ZX Format #04
14 июня 1996 |
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Miscellaneous - Perspectives P / O: WARCRAFT
WARCRAFT (C) G_Software Inc. 1994,95,96 ________________________________ "... Suddenly the whole earth filled with God knows whence so who took Turn tive suschestvami.Strash nye monsters, monstrous in similarity of the people, they attacked were the city's custody and tore it into pieces ... " "WARCRAFT (tm) Orcs' & Humans" "The Art of war: Orcs and Humans" Developer: Blizzard Entertainment Processing under the Spectrum: G_Software Incorporation Graphic design: O-SET Music and Sound Effects: Andrei Litvinov (Dr.Sampler) "WARCRAFT" represents further development of genius strategic ideas in extremely popular game "Dune-2" ("Dune 2") on the platform IBM PC. Creators of the game completely preserved a favorite army of fans "Dune-2 interface, while introducing a lot of original parts that extend possible players. The main principle of the game is successful development of the nearby resources, building bases and creating a powerful army, which should be used for the destruction of enemies. Array here considerably more diverse than in "Dune-2". One of the innovations is that from time to time player must be a small squad to pass through the underground maze and free their comrades. Sometimes it is necessary to save hostages and on the ground. Depending on how clan, you take command (Humans or orcs), changes composition of the armies and features One unit of individual combat. Hardware trbovaniya: Memory: 128kb. and more ... DOS: TR-DOS 5.03,5.04 T Desirable: Muz.soprotsessora: AY-3-8910 (12) Kempston Mouse In early autumn, will yield the full version of this game, well and in this issue we offer a small INTRO (it can be found in annex), as well as an excerpt from manuscript of a certain clan of the Garonne Orc ... ________ DESTINY Orcish hordes. Stories and legends relating to the invasion, battles and victories, accomplished in the country people recorded Garonne darkest Council. Stories about military campaigns and victories have always existed, and the right to enter information into the annals history belonged to earlier by the leaders of the troops. Excellent war and military leaders, leaders of armies, defeating the enemy Orcish kind centuries ago, they were not endowed with abilities to describe their action words. Here's one examples: "Falk goes through glowing hole. Then I fell down, but all is well. I found a lot of good things to eat. We found a village. We crushed them, and ate their food. Fok graduated. Head hurts so much he wrote. " The fact that I belong simultaneously to both Orcish and to the human race, as well as My extensive experience gained while traveling, have played no role in what is now trust me as a responsible case. As the chief interpreter darkest of the Council, I accepted a duty to preserve memory about events that occurred the conquest of the world and posleduyushem Crusade Country Humanity. And now I, Garona, humbly I present to you this story ... Our mission, consisting in the conquest of these lands was soothsayers predicted clan century ago. Emerging from swamps and bogs, Orcish Horde gradually rasprostanilis on this country, following the destined path. Many years passed until, slowly but surely spread our influence in this world, and bringing stardaniya darkness inhabited this land lower beings. Whether it is impassable forests or lush meadows, steppe plains, or rocky cliffs, vozvyshayushiesya over the sea - everywhere Our army is stronger no matter how bitter it was not resistance of our enemies. Their harvest perished on the vine, and field they remained uncultivated, because we did not leave anyone alive who could do it. Resorting to the aid of his magicians and Necromancers, our army has acquired such mogushestvo that even the toughest of our enemies were unable to withstand long our attack. One after another, our enemies were killed, and we became stronger with each victory. Now, destroying anyone who could impede our parish to power, and enslaving the people of this weak, which can now be use at their discretion, have won and nature, and all residents in order to climb to the top of the world. However, we are always eager to Larger and persistent differences between the different clans led to the fact that our forces have remained fragmented. Soon have different groups each of which claimed out to control the whole area of land occupied Orkami. These minor altercation soon went into military clashes, and then in a real war, because the desire for conquest always warms our blood. If there will be no land in which the rules would be our enemies, we have to grab land his own brothers. The only clan to stay away from these games for power, were Warlocks. Alone in their towers, they saw impending danger. Despite the fact that the Necromancers were satisfied, since battlefields copiously irrigated with blood, which is enough for the earth, and for underworld, Warlocks feared that in the end, not would survive a single Orca. This could lead to a breach of a delicate balance, allows them to control the forces of which they alone knew, and which were used in their magic spells. In order to keep this balance, it was necessary to horde Orc again teamed up and conducted obshego battle against the enemy. It was during this period when Orc Warlocks are looking for a way to save the day, was seen This small gap space-time fabric. Many years passed before Warlocks were able to pribliztsya unlocking the secrets of this tiny crack. Numerous samples and tests led to the conclusion that that education can serve as a a portal to another dimension, if we can learn to control it. Orc Warlocks continued his experiments, trying to focus the crack posstepenno expanding it and making more sustainable. Finally, they were able to create a small portal, which is sufficient just to one of their clan was able through him penetrate. Stories that are told This wizard, returning back initially led his colleagues to convinced that he has gone mad during this unfortunate experience. But strange, unknown plants, which he brought with him, testified that he telling the truth. This allowed sect Warlocks persuade the most militant leaders of the orcs in the that must be temporarily to stop infighting and stop military action by one year. At the end of this period they promised to provide an opportunity conquer the new world. Manage the increased gap became increasingly asking and after a period of three full moons everything was ready to make forward a number of small War-Orc units in this new world. Bluish glow, formed a circle about the size of two and a half Orc - this is spectacle, which the leaders of the different clans gathered together, greeted with loud cries of joy. Black and red stripes overlapping circles when he flashed otherworldly ogmyami. Seven warriors were to enter into this