This issue features upcoming editorial plans, a demo of the game Ugolki, and detailed schedule information for the Enlight'97 demoparty across multiple platforms. Amiga Club addresses emulation, CyberGraphX graphics technology, and monitor connectivity options. For chiptune musicians, a track optimization technique for AY-CHIP and COVOX editors is introduced to cut memory usage in half through channel-based editing. The issue concludes with software classifieds for games, demos, and utilities on floppies and cassettes in Moscow and Ulyanovsk.
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