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ZX Format #04
14 июня 1996 |
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Miscellaneous - Perspectives P / O: WARCRAFT

WARCRAFT
(C) G_Software Inc. 1994,95,96
________________________________
"... Suddenly the whole earth
filled with God knows whence
so who took Turn
tive suschestvami.Strash
nye monsters, monstrous in
similarity of the people, they attacked
were the city's custody and
tore it into pieces ... "
"WARCRAFT (tm) Orcs' & Humans"
"The Art of war: Orcs and Humans"
Developer:
Blizzard Entertainment
Processing under the Spectrum:
G_Software Incorporation
Graphic design:
O-SET
Music and Sound Effects:
Andrei Litvinov (Dr.Sampler)
"WARCRAFT" represents
further development of genius
strategic ideas in
extremely popular game
"Dune-2" ("Dune 2") on the platform
IBM PC. Creators of the game completely preserved a favorite
army of fans "Dune-2 interface, while introducing a lot of
original parts that extend
possible players.
The main principle of the game is
successful development of the nearby
resources, building bases and
creating a powerful army, which
should be used for
the destruction of enemies. Array here
considerably more diverse than in
"Dune-2". One of the innovations is that from time to time
player must be a small
squad to pass through the underground maze and free their
comrades. Sometimes it is necessary to save hostages and on the
ground. Depending on how clan, you take command
(Humans or orcs), changes
composition of the armies and features
One unit of individual combat.
Hardware trbovaniya:
Memory: 128kb. and more ...
DOS: TR-DOS 5.03,5.04 T
Desirable:
Muz.soprotsessora: AY-3-8910 (12)
Kempston Mouse
In early autumn, will yield the full version of this game,
well and in this issue we offer a small
INTRO (it can be found in
annex), as well as an excerpt from
manuscript of a certain clan of the Garonne
Orc ...
________
DESTINY Orcish hordes.
Stories and legends relating
to the invasion, battles and victories,
accomplished in the country people recorded Garonne darkest
Council.
Stories about military campaigns and
victories have always existed, and
the right to enter information into the annals
history belonged to earlier by the leaders of the troops.
Excellent war and military leaders, leaders of armies,
defeating the enemy Orcish kind centuries ago,
they were not endowed with abilities to describe their
action words. Here's one
examples: "Falk goes through
glowing hole. Then I fell
down, but all is well. I found
a lot of good things to eat. We
found a village. We crushed them, and ate
their food. Fok graduated. Head hurts so much he wrote. "
The fact that I belong simultaneously to both Orcish and
to the human race, as well as
My extensive experience gained
while traveling, have played no
role in what is now
trust me as a responsible
case. As the chief interpreter darkest of the Council, I
accepted a duty to preserve
memory about events that occurred
the conquest of the world and
posleduyushem Crusade
Country Humanity. And now I, Garona, humbly
I present to you this story ...
Our mission, consisting
in the conquest of these lands was
soothsayers predicted clan
century ago. Emerging from
swamps and bogs, Orcish Horde
gradually rasprostanilis on
this country, following the destined path. Many years passed
until, slowly but surely spread our influence in
this world, and bringing stardaniya
darkness inhabited this land lower
beings. Whether it is impassable
forests or lush meadows, steppe
plains, or rocky cliffs,
vozvyshayushiesya over the sea - everywhere
Our army is stronger
no matter how bitter it was not
resistance of our enemies. Their
harvest perished on the vine, and field
they remained uncultivated,
because we did not leave anyone alive who could do it.
Resorting to the aid of his magicians and Necromancers, our
army has acquired such mogushestvo that even the toughest of
our enemies were unable to withstand long
our attack. One after another, our
enemies were killed, and we became
stronger with each victory. Now, destroying anyone who could
impede our parish
to power, and enslaving the people of this weak, which can now
be use at their discretion, have won and nature, and all
residents in order to climb to the top of the world.
