Welcome Press #01
31 декабря 1995 |
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Spekutrum inside - logic elements.
This column is specially designed for all fans to dig into his computer and those who is not too friendly with a soldering iron, but still would like to understand how it works Speccy. We do not We give here any supercomplex materials that are understandable only to professionals. More Furthermore, we would like very much in their articles focus on the newcomers in all these technical matters. Nevertheless, we will try that this topic was meant for all. Here we will discuss repairs finalization of your computer. You can also submit articles, notes and questions on this occasion. And today we're a little illuminate the structure of your computer. Especially for those who have not yet imagined himself as the technical genius, but for the last We also find interesting information, but it already in the next issue of our magazine. ----- Logic elements. ---- As you know, the computer consists of "Some" of chips, each of which performs a specific function, but working principle is the same. Chip work in the binary system, ie use only two numbers: 0 and 1. All information is perceived only in binary form. Unit - a signal, a zero - no signal. Zeros and alternate units, and obtained the required information, such as the number seven - it's 0111, eight - 1000, etc. Circuit consists of logic elements who both work with this information. Such only three elements: a logical AND, logical "OR" logical "NOT". Each chip is the most difficult - it's just only a set of logic elements. Thus, the computer consists of a set chips with different purposes, but at the same the principle of operation. Each chip consists of logic elements that operate in a binary system of calculation. Consequently, the computer - is a huge number of logic elements (and their Only three species), such as receiver consists of resistors, transistors, diodes. How does it work these logic gates? Too quite simple. Consider how each of them: 1. Logical AND - logical multiplication (Nonyunktsiya). Designation on the structural diagram on the left (two inputs, one output). Multiplication is slightly different from usual, because made with the binary numbers: 0 * 0 = 0 1 * 0 = 0; 0 * 1 = 0 1 * 1 = 1. In words, this can be expressed as: the presence of at least one-zero results in zero result. Life example: You want to self-drive, for that you need have the machine itself, a driver's license medical clearance to drive. If any one of these conditions is not satisfied (zero), what car do you drive can not (the result is zero). If all the above listed you have (1), then everything is in order, and one for motorists our streets has increased (the result is unity). This is the essence of the logical "AND". 2. Boolean "OR" - a logical disjunction (Disjunction). Oboznachenie on structural diagram on the left (two outputs, one input). Rule: the presence of at-least one unit, makes response equal to unity: 0 +0 = 0, 1 +0 = 1, 0 +1 = 1 1 +1 = 1. Life example: You want to buy a car yellow color. The store is the car white and yellow. You choose yellow (1), and white leaves without attention (0). The result is unity. If the store has only green (0) and blue (0) machine, then you go home sad (0 +0 = 0). And if All cars sold yellow (1), then you are equal to only buy one machine (1 +1 = 1). This was a logical OR. 3. Logical "not" - the inversion. Designation on the block diagram on the left (One input, one output). At the output produces the opposite meaning: 0 => 1 1 = 0. For example: You are not satisfied with the color of your car (0) and you it repaint your favorite color (1). If You are satisfied with the color of your car (1), then you do not become a repaint (0). This here is a logical "NO". On these three acts and is based job each chip, and hence the computer. One of the simplest schemes is to decode (A small part of the real chip). The decoder is a device that selects one signal from the set of signals. For example comes cell address memory means to read information from this address. This scheme has a total of 4 addresses (for simplicity). Inputs Outputs X1 X2 Y1 Y2 Y3 Y4 0 0 1 0 0 0 1 0 0 0 1 0 0 1 0 1 0 0 1 1 0 0 0 1 Hope you had fun and you all understood. Let me finish on this! Andrew Gardeners (KANDAS), 1996 *
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