Music, AY

Programming musical effects and working with AY/YM.

Articles (102)

Info Guide #13 01 April 2021
Music - OPL synthesis software engine for AY (part 1)
Music - OPL synthesis software engine for AY (part 2)
Music - Bintracker: in search of the ideal tracker for creating beeper music
Info Guide #12 31 December 2017
Music - beeper engines: Binary modulation (part 1).
Music - beeper engines: Binary modulation (part 1).
ACNews #60 15 December 2015
AY music with digital samples - digital music in Pro Tracker.3 for General Sound.
AY music with digital samples - in ProTracker 3.X in General Sound.
Info Guide #11 05 July 2015
Music - One-bit music: why does the ZX Spectrum beeper continue to inspire admiration?
Music - Turbosound horizons: Cj Splinter shares his experience of working with TurboSound.
Music - Again about Pro Tracker 3.x players
Music - Music engine Muse 128b.
Generation Z #05 01 January 2008
Music scene - ubiktune.org: chiptune lable.
Info Guide #10 30 April 2007
Sound - Features audio device TurboSound FM.
Joint #01 31 January 2006
Articles - Musicians make their beautiful patterns.
Articles - Chipmeyking as art minimum or "My opinion about the AY-music. "
ZX Pilot #42 09 December 2005
Coding - how to use a computer to control mosquitoes (mosquito deterrent program).
Info Guide #08 30 November 2005
For Coderz - Programming device sound generation Turbo Sound.
Info Guide #07 31 May 2005
Sound - Eden Megus'a about the tracker for the AY / YM.
Sound - Wild ideas for AY trackers.
3Bit #01 03 January 2005
Programming - a new fast and short PT3.x Player of the RSM.
ACNews #28 15 March 2004
Music - How to take the pace? Alone Coder rasskazvaet on how to generate a rhythm.
ACNews #27 28 February 2004
Music - n1k-o Italian spektrumistu explains how to use Pro Tracker'om.
ACNews #26 12 January 2004
Music - Let us return to the long-promised on "music for the specified samples.
Guide - Format Module Chip Tracker 1.x
ACNews #24 01 November 2003
Music - On percussion samples.
Promised Land #04 28 February 2003
Troubles with sound - how to play music from NES on an AY chip.
IzhNews #0D 28 February 2003
Soft - SOUND AGRESSOR v1.01 packer extreme music.
ACNews #14 31 December 2002
Music - Nik-O said in my Mouzon no echo. I asked him to explain what it is?
RST #04 17 August 2002
Crack`em all - Effective use of "shadow"
ZX Time #06 09 January 2002
Coder - how to make a "FLAT" (in cycles) player tunes.
ACNews #03 25 July 2001
Soft - the implementation of listening to music while editing in Modern Word.
Scream #01 31 May 2001
Tutorials - x-4: uheschreniya for musicians - "the selection of a single note the frequencies of all the available notes."
Subliminal Extacy #03 01 April 2001
Just Intonation: Making music come to life
Body #1D 31 July 2000
AyHits - Max and music :)
ZX Power #04 09 January 2000
Miscellaneous - AGAIN AY. An article about the correction of sounding music. coprocessor.
Ultimathum #01 01 January 2000
Sharman - Dreams of a muzaker.
Bonus #15 25 December 1999
Internet - "virtual composer" of the tracker and musicians.
Flash Info #19 27 November 1999
For the muse - runs from Ironman.
Deja Vu #09 13 November 1999
Hall of Fame - schA say number 1: optimization of procedures, the announcement of the magazine and the new arcade toy.
Body #15 19 August 1999
AY Music Hit - Top 5 Mouzon.
Body #14 12 August 1999
AY Music Hit - the top 10 Mouzon.
Think #30 09 August 1999
Programmers - On AY'ke.
Assembler - LED - color squares.
Body #12 31 July 1999
AY Music Hit - Top 5 AY-tunes from Baz0FFt's & Smokers.
Born Dead #0B 31 July 1999
Anger Day 2 - New tracker: Master Tracker.
Body #11 27 July 1999
AY Music Hit - Top 5 AY-tunes.
Miracle #03 16 July 1999
kodit Who's there? - Working with MS-DOS: All about the mod files - a full description of the structure of mod-file, as well as a description of all effects.
Deja Vu #08 31 May 1999
CODING - Universal Player - Pro Tracker v3.31.
CODING - BUGS in Plaeyer-e Pro Tracker 3.x
RUSH #01 29 May 1999
Spectrum programming - Sound effects for a music processor and combine with the main melody.
Zodiac #02 31 March 1999
Music box - how to overcome a psychological barrier for a beginning musician? what is the most convenient music editor? What kind of music do Omsk spektrumists listen to?
KrNews #08 05 March 1999
AY-VS / M - How to distinguish between coprocessors AY and YM.