However, we are always eager to
Larger and persistent differences between the different clans
led to the fact that our forces have remained fragmented. Soon
have different groups each of which claimed
out to control the whole
area of land occupied Orkami. These minor altercation soon
went into military clashes,
and then in a real war,
because the desire for conquest always warms our
blood. If there will be no land
in which the rules would be our enemies,
we have to grab land
his own brothers.
The only clan to stay away from these games for
power, were Warlocks. Alone in their towers, they saw
impending danger. Despite the fact that the Necromancers were
satisfied, since battlefields
copiously irrigated with blood, which is enough for the earth,
and for underworld, Warlocks feared that in the end, not
would survive a single Orca. This could lead to a breach of a
delicate balance, allows them to control the forces of which
they alone knew, and which were used in their magic spells.
In order to keep this
balance, it was necessary to horde
Orc again teamed up and conducted
obshego battle against the enemy.
It was during this period when
Orc Warlocks are looking for a way to
save the day, was seen
This small gap
space-time fabric.
Many years passed before
Warlocks were able to pribliztsya
unlocking the secrets of this tiny
crack. Numerous samples and
tests led to the conclusion that
that education can serve as a
a portal to another dimension, if we can learn to control it.
Orc Warlocks continued his experiments, trying to focus the
crack posstepenno expanding it and making more sustainable.
Finally, they were able to create a small portal, which is
sufficient just to one of their clan was able through him
penetrate.
Stories that are told
This wizard, returning back
initially led his colleagues to
convinced that he has gone mad
during this unfortunate experience.
But strange, unknown plants, which he brought with him,
testified that he
telling the truth. This allowed
sect Warlocks persuade the most militant leaders of the orcs in
the that must be temporarily
to stop infighting and stop military action by one
year. At the end of this period they
promised to provide an opportunity
conquer the new world.
Manage the increased gap
became increasingly asking and after a period of three full
moons everything was ready to make
forward a number of small
War-Orc units in this new world. Bluish glow, formed a circle
about the size of two and a half Orc - this is spectacle, which
the leaders of the different clans gathered together,
greeted with loud cries of joy. Black and red stripes
overlapping circles when he flashed otherworldly ogmyami. Seven
warriors were to enter into this
portal and return with a detailed description of lands and
creatures, they met on the other side. When the Wizards began
to recite his spells to cause the forces that govern the
portal, rose noebychny howl initially low and then all of the
above and above, like a howling wolf at
full moon. Kogda curve has become almost deafening war were
inside the circle, among hundreds perepletayushihsya light
strands of various colors, stalkivayushihsya and
rashodyashihsya in an unprecedented space dance. What is
expected these wars, there was a
beyond their most daring imagination.
Pillage the village was
fairly straightforward, so that
need hardly tell it in detail. But despite
that this story was told hundreds of times, there
hundreds more eager to hear
story again. A group of countries
buildings with gabled roofs
became the first obstacle
met on the road of our wars. Broken dirt road
led in the direction of three similar
farms. Predawn twilight
dispelled when over the tops
hills, the sun appeared, illuminating the world. This bright
yellow ball of light twice as bright than our sun, and on this
day here is extremely hot. Then
of a strange creature appeared a small hut, which in
appear to be the most typical representative of the local races.
Small, pink and nenadelenny strong muscles - that's what
brought us to a resident of this world. War maliciously
grinned, glancing at each other. They figured that if this is
the genus to which they predestoyalo deal, a win will be won
quickly. Jumping from an ambush in which they hid, the war fell
on the village and killed them all, Who could find. If men
yet have little resistance, women and children simply
behaved like cattle in a slaughterhouse, dutifully going to
die. In their homes had no particular value
but in their fields of war found
bountiful harvest of tasty corn.
Their cattle, though quite small, was also
excellent, and soon that
could not eat or take out
another was on fire. Trinkets brought back to the wars in our
world were products unknown Orcs and crafts
quickly took their place in the treasures of the leaders of
clans. This new world, with its extensive
open spaces and weak and incompetent
defenders could easily become the new jewel in the crown
Orcs.
