Generation Z #05
01 января 2008 |
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Game Scene - an overview of recent games: Kill Conan, Scalesmann must die, Cannon Bubble, Pang, Ballquest, Mine man 2.
games riskej ■ simbols 2007 Today until 5 am with a friend playing on his Spectrum of "pang" by ocean software, and involuntarily wondered - what is it that prevents today's developers to bring their game up to this, it seemed would be difficult, but at the same time and a pleasant level. advanced Games mostly unsophisticated and low-motion, sometimes impression that the authors who create them, or themselves little play games, or simply do not have a good imagination. would love to see on the Spectrum is not just a bunch of games, only slightly differing from each other, and though small, but masterpieces. in After all, there are plenty of consoles that are close to a Spectrum ideas it is quite possible to draw from there. kill conan delirium tremens, 2007 beat-em-up "Kill Conan. game based on the showdown on the forum zx.pk.ru. otvyaznyh "beat-em-up", where you take on the role of executioner hammer. the number of murders, I think, is unlimited, at As I have killed 102 Conan, on what the game is not over, but I calmed down. unpretentious, yet nice graphics and live musical accompaniment. worth special mention short, but hilarious intro, atmospheric brings us closer to game action. respect, wizard! scalesmann must die togyaf, 2007 beat-em-up the next game after the showdown on the forum zx.pk.ru. as creator wizard / dt and karbofos / dlcorp. otvyaznyh a little childish, the level significantly lower than the first creation. in general, of little interest, but extremely ideological game. cannon bubble cez team, 2007 logic on the passing game took me a few hours left good impression. 30 levels in the game, during which you will be desperate to fight the onslaught of bubbles shooting them from a cannon. every 6 levels of the authors will change atmosphere of the game background images, pretty good quality, to the word. in the end you will find a nice final cut with an abundance of graphics. Good gameplay and graphics, nice music and sound effects. the game is worth it to play. Europe, appear to strongly going to conquer new vertices gamedev. Well, we are only too happy! pang alone coder, shiru otaku, 2006 arcade "Severe pain". process of the game took about 20 minutes, but it brought a lot of fun. Two of the world, each with 3 levels with sinister bubbles narovyaschimi send a brave soldier in the abyss. goal game - to destroy every level all the bubbles. great gameplay, nice graphics, very atmospheric music and sound efefekty. A separate mention that in the first game supports 16 colors for point, making it compare with similar projects in consoles. decent work from an already proven author. ballquest alone coder, shiru otaku, 2006-2007 arcade "Travel ball". another work from the same co-operation, and again supported 16 colors per pixel! process of the game took about hour, for that were pretty potrepleny nervishki. ball nars constantly rolled away not where he is required under This moving is quite realistic. in general, the playability, as in the previous game, on the level, although it seemed to me, all just a little worse. six-channel (!) atmospheric music from shiru otaku, similar to the past, it is pretty graphic clearance. 8 levels in the game, the goal - to collect all the keys, and then appears on "exit". simultaneously to collect cherries and diamonds (which are well stimulate the growth of your points) dodging spiders and trying not to fall into the void. Summing up, I want to note that in the game once supported 16 flowers on the point and turbo-sound! in one package, we will free got a great product, will combine some of the best recent advances. mine man 2 triumph game labs, 2005 arcade simple game, where you have to go through the field, bypassing mines, the presence of which indicates "scaner". mine detection You can use the radar, just do not get carried away, they are not so a lot - only 4, as well as the amount of your lives. graphics in the game is very mediocre, the availability of music is observed only in the start menu and under "help" ("goofdather.mix" by cj.echo). the process of the game "diluted" good sound effekatami. Management sinclair-2. pressing the "space" takes you to the store where You can purchase additional radars and life. 16 levels in the game, during which I waited for only one thing - final cut. Unfortunately, the end was marked only by the fact that I thrown in the basic-48.
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