Adventurer #09
30 апреля 1999 |
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System - An overview of new sistemok: Sprite Maker v4.0, Turbo Copier v2.0, Sample Studio, Art Works 1, Burst Eyes v1.2, Excess Sample Editor v1.4.25, Excess Deluxe Paint v1.1, Graphic Station, BA v1.0, Global Commander v1.31, Quick Commander v2.3, Stall Spriter v0.1, AGA v1.0, Ultra Sonic v0.1, Universal Sprite Studio v1.0, HRUST v1.1, STORM v1.3.
(C) CAV Inc. / AURYN / CPU Well, here we are again met, and whatever some have said personality, I hope that my lyrics and analyzes some of the programs helping ordinary users (I hope they were). Fellow readers, if you think that my topic is not needed or that I do not must keep this column, then write. All we work for you, and not to satisfy his own ambition (hotya. ..). Well, let's start ... SPwRITE MAKER v4.0 (C) 1998 MAYhEM However, the sprite editor. At first glance, a good, relatively easy. Just want to say that the entire lower that text - the result neprodolzhitelnogo communication with the product. On attacks, such as "description should read" answer that I have never seen me this description :-( no luck. Editor looks pretty cool (see below), all rulitsya Sinclair joystick. Variable parameters vary when you fire + one of the directions. can work with a mask. Shipment File sprites druh formats: special 'raw. With special along with the data recorded the title of official data. The location of the sprite data is possible as line and character by character (vertical). The minimum size of 8 * 1 pix, max 64 * 64 pix. Possible animation sprites (Parameter settings right there). Spraity and the mask can be copied via clipboard. The mask can be druh types, ie, bytes masks, or the first byte of the sprite mask, and then the sprite. Perhaps I may take offense to the authors of this product, but honestly, it does not reach the level of SPRITE EDITOR 'a v2.1 by FDI. Of course, in the editor does not automatically create a mask. But all other things out there there was more. But in general, has no editor-sprite, who would I liked completely. That has to be subverted in heap prog, because in one - one in another - more and some I just do not like. About the editor can only add that it's good enough and easy to handle, and when paired with Sprite Tools is a good tool for development. Next utility for someone may seem an old and painfully familiar but ... But to me she caught the eye now and probably not just me. Turbo Copier v2.0 (C) Global Corp. As the name suggests, is a copyist. But at the copier, he does not look like likely to Cmdr. But do not be deceived this similarity, it is a copyist the ability to run. So, what can this copier. Copy discs can be both files, and potrekovaya. Supported extended memory ATM, Profi ' Pentagon. Keep track of change disc. Track errors disk. As the author writes, reached a maximum speed of copying, it is true for Fast drives :-) for normal copying speed, naturally lower (just a multi-surgery was used). In prog use direct programming VG93. Disc formats and 40DS 40SS not supported (I'd like to look at general the one who uses them now). Drive for normal operation must be fast (velocity heads of no more than 6 ms). T. e. to import drives you should have no problems in general, and our ... Honestly, I could see how it is themselves on MC5305 and MC5313, but I'm their broke connected. This is also necessary to remove pisishny 5.25 to 1.2m and pick up some of MS 'OK, but the train I have a few shortish ... Oh it's all nafig. For times copier can capture 408 sectors 128 mode. Not a record, of course, but not so bad. In general, the program is not for everybody. As in other matters, and all the Spectrum Software. SAMPLE STUDIO (C) 'POWER' Hacker Group This program is a sample editor / effect it for AY (not digital). The editor has a "mouse" interface, ie, the arrow buttons, ala Filer wINDOWS (I hope the authors do not take offense at such a comparison). The maximum number of tools 16, is capable of compiling (Actually, what for need would be all the editors, if you could not use the files to another location). The editor may change the rate of 1 99. Editing the sample is graphically, ie, a separate volume, noise, tone and mask. Tone, mask, and the volume can be set separately for each channel (see document on AY). That is to say, the pros editor (not a lot) Unfortunately you can not put a loop. And for interfacing with the muse have to try. In this regard, as described earlier in the Adventurer 'e similar in purpose editor is much steeper. Yes, and tools it was possible to make much more (Maximum 255). Though perhaps in future versions of SS will be added and the cycles and other bells and whistles. And so, cool editor and work with it quite comfortably. ART WORKS I (demo) (C) 1998 BYTEX To my great regret to me came across only a demo version of the editor. The authors are trying to say new word in redaktorostroenii on SPECCY and that they are able to (almost). What distinguishes the editor of, say, ART STUDIO, so this technology is plug-in, ie, the editor himself - it's just a skeleton, and has a certain set of core functions, and all the rest is done through loadable modules. In principle, such a scheme in the world built a lot of programs (not on the Spectrum 'e): a Photo Shop, Light Wave, 3D Max, etc. In this approach, features editor can be