Our law of evolution is extremely
simple - only the fittest survives. All spronye policy-related
issues are solved open discussion. This may
lead to conflicts in
many cases, but it is still
the quickest and easiest
way to reach a decision in
Most of the situations. Each Orc
has the right to submit any question their arguments - to
As long as he can back them up with facts, or weapons.
Win means to prove their strength and power of high
appreciated by the Orcs. Strong
victory in the battle just raises the commander and his war on
stage of Honor - one step
staircase that leads to power. Keep the balance here
however, it is very difficult,
because the higher the climb,
the deeper and more dangerous to fall.
By this time we found out
much of this old quarter and those
who inhabit it. Although we do them is sometimes difficult to
understand these beings have been largely on
we are similar. Kick something
sharp mind leads to death. Lack of food also leads to death
from starvation. Pain affect them in a similar way as in our
other enemies, and is an effective way to obtain the desired
information.
Information about that title
this country - Azeroth, and that its
residents were called by people, are among the first we
received here. We started capturing Azeroth with a cautious
move to new lands, studying their opportunities in this new
world; but soon felt the taste of
gain, the leaders of the Orcs have become
less cautious, acting
through. After much discussion it was decided that an attack on
high castle in the north will
crush our enemies and lead the Orcs to the pinnacle of power.
All More and more warriors were
through open gap and thought, with them penetrated
this world is the very essence of our
world. Sorcerers say that this
associated with the action of the portal itself, but somehow,
the whole area around became
gradually more and more lonely and
running, such as at home.
Get into the castle proved quite difficult, because those
circumstances that made
this country so attractive
for us, both infused
weakness of the souls of men. Their guards were unprepared when
we got into the war strengthen them, passing through the gate
or climbing over the wall. These men fought desperately to stop
us, but our superiority in numbers and strength soon was
affected by the victory was close. And it would be ours, but
there appeared to huge horse
War - these devil sit on
huge monster, comprising both
though from some muskolov and tendons, which themselves cause
our troops are not less harmful, than their riders. These, as
people call them, the knights, having collected the few
remaining defenders Castle, became close our brave warriors,
and those forced to had to retreat outside the castle.
At each of our maneuver meet their fighting with unknown
tenacity and ferocity, so
that our troops have continued to
retreat to the portal leading
back into our world, kakieto magical powers sent their warriors
and they always turned out to have
us from the rear, the flanks or on our way. We barely managed
to get to the marshes surrounding the portal and escape from
our pursuers in their marshy bogs.
It has been almost fifteen years with
time of the landmark decision that changed the course of our
fate. Many were in favor of
to close the portal, while
as some factions would like to achieve popular support and to
make another attack against the people gathered all his
strength. Amid this chaos, there was a
figure, Orc, which has stealth and cunning, which
capable of a few. Cautious
political maneuvers and the use of any support that
he could get done
Since his voice is even more
significant. Once the main opponents have been defeated,
few could oppose
something to his plans, and power
was the leader of the Orcs
Great War Orc - Blekhend
(Black Hand).
Even his fame, acquired
through violence and force,
manifested in the victorious battles, eclipsed his desire for
power. He studied those means that people used
in battles with the Orcs, and that
allowed, due to their tricks
Arts and strategies put
defeat our predominant
forces. Thanks to the knowledge of tactics he learned how to
attack military units, primarily operating absently. Searching
for new powers for his army, he received assistance from
by both houses of practicing the magical arts.
The culmination of his plans was
the union of all three orc
clan-armies, Warlocks and Necromancers in order to work together
efforts to wreak destruction in
Country Azeroth and finally conquer the human race.
Age of Chaos gredet!
Garona darkest Council.
____________
PS: The material for this text
podcherpnut from the description: "Computer games for the IBM
PC"
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