Wallpaper #06 30 November 1998
To help - technologies for tearing out music modules from various programs.
Born Dead #02 04 November 1998
new world of sounds - High-quality digital audio AY - dream or reality.
Born Dead #01 24 October 1998
new world of sounds - O problems of quality digital audio AY.
Baltic Press #00 29 September 1998
Programming - the procedure indicator volume of music.
KrNews #05 24 July 1998
MUZAKING - Music skeleton.
Deja Vu #04 31 March 1998
CODING - fade out the music at any time.
C-Net Week #08 17 January 1998
Infa # 2 - The structure of the module editor, Pro Sound Creator.
ZX Power #03 31 December 1997
Miscellaneous - Fake editors for musical co-processor.
Miscellaneous - Trouble with AY (wrong clock frequency).
Body #0D 11 December 1997
PUSH HL - Putting any kind of music without having to set received her.
ZX Format #07 05 December 1997
Programmers - Mod Format files. Describe the format of the standard MOD file used in the General Sound.
ZX Forum #04 19 November 1997
world of sound Spectrum - Chapter 1: The Physics of Sound.
world of sound Spectrum - Chapter 3: How is the sound device (BEEP'ra and methods of sound production).
world of sound Spectrum - Chapter 4: Programming sound in assembler.
world of sound Spectrum - Chapter 4.1: Programming sound effects - Tone, Noise, Complexes effects.
world of sound Spectrum - chapter 4.3: Sound Effects - Management timbre.
world of sound Spectrum - Chapter 4.4: Programming sound effects - music programming.
world of sound Spectrum - Chapter 4.5: Programming sound effects - Polyphonic ringtones (polyphonic).
world of sound Spectrum - Chapter 5: The operator PLAY for music coprocessor AY- 3-8910 (AY-3-8912).
world of sound Spectrum - Chapter 5.1: Creating effects operator PLAY.
world of sound Spectrum - Chapter 5.2: Making Music on PLAYe.
world of sound Spectrum - Chapter 6.1: Description of the coprocessor registers of the musical AY- 3-8910 (AY-3-8912).
world of sound Spectrum - Chapter 6.2: Programming effects and music under the musical coprocessor AY- 3-8910 (AY-3-8912).
world of sound Spectrum - chapter 7.1: Editor, Sound Effects SUPER SOUND.
world of sound Spectrum - Chapter 7.2: Music Editor Wham the Music Box.
world of sound Spectrum - Annex 1, 2: Listings sound effects SUPER SOUND'a, tips assembler.
ZX Review #7-8-9-10 08 November 1997
Studies - Program the output values of the amplitude channel music. coprocessor on the curb.
Spectrum Expert #01 31 October 1997
Programming - adaptation of game programs to the General Sound music card.
Depth #01 14 October 1997
Programmers - Format of NoiseTracKer/SoundTracKer/ProTracKer modules.
Miracle #02 10 August 1997
Private Lessons - PRO TRACKER for beginners from Ironman'a.
Flash Time #01 10 July 1997
Reflections - Problems AY: all the music on the AY-editors kidding!
Virtual World #02 19 June 1997
idea - Optimization of the music tracks.
Move #06 31 May 1997
Musicians - How to make music at Channel 4 and more.
Move #05 18 May 1997
Musicians - Create an echo in the Pro-Tracker v2.1
Nicron #28 03 April 1997
Programming - a simple player tunes with the indicator signal.
Maximum #35 31 March 1997
Assembler - The fastest procedure off the music.
Echo #03 31 March 1997
Programmers - On the music format modules Sound Tracker Pro and source player.
X-Files #01 31 January 1997
Programming - AY8910 equalizer procedure on the curb.
Music box - several tricks for writing music on the AY 8910.
Spectrum Progress #02 19 January 1997
Entries programmer - the musical programming of the processor AY-8912/10.
Speccy #07 31 December 1996
Muzoboz - Mitchell otprovergaet opinion of the melody faster to write in the Sound Tracker Pro than ASM.
Echo #02 30 November 1996
Music - Formats compiled modules known musical editors. Pro Tracker v2.101 by GDC, A standard player.
Power #03 06 October 1996
Music - hitparad Covox and AY music.
Speccy #04 29 February 1996
Programming - How to musical accompaniment in the derivation of the cartoon.
Realtime #02 29 February 1996
Programming - procedure for channel indicators on "AY" (equalizer).
Faultless #03 31 December 1995
Opening - Programming the music processor AY 3-8910.
Users - programming sound effects.
Subliminal Extacy #01 01 January 1995
Subliminal Tunes
Emulators - AY-3-8910, AY-3-8912, YM2149F.
Volume of envelope - Change the volume of the envelope.