sam coupe. Sadly, this computer has never been
popular. in an era amiga, sam coupe had no chance.
our latest releases demos were "surprise" and "lyra 3", and
also two games, but I do not remember their names. then 
everything turned down. began in college, then work, family, 
etc. 


q>

game called "craft" and "ice chicken". :) Good game.
whether to support you in contact with others, former members 
esi? kaz, mat, muad dib and others?



a>

No, we have long lost touch, and 100 years vidilis. each
plunged into his life and eventually a group of very
disintegrated. though not so long ago I discovered mat'a on 
linux'ovskom forum.



q>

have you seen the modern demos on the Spectrum? what can you 
say about them? 


a>

Yes, saw. chankovye and Multicolor effects are amazing. but not
I think that something similar could be done on the gland at
which we wrote our demos on a simple 48k Spectrum.


q>

Yes, chankovye and Multicolor engines require a lot of memory 
and using 2 screens. but look at demos of 3sc - "insane" and

"Highter state", it made great effects and Be 128 KB
memory.


a>

oh yeah! I've seen both, it really is the greatest work.


q>

are you still writing music? listened to a modern Spectrum
musicians?


a>

No, no longer write music. the last thing I did was tracks
by sam coupe. listened to a modern musicians? yeah heard
I think too much techno, but it's a matter of taste, to each 
his own. of the musicians I like this guy - mm <m, it does

cool stuff.


q>

what do you say to fans of Spectrum who read this interview?


a>

Well what can I say? I'm surprised that someone still remembers 
me our group. recently I've even seen lyra 2 in the charts, so 
far it can compete with modern superdemami. hope

fans keep Spectrum scene. maybe I'll even
try to write something in the vortex tracker ii. ;)


q>

We all remember the great melodies in shock and lyra 2, and I 
hope that we hear from you something else. good luck and thanks 
for interview.






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Editorial - riskej: fifth issue of the journal genz front of you!

Editorial - imagination: "the real battle has long died down, disassembly, there was only a small circle of great and persistent. us.

Genz - credits: the authors of the paper.

Genz - contacts: contacts with the authors.

Scene - interview: an interview with the Minsk artist Surfin Bird.

Scene - interview: an interview with the famous Moscow encoder and musicians Titus / MKHG.

Scene - interview: intevyu with cult Czech musicians Ziutek / ESI.

Scene - scene today: "Keep the Spectrum scene, like, pick up where it is hard!"

Scene - shit on da scene: "lately scene abundance of a bunch of stench, frank bezdarschiny and bad taste."

Scene - Press Review in 2004: Kriik3, Adventurer in 1914, Psychoz 15, Donnews 1920, My speccy web-paper 1-3, cossakos o1-12, IzhNews # 0E, Life, Inferno- guide 5.

Scene - Press Review in 2006: Info Guide 10, Lamergy, Fantastic.

Demo scene - idiot by skrju: demo, shown at an exhibition in Kaliningrad ascii-work group galza.

Demo scene - an overview of the demos with raww.orgy 2007.

Demo scene - an overview of the demos from Forever eight.

Gfx scene - "pixel-scene at Spectrum is in a pretty sorry state" ...

Gfx scene - overview charts with a virtual party of Antique Toy 2007.

Gfx scene - overview charts with Di: Halt 2007.

Gfx scene - an overview of graphics painted directly on the di-halt in 2007 demoparty.

Gfx scene - overview charts with Forever Eight.

Music scene - an overview of the musical album "Konami" by c-jeff.

Music scene - an overview of the music album by a dick on the table "by Karbofos.

Music scene - an overview of the musical album "Listen up, i'm here" by Scalesmann / march cats.

Music scene - an overview of the musical album "Don't stop my clock" by Scalesmann / March cats.

Music scene - an overview of the musical album "Turbo-Sound" by Karbofos.

Music scene - Review active in 2007-2008, Spectrum musicians.

Music scene - ubiktune.org: chiptune lable.

Music scene - an overview of music from Di: Halt 2007.

Music scene - an overview of music c Forever Eight.

Music scene - an overview of music c raww.orgy 2007.

Music scene - an overview of music c Forever Hex.

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Game Scene - an overview of recent games: Kill Conan, Scalesmann must die, Cannon Bubble, Pang, Ballquest, Mine man 2.

Party - report Izhevsk party ASCII 2004.

Party - report of the Nizhny Novgorod pati di-halt 2006.

Poem - Casa] [stansky trip ice'di.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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