expanded to infinity. Well, it's so lyrical retreat, because in the demo version of ART WORKS plug-in 's not (that does not enjoy the whole slope editor). For the most part in the demo editor is nothing can not be done, because the drawing point by point in the mode of the lens does not count. The interface editor is used nowadays Fashion Story drag with windows, ie, the tip of the that is the button does, which cursor. Thing, in fact, helpful, especially when the whole interface on the buttons and icons. But as they say, the interface interface, as compared to the bare ART WORKS in functionality loses (for now) ART STUDIO, ie, only draws a brush, and everyone there balonchikami it is not rulez. Of course I could argue that this is just a demo version. Yes, only a demo, but its size I was somewhat concerned, ie, Art Studio in the same Scope PRA has more bells and whistles. And this fact in the demo version can not be attributed. But frankly, the comparison of these two editors, while not entirely correct. Here, like, and all that while you can say about ART WORKS, yes, of course, the interface is modern, but new technologies, but this is all in any condition, one word - a demo version. BURST EYES v 1.2 (C) 1998 E. Vikentiev This product is a text viewer or, in Russian, peepers texts. He differs from other similar creations of the search. Although, perhaps, in other peepers have this feature. EXCESS SAMPLE EDITOR v1.4.25 (C) EXCESS TEAM Fruitful, but the team EXCESS, and graphics and music have had their say. Here are all like that. As you've probably noticed about ESE we get by writing, although it was earlier version and therefore less able. Briefly describe what can ESE: play samples at all, which can emit sound on the Speccy, ie beeper, AY, covox, General Sound. Kovoksy supported different (vsyacheskoobraznye). You can record sound in ESE (probably it for this do). Maximum sampling rate 22kHz, with the editor itself is the driver for a standard tape port. Rolled 65k sound. Over the sample can be strongly subverted. By the perversions are as follows: Mixing the two samples, adding one to the end of another, Reverse, EQ (Does not work in this version), Bass Boost, a lot of converters (16 to 8, 8 to 4, iff with pC and back, all in the Delta and back). Sample can be cut into blocks and, of course, something that they do (see for yourself). In general, compared with the previous version, this more Screw (as it should be). So, if you do digital music on the Speccy, then you have the meaning of this order a prog. (C) MIGUEL / CPU EXCESS DE LUXE PAINT 1.1 (demo) (C) 1999 EXCESS TEAM To begin with, I'm not entirely comfortable I feel myself in a purely CAV 'ovsky section. But despite the assaults on fellow workshop, I would still like to say a few lines (so to speak) of the above prog. The fact that this graphic editor, although not fully operational the state has made upon me an incredible sensation. I did, if anyone did not know, usually takes the form of various graphical works, of course, in a single (Until reaching the full version of EDP) steep Editor - ART STUDIO. Now (Meaning the presence of the full version of EDP) I I do not consider ART STUDIO steep editor Well, of course, one should pay tribute to this monster, but only as a monster - more precisely, dinosaurs that it's time to be frozen :-). So that's about my feelings. Having worked in the EDP, once that comes to mind ART STUDIO that in fact such tormozuha. It's not about how fast one or another procedure of drawing, well, not I know the windows, for example (this is the only on what can be checked - not yet implemented the primitives), but the fact that the modern user interface is made as close as possible to the needs of graphic artists, and you are not directly notice how flit from one window in another, etc. Want an example - they have me: as we know, ART STUDIO, to "get" to the lower 3-familiarity need to scroll each time, and for This need to fly across the screen in top right corner that is inhibitory, since the rate of moving the cursor so, well, such that by drawing polnoekrannyyu picture can be hung. Personally, I saved availability version myshoy, and, of course, this very devaysa. So, in the EDP This problem is solved at the highest level. This should not have to do, since "Hats" with all piktogramkami disappears is only on it drove off, and before you still WHOLE screen. There. Well this is more detail. A pleasure! You must agree! Or here's another example: to change the attributes of the images in the ART STUDIO need that? That's right, you want to select a window then fly (tormozuha) in the menu of attributes, to change what we need, fly in the menu MISC. and make CHANGE COLOR. But in My favorite editor :-) EDP should quickly move the cursor to icon work with color (hung over each of them, incidentally, prompted - just as in the ESE), visit to para CHANGE COLOR. A window will appear with with two rows of colored squares top of which means what you need color, and the bottom - instead of you want it to be. This process very visual. There is a choice - you can change or only INK or just PAPER. Such examples include a large pile, I'm not going to describe all doskanalno. Only say that it is very convenient to make working with color. Well still mention that in the MAGNIFY mode, You can change the hot keys XOR, SET, RES, NOP (rulezzz!) and not only them. Everything. No longer can. Better porosity. Bye, bye, bye, bye! Yoshkin cat! It can be seen not fate, I work out something on a high. Once I finished with a graphical editor, as my neck Naselle ELF with straight, I would said requirements, such as, Duc, we ought to obzorchik write on another, as if is to say, I do not know how. In general, here. GRAPHIC STATION (C) 1998 NEW LINE At this time I will be very brief, Of course, as far as possible in my case. Duck here, GS (not to be confused with General Sound) - this is such a station, which is as skeleton (in the words of CAV 'a) sag flesh in the form of graphic modules and, in general, then, with them and tries to somehow through stump-deck work, which in itself is somehow surprising. In fact, under such a thrill obtained from the demo EDP, GS is not made on I have not the slightest impression (at As with the modules that were available). Yes. And do not take offense to the authors, What is there you can do about it, the criticism - she Africa - criticism. The very idea of something for nothing, but, first, the design of the guys did not hurt, and secondly, this product once really slowed down with the release, not a gift EXCESS them and jump on. The only thing that I liked the duck is to work with windows moreover, if the EDP (and you probably already guess that now I will compare with it) I had no trouble with all understand, in the GS had to sweat before they understand what is actually happening. Well, in short, you can rotate the screen at any angle in the plane screen (the angle of pre-defined) and the vertical and horizontal axes, creating a perspective effect (ie, the rectangle is obtained by the trapezoid). But such frills as dithering in the EDP, it was noted not was, and somehow did not hurt the regime increased. Well, now with a clear conscience, I I say: bye, bye, bye, bye! (C) DEMON / XPC / CPU Since CAV inc. became inaccessible to the CPU (Kemerovo, Deja Vu ...), then further we decided to make this section of its own. I do not think that the review would suffer, but in the end to judge you. Now let's begin ... Global Commander v1. 31 (C) 1998 Alex Kerman / GC This is the last, as the author contends, version of the Commander, although you can still Coy then redo it. Overall - this is the same GC, No significant changes. First touch pros: + Almost fastest operation COPY / MOVE. + Such a buffer size I've seen only in PC v1. 5, but he did not want to work with him. Mention may be made Consul, only Do not forget that it is designed only to 128 kilo ... + Ability Retesting available volume of memory. + View the pictures in a marked sequence, which is very useful when working with graphics. + There is no limit on the length of the text in the peepers thereof. + There is a Disk-Doctor, that it is necessary in the Commander. + You can either stick together or split files. Now about neluchshih features GC: - If you copy the size of selected files is greater than the buffer size the following occurs: GC copies the first part of the tagged files, and then it stops (Just flashes "Loading"), and nothing but "Break", one from this stupor will not withdraw. The most interesting thing in the catalog the host drive will be written that all files copied! This bug is almost stable, just b bounded GC is doing things right. Glitch revealed on the Pentagon 512 and Scorpion 256 (on others not tested, since others have no). But tested on IBM 'e: in this Shalaevskii emmulyatore Gluck no! Can GC wrote for emmuley? - Although the author and redid the procedure record, but the 0-th sector is sometimes dancing to on my MS-5313 to his death (rare, but neatly). On Robotron, Teac everything clearly. In general prog steep, but these glitches do not give a sense of security:), such as Quick Commander v2. 3 (C) 1998 Spectre / Optical Bros. Well what can we say about him? Just this boot'om Commander hangs on my scratch disk ... So pluses: + Operation COPY / MOVE fastest, faster than that of GC (he checked). + Is the operation RESTORE, CHECK, FORMAT, ie there is no need to climb in RDS. + In the MOVE error reading: if you read it, then the AUTO-RESTORE bad track. if not, then you can skip this file (the name given in error). + The only one who does not kill the 8 th page SCORP 'ah! Big thanks! + Support Kempston Mouse at a good level. + Remembering the sequence marking and copying in accordance with her. + Compare backup catalog (160tr) and original, and the differences are given thereof. + Selecting records with SAVE / MOVE, for buggy drives, like mine:) + There is finally staring texts + You can muzonchiki by PT v2. A listen ... + According to the author (and I believe him) supported by the most perverse PROFI. Well, now lacks: - No notion of "Overwrite?" . File simply duplicated, it is well within himself, that the QC they are not confused. - View the text of no more 80 sectors, the rest is clipped. - In some startup files "Fever" launch coincides with the "fever" options (with "Caps shift" helps if there is nothing on the next panel, and if there ...) - It's awkward to switch the receiving ROM (who has a mouse to it does not apply) would have been better: "S. Shift "+" 1 ", ...+" 2" ...