portal and return with a detailed description of lands and creatures, they met on the other side. When the Wizards began to recite his spells to cause the forces that govern the portal, rose noebychny howl initially low and then all of the above and above, like a howling wolf at full moon. Kogda curve has become almost deafening war were inside the circle, among hundreds perepletayushihsya light strands of various colors, stalkivayushihsya and rashodyashihsya in an unprecedented space dance. What is expected these wars, there was a beyond their most daring imagination. Pillage the village was fairly straightforward, so that need hardly tell it in detail. But despite that this story was told hundreds of times, there hundreds more eager to hear story again. A group of countries buildings with gabled roofs became the first obstacle met on the road of our wars. Broken dirt road led in the direction of three similar farms. Predawn twilight dispelled when over the tops hills, the sun appeared, illuminating the world. This bright yellow ball of light twice as bright than our sun, and on this day here is extremely hot. Then of a strange creature appeared a small hut, which in appear to be the most typical representative of the local races. Small, pink and nenadelenny strong muscles - that's what brought us to a resident of this world. War maliciously grinned, glancing at each other. They figured that if this is the genus to which they predestoyalo deal, a win will be won quickly. Jumping from an ambush in which they hid, the war fell on the village and killed them all, Who could find. If men yet have little resistance, women and children simply behaved like cattle in a slaughterhouse, dutifully going to die. In their homes had no particular value but in their fields of war found bountiful harvest of tasty corn. Their cattle, though quite small, was also excellent, and soon that could not eat or take out another was on fire. Trinkets brought back to the wars in our world were products unknown Orcs and crafts quickly took their place in the treasures of the leaders of clans. This new world, with its extensive open spaces and weak and incompetent defenders could easily become the new jewel in the crown Orcs. Our law of evolution is extremely simple - only the fittest survives. All spronye policy-related issues are solved open discussion. This may lead to conflicts in many cases, but it is still the quickest and easiest way to reach a decision in Most of the situations. Each Orc has the right to submit any question their arguments - to As long as he can back them up with facts, or weapons. Win means to prove their strength and power of high appreciated by the Orcs. Strong victory in the battle just raises the commander and his war on stage of Honor - one step staircase that leads to power. Keep the balance here however, it is very difficult, because the higher the climb, the deeper and more dangerous to fall. By this time we found out much of this old quarter and those who inhabit it. Although we do them is sometimes difficult to understand these beings have been largely on we are similar. Kick something sharp mind leads to death. Lack of food also leads to death from starvation. Pain affect them in a similar way as in our other enemies, and is an effective way to obtain the desired information. Information about that title this country - Azeroth, and that its residents were called by people, are among the first we received here. We started capturing Azeroth with a cautious move to new lands, studying their opportunities in this new world; but soon felt the taste of gain, the leaders of the Orcs have become less cautious, acting through. After much discussion it was decided that an attack on high castle in the north will crush our enemies and lead the Orcs to the pinnacle of power. All More and more warriors were through open gap and thought, with them penetrated this world is the very essence of our world. Sorcerers say that this associated with the action of the portal itself, but somehow, the whole area around became gradually more and more lonely and running, such as at home. Get into the castle proved quite difficult, because those circumstances that made this country so attractive for us, both infused weakness of the souls of men. Their guards were unprepared when we got into the war strengthen them, passing through the gate or climbing over the wall. These men fought desperately to stop us, but our superiority in numbers and strength soon was affected by the victory was close. And it would be ours, but there appeared to huge horse War - these devil sit on huge monster, comprising both though from some muskolov and tendons, which themselves cause our troops are not less harmful, than their riders. These, as people call them, the knights, having collected the few remaining defenders Castle, became close our brave warriors, and those forced to had to retreat outside the castle. At each of our maneuver meet their fighting with unknown tenacity and ferocity, so that our troops have continued to retreat to the portal leading back into our world, kakieto magical powers sent their warriors and they always turned out to have us from the rear, the flanks or on our way. We barely managed to get to the marshes surrounding the portal and escape from our pursuers in their marshy bogs. It has been almost fifteen years with time of the landmark decision that changed the course of our fate. Many were in favor of to close the portal, while as some factions would like to achieve popular support and to make another attack against the people gathered all his strength. Amid this chaos, there was a figure, Orc, which has stealth and cunning, which capable of a few. Cautious political maneuvers and the use of any support that he could get done Since his voice is even more significant. Once the main opponents have been defeated, few could oppose something to his plans, and power was the leader of the Orcs Great War Orc - Blekhend (Black Hand). Even his fame, acquired through violence and force, manifested in the victorious battles, eclipsed his desire for power. He studied those means that people used in battles with the Orcs, and that allowed, due to their tricks Arts and strategies put defeat our predominant forces. Thanks to the knowledge of tactics he learned how to attack military units, primarily operating absently. Searching for new powers for his army, he received assistance from by both houses of practicing the magical arts. The culmination of his plans was the union of all three orc clan-armies, Warlocks and Necromancers in order to work together efforts to wreak destruction in Country Azeroth and finally conquer the human race. Age of Chaos gredet! Garona darkest Council. ____________ PS: The material for this text podcherpnut from the description: "Computer games for the IBM PC"
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