ZX News #03
28 февраля 1997
  Игры  

WEC LE MANS - A small opening WEC LE MANS.

<b>WEC LE MANS</b> - A small opening WEC LE MANS.
(C) 1997 Bob Klubov

How to find a cell in this life?
 or a small opening Wec Le Mans.



   Of course everyone knows that old
Toy Wec Le Mans. This (I am not afraid
the word) concocted a masterpiece for a couple of
two well-known company KONAMI and IMAGINE.


   I think this is the most successful game
this genre. After she had a huge number of similar programs, 
but they nothing (in my personal opinion) is not exceeded WLM, 
though some were badly similar, except for trees, billboards 
and other props. The game very well balanced ... I do

not going to write about it! A case in
that when the program first appeared in our market (on tapes of
course), then the liner was written:
Wec Le Mans + (do not remember how many) levels.
And most interestingly, all sellers
attached to the game some extra levels, though no one had 
before them for some reason do not reach. And in general the 
game to end no man has gone (as far as I know). And when Wec Le 
Mans crawled majestically on a diskette, she had not forgotten 
to take with them and these ill-fated + Levels (so, at least, 
claimed the sellers). 


   As time passed and I have already forgotten about this
problem, but recently sputters from idleness
decided nevertheless to get to the truth and find out: There 
are additional LEVELS IN WLM OR NOT. A little thought, I 
decided that to be honest the game does not go through and 
started a little On koposhitsya it. A few minutes later a 
bitter searching, I stumbled upon main program loop (where the 
processor kukozhitsya during the game). This main loop is to 
address # 8184 and includes more than twenty CALL'ov.

Replacing each of them on the NOP NOP NOP and
running the game I have seen enough of this! What
there just was not there. From the lack of some very buggy 
program CALL'ov or not. There were some cases that the WLM

generally hung a white flag with the inscription:
(C) 1982 Sinclair Research Ltd. Well, in
the end of all these torments was found CALL,
which sent long-suffering processor for processing car collision
enemies, trees, empty cans of
beer and so on (CALL # 9514). After
how three gay NOP'a replaced
CALL'a old, I realized that the ride was
Inter-p-esting. The only pity is that at the sides of the 
machine retarding, but oh well. I'm not too surprised when even 
after such surgery proy

Tee game did not work. Such plan things
(Eternal life, invisibility and other bad byaki) very relaxing
attention to playing. I immediately thought of a great toy Fly 
Shark. Without eternal life, I could fly it very far

but inserting Vasik downloader POKE I
very long prodolbalsya with a ship,
which was immediately after the second airfield. Yeah-ah, good 
times were ... 


   So, had to find where in the game
time considered. A protsedurka form:



           LD HL, (# E5C6)

           LD A, H

           OR L

           JR NZ, # 8191


was immediately after the primary cycle and
considered it their duty to continue the game,
as long as the clock does not show 00.0.
At least two gay NOP'a replaced the two tsiferki # E5 # C6, and 
then the clock began to think that after a 00.0 should be must 
be 99.9. Search for a place where the grabbing, I did not ...


... I mean I'm going to my car and I wanted to spit on all 
rivals, and time. And what was my surprise when, after

fourth round (LAP 4) cutting machine
stopped, opened cab and me
ran a huge crowd naroda.Vse unanimously congratulated and then 
wrote a program how long it took to pass the entire route, the 
number of points and still not understand a word 
CONGRATULATION! When the scores table, I chop BOB and looked 
like it looks, it dawned on me that ever more levels to Wec Le 
Mans was no could not have been a little upset.



The experiment was conducted over a disk version of the game 
Wec Le Mans 128 (Disk version by Tollysoft 1992)




  ____________________________________




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Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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