+" 3, ... + "4". And then copied from the "A" to "B", now to copy from a "B" to "A" need to click 3 times "Caps Lock". A general ... if you remove the shortcomings, add DISK-DOCTOR, SCAN-DISK, and finally get the job done with the backup directory and mode RENAME (said a group of files group and renamed it as a TOTAL COMMANDER 'e (remake by Petrushka), then ... no ... And another thing: when you start to push files QC in the 7 th bank according to the standard Real Commander 'a, it would be my (and not only) Commander favorite! Although this version of me rushing. BA v1. 0 (C) 1998 Ivan Buhay As you might guess, "BA" stands for "Bugay Assembler". That shows a great sense of modesty of the author, the more that "BA" just like "XAS". Consider, for which he differs from him: 1. Now you can compile a page that is not enough XAS 'y. But here we are waiting for "pleasant" surprise: "BA" is loaded into memory as usual XAS, but if XAS work properly at all company (including by SCORP 'e), then VA It can not, since the print text through STS 6. 2, installed on Pentagon. Moreover, VA is no ports other than # 7FFD not recognize, ie, holders PROFI, ATM, KAY and SCORPION 's simply cast aside. Ivan: If you really do, so do it properly, and if need information on ports other companies - write, be pleased to answer. 2. Now the calculator results printed also in binary form, which is needed. 3. Printing labels can be much both conventional and selective. 4. When editing the text now You can not just copy a block, but to move. 5. The full set of Russian characters ( XAS were just great). 6. The possibility of a conditional assembly. 7. Most brake editor who I've only seen (tried everything: Gens, Zeus, Tasm, Alasm, ZX-ASM, Masm, Pasm, Storm, ZS-ASM, and XAS, of course same), print the page is somewhere a second or two, when people are trying to reverse to do everything faster. Voobshe some ideas in the "BA" is good, but More over it should work and work ... Chanks graph editor v1. 0 HARDCORE 4x4 (C) 1998 Moonwalker / MHCG It seems to me, the first in SPECCY editor Chunky-graphics. Interface in the editor rather weak, but the first version of pull (main idea). So, what it can do: - Envelopes simple screens in the 4x4 and vice versa; - Load / save discharge the same; - Draw pixels in certain grades; - Edit gradation and load / save them. Since this program we did not was no description, had everything to look for an educated bet. The following is a list of keys in this editor: "CS" + "1" - Change the speed of cursor ("2", "3") "CS" + "Q" - increases in graduation all buffer at 1; "CS" + "A" - reduces the ...; "CS" + "W" - increases the gradation of the printed pixel; "CS" + "S" - reduces the ...; "N" - to cleanse the buffer; "Enter" - Display the buffer; "E" - Calling the menu (buggy); Cursor control - standard. Stall Spriter v0. 1 (beta) (C) 1998 Capry / STELL Honestly, when I ran this very prog first time, I was not expecting anything interesting (Sprite Master - Rulez!). But I wrong ... The interface is developed to the highest level, although it is very similar SUX'95, but unlike him not sux. I would not mind, if such interface has appeared in other prog. So also surprised to work with groups of sprites - instead of group numbers (sprites) names are used, which makes them much more convenient. When editing - Mouzon play almost all formats (Kompilennyh). The full version is going to be awesome. AGA v1. 0 (C) 1998 J / CIC There are a bunch Multicolor any editors, but this works with 3 Colorno screens, ie, the RGB screens. I think this thing is necessary and good, and the possibility it is not weak (a lot of things able, for example: FILL, CIRCLE, LINE ...). Description in itself, so look, learn and taschites the steepness of the native SPECCY! Hrust v1. 1 (C) 1998 Dmitry Pyankov No significant changes, just removed some glitches. Is also attached New depaker from the Dmitry permits the decompression unit infinite Number of times enabled interrupts. Sam depaker takes only 289 bytes (in Unlike Roshchinsky - 326 bytes). Storm 1. 3 (C) 1997 X-Trade We do not know a joke or not, but no difference in him from the "Storm v1. 1" No! Even all the bugs were, I think that full of woodpecker simply renamed the "Storm 1. 1 in "Storm. 1 3" and sends all as nove. Universal Sprite Studio v1. 0 (C) Shou / Accept Corp. / Mafia Sprite editor, not the best, of course, but not the worst! Useful for some its functions, which no other editorah. View costs, he may as just what you need. UltraSonic v0. 1 (demo) (C) 1998 Omega Hackers Group Recently, I often saw this name in various electronic media, stating that it would be the cool editor of this kind. What, really? If you have SCORP, (like me>: ->), it can forget about it, since the guys from OHG anything except port # FD does not recognize even expanded memory on it shelkayut, so if you do not Pentagon'512, he will also in hell do not. And most importantly they do not write these details, so look, do not kupites. Clicking the super-button (# 1FFD off), I nevertheless launched this very prog ... Design in it at a high level seen people try. As expected, I did not scoop sing, US calculated only on # FB, and there also for the US Sound Drive. Actually, the guys from OHG themselves restrict the way rasprosraneniya his editor and not only him. If you are interested in digital music, then just check out the "Presentation" and you will see what real Digital editor.
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В этот день